I think it would've been more effective if you reforged accecories with violent instead of menacing. Or maybe it got the same treatment of 25percent melee speed bonus reduction by terraria
i found the sweetspot to be 3 violent + 2 menacing, i've tested it on my terra-blade, this setup gets around 4.5k DPS, switching to a full violent setup gives you simillar DPS but slightly lower, worst is definitely going full menacing, you lose a ton of melee speed.
It's not exactly accurate because you're using endgame gear to like king slime and stuff for a more accurate video you should use the gear of that stage of the game so it's more accurate
Who else used dynamite bunny’s to destroy boss health at the start of the fight? This always works out for me 1 dynamite bunny= 200-350 damage. Stack 10 in a box and if a boss hits it they lose 2000-3500 health