This is a playthrough using Heihachi Mishima in the Arcade version of Tekken 1. Read on below for more information...
Heihachi is the final boss in the game, and he is an unplayable character in this version of it.
===== ABOUT HEIHACHI =====
Ever since his debut in Tekken 1, Heihachi has gone from strength to strength in the series, being one of only four characters in the franchise to appear in all 7 games up to this point (at this time of writing). A classic character and a staple of the series.
===== HEIHACHI IN ARCADE TEKKEN 1 =====
In the Arcade version of the game, he is basically a slightly more powerful version of Kazuya, with the main difference being that he has Paul's hammer & punch and Phoenix Smasher. The Phoenix Smasher grants him some powerful juggle combo possibilities. Other than that, he is pretty much a clone of Kazuya.
It should mentioned that In the PS1 version of the game he is more "individual", with extra unique moves of his own (such as his own throws, extra hell sweeps, a possible anti-clockwise run at the end of his dash backs, a jumping double kick, etc.).
===== ADDITIONAL INFORMATION =====
---- Despite being an unplayable character, using external methods he can be made to appear highlighted by a player on the character select screen, but with some minor flaws.
---- When you select/confirm him on the character select screen, it plays his "FMV" portrait animation like as if you selected a regular character. This comes as a bit of a surprise because he is normally non-selectable.
(for the record: all the bosses' character select screen FMV portrait animations are normally only shown when the player loses to them on Stage 8 and goes back to the character select screen to continue - when the system is set to allow character change at continue.)
---- When you select/confirm him on the character select screen, the announcer says his name. This comes as a bit of a surprise because he is non-selectable.
---- When using him in a 2-Player game, if he wins a round or a match, the announcer will say "Heihachi Mishima wins". This comes as a bit of a surprise because he is unplayable.
---- He only has one costume, due to him being a non-selectable character. This means that in a mirror match, both Heihachis will use the same costume.
---- When you complete the game with him in single-player mode, after entering your name, he appears with Paul's icon on the Time ranking screen.
---- Interestingly, he actually has his own icon on the Character usage statistics screen. The bosses normally do not appear on this screen at all, so you have to actually use them to get them to show up here.
---- He does not have a Stage 8 sub-boss.
---- His character select screen portrait image (when still) is completely different to the one in the PS1 version.
===== ABOUT ARCADE TEKKEN 1 =====
This is the very first version of the game that started the entire franchise... this is the one right at the start of the full Tekken timeline (including ports, etc.). When Arcade Tekken 1 was first released, it was up against Virtua Fighter 1... with Tekken being regarded as the more popular game due to the "better" gameplay and visuals, and the fact that it ran at 60fps unlike VF1.
The game sees the debut of a large portion of the characters who are still active in the modern Tekken games of today, basically becoming staples of the franchise. All of the characters in it (besides male Kunimitsu) have made a return in the sequel Tekken 2, which from thereafter in the future games, some have constantly reoccurred, while some have had infrequent appearances.
The interesting thing (at least for me) about the arcade version of Tekken 1 is that it features unplayable unique personal bosses for each one of the characters... I'm not 100% sure but this is possibly the first 3D fighting game with this feature. The bosses (besides Heihachi) gameplay-wise are pretty much derivatives/clones of their regular character counterpart, but it's still a nice feature to have, bringing an element of "mystery" due to them being non-selectable.
20 сен 2019