Once again, huge thanks to @incerabbit for creating the TriUltra patch showcased here. It's always enjoyable to create these TASes no matter how painful the process might be xd
This single TAS may have been the most frame-dodging intensive of everything on my channel so far, and that's really saying something. Between all the stage sections and boss patterns with bouncing bullets, hyperspeed dense bullet spam and numerous sections with repeated attempts to brute-force micro only to realize it's a hard wall, the creation of this TAS took an exceptionally long time compared to pretty much everything else I've done before.
Re-record count (loaded savestates) on Hourglass says 2639, but in reality around 500 or so were lost due to me having to fall back onto VM savestates to reload hardwalls and try again. Also, Hourglass refused to allow me to save to a second slot starting Stage 5 and also the game just kept crashing on Mayumi so things took forever to get going there.
Well... I guess the Extra stage will be next.
28 окт 2022