...Kinda. I guess it WAS released, if you count its use in the demo discs? But then again, kinda not? Ehhh? Join this channel to get access to perks: / @skawo
Using a slow, unfinished and bloaty web renderer to replace native UIs, 15 years before Electron became widely accepted. Nintendo truly was ahead of their time (in the worst way possible)
This is so weird. Just a few days ago I was going through these discs, noticed one of them had a "library" section that looked as if it were a web browser, and while searching for other information, came across an article confirming it. And now this video comes along. Crazy timing.
3:04 oh man, I absolutely ADORE the way that unused on-screen keyboard looks! Reminds me a lot of Pikmin 1 and 2's text boxes/UI, or the Aqua theme from early Mac OS X (specifically the 10.0 "Cheetah" to 10.4 "Tiger" era.) I miss how shiny UI used to look...
They did it during the Wii era too - the Wii System Settings menu is actually just a bunch of HTML files being displayed in a cut-down version of the Opera browser (which is also the basis for the standalone Internet Channel and the DS Web Browser cart.) If your System Settings get corrupted (usually when homebrew goes wrong) then there's a chance you'll see an Opera error screen pop up when entering the Wii System Settings. The 3DS Miiverse app was __also__ all done in HTML, while the Wii U version had a custom-built app. Meaning that Miiverse on the 3DS was kinda slow and clunky at times...
Not just at times, pretty much every time of it + the very long loading time, technically miiverse and eShop on WiiU were also deb browsers(on steroids). pretty much every Nintendo online shop is a web browser(except the 3ds eShop which truly isn't)
Huh I definitely noticed the lag but would NOT have guessed it was literally just web code. The huge lag reminded me of another instance of that in the demo discs - I noticed one of the demo discs had a Mario vs Donkey Kong demo -- a GBA game. It does run but iirc had like a metric ton of input lag to the point of being unplayable, at least on Dolphin. Any documentation on that?
Robby’s game garage actually made a joke video about a microsoft web browser disk for the gamecube where you could do stuff that you could do on a windows computer
Nope. The Wii browser is Opera, actually. The 3DS, Wii U, and Switch browsers are based on Netfront Browser NX (Netfront is a series of browsers for embedded systems, including several other game consoles).
the joys of early internet. Does that mean these pages are hosted somewhere or are they just loaded on the fly? Could we load these in a browser today?
Well, it's the GameCube. There's no guarantee there'll be any internet access at all (and in fact that situation is rare, if anything). And as the video says, this thing _can't_ connect to the internet with any known internet adapter for the GameCube. So yeah the webpages are just on the disc.
Displaying local stuff in a brower is not that unusual. That is how PC digital manuals work(Yes, those are actually a thing. I think I have only ever seen one being shipped with Seihou Project 3 which is an old game, so they are clearly not that popular) and technically how you open local imagefiles like Webp and stuff running under localhost like an offline wiki.
@@jutorle As one of the few people in the world who genuinely tried to use the 3DS internet browser app to view RU-vid videos in the past several months, this is relevant to me