I do wonder why both story mode Jin and Kazuya have a followup to their db+4. Kinda wish Jin has it online since his db+4 doesn't hit grounded opponents like Kazuya's. Then again Jin's d+2 exist, though I wouldn't mind if d+2 gets nerfed to -15 on block but he gets the db+4 followup and if possible it hits grounded too.
I really like your job, i know it must be hard but is this possible to have Alisa boss moves ? Lars seems to have a boss move if i remember correctly but i Never saw any Alisa boss moves since tekken6
had to watch the final fight on hardest difficulty to see if he did anything different. The only thing I have seen so far is a new b+1 string , his cross arm stance (or counter) , armoured wave dash , guard breaking ws+2 and that counter ws+1+2 does the CPU do anything else with him that stands out?
@@vista1456786 You mentioned a new b+1 string, can you describe it more? Aside from the things you mentioned, here are the things that I noticed. d/f+3+4, 1, 2 and d/b+1, 2 now use d/b+2 as a last hit. b+2, 2 is now a CH launcher (Tailspin) and causes ballerina spin on standing opponents. Of course, the 1+2 laser followup is gone. ws+1+2 always knocks down, even on regular hit, It's even a powercrush attack (but without the VFXs on it) He can do the single spin lightning uppercut.
Very good eye, I am not sure if he has this move normally but he did the first part of b+1 into db+2 (the elbow in Tekken 7), does the normal Kazuya have this in Tekken 8? I am going took look at another video of that last fight on hardest difficulty. Didn't notice all of those moves you mentioned. If you are making a video on him I cannot wait to see it.
Yup! But I think it only comes out when he's absorbing an attack. If it's a punch he goes for f+1+2 parry, if it's kicks or punches that f+1+2 can't parry, he goes for (d/f+1,) d/f+2. Others options are: EWGF Stonehead ff+3 Stomp (if you're downed) Surprisingly, I've not seen him do any low attacks
Kazuya already has one of the best heat modes if he had these (I hope we get em some day especially the moves to get out of juggles lol) he’d probably have the best heat mode in the game
@@vista1456786 CPU-only characters that are a variation of regular character are the hardest to study. Because most of the time they don't even have inputs assigned to their moves.