Notes: Source is here for most moves: ja.wikipedia.org/wiki/%E3%82%AE%E3%83%BC%E3%82%B9%E3%83%BB%E3%83%8F%E3%83%AF%E3%83%BC%E3%83%89 Midaretsuki is most likely the Japanese-wiki/in-depth name of his 5C from the Fatal Fury games (the underhanded palm attack). Tenha Uchi is the Japanese-wiki/in-depth name of his far 5A. The Murasame attacks are based off of his Murasame Uchi, his close 5A. Kekkai Geri is his original Fatal Fury 5B. Yakoutsuki is his 2A. Kokotsuharai is his 2B. Kusanabiki Geri is his classic sweep (2C or 2D). Fukuto: Hichuugeri is his far 5B. Inazuma Geri is his close 5B. The Jinchuusen is most likely a reference to that palm throw attack he had, known as the Zetsumei Jinchuu Uchi. Kassatsu Akken: Suigetsu Uchi is his close 5C. Niou Kuzushi is his Fatal Fury close 5C, and both his and Rock's 3C from KOF Maximum Impact. Ajaku Tsukikage is his 5C->C attack in Real Bout Fatal Fury and other similar games. Amagiwari is his j.A I believe from KOF XIV, a variation Tendou Wari (vertical j.A) and Shin Tendou Wari (diagonal j.A). Tobi Renda Shou is his j.C. Tobikomi Uto Sakkatsu Geri is based off of his Tobikomi Tendou Sakkatsu Geri (diagonal j.D).
IMHO, I find the Deadly Rave to be awesome but impractical for the most part. Sure, if inflicts (marginally) more reach and damage than his standard RA, but the tricky input make one wonder if actually pulling it off is worth the risk. It's Summon Suffering all over again.
I do not believe Rashomon will combo on any opponent mid combo unless you inflict wall splat because its a high and slow, so if you are looking to close out a round with a game winning combo and happen to have rage art but no meter it would be paramount to learn how to use deadly rave
Robert Wood I guess the main issue I have with Deadly Rave is that it's technically a 10 hit sting that expends Rage. Most 10 hit stings are easy to mess up in the heat of battle, which for the most part isn't a big deal. But if you mess up the Deadly Rave even after the first hit connect, you've just wasted your Rage. Now I know "practice makes perfect" but the probability of failure makes this move slightly less impractical to me TBH. Just saying.
Look, im totally new to Tekken. I've never played Tekken in my entire life. Im here because im starting to like this game, and as a KOF fan, obviously, im going to start with Geese. With that said, i dont think you'll need an arcade stick to use him well. Im a keyboard player. I dont like arcade sticks, neither D-pads, but im feeling comfortable after watching this video. It's just a matter of getting used to it. The only characters i think i'll never get used to are grapplers from Street Fighter. It's ok to do a 180º turn with the arrows of your keyboard, but a full circle, 360º, it's nearly impossible.
Elia Pasquinelli yeah but they are little things that i kinda like that they are there Like raven or armor king or the 10 hit combos though i would not use them That kind of things