unlike most TASs the characters berely miss any guarantee punishment and except for the taunts, they play very opmially. i really dislike the insane amount of TAS fights that just miss such easy punishes
It’s balanced, but not only that, it’s just more fun! Having more options is always a really cool thing to have on a character, right? Anyway, thanks for watching! :)
@@MacAves Fun thing is that it is on GGPO but people there think it is the broken 2013 version. In this version you can actually have fun and properly fight without getting crazy with the previous low-tier characters, Hugo\Alex\Sean\Q\Twelve\Necro all having gotten much much better, with Alex actually having my favourite changes.
@RU-vid Is Awesome I think Sean is super fun now too! All of his changes (mainly just fixing his terrible frame data) makes him really fun to play. Also, if you don’t mind me asking, could you point me to a video of the “broken 2013 version”? Is that the one where you can cancel anything into anything?
@@MacAves sorry for late reply, yes it is but it's really unfunny because, unlike a game like guilty gear where you just link\combo weaker to stronger punches\kicks\dashes, you can do it infinitely. I blame that 2013 shit for fans thinking AE on GGPO is that and not the balanced version.
@RU-vid Is Awesome Yeah, I don’t really like that version myself. Some characters have one button infinites, and that’s no fun. But this version, and the original 4rd Strike, are two hacks that are incredibly fun to play and really unique. At least we have those!
Tool Assisted Superplay (also known as a TAS or Tool Assisted Speedrun), is essentially a person playing through the game using tools, such as slowdown, frame advance, and save states, in order to create perfect gameplay. This video isn’t so much perfect as it is entertaining, as I tried to make it that way. Hope that answered your question!