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Protip from a destroyer player: Rebind the P key to the F key so you don't have to move you hand across the key board to toggle you AA on an off. Save a bunch of time.
Thanks for another informative video. I've noticed that a lot of players don't keep up with you or else they would be better team mates. I like these videos that show how to do some great things in-game with your ship that that the tutorial videos don't really show. My main question would be is it possible to make a short tutorial playable in game for each type of ship so that new players could practice the great advice you give?
Good tip for BB players, if your fighting a squirmy cruiser (AKA he doesnt sit still), dont just full broadside. instead (if you have enough guns 4 turrets is usually best for this) Place a shot in any possible way he can avoid it. You might miss a bit, but it increases the chance he drives into a lead shot since he cant evade all of them, one will hit if RNG rolls nicely, usually for a cit since they dont expect shots to land where they are going to be at. Also just because you have more turrets to the front of a ship doesnt mean you cant hold your fire to re angle between their reloads and fire back with your full firepower, its very useful in ships that have a 50/50 split in the turrets.
Another good tip is when fighting one of those wankstains that try to put you in a tail chase with their Cruisers. This is an especially good tip for BBs- Don't. Follow. The Cruiser. By chasing him, you're playing his game. Don't do that. Instead, turn your ship around, and force HIM to either play YOUR game, or get him to buzz off. In Battleships, a Cruiser will overtake you very very easily, so if he wants to stay at max range and rain fire for days on end, he's gonna have to either slow down and cut his maneuverability and speed by a serious margin, or he's going to have to get closer to your big scary guns. If he turns around to try and pursue you, he also gives you a free broadside.
Great info for the beginner! I do wish they would NOT screw up a ship after you spent a lot of time developing. Great example is the Cleveland, which has no torps to begin with and now has been dumbed way down, especially the turret speed. (yet the Atlanta sprays almost a solid stream of ordinance) One other annoying thing is the invisible DDs. I understand the concept of the paints, but a DD that remains invisable throughout a map while it hammers you to death is a major turnoff. I have been playing this game less as a result. Shame because it's otherwise fun
Question, does Wargaming have any plans of adding the Lucky E, USS Enterprise to the game? Yorktown-Class designation CV-6/CV(N)-6, probably as a tier 6, 7 or 8 premium. She is perhaps the most decorated and revered warship of World War 2. 20 Battle Stars.
where do bind the command key to ping enemy ships as priority, I have looks everywhere in menu and setting and for the life of me I can't find. Please help
I've been in over a thousand matches and only NOW do I know about the X Key. I knew there was a trajectory thing going on with the target lock, but didn't know how to change targets.
Ctrl-Click on a plane group. A will still be automatic but will be targeting those and be more efficient. You cannot manually control AA (or secondaries), just designate a target,.
I was hoping this discussed a fix for the key bindings bug. It got worse with 5.9, now, instead of 2, I need to bind 4 keys every time I restart the game. Any chance this WG acknowledged bug will actually be worked on?
I would like to have my secondary's and anti-air individually controlled, rather than both at the same time. Say secondary's use P, anti-air use another key maybe O. Battleships need their anti-air on most all the time, when in battle I turn off my secondary's to avoid hitting teammates, this makes me open to bombers and torps. It is not fair to give penalties for secondary fire on friendlies when battleships cannot protect themselves properly in-game.
I think torps are more important do you think, you launch them and you go off into smoke. And one of your allies run into them and you get a penalty, so unfair.
hey guys, i know this is off topic, but anyone can tell me how to solve the problem "Cant connect to server, unable to connect IP Address through DNS" i excluded them from firewall and AV already as what the forum suggest but still cant play it, i had this error for two days now.. Anyone help? thank you so much.. 👍⚓
to chose muitpul air groups at the same time to shift and number fo the air grops E.G us cv will ues is on there fighters like shift+2 shift+3 to move more that one suad at a time
WG, please allow players to turn the aa/seccondaries off during the match start countdown, just like we can set our rudders, change our torpedo widths, choose our shell type, and set our cruising speeds.
increase the credit profit of high tier ships especially BB cuz im a BB player NO 1 ok but due to high price on repairs and ammo resupply causes a great loss in credits plz increase profits of all ships and high tier BB
Yeah, in my fubuki, was in smoke, not moving, aa off and behind an island. I stayed detected and took fire from a smoked dd 4km away, that i could not see. Fix the game.
Was it the Lo Yang, 3.5 on Hydroacoustic search? He can see you but if you are in smoke and if he is not spotted, you can not see him. Check Notser's latest content on the Lo Yang.
Me neither. It is intended for beginners. That is good info Consider many people do not visit the Forum (beats me why), so they do not see the (lots and lots) of good material, and they cannot ask questions from the pros.
I learned everything form the day one of open beata beseaee I clould not get in the cbt and also some thing s I have learned for the mighty jingles whaels he has some brain farts and showing some shits and giggles