Today, the second demo of Tempest Rising RTS was released, and here I am playing the Dynasty mission on the maximal Insane difficulty level. No commentary was provided, recording was mostly for review purposes, even though I enjoyed it quite a lot. There are on-screen overlay displaying my inputs.
Tempest Rising is a new Real Time Strategy game, developed by Slipgate Ironworks (Ghostrunner, Graven), and 2B Games, in collaboration with 3D Realms (Duke Nukem, Ion Fury, Prey, Max Payne) and THQ Nordic.
The game is taking place in a fictional 1997, war-torn world, taken over by a mysterious plant which many call “Tempest”. After a few years of peace, the Tempest Dynasty has been scouted at valuable Tempest sites. Intel suggests that the shadowy and unknown leaders of Dynasty and their allies are going to use Tempest to heavily increase the footprint of their forces.
The Global Defense Forces (GDF), are the maintainers of the majority of Tempest sites, and are protecting many of these due to the dangerous nuclear radiation and yet unknown potential of the Tempest plant and its electrical properties. Both forces will soon end up in a world spanning conflict in order to secure the Tempest and forcefully apply a single world ideology.
6 сен 2024