Me after watching the Sonic tas: "Hmm. I wonder how Blaze's run will be different." Blaze: *levitates off of a ledge immediately after starting the first level* Me: Ah. Gotcha.
Sonic Rush is a fantastic game! That was an amazing TAS, Shiro Paradox and you did a amazing job and video as usual. (You do really extraordinary TASes and I even remember watching a lot of your videos since 2020!). One more thing: *Blaze is one of my favorite female characters from the Sonic series!!! :D*
I can relate but it’s still a good game maybe we can get a remake on switch but it’s better and the bosses have more development. Dreams I tell you, dreams
I loved the speedrun! There was a lot of tricks I didn't know about! That reminded me why I loved discovering shortcuts on my own, I now do wonder. Does anyone Knew that on Dead Line act 1 around after ( 44:25 ) you could skip the rocket section by using Blaze's "Axel tornado" ( UP+R ) at the right time, making you land on the start of the checkpoint.But, Idk if it is actually faster... and you will need to go toward the checkpoint and comeback if i recall it right... It was amazing tho!
A lot of it. It just takes Fran perfect inputs and 100% perfect memorization of a level layout. So, it is possible, but only if you have like a month to waste in pure practice per level.
IIRC this is the Japanese version with the language set to English in the DS menu. (Changing the DS menu language also affects the language in the game.)
It's impressive how little there is in Sonic Rush. It's just seven zones with barely anything else in the way of content. If it hadn't been for the soundtrack I bet it wouldn't be held in such high regard.
And yet, people herald it more than Rush Adventure, which despite padding is definitely a more complete experience that solves some of Rush’s. They herald it on the grounds that “Adventure has too much content”
Is it possible to dodge that spam of electrical attacks? I can't imagine you deliberately getting hit if it was possible to avoid it, given that not getting hit is what prompts the boss to do its punching attack faster. I just ask because casually that one move is my absolute nightmare when playing this game, and I've never once managed to successfully dodge it.
im gonna assume that it is. they hover over you and then spread out so if im prety ty sure that as long as you get inbetween them as they are dim, you should be able to move survive it without getting hit. maybe lol
Honesty, I wish they would remaster this for Switch and other consoles because it's such a great game, but the double screens really worsen the experience