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Techopolis 2 Ep. 2: Automation, a Factory, and Our First Technium! 

WhiteEagle
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Welcome back to Techopolis 2! Major progress today as we move into the next chapter of the pack. Looking forward to some real automation. If you like the video hit the LIKE button and SUBSCRIBE if you want to see more.
Modpack: www.curseforge.com/minecraft/...
Shaders: www.curseforge.com/minecraft/...
Tags (IGNORE): #Minecraft #ModdedMinecraft #TechModpack #Techopolis2 #ModdedSurvival #MinecraftMods #Gaming #MinecraftCommunity #MinecraftAdventure #MinecraftGameplay #MinecraftBuilds #ModdedGaming #TechCrafting #RedstoneEngineering #Automation #Innovation #MinecraftTutorial #Let'sPlay #GamerLife #ModdedFun #DigitalWorld #VirtualEngineering #GameMods #CraftingTech #GamingJourney

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28 апр 2024

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Комментарии : 5   
@Dauom
@Dauom Месяц назад
New episode out woohoo!
@guywitha-lotofcheese329
@guywitha-lotofcheese329 Месяц назад
Nice job, I hope you make it big!
@gruthakhul100
@gruthakhul100 27 дней назад
oh I love techopolis 2, one of my all-time favorites! :D once you have researched the "simple storage" mod all the automation becomes super easy, as it offers nice ways to connect everything (think of AE2), export and import, keep quantity X of item Y in any inventory, etc.
@Moshir_
@Moshir_ Месяц назад
You inspired me to do Techopolis 2 on the side as well as I've started my first gregtech modpack recently as well (Supersymmetry) and needed a more casual unwinding pack so I don't burn out as well XD. I've just got to iron and aluminum, and also wanted to automate the technium. I have it 99% automated with the same issue with the autocrafting with the buckets. Here's my solution to make it not as terrible to run (until we get better automation tools): Basically, wherever you have the output of technium going into (mine is a storage drawer) have next to it a few parts: 1. The auto crafter for technium; This is to just check if there's any bottlenecks in the system and to unclog if the hopper feeding the technium crafter gets stuck (if a material is full in the crafter, the hopper won't move the item and won't take any other items, at least the way I have it set up) 2. The auto crafter for Treated wood; while you can't take out the buckets, it will still autocraft the wood if it has a jerryrig with creosote oil in it, thus, whenever I notice that the technium autocrafter is out of treated wood, I just toss in a full jerryrig into this autocrafter and let it craft till it's empty (it is constantly feed wooden planks from a tree farm going into it's own crafter so I never have to worry about the planks) 3. 2 barrels; this makes the system much more barrel. One barrel is for empty jerrycan inputs, which it'll then take and send to the coke oven. The second is to receive the full jerryrigs after the coke oven fills it. Since I have the autocrafters and barrels right next to eachother, it makes it super easy to just toss in a new can and send the empty ones to be filled until the treated wood is full. Essentially looks like this: [ ] [ ] [ Input empty cans barrel] [Technium Drawer] [ Hopper for wood \/ ] [Full cans output barrel ] [ ] [Treated Wood Crafter] [ ] (
@WhiteEagleLive
@WhiteEagleLive Месяц назад
I ended up doing this with the jerry cans its not a super big bottleneck actually just more manual that I would have liked.
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