Jin’s mom, Jun disappeared on his 15th birthday protecting him from Ogre. Jin thought his mom was killed by Ogre, but before this happened, Jun told her son to seek out Heihachi, Jin’s grandad. He found Heihachi and was taught Mishima karate by him for 4 years. Jin was ready to enter the 3rd King of Iron Fist tournament ran by Heihachi himself, and defeat and kill Ogre, Jun’s “killer”.
And soon after, Heihachi betrays Jin by trying to kill him, but young Kazama turned into a demon, which saved his life. Two years later, Jin returns to Japan alone in search of revenge and this time, against Heihachi and trained in the traditional style of karate, and worst of all, he discovers that his father, Kazuya, is alive and want to kill him too.
"in the original arcade of Tekken 3, Jin inputting f,f after the second hit would allow Jin to immediately cancel into a forward dash. Due to the incredibly fast recovery, Jin's combos could be heavily extended and strengthened thanks to the dash cancel, and could even lock an opponent into a frame trap simply by looping the first hit of the Twin Lancer. While this was removed in the western releases of Tekken 3"
@@dimavret1949 It's the emulated arcade version from Tekken 5's Arcade History. You can see this briefly at the start, with the Coin Options greyed out on the JVS test menu.
Imagine that in Tekken 8, in the final fight, Kazuya will ask Jin not to fight traditional karate, but with the style he won in the third tournament, a mix of Kazama & Mishima. What an opportunity to use in story mode!
people like you need to be working at namco because i know they'd never ever come up with that, but that one idea would in all likelihood guarantee tekken 8 to be an unbelievable game.
"Jin secured his revenge against the monstrous Ogre, in his eyes, his mother's death was avenged but the young Kazama would learn the meaning of betrayal under a hail of bullets, Heihachi Mishima, his grandfather pulled the trigger on Jin seeing his usefulness had passed however this itself triggered a latent evil within Jin, a dark side brought about from his father's bloodline, bringing him back from death just like his father before, with a mad eyed rage, he dispatched his assailants before plunging his grandfather through the temple wall, the moonlight cast a ominous silhouette with ebony feathered wings, a sign of dark things to come?"
Of course Maina would leave Julia in block stun for 25 seconds so she loses by time out. I'm telling you, he picks on the Changs because he likes them. I know Jin was top tier in Tekken 3, and that this tool assisted, but this makes Jin look fucking stupid broken.
I think it would be an awesome idea to have a option like “legacy audio”, it would let you choose between different audios from every game, so that means 1 to 8 including TT1&2
Ah yes, good ol Jin Kazama. Usually being the top dog around these parts. Until Tekken 5 hit him hard. Fortunately, Tag 2/7 where he finally recovered his senses. Good for him.
hey, are you playing the arcade tekken 3 off of tekken 5, cause you can actually do that or did you just switch the console music on the ps1 to the arcade music
This is a specific version of the arcade, one of the first versions only in japan i think. The tekken 5 version of the game uses a later version. This version in particular is infamous for the first part of jins twin lancer move being op, creating alot of the wacky combos in the video.
I don't mind the nostalgia characters but at the same time we need something new instead just cause she/he is OG characters can be a bit boring Leroy, fahkumram, and a updated version of kunimitsu the 2nd plus Eliza were great characters to use and alot of fun