@@Vospithanks, I think new players are confused based on the comments 🤔 Notations are confusing to them it looks like, have to modify in a different way
Great video, thank you very much! I'm really new to Tekken and as a point of improvement, having the keys displayed on the left side of the character (during the combo) helps me a lot in training, if possible add them for the next ones ! Thank you :)
Banger guide dude, this has really helped me with different routes. And I really like the format, although I do think that for the final section (the other samples to mess around with), you could still include the combo notation even though you did it for the main combo routes. Just my suggestion, it would kinda make it easier to remember rather than having to go into training mode and look through the entire move list to piece everything together.
Thank you, you're using a lot WS 1+2 I need to check it out. I'm actually pretty lost when I need to manage the walls for now, i feel trapped in my stances loop, I have to learn how to adjust my combos. It will come with time and practice. Yours are dealing a lot of damages so i will explore that, thanks.
you can get similar to more damage off of crumple launchers by doing f31, WS4. db11f, purfumer 221, ff2 for tail spin, U1+2 to end plus it can just give you floor blasts and floor breaks plus you can burn heat at the end for more damage on the u1+2 and preasure or do f1+2f u1+2 for more damage
Yo , i tried this while running 2 Goodbass, into f3 2 while rising 1+2 f into 22 1 2 explusion.. but after the f3(stance) 1 the while rising 1+2 wont't connect anymore.. did they just nerf victor combos or am I weird.
You should put the combo notation in the description as well, personally find it easier when practicing to have all the combos in front of me, rather than having to alt tab and rewind videos.
I was trying pretty hard to get consisted at the WS1+2 followup to the DF+2 launcher, thinking i was just bad for not beeing able to consistently get it, and then I resume the video to read the note that it's hard lmao
Pretty nice video, but as an addendum, the Tekken community likes to shorten stance names to 3 letters, so in this case it'd be more intuitive to say PER and IAI instead of PS and IS.
why do so many combo guides not have input display on? Also having letters like UF PS mean nothing to noobs. please make guides way more obvious for us noobs
Warning: doing "launcher > df4,2~IAI2 > iWS1+2~PER2,2~IAI11" seems to be character specific. Worked on Nina, Bryan, Jack-8 Didn't work on Dragunov, King, Leo, Xiaoyu. Inconsistent on Shaheen
@@IAMOPYeah, works perfectly fine on those. But testing, sometimes it landed on the ones I said it didn't, sometimes not. I don't know, it might have to do with how much you delay WS1+2?
Not exactly my guide. The combo notations with fillers etc is hella confusing. Didnt try out to read a single of your combos. Showing the combo structure but doing a diffrent combo with diffrent inputs is not what I consider a good guide. I am sorry.
I'm looking to improve the format, could you tell me if it is confusing because the options are mentioned at once? Or if you're a new player and reading text like uf+2 221 like that is confusing?