wc1 and wc2 are actually really decent low jabs tbh Very useful as interrupts! Especially good at the wall lmao (they move / twitch you just jab them) (come to think of it a lot of low attacks are slower than wc1 / wc2 so it's like a frame trap)
3,1 is such a good move lots of damage great range decent startup heat engager / heat dash + enters DGF and even + frames :'D Sure it can be countered but it's great on counterhit / guaranteed hit (generally on hit) especially with heat engager cause it doesn't even enter DGF so it's safer