If you want to check out some more Alisa gameplay, here is a playlist of some of my best Alisa stuff ru-vid.com/group/PLRp7OiIonz5BehOH7-drk_Yh6wpPuxEg9 Thanks for tuning in
Thank you. I'm glad to hear that. That's why i upload my Alisa gameplay in the first place to help others to improve with Alisa. Been maining her for over 10 years so there are no other characters i have played more than Alisa from T6 and up to now. I have probably over 50.000 matches played with Alisa at this point over the course of 10-11 years. 80-90% of my time playing Tekken from when Alisa first got introduced to T6 i have pretty much only specialised on her, that's probably why all my sec characters are pretty mediocre compared to her with rank hovering between Fujin and Emperor. Some times you will see me put on the brakes with Alisa though when facing those real good legit TekkenGod & Omega players, or just players hard to read in general, i have to play more safe and defensive against them but can all of a sudden erupt and change my playstyle mid-game and go from super defensive to super aggressive against these type of players as well thanks to the muscle memory i have learned by playing offensive Alisa play style. My main goal when playing Alisa is to be as unpredictable and unreadable as possible, hence why i use so many different moves with her and wierd setups some times. My gameplay is built around super offensive playstyle with a lot of chainsaw mixups as well as flashy combos and a lot of unorthodox moves, i literally use the entire moveslist of Alisa when i play, even her ki-charge mixups and her 10 hit combo once in a while :) Alisa is so fun to play, you are gonna enjoy playing her, ask anything if you need any help, good luck with her and have a great summer!
@@SC0RPI0NFURY Wow, thank you for sharing your detailed experience and play style with Alisa. I did notice that in your road to TGP, you chose a more defensive approach, employing more of her pokes like df4 and b1. That was a great showing of adaptability. I'd say you are the most entertaining Alisa player I've ever seen recently since you can use both styles of play, and when you decide to go all out, it's amazing to see. Some players tend to specialize strictly on her poking tooks, which is a bit of a waste, imo. Since Alisa's movelist is so long, you implemented some moves whose commands I don't even know yet. It's a world of possibilities and fun, with her oddball moves like all the flying stuff and chainsaws. Above all, Alisa is great change of pace from my main, Devil Jin, who has a more concise movelist, and has a more serious tone, not to mention harder to win with, since he demands quite a lot of execution from a lower level player like me. Losses are common, and so is the frustration it brings. That's why a fun and strong character like Alisa is great pick for me. Once again, thanks for your post and extensive material on Alisa. It's a service for us. Have a nice summer too!
I watched through it all smiling and laughing. Alisa is evolved. This was so enjoyable to watch. And I cannot explain how relieved I am to see 19:04 still working Ssn4.
@@ThinkingHuman yeah that's true. but probably because Alisa has too much strings and charts so it doesn't really make life harder. Even with +8 on it, there're still only few characters that could mamage to crush it. Also players had impressions that not to play too aggressive confronting chainsaw. And I think this move is originally designed to maintain chainsaw stand (from being knocked out of) It's still a very important move, since it's the only move we can access both from normal and chainsaw stand, as well as a powercruch.
@@himmelaoj1834 I agree, it may be her top 5 most important moves. Especially under careless pressure from S teirs. I'm yet to fully utilize Alisa, other life issues but I will soon & men will cry. 😂😂 If you learn perfect sidestep & low parry with Alisa, she becomes S teir easy. The biggest nerf she got in T7 is making her DES SS1 -13 on block & taking away the pushback. (This nerf is felt the higher level of play you go) PS: In my country Alisa can hardly do any strings at the highest level ppl have labbed her to the point you have to be so cunning to pull a full string with her. They always duck the highs it's so frustrating. (Wall splat on pressure especially.) I often ki charge to get anything guaranteed (mini combos or mixup) Most of her strings are not guaranteed on normal.
Damn dude, so good as always I always enjoy watching your Alisa vids. I always try to practice some of your moves but end up having a hard time most of the time. Keep it up dude!
Haha yes i did 🙂 You can parry all high Ragearts exept Jin’s because he is a special kind of guy i guess 😄 Jk, i think some of his followups in the RA animation hits mids as well, at least it looks like it in the animation it self. Characters like Anna, Geese, Alisa and probably a couple others i can’t recall right now are rather easy to parry the Rageart from, you can buffer the parry as soon as the opponent activates the RageArt so it’s not that hard as it seems, looks super cool though 😎
@@SC0RPI0NFURY hei ive a question u must knows alisa combos pretty well in story mode qhere u fight nina as alisa u could do infinite combo bc there are endless wallbreaks... a map not playable only szory exclusive ... since alisa has a move flying and boxing alot.. this could get to the other wall easily can u do that? I dunno alisa
Thank you. That's one of my favorite Alisa wall carry combos. There is one more variation of this combo to reach that wall using the same beginning inputs. After ws123, f+2 you can do d+4,1+2, d+3,1 into f'f,1+2 as combo ender, this combo works better vs small characters, it's hard to do the combo in the timestamp you linked vs small characters at this distance so this other variation is better vs small characters
@Norvin Coper Thanks bro, awesome to hear, glad you liked it, i use that move quite often, it’s a part of my gameplay from BT stance:) Can get into a lot of situations from that move and if you got good reads you can do 50/50 mixups from it
@@SC0RPI0NFURY im blue rank drag and learning alisa now are there any tips for her key moves and stuff ? im still feel sometimes confused with some of her stances and stuff
@@nicktod6117 That’s awesome, Dragunov is a fun character to play. I play him sometimes just for fun. Alisa’s Destruction stance is a huge part of her gameplay, i think to play her effective you should probably at least use Destruction Mode 30% of the time in a full match, depending ofcourse a bit in how well your opponents are defending against it. Most of the time people have a hard time dealing with Destruction Mode. To use DES mode, it’s important to learn the transissions going in and out of DES mode and learn the movement while in DES mode. Takes some time getting used to it but it’s totally worth it. Her key moves generally speaking in neutral stance from distance to close the gap if you play offensive is her while running moves with followups and her FLY moves from f+3+4. She got tons of 50/50 mixups from these moves but be aware some of them can be risky if not timed correctly and reading your opponents correctly,. A lot of these moves can be sidewalked, ducked and even hit out of the air but if using these approaches offensivly giving the opponents little time to think it will minimize the risk by a lot. Up close while poking, i usually mix up with 1, df1, f+2, f+4, 1,2, df+4, f+2,1, (fc)df1+2, ws1+2, b+3, df2, df+3, ss,uf4 also some power crushes within the poking can be a good option like df+1+2 or bf+2 Within the poking upclose you should also go into DES mode, i usually do this from Alisa’s 10 frame punish from 1,1~1+2 into DES mode, then i continue with DES mode mixups and movement. I prefer using Alisa’s 10 frame punish more than her 12 frame punish even though her 10 frame punish is weaker on paper when it comes to dmg but because she goes into DES mode i usually allways get more dmg points anyways with her followups like the (DES d+1) You should also go into DES mode now and then from crouch (fc)df1+2~1+2 and also from her 13 frame ws punish ws1,2~1+2 or her standing 13 frame 3,2 When getting ‘reads’ on incoming moves from a bit distance use sidewalk into f+3,2~f+3+4, 2,1 This should be used against moves like Fahkumram’s while running 3 (flying knee) where it can be hard to reach them with uf4,4 When upclose and sidewalking or sidestepping a string or a move and you get up close on their side use uf4,4 into b+2,4 (forward buffer) f+4,1,4 Alisa’s d+3 mixups are important but keep in mind d+3 is super risky if blocked so you need to calcute the risk/reward here and have good reads on your opponents and good timing while using it. That’s what i can think of now to get you started, it’s obviously tons of more stuff to get into with this character as she has 133 moves and the Destruction stance. You will probably learn a lot by watching my Alisa vids Good luck buddy, keep it up!
@@SC0RPI0NFURY Alisa is soooo different from Dragunov, Dragunov is my main and I want to pickup Alisa as my second character, it's very hard to figure out what to do with her... she has much better tools than Dragunov yet she takes much more risk and it's harder to pull a pressure game with her People say Alisa is cheesy but she's much harder to play than she looks, my brain just can't figure out what to do with all her tools... I hope to stay and learn something It's been a while since this video has been uploaded, hope you're doing well and will keep uploading great gameplay videos
Thanks. I'm sure with practice you can master this character like i do, takes some effort but it comes to a point when you can do pretty much everything on auto pilot in Tekken
Cool, Alisa is fun to play. Takes some time getting used to her chainsaws and how to go inn and out from DES Mode, it’s worth practicing this part of her gameplay
I was told alisa was a defensive character I google some videos,, and like I just see the pretty girl chasing down people with chainsaws lol,,, nice stuff though.
Thank you. Haha, ‘pretty girl chasing people with chainsaws’ That’s Alisa for you :) Alisa can be played in many different ways, highly offensively and highly defensively or something in between. I personally play her the best as a rushdown character most of the time and try to get the upper hand by using pressure and a lot of unorthodocs moves. My playstyle is sort of high risk, high reward, i think this playstyle is the most fun way to play her
Hello. The input is down+forward 3,3. You can also delay the last hit and the notations will look like this df+3~3. The move it self is not that good honestly but i use it from time to time for fun, people playing Tekken a long time would probaly low cancel that last hit, the delay in the kick which i mentioned is ment to be used against people low canceling it
How do you think your Alisa will do against a player named Wowzer? Hes best Alisa player in my country nz so to speak. Imho i think yours looks more dominate! Keep it up bro. Solid asf Alisa. Respect !!!
I have seen a couple of videos of him playing in some random videos popping up in my feed. He seems like a really solid player with great fundamentals and spacing. It would be some good ass mirror matches :) i think i would probably beat him with my offensive playstyle but if he manage to get a good read on me he would probably beat me with his defense and spacing. Thanks btw bro, i’ll keep it up, aiming for that TekkenGodOmega rank
The first move is (back-forward 2) then follow up with (down+forward+1+2) Keep in mind, the opponent can quick backroll when hit by bf+2 and also it's possible to escape it if the opponent gets up quick enough and blocks it. 90% of the players will get hit by it so you will likely have great use of it
You can do the b,b,u+b input with every character in Tekken, wall jumps are universal Tekken moves but every characters has different variations of it. Alisa has one of the best in the whole game, if not the best
@@SC0RPI0NFURY I tried it on every character, and some of them were the same: back flip off the wall (with kick or punch). But Alisa is so cool that she just flew in the air and switched positions, which is useful for avoiding a wall hit.
I'm just a guy in a small town just outside of Oslo/Norway playing Tekken and been loving this franchise since arcade release back in 1994, damn, i'm getting old 😄 I was 14 when i started playing Tekken, now i'm 40 and got kids and all my self, soon at that age when i started playing Tekken. Younger people playing this game these days will probably Destroy me, i think my reaction and eyesight will start dwindeling now and going down hill tbh but i will most likely play Tekken until the day i die of old age or whatever so it's gonna be interesting to see how long i can keep up with this game and play at a releatively high level. Thanks for watching and commenting friend
@@SC0RPI0NFURY I'm 36 :) Played a lot Tekken 3 and then got other things to do in a life. Recently started playing online with Tekken 7 and Alisa and this is how I found your videos. Thank you for them, I'm trying to learn a few tricks and tactics but I'm too bad for now, practice is the key a long road ahead of me.
I can tell you, this is a low cancel, at the very moment you expect a low attack, you hit down+forward. It does not work against these very powerful lows though, like for instance Alisa's d+3+4. It does not work against most 3+4 moves in the game. It's best to use low-cancel vs db+3 moves or d+3 etc to get the most out of the damage on the combos. db+4 sweeps for instance or Mishima hellsweeps should always be blocked and punished to get max damage from the block/punish