Ready your giant can of RAID and prepare to overcome your arachnophobia, as it's time for a bug hunt to look into Nerscylla and Rakna-Kadachi! Patreon : / unnaturalhistorychannel IamtheKaijuKing's tumblr : / iamthekaijuking
I just want to point out something, it is said that Nerscylla only skin a specific type of prey : gypsceros and khezu. And what does those two have in common? elastic skin that is resistant to thunder element. So I think the Nerscyllas may have a predator that uses thunder element and therefore wears thunder resistant skin to protect from it's attacks. Now the question is, who is this Nerscylla eater? Well, what monster is known to both eat insects-like monsters and use thunder element? That's right, Astalos. In conclusion, Nerscyllas might wear the skin of thunder resistant preys in order to better stand a chance against Astalos, or at least that's my theorie, what do y'all think?
I mentioned in ratatoskr's podcast I'd have loved it if Astalos leaned much more into the buggy aspect and had a spider hunting wasp like relationship with nerscylla funnily enough. Either way it's an interesting idea!
I love your theory. Even tho, it's more likely for Shrouded Nerscylla to wear Khezu skin to maintain her temperature, a a slimy, elastic and moist skin is ideal to keep her cool, and avoid drying out. In addition there are no astalos or electric monsters in the deserts. On the other hand, it could work in the Everwood, because this region mixes arid and desert lands and temperate forests.
@@bobisuncanny2760 my theory for Shrouded Nerscylla is that it uses Khezu Skin for better predation. Per the Khezu video, if we believe they rely most on smell. Wearing the skin of someone that smells like a friend instead of a threat would be highly advantageous for successful ambushes.
I believe nerscylla flays the skin of gypceros specifically. As nerscylla is very weak to thunder element she wears the rubbery skin of gypceros as he is very resistant to thunder
I always wondered how a Nercylla survives in a land of flying wyverns like Rathalos, Nargacuga, Monoblos and Tigrex. It's body is clearly more brittle and frail compared to the wyverns The aforementioned monsters could easily crush it given the chance, especially since it exists in the same environments as some of them
@@Mezworld I think Astalos and Nercylla should have been characterized as antagonistic rivals/enemies, similar to Tarantula Hawk Wasps and Tarantulas are in real life
The Rakna claw mentions being tough enough to pierce the hide of a Dragon, and knowing that they overlap territory with Teostra at least, I think it might be worth mentioning her adaptations to protect herself from Teo and other high power monsters in her area. As fearsome as a massive spider is, her young are still extreme vulnerable
Whilst fire is a bit of an odd choice to defend yourself from teostra with, her size and weapons otherwise could keep him at bay. That'd be a hell of a turf war.
@@unnaturalhistorychannel actually when you think about it fire might not be a horrible idea to defend from teostra. Cause teostra uses a explosive powder for alot of its attacks that it ignites to cause the explosive reaction. Rakna could use her fire to prematurely detonate the powder leaving teostra weaker and weaker as it struggles to keep up its high fire power it displays normally. And could be extended to when Lunastra helps with the powder production as we see in world when they combine together and grow stronger.
@@unnaturalhistorychannel Living Toaster vs Empress spider.Anyways,apparently,Rakna are not native to the lava caverns,and Teostra is usually a volcano monster,and a desert monster second.Seregios does exist in the rise sandy plains,so maybe that flamethrower helps to keep predators like that at a safe distance.
Teostra is one thing yes. But what about the other elder dragon that sometimes shows up in desert environments? Kushala Daora is not only known for having metallic tough hide but also for being very very weak to blast
I once learned that certain whip-tailed scorpions will live with and help their mother hunt during their early juvenile stages, so it could be that Rakna has evolved something similar.
Bug monsters to me always felt like the coolest. In armor, the fight, the design of the monster, even roars as only Rakna and I think queen seltas have roars that make humans cover their ears. Hope you can cover Queen Seltas too, she always felt underrated.
@@unicorntomboy9736 The Herkules Beetle in particular I would Immagine? Hm Im not sure, the Horn is a bit whide, more like the Shell of a Wanze. If its Hercules, I wouldnt be surprised, Bug Catching is very popular in Japan, and that one is a very rare big Beetle and as such very popular.
As much as I love all the different wyverns we definitely need to expand the more insectoid/arthropod-like roster. A centipede or millipede based monster could be cool and I think that Akura Vashimu should come to the mainline games albeit toned down, but at the end of the day more invertebrates would be awesome
Rakna Kadaki is probably my favorite new monster in Rise. I love the webbing all over it and that it uses the little ones to move around. I'd really like more spider like monsters in general. I'm hoping with a modern spider skeleton we can get more later. If not in Rise title updates in the next game
Imo, Rakna was a missed opportunity for the developers to have a monster use its own equivalent of silkbug moves or even manipulating a hunter like how a hunter can manipulate a monster with silkbugs. It would change the dynamic, where you absolutely don't want to get Rakna close to another monster so it doesn't puppeteer that monster against you, and/or you have to stay aware of your teammates/palico/palamute as they might get puppeteered into attacking you, etc etc.
I love nercylla and respect Rakna a lot , what really amazes me is how they managed to take so much from spiders without triggering my arachnophobia , which is great , spiders are conceptually so cool but my brain doesn't want to hear it
This theory might be unlikely due to the size of Nerscylla, but one way the species could have potentially moved from desert areas is by Ballooning. This is when small spiders and spiderlings send small web threads into the air to catch and ride the wind to new areas. This would have to assume Nerscylla spiderlings are astronomically small, but perhaps an odd wind in a forgiving temperature season allowed some desert Nerscylla or an ancestor to reach places like the Sunken Hollow. Also keep up the great content!
@@haydensmith4085 crowded desert ecosystem is an oxymoron. Now the local watering hole/oasis being jealously guarded by a Black Diablos or even a Gureadomosu if we go far back enough, that I can buy.
One thing I'm surprised you didn't mention in regards to the corpse camouflage and preferred pray with nerscylla is how the skins it wears help mitigate the "common" nerscylla's aversion to electrical shocks and the shrouded nerscylla's aversion to intense cold.
Very nice video as always. Glad to see the spiders get their time. One theory I have for Rakna, is that perhaps the males aren't much bigger than the Raknoids, if at all. I wouldn't be too surprised if one, or even multiple, male Rakna are actually a part of Rakna's little hoard. They might perhaps even do this specifically to avoid being eaten like the young, and then mate when they get the chance. Male Rakna with this theory might also eat the actual young, as well as each other, to lessen competition for that specific Rakna. And thanks for that shout out! It actually reminded me, I have potential evidence to support the claim that Shagaru eats little compared to Gore. And that evidence is in the tail. If you look at the tails, Gore's is pretty small and slender. Shagaru, meanwhile, has a very noticeable girth at the base of it. This is noticeable both in the old and new models. So, this wide tail might actually be a form of fat reserves that was built up during the Gore stage of life, similar to some lizards. Shagaru pulls from this reserve so it can primarily focus on reproduction.
IIRC in the Rise book it does say male Rakna just stay as Raknas permanently effectively, although I don't know if they just live on the females and fertilise them or if they wander by themselves. Good points too - that also fits quite nicely as well with animals that undergo some metamorphosis.
I love Nerscylla, it’s one of those monsters that just has so much personality behind it. Even it’s twitching when it dies is a really nice detail. I wish Rakna Twitched but unfortunately she does not.
19:05 I think that to do nercylla (as well as many other monsters) justice, the games should introduce more monster interaction mechanics aside from just turf wars, including straight up predation. We've got a bit of that in world with deviljho killing and consuming low tier monsters but it was pretty much tied to him exclusively which is kinda bullshit if you ask me, if jho can kill and eat kulu, why can't seregios, the raths or anjanath? I think nercylla would be one of the monsters taking the most benefits from it: just imagine if murdering and consuming Gypceros mid hunt (though the skinning part may be a little complicated but you can hide the gore with some web), that would probably be one of the best monster hunter moments ever! Of course I don't think such mechanics are coming anytime soon but a man can dream...
I'd love this too, although I think Capcom are a bit hesitant to add gore and graphic violence into the games. Monsters eating each other may fall into that, esp with nerscylla.
@@unnaturalhistorychannel I mean, they can just remove the blood, they've got no problem showing the monsters' flesh when we cut the tails, I think big chunks of meat or slices of skin would work just fine
They have small monster predation (in World) and show it without gore, they can make it work. I also agree with adding some downright predation but with smaller monsters of course. More interactions like the Seltas and Queen Seltas would be amazing.
@@5raptorboy1 just have the behavior disabled while you’re hunting the prey item. Perhaps you’d need to deal a certain amount of damage or hunt it long enough for predation to be disabled in Expeditions.
i love these two. they're such good fights. Especially Rakna-Kadachi who was really needed in rise due to it's lack of difficulty her subspecies is also great. Plus I feel bad for Nerscylla she was done dirty in the MH movie.
I think it's also worth considering for Rakna that the children getting involved in their mothers hunts could also provide them valuable experience for when they grow up. So while juvenile Rakna's may have a higher fatality rate because of this behavior, those that do survive are more successful because of it.
One thing you forgot to mention is how Rakna uses her web as armor and that her thorax(I think that what its called) is made to function like a house for the raknoids using her webs as walls.
I should point out the Rakna-Kadaki, whose uses the fire element and is based on the spider hunting pelican spider, might be a hunter of Nerscylla as the latter has a weakness to fire and Shrouded Nerscylla (who still has a fire weakness) at least tends to live in desert environments like Rakna.
Another thing to consider about nercylla is that the hide covering bolsters elemental defenses for the nercylla so I personally think that many be part of it as well.
I love the Seltas, Seltas Queen, Nerscylla and Rakna with how unique their morphology is compared to all of the other monsters. For the same reason I also like the crabos like Damyo and Shogun (and let's not forget Shen Gaoren). Actually, with how Rise broguht those two crabos back I was expecting that they would add a new crabo. Yet again, despite Rakna being there, Nercylla hasn't made a return in Sunbreak (a great missopportunity considering the Citadel's aesthetics and the general european folklore theming it has, for the same reason I'll also throw poor Malfestio here).
A fantastic video, these are two of my favorites and their complex behavior, unique fights, and fantastic designs all play into each other really well. The note of Rakna 'fishing' for sand-swimmers is an interesting one since very little seems to be specialized in hunting these sorts of prey items, Nibbelsnarf being the the most noteworthy one I can think of, and it also makes me wonder if Rakna in the volcanic regions do something similar but with Uroktor instead. On the topic of Rakna, what are your thoughts on Pyre since you mentioned her briefly? Do you see her as a proper subspecies or a potential variant like with Shrouded Nerscylla given they have some environmental overlap, and how they could potentially avoid competition in these shared envrionments?
I think Pyre is decent. Not the biggest change really, but I'll take a logical element swap / upgrade, subtle design changes and a few new moves over 'lmao it has ice now!!!' subspecies anyday. I think Pyre may well be a genuine subspecies though, and is the true volcano spider whereas base-rakna apparently is only there due to being displaced in the Rampage.
@@unnaturalhistorychannel I was not aware that it being in the volcano was due to the displacement, so I take it Pyre being in the Citadel is either a wider range or due to the displacement occurring due to the Qurio.
I just subscribed after I realize how many layers of information you apply on your videos, honestly I do love MH creature design due to how they try to reach a balance of being fantastical yet still trying to be grounded enough to think this creatures could exist in an actual ecosystem. Honestly, the way you deconstruct the monsters to branch in so many topics makes your videos such a good listen when I'm at work. I do like the fact that using this kind of fantasticals creatures as a base of your videos, give you a variatie of topics to talk instead of focusing in a single one, it also makes me apreciate the designs of the monsters even more cause it brings to light the ammount of effort behind it's design. If I could make a suggestion or request for future videos, I would love to see you attempt to create your own monster with this methodology of yours, like thinking first about the monster place in the world and the fight second. Maybe even add a voting for a criteria of species to make it easy to narrow it down what to make. Either way, love the content and look forwards to catch up to all of your videos.
I'd say in a sense Carapaceons are probably related to Temnocerans, thanks in part of possessing six legs instead of the usual number for their true crab counterparts, some members possessing pincers near identical to temno claws like Shogun, and one member of the grouping possibly serving as an evolutionary link between the two in the form of Baelidae (an MHO monster), who despite being a carapaceon shares a spider-like appearance and can produce webbing. They even share the behavior of ultizing dead monster parts as natural defence, although the Temnocerans kill the prey they use as their armor while Carapaceons simply scavenge for them. Then again, this can all be convergent evolution talking.
My take on why they went with Khezu instead of Gendrome is that like Gypceros, it provides Nerscylla a protection against Electricity, implying that it's primary predator is one that uses the electric element. This may also be why they dropped the concept of the Kecha pelt since that would have contradicted this premise. Considering its habitats in game, my guess is that it's likely Astalos being a primary predator of the Nerscylla;
One thing to point out that potentially nerscylla in areas that don’t have any Gypceros or Khezu will wear other pelts from other monsters, like from Iodrome and gendromes in the Monster Hunter 4 Guidebook if I can remember
I'm so sad that I've watched all of your videos already! It's been a real treat. Speculative evolution and behavioral observation are imo some of the most fascinating and immersive aspects of monster hunter, and I'd love a game or installment that continued to develop on it, even seeing small interactions like dung beetles using monster dung to cultivate a garden blew me away, its so neat and just makes the game feel so much more alive. Can't wait to see your next vid ^^ Keep it up!
Also spiders have some of THE most interesting adaptations and behaviors, I'd love to see one perform ballooning to migrate, overall arachnoids need some love!
I couldn't help but notice that you didn't add images of any real spiders other than the pelican one, which happens to be less triggering to most arachnophobics. I personally don't suffer from it but one of my siblings suffered greatly when confronted with spiders so I really appreciate it.
My theory for Shrouded Nerscylla is that it uses Khezu Skin for better predation. Per the Khezu video, if we believe that they rely mostly on smell. Wearing the skin of someone that smells like a friend instead of a threat would be highly advantageous for successful ambushes.
Your videos are so great , Only discovered them a few days ago and I’m eating them up. Very interesting and educational for real world stuff . Feel like I’m watching a real work documentary and a gaming video at the same time.keep up the great work!
It's worth noting the wiki claims Rakna has eight legs. This is actually wrong, as they erroneously attribute Rakna's pedipalps to being legs. Pedipalps are not typically used for locomotion, and thus for the sake of accuracy, they should not be considered legs. Don't think you're getting off easy though because - by the same token - Nerscylla only has four legs. (Great video, btw. Rakna-Kadaki is my favourite monster in Rise by a country mile, so it's nice to see it get some love.)
I feel that the paralytic Nerscylla would be possible if it preyed upon Baleful Giginox. Also, as a prey for Nerscylla, Giginox has a nice cross-section of traits from both of the prey mentioned in the video.
It may just be a fan theory but I remember reading somewhere that nercylla uses the skin of it's prey to protect it's actual eyes and carapace from sun light and intense heat, as it's incredibly photosensitive and takes damage from direct sunlight. But again it may just be a fan theory
This video just came out while I'm on a plane trip, and has helped calm my flight anxiety. Here's hoping the temnoceran group will expand as more games come out.
I found this channel a few days ago, and I'm loving watching these videos. I would love to see a video on Espinas, because I think he has a lot of interesting relationships with several creatures (eg. Poisontoads, Kushala Daora) as well as interesting habits (Constant sleeping) and unique weaponry (Toxic fireballs).
I just found your channel 4 days ago and I absolutely love your channel! I’ve already binged pretty much all your content lmao keep it up hopefully more people find this.
As for a predator that hunts necscylla, brachydios lives in some similar areas, and I imagine a good blunt strike or explosion would leave nerc's hard shell open and the innards exposed. Just an idea.
All the big monsters have been my favorite monsters. The fights how they move and the designs of the armor and weapons. All of it. And we've even gotten a bug as the end game monster which makes me extremely happy. Idk that's all I have is I extremely enjoy what these monsters bring to the game
I read that nerscylla that we encounter in game are juvenile and the much larger fully grown ones tend to be peaceful and don't usually cause trouble, which is why the young where the skin, they are just to weak at the size they are. I cant confirm 100% if that's true I just remember it being brought up.
I do love the ant lion analogy and how she’s better at handling the cold then first thought witch is how she probably encountered kezu. I’ll be off to university soon to study biology and environmental science so this channel has become even more interesting to me keep up the good work. If you take recommendations I’d love to see a episode on Banbaro and Durambrous as they are both brutes that use there unique head gear to traverse and manipulate there environments.
I loved Nerscylla in GU and almost screamed when I thought I was safe and it suddenly extended its mandibles for the first time. On another note, would you be willing to do a video or two where viewers can send in their own creature designs? I'm sure fans of this channel have lots of excellent ideas and it would be interesting to see them as well as your reactions.
Nerscylla is one of my favorite monsters, almost entirely because I soloed the hell out of her in 4 to get her full armor set and parts for an SnS. I love her design and her fight and I desperately want her in a modern game getting the World treatment, because she fits so naturally into a game like that
You know, I was thinking, perhaps green nargacuga is amongst the monsters where the type species is actually an aberration. I recall there being a population of leopards where melanistic individuals outnumber normal individuals. Perhaps nargacuga is an example of a similar phenomenon taken to an extreme
Perfect. Now I don't have to feel bad about a lengthy reply to a reply to a lengthy comment, I can just gush a bit here~ For Nerscylla, it was a fight that the *presentation* had me dreading (dumber me was going "ohh boy, status effects"), but everything about the actual confrontation was incredible. Its movements are amazing, especially the irregular jerky walk it does (I think that's called cryptic walking? or at least may have been based on that behavior from jumping spiders that hunt other jumping spiders). It was hands down the monster that truly sold me on Monster Hunter 4 Ultimate, if not Monster Hunter as a whole. Now watch someone call betrayal on that *not* being a wyvern. Ehn. And now I'm really sad I can't play Rise, because it'd be worth the extra junk in its trunk just to experience the Rakna-Kadaki. I really hope you're right about Monster Hunter eventually going full open world, and when/if that day comes, Nerscylla and Rakna-Kadaki both get to be in the lineup for it. I'd love to see them with the same world integration and local monster interplay as World. Especially to see what new pieces of the puzzle that is their ecology this could provide for us. You pretty much beat me to everything I was going to say in the aforementioned comment reply to a reply, especially including the caution with which it approaches a downed hunter being borne of experience with Gypceros. The only theory I have left to offer is its habit of the retreating-jumping-web shot, that Akuma-backhop-Hadouken-like move; I can't help but feel that the size of the web ball it shoots isn't just perfect for pegging the head of a Gypceros or a Khezu, so as to disable the former's flash or gum up the latter's bites. And given the accuracy with which it throws these out, it can clearly hit comparatively small targets with these. I also remember someone pointing out that it tends to do these more often when hunters are underneath it and attacking wildly, so it may actually be a defensive response to a highly aggressive opponent, even if the subject is too big to follow up by reeling them in for a bite. Awesome work, and as always, thank you so much for these videos.
For their distribution its entirely possible that they originate in subterranean biomes and spread through the complex Cave systems that may lead to other biomes such as the desert, setting up shop and adapting over time. May also explain why shrouded has a khezu skin despite being a desert creature. There's quite a few Colossal caverns beneath the Deserts, perhaps the Cave systems are rather extensive and a way for many monsters to traverse large stretches of land
Arthropod monsters are always my favorite, they are so weird compared to everything else in the game, both in terms of fight and design. If Rakna hunts piscines living in small burrows underground, perhaps it uses the fire to flush them out. It's also worth mentioning that her giant "arms" (pedipalps?) could be used for digging. Btw one thing that has always been very interesting for me is their level of intelligence. If there was anything I could've asked you to go more indepth on in this video, I think it would've been that. Surprisingly, invertebrates in the MH world seem to be intelligent in many cases, with Nakarkos and Ahtal-Ka exhibiting tool use, and specifically with Ahtal-Ka remembering and emulating monsters she's seen with her constructions.
We seriously need more bug monsters! Having the seltas (not sure how to spell/say the plural equivalent) as the only large neopteron sucks. I do wonder if there is a similar situation with nercylla that the Raknas have, where the males are much smaller.
Maybe a giant Ant monster that always comes in pairs? real life ants are social species. Imagine a pair in a turf war against Nercylla? Nercylla are clearly solitary creatures, so it would be an advantage against the spider
Nerscylla actually skin the Gypceros specifically to protect from electricity as Nerscylla is very weak to lighting and Gypceros hide is essentially just rubber.
I really wish Nerscylla was a Monster in World. It really would fit into the Forest area i believe. It could get poison from Pukei Pukei and the green feather would make for marvelous camouflage. In MH4U (my first game of the series) the observing before striking really sold it for me. Created some fun "NO NO NO NO NO NO NO" moments for me xD. i also loved the Mandibles (?) bursting out one by one before striking really gave me the shivers.
Something I’m curious about are the raknoids that can be encountered by themselves or in small groups. weather if in the Sandy plains or the Lava caverns. It’s possible that Rakna may have a pedomorphic difference between male and females, and that the raknoids encountered by themselves are the matured males of species. After all many spider species have noticeable sexual dimorphism between females and males. Anyways great video, and I definitely would like to see more of nerscylla in future titles.
I wonder if Nerscylla does indeed have 8 limbs but the 2 we don't see could potentially have been modified into the snapping "jaws" she has. Considering a centipedes toxicognaths (its large "fangs") are actually modified legs makes it sound plausible to me.
-Temnocerans have 4 legs -Arachnids have 8 legs -*Reads thumbnail* -*Confusion ensues* Nerscylla uses Khezu (Shrouded) and Gypceros hides to protect itself from elemental attacks, hence its elemental weakness shifts when their coat is broken. It flays its prey to gain this hide, though it's generally only if it knows it'll help it in the long run. Gypceros and Khezu hide is lightweight but sturdy and elementally resistant, especially in Gypceros's case, hence it being very useful for them to use their hide in particular. Also note that Baelidae from monster hunter online, and the Akura Scorpion monsters from Frontier both technically count as Temnocerans, but frontier and online sadly shut down before they could be officialy in game rebranded as such.
I think it's important to note that temnocerans aren't actually spiders. With six legs, an upright hunting posture, raptorial mouth parts, and claw-like grasping forelimbs, they're much more akin to mantises.
When 1st heard that Rakna was based on the pelican spider I thought that this was the reason that the Nerscylla camouflage and that Raknoids are their primary predators.
Really cool vid. Always loved the temnocerans and wanted more of them. On the point of why temnocerans are so lacking in diversity, that could actually be a sign of them being outperformed by other predators in their niches. It is not an uncommon ocurrence for animal groups to develop into big carnivores only to get stuck in that evolutionary path and then getting outperformed. In the end stages of such developements we often find the biggest representatives of these groups that were able to outlast the others through sheer size. An alternative take is that the giant temnocerans we fight are the outliers of their kind, a small sub-group of a wider (generally smaller-bodied) family that has developed gigantism. This is similar to how squids, in general, are a rather diverse bunch of small to medium sized creatures, but then you have the two MASSIVE outliers of Architeuthis dux and Mesonychotethis hamiltoni.
i wonder if rakna's habit of dressing in its own webbing is an old trait passed down by a common ancestor with nerscylla that just got harder to do due to its increased size and feeding its young. It didn't have enough spare parts for camouflage, so it stated specializing in making use of its webbing as defense as it would make it harder for things to attack her without risk of getting tangled up and become prey themselves. It may also help in predation in that way as in game rakna like to do big sweeping attacks and maybe this is also a way to get prey tangled up in the webbing already on her and save her energy from not having to produce more of it.
Ive been binging your videos over the past week while playing through sunbreak! And as a bug nerd, ive been waiting to hear your take on these wonderful ladies! I love their designs but its very much a "ignore the implications of the atmosphere in the world with insectoids this big, and also ignore how they literally couldnt exist due to restrictions with exoskeleton growth and just enjoy how cool they look" kind of situation.
Alternate hypothesis for Nerscylla- she hangs her kills in easy view, seems to have fairly good vision, and decorates exclusively with her favourite large, dangerous prey despite readily attacking smaller animals. Additionally, Khezu- being from a very dark environment- is likely not using much in the way of visual display to defend itself. So perhaps it's a form of display behaviour? Many spiders have elaborate displays when interacting with their conspecifics, often involving gift-giving in the context of mating, and Nerscylla doesn't have the communicating draglines that many spiders use to deposit pheromones when outside of the nest. So in theory it could all be a message for other Nerscylla; 'I am big and well-fed, u wanna fite/smash m8?'.
Rakna was my favourite newcomer in Rise. While her ecology is lacking, a common issue in rise monsters that can be solved in future entries, her design was brilliant, her fight responsible and unique, and her moveset dynamic. She's a rather easy hunt, even by Rise standards, but fighting her truly feels like I understand and know her. From breaking her gown to create a second form, to doing the same to the egg sack to revert her, to learning when she extends her head so I can attack it, or cutting the threads to her offspring to cause her to stumble. Rakna is very Monster Hunter, and is everything you'd want out of a monster. From her battles I understand the web gown is a form of protection, and when lost she creates a protective sac in a panic to defend herself and her young. I can understand her symbiotic relationship with her offspring from how she hunts with them, in fact she feels almost like I am facing the living hive of a pseudo-eusocial species, rather than an individual and her young. I truly can't sense where the individuals end, and the group begins. It also seems that while she doesn't seem eager to completely sacrifice and lose all of her young, there's a sense that there is more value to preserving the group and the mother than the individuals. Perhaps it's an adaptation for a low rate of reaching reproductive age, the mother acting like a queen specimen, which the juveniles protect and assist, sacrificing themselves to defend if necessary, so as to preserve the species. After all, the relatively rare mature specimen can always produce more young, while the young have yet to achieve that point.
So to comment on Khezu not having paralytic substances, they actually do! Their saliva/acid can paralyse a hunter when it hits them while the Khezu is on the ceiling!
I wish pyre rakna wasn't just a rakna kadaki with more fire. Can you image a rakna sub species that has a camouflages aesthetic with leaves through his body and puts pitfall trap to catch pray/the hunter
I was just thinking to myself " UHC should really make a video on temnocerans.." and boom here it is, so thank you for fulfilling my wishes lol, can't wait to watch this one!
I'm hoping for 2 things in the future which is we get one of the scorpion monsters from frontier or online and nerscylla gets a larger group of corpses to wear maybe even switching corpses if we damage her by killing a low level monster on map ( like say she starts with a gendrome cloak we brake it and she rushes off to later get another cloak made from a great jaggi)
One thing I never really understood about Rakna-Kadaki is how can it have so many young while being such an effective hunter and not overpopulate an area? I mean, with regular spiders most of the young will die of starvation or predation before adulthood and given their size it's not a big deal if about a dozen or so make it, but Rakna are MASSIVE, surely if 3 or 5 youngling make it to adulthood this would be would increase competition for food and territory between them dramatically, no?