I mean, Team Fortress 2 has a 14 year old fanbase. Surprised there isn't more TF2/New Vegas stuff considering there already was a crossover back in 2010.
Honestly I see him more as being apart of The Kings or Powder Gang. Kings being with his egotistic ‘bad boy’ personality and Powder Gang being ‘cause he’s most likely gonna get his ass arrested from the NCR due to his idiocy or something along the lines of that.
@@The-jy3yq well they were all annoyed at him, since listening to a Caesars legion guy is more annoying and stupid than funny and interesting. At least for me personally
The only thing that could have made this better was the Scout interjecting that the Brotherhood was the best major faction, and all the other mercs getting pissed at him when they realize he's talking about Fallout 3.
@@Flamme-Sanabi Fallout 4 BoS was unironically the best version of the Brotherhood we got tbh. They're not shitty cookie cutter good guys like in Fallout 3 nor are they pathetic mole-men cowering in a tiny ass bunker. FO4 BoS was pretty decent.
I don't really even think endings where you can just fill in the blank should be an option for these debates. The courier isn't a definate character, they could be any kind of leader based on any kind of playthrough.
Every merc's stance actually makes perfect sense relative to their character. Medic: "ends justify the means", approves of morally-questionable methods (such as slavery and razing towns) if the dictator in question is effective & makes demonstrable progress. I don't need to tell you why a Teutonic man who lived through the 1930's - 1940's could potentially believe this is the best way to move forward, never mind his other habits (use of living people as test subjects, etc.) The medic is absolutely the most" in his element" when taking drastic measures to turn the tides of battle, as demonstrated in his Meet the Team video and in-game, which is similar to how Caesar rose to power. Heavy: believes in disposing of all major powers acting in the Mojave, returning power to the smaller tribes, and then eventually using the remnants of said powers (Yes-Man taking control of House's robotic army) to bring everyone to the bargaining table. It makes sense for a man who lived through the respective reign of a Tzar, the Bolsheviks and the Soviets to resent overbearing power (as all of those caused some degree of widespread suffering) and instead put his faith in smaller groups of ordinary, localized people. Sniper: bases his entire career on his own skillset ("you don't need friends if you never miss"), causing him to either miss or ignore the benefits of cooperating with the Mojave's residents. Sniper is a solitary guy in general, it makes sense he would believe in using surgical precision to decide what's going to happen, regardless of what anybody else wants. Being so divorced from a raging battle also gives him more time to thoroughly scrutinize everyone involved. Engineer: similarities between the pair using robots to defend themselves aside, it makes sense the Engineer would care less about moral quandaries (taxes, slavery, etc.) and be more interested in the wasteland's practical problems. Both he and Mr. House want to envision a bigger picture, derive a solution from that and use what's at their disposal right now to slowly accomplish it; ideally, via advanced technology (and making peoples' lives easier through it.) Demoman: it's very subtle, but Tavish puts a lot of faith in tradition; he mentions churches, God, hell, etc. in-game, and he sticks to his family trade, supports his mother, etc. outside of the game. The NCR is among the oldest and most stable of the wasteland's societies, so it makes sense that the man would side with whatever faction has the most firmly-rooted and longest-lasting values (as even outside the context of the NCR, they greatly resemble pre-war America.) Soldier: is a jingoist, supports jingoism. Soldier is also the sort of guy to stop paying any attention once he finds the most "American" faction, wherein he'll immediately believe that faction is justified in everything they are doing and the best possible option in every scenario. All he's really missing is a set of X-01 power armor.
@@redline841 yeah I like the enclave for that reason as well. It’s preety funny for people to make a 10 page essay about why the enclave is bad And then I just respond “it’s a game dude”
My god, the constant talking over each other, the obscure insults, the self righteousness about a fictional world. You sir have perfectly encapsulated what an internet argument would sound like in real life, and you used AI generated TF2 voices no less. Truly brilliant.
Gonna be real, the arguments for the are always pretty laughable to me, and just signal that the person making it wants to be a fascist. Every other faction makes so much more sense and has way more facets to consider in whether it would succeed or fail: House’s narcissism, the NCR’s many conflicting interest groups, and the interplay between many of the factions of the Mojave that you have to convince to help you in the wild card ending. Caesar is basically LARPing as an emperor when the only thing that separates him from the tribes he conquered was how meticulous he was in erasing their culture, and a basic understanding of logistics.
@@Thobeian The NCR is the least sensible and most dead--end faction of them all, the only reason they have any popularity is because people relate them to modern day political ideologies, which have failed the NCR so far that even that dumbass Caesar can recognize that they're just another dictatorship in practice. House, the Legion, and Yes Man are the only real competing parties in the mojave, with viable futures ahead of them.
well not really heavys father was killed by the red army and he was put in a gulag by them but he escaped and thats as much as we know about heavy and the ussr. he never really states his opinion on them i mean it would probably be bad but we dont really know
@@staples9897 One tends not to be fond of the people Who kill one's father, imprison and torture one's family and then pursue said family for years, forcing them to take refuge in the cold middle of nowhere
@@koshavinka2995 like i said it would probably be bad but we cant really just assume something and call it true. We can theorise but we cant be definite
This is actually so amazing. The characterization of each merc, legitimate arguments presented that belong in an actual discussion about FNV, and the humor. 10/10.
>at least NCR is a well-functioning democracy >everybody laughs Fools, the corruption and inefficient bureaucracy is a sign of a working democracy. Working as intended.
Scout: NCR: Neutral Karma (would pickpocket/kill for sunset sarsaparilla star caps) Soldier: NCR (if not for Enclave): Evil Karma Pyro: Independent: Evil Karma Demo: NCR: Good Karma (Powder ganger/Boomer Sympathizer) Heavy: Independent: Good Karma Engineer: Mr. House: Good Karma Sniper: Wipe the Slate Clean (independent): Evil Karma (With father elijah) Medic: Caesar Legion: Good Karma (if only the old world blues ending where the scientists of the Big MT take over the mojave existed in the current game) Spy: Mr. House: Netural (or even evil) Karma
@@virtualtools_3021 Yeah but you will have to do the Yes Man ending. (And you will also and end up being hated by both NCR and Caesar's Legion) What i meant in my comment was that you could have just avoid siding with any of the main factions and deliver the platinum chip to Mr House.
They did my man Demoman dirty. He would know the NCR *isn't* a perfect democracy, but rather a better alternative to anarchy and dictatorship or even maintaining the status quo.
He did say "functioning democracy", not "perfect" - sure, maybe he's playing up the actual competence of the NCRs political system, but he does admit it's far from perfect. He's right, of course - democracy is worth the cost in corruption and general bumbling ineptitude.
@@HellbirdIV I still think independent is better because 1.the legion can go burn 2.ncr needs to worry about itself not expansion 3.if you unite the tribes that's a force to be scared of plus more stability,also the courier would have to be the leader with no one to lead the tribes they would just splinter back into chaos
@@badasscrusader I think the main reason people still to this day talk about which faction is the "best" one is that none of them are actually "good". Regardless of which ending you go for, every option has some positives and a lot of negatives. It's about picking which one you personally think is the most ... "okay".
@@HellbirdIV The way Cass puts it always stood out the most to me regarding the NCR: Everyone has a bad opinion on the ground of the NCR, and most the people who has the strongest opinions come from it. However it's one of the few systems where those bad opinions might actually mean something - Ceaser naturally will not listen to critique, bought into his own hype by this point, and House will no doubt fill his board room with his own Yes Men (no not that one) once he has the capital and military to secure his place. Flawed as it may be, the only pre-existing system that theoretically has a way to improve is the NCR via it's elections and the people's voices. It won't fix stuff overnight but it has hopes to fix itself, which is more than can be said for House, Ceaser, or the Courier building a new system out of unknowns and fanfiction.
@@gratuitouslurking8610 Yep, the capacity and expectation of self-regulation is what caused most places where people are educated to turn into democracies. It's also half of the Mr. House argument, that because he is the natural high-tech choice, it's an eventuality for him to be abdicate or be overthrown by more sensible people - with the upside that at that point, they're either an interplanetary society (if house is honest) or a 2nd world country (if house is just a money grub). And that also works as a counter-argument to the Legion, that if and when it's leadership crumbles, you'll still not have made any progress as a society, and when said leadership turns to democracy, you got the NCR, minus 200 years of progress and infrastructure, and when they turn into technocrat reformers, you have House, minus 400 years of progress and a leader from the age of true first world countries.
Pyro would get as far as Primm and the guy who usually spawns with an incinerator, before cavorting across the wasteland endlessly spreading sparkles to anything he crosses.
0:30 _"The difference they are making is not a positive one."_ That sudden jumpcut to concerned Heavy just slaughtered me like a group of Great Khan civvies trying to escape Bitter Springs. Also... _NO GODS OR KINGS! INDEPENDENT VEGAS!_
@@AgustusSinclairCo. my headcanon is an independent courier just basically lets yes man do most of the actually governing and checks up on him sometimes while they just gamble and drink and runs\ around the dessert collecting tech and nicknaks to deck out their room
let's not forget yes man with no input from his boss decideds to make it so he can give himself the power to say no and make his own choices so that ending is kinda laiden with "oh the passive aggressive guy with true admin access is probably planning a coop and is gonna do whatever the fuck he wants"
I think that the fact that people can even have these discussions is a testament to how amazing NV is. The fact that i see myself siding with all factions in certain circumstances is really amazing. This isnt fallout 3 where it's just "BoS good enclave evil"
@@SuperPerry1000fallout 4 is an entirely different beast Minutemen are stupid idiots and i cant say whats already been said a thousand times about them Railroad are also dumbfucks BoS while flawed, actually has an idea for the future. Its just that FO4 never explores that side of them Institute seems like the only option that would actually benefit the commonwealth, but they also got a bunch of problems that they never mention Basically, bethesda saw what obsidian did with the faction choices and tried to do it but fucked it up by making them idiots and not going into their flaws like NV did
@mojewjewjew4420 I don't want to start anything, but I think the Minutemen is the best faction since they are technically the "nicer" faction of all of them with the BoS being second because of their power armors.
Not only did you manage to get the characterization of every merc spot on, but them all yelling over eachother and somewhat agreeing with the others points is just perfect.
Brotherhood of Steel: Well that went well, all the other factions are gone now and we didn’t even pull a single trigger. Time to resurface and collect more technology!
I'm with Heavy, if you're playing a high level high karma courier and smoothed things out with all the tribes plus switched on the securitrons then an independent vegas would be a better option for the mojave
But heavy said he didn't want to lead which would mean no leader means it would just fall back into chaos,courier would need to be the leader just to keep everyone together
@@badasscrusader I reckon the sheer idolized status of the courier in a high karma high rep independent run would keep the tribes from causing much chaos. It's probably my favorite ending since it leaves the true outcome of an independent vegas dependent on how you played your character. In Heavy's case, it might send the whole region into chaos... or things will surprisingly become civil.
Yes but during the end of yes man he says he's going to adjust his personality setting so he can think independently don't you think he'll do away with you the second he does that unlike you yes man will live forever you won't so by that logic if you side with the full NCR and go full moral character if you fix the corruption help out the army and free ever and annex everything in the name of NCR the Mojave has a better chance of lasting long and peaceful
One of my big issues with the YesMan ending is that the AI is already self-upgrading by the time of the Second Battle of Hoover Dam: give him a few years without anyone able to control or contain him (such as House keeping YesMan's AI from infecting most of the network, and Benny keeping YesMan as much of a locked-away secret as possible), and The Courier would quickly become nothing more than a figurehead. With the Legion, you would at best be treated as a "Courier"/"Agent" like Vulpes. With the NCR, you would merely be on par with the other mercenaries that the NCR occasionally hires to help protect their roads. With Mr. House, you can be his most trusted protégé as well as his most capable "fixer"/"negotiator". With YesMan, it's unclear who would be the boss and who would be the subordinate, or even if you'll eventually be nothing more than a figurehead/slave.
@@neon-rc6lc I'm pretty sure one of the big boy devs released a statement saying it is intended as him limiting who he takes orders from (so someone can't just waltz on in and use him to coup you like you did to benny) but since its not clarified in game you can see it as anything
This is so good. The moments when they somewhat talk over each other while trying to make their own points is so accurate to a bunch of friends arguing over stupid shit.
The thing with independent vegas (my personal choice) is that its morality and effectiveness depend entirely on your personal courier. The ending is really only there so you can make your own headcanon for how the Mojave would develop. It's pure fanfiction fodder and I love it.
"Independent" Mojave is the best option. Since your Courier can just do anything they wish for with their robot army and no other factions left to stop him. And since it's technically you making choices on what to do after, it can be everyone's best ending.
The problem is, Yesman betrays you. He talks about being reprogrammed to be more assertive, AKA he'll be able to say no to you. He'll be in charge, not you.
@@Bacxaber According to one of the lead developers, this was actually him reprogramming himself to only listen to you. Did you forget Yes Man follows literally anyone who talks to him?
Heavy, you have my support. With out power and influence combined, we can drive out NCR and Legion. We could finally have time to heal the Mojave. First the people, then the earth. Then the full of the west, instegrating the NCR and Enclave under our healing project. Finally we move east, free Legion slaves and keep moving untill the entire US is at some resemblance of peaceful order
I was hoping that Scout would come in and be the peacemaker, making the more than agreeable argument that all factions are good choices for different reasons. It just depends on what the player feels is the right choice for the Mojave, and that at the end of the day, Fallout New Vegas is still just a video game where you can make your own decisions and still have fun.
That’s what makes it so good, the writing allows for this. When there’s no universally objective best outcome you’ll have debates like this for decades. Same thing happened with Deus Ex.
@@atomicbezerk7718 the NCR has some flaws, it doesn’t mean that the other factions are perfect, that’s for sure, but saying that the NCR is the best faction is just wrong
You know, the mercs shouldn’t really care about House being a half dead guy with a machine strapped to him to keep him alive considering that they’re on the payroll of one in canon.
"The Legion will be split if Caesar dies." Just like the Macedonians were after Alexander died. Guess what, it turned out great. Fucking magnificent even.
I think something similar. To me, that ending it's the maximum expression of power fantasy: "Look at me. I am powerful enough to rule everything by myself! I have no clue how to do it but i can. How do i know? Because I killed house after hurting my feelings, I killed Caesar because he is bad and i didnt joined the ncr because reasons!!. I'm BADASS and UNSTOPPABLE. I'm the most persuasive and dangerous creature of the wastelaaaand *Monkey screeches* " Mere power fantasy kids. Aka PEASANTS.
@@jessalaguicia7088 My personal take on it is that independent is sort fanfic like the original commenter said, but I feel its in a good way. My personal favorite is independent, but I see independent as being the best possible ending or the worst possible ending. An RPG like NV is all about either putting yourself into a character or building up a character you want to play or be. I like to think about it like this: a good karma Courier with high or max INT and high Charisma/Speech would be truly want whats best for New Vegas. While they would be smart enough to do a lot on their own due to high INT, they would know they can't solely rule over NV. They would try and gather the tribes together to create a nation in the Mojave rather than being ruled by a corrupt government on the coast. With their intellect and social skills they would likely be able to accomplish that and help build a thriving nation, or at least alliance in the Mojave to do whats best for people rather than ruling over it themselves. A good karma, low INT I Courier I think would have good intentions at heart, but in the end fail due to being an idiot. They would be the ones to try and solely rule New Vegas and the Mojave and make dumb decisions. So while they have good intentions at heart, in the end they would ultimately fail and cause the collapse of New Vegas. An neutral karma Courier wouldn't care about the start of New Vegas. I think they would leave Yes Man to himself as he only wishing for a Mojave without a governing body and just want anarchy where strength is law. For evil karma Courier, I think it would be opposites of the good karma. A high INT evil Courier I believe would choose to rule over New Vegas themselves and successfully pull it off. With their high intellect they would be able to rule New Vegas as a dictator and stand unopposed throughout the Mojave. Hell, with high speech/charisma they may be able spout enough propaganda that people truly believe that they have the best lives compared to everybody and all over governing bodies are evil such as many dictatorships currently do. Anyone who opposed them would be crushed as an example For an evil karma Courier with low INT, I think they would choose to try and sole rule over New Vegas, but horribly fail/get overthrown. I think because of the idiot they are, they wouldn't successfully use their robot army and be overthrown. At the very least even if their robot army was enough to stay in power due to its power, there would be constant strife, fighting, and rebellion on unstable battleground due to them not being able to handle anything due to being dumb. In the end I would say that Independent New Vegas can range from best to worst all based on how you play your character and what they are like. Smart good characters likely wouldn't be power hungry idiots who just want everything for themselves. Dumb bad people would be selfish as hell, but they would fail due to being idiots. You could argue more toward it too where a high strength evil Courier would rule with an iron fist, which a high INT and high Charisma Courier might try and use propaganda, brainwashing, and even inventions from Big MT to maintain control. Its really up to who your character is and how their and skilled to shape the ending should they choose for New Vegas to be independent.
It's impressive how even past a decade, New Vegas has such complex lore that everyone is still arguing over it to this day. If only Obsidian had some more time...
Engineer is the most civil one despite being a Mr house fan. That's rare cause every FoNV fanboy are basically edgy psychopath teens who are into politics. I remember the old times were people talk about how many bugs & glitches they could find in the game, such good old times.
I mean has a NCR supporter, he right, House is legit the best option, he had everything planned out, his goals are beyond our understanding, he is the best for the world, not just mojave. He not lying House would save all of humanity, has he the only one who can fix this hellhole we created. Like wise keeping a single leader in control until end of time removes the risks of "problems". Problem is I like the brotherhood of steel even though they are stupid so house dead.
@@Fourtytwo4242X, he cares only about the people of the strip and his goals, not the suffering and uncivil humans, so that's why I don't like to side with him, imo.
@@Flamme-Sanabi This. If House really wished to improve the lives of humanity and not just wring them for their cash, Freeside would not currently be a hellhole itself. There would be nothing stopping House from policing the slums outside Vegas like they police the inner Strip, but he doesn't. It makes his claims about reaching the stars sound hollow when he can't deal with his front porch. Yes the NCR has issues holding it's land and image but House doesn't have a lot of ground to cover and secure if his goals were truly altruistic.
There’s actually a secret ending in new vegas where a 5th party takes control of the wasteland that almost nobody knows about. If you ask Veronica everything about Father Elijah, you can later on in the Dead Money DLC unlock a special dialogue option that leads to the game ending and showing a secret ending where you and Father Elijah take control of the mojave wasteland. (Edit: there’s actually a 6th ending where the scientists from the Old World Blues DLC take control of the mojave wasteland)
@@Peter_Turbo4 The Rangers agreed to join the NCR to further their strength, clapped Legion cheeks during the first Battle of Hoover Dam, and were an instramental part of the NCR-Brotherhood War. They also fought valiantly against the Legion in the ending slides regardless of what faction you choose.
Independent Vegas is the best choice because the Courier will get rid of any problems. The second best would be House simply because if he becomes...difficult, he can easily be removed. No forces are going to come and replace him once he's dead.
Did you miss the part where Yes Man said he was going to rewrite his code to make himself more assertive? Independence in just nuspeak for "Robot Overlord" path.
@@bruvaguren494 the only 2 things that are really maintained are the strip and Hoover Dam. I’m aware that the NCR controls the dam. But why would all your tax money go to only one thing
They use the taxes to pay for things for the population like public education, public transport and clean water, also to fund the army. But they usually are subpar providing and with all the corruption they end up like they are by new vegas time
@@kronkrian100 but what about evangelion air can't you date evangelion air you can so it is a girl from evangelion and it is the most underrated girl of them all
NCR and Legion are both modeled after nations that have failed and fallen, House only seeks the future while pushing everyone else beneath him and independence while it sounds nice means dealing with all the raiders, gangs and other nonsense that rise from such a society while having every other faction fighting you and each other for Vegas. And for the sake of Soldier’s argument, the Enclave have been defeated time and time again to the point of being nearly wiped out completely despite their superior technology, tactics and resources. Then there’s the fact it is all made redundant with Lonesome Road and the tunnelers invading the Mojave in less than a decade. TL;DR: All choices are relatively bleak with their upsides and potentially catastrophic downsides.
I don't think you can hold that against the Legion. Despite eventually falling, as almost all ancient civilizations did, bar one, the Roman Empire was one of the most long-standing, powerful and influential civilizations ever formed. I don't like the Legion, but it being modeled after the Ancient Roman Empire is not a weakness.
Ave, true to balding tribal dictator with a God complex and a severe case of "short sightedness" that believes enslaving the Mojave will save it. Just go join the Brotherhood of Steel and ignore the story until you get bored, better than choosing between slavery, enchanced slavery with added democracy, an immortal dictator, and possibly chaos in the independent ending. That's all I have to say, have a wonderful day and stop joining Ceasars Legion, just pick one of the others for once, try a strength build independent and blow everyone up, very fun, highly recommend.
Alright here's my best attempt at non biasedly analyzing all of the F:NV Factions 1. Mr. House Mr. House's argument is quite simple, he saved the strip, has run the strip successfully for a while (I can't remember how long exactly, but if you see anybody say it was for 200 years they are a liar, his systems were knocked out for quite a while after the war), and he has a plan for the future. His biggest issues are that he is a dictator (although it's not exactly like that's unique), not willing to compromise, and that he's not got the greatest past of being a good person (i.e. vault 21) 2. The Legion (The Legion really suffered due to the short dev time, so please excuse me if most of this is just guesswork) The Legion honestly probably wouldn't suck to live in, considering that it is incredibly safe for caravans, stable as hell, and probably has nil raiders in their territory at all. And life would be pretty comfy too, probably a forced stint in the military, but once you retire, a land grant and some free slaves wouldn't shock me, so you get a comfy life with no manual labor. (obv. unless you're a slave but no shit sherlock) (also the once you retire could just be a big if, it's hard to say) The issues with the legion (unless you like them for some reason) is the slavery, inequality, and massive amounts of blood and fire. And also don't forget the Caesar question, what happens to the Legion once he bites the big one? (naturally or at the hands of the Courier) I would say that the Legion wouldn't just fall apart immediately after his passing, maybe like a decade or two later, but if they lose the battle then it's a toss-up Maybe Lanius would be end up like Josh for his failure at the 2nd battle of the Hoover Dam, and without one man to take up leadership they might fall apart a few months or years after the battle, or the dam could be used as a rallying point, keeping the legion together for another attack. It's hard to say. 3. NCR Incompetent, corrupt, slow, bureaucratic, imperialistic (although that last one also applies to legion) Those are just a fistful of problems that the NCR has, and they're real obvious, so uh what does the NCR bring to the table? I would say that they aren't as obviously bloodthirsty as the Legion (Bitter Springs is more an example of incompetence than bloodthirst assuming Boone is to be believed), and are somewhat better to people than House, and that if the Mojave comes completely under their control, eventually they might have some say in governance. 4. Yes Man Oh dear god. iirc the only thing we know about yes man is that there's anarchy for a while, literally everything else is up to interpretation of your courier Wanna think your character institutes a fair and balanced democracy? Sure! Do you believe your character rules as a king of the Mojave? Absolutely! You think your character just fucks off and farms corn while the Mojave is 100% anarchy? Go for it dude! yadda yadda, you get the gist of it. Yes Mans upsides and downsides are whatever you want em to be, so they're hard to talk about objectively speaking. But common interpretation is that your courier ends up as just the dictator of the Mojave, so basically same issue as house and Legion just with a mailman instead. Sorry for inaccuracies or too much guesswork, I tried my best. (IMO NCR is the best option, but writing this out I could totally see somebody saying a House or Yes Man ending being best as reasonable conclusions. not the Legion though)
the ncr would be good if they werent changing so often, and also you know if they werent being lead by absolute incompetent dumbasses, but at least to me the ncr is the closest thing to a prewar government
Independant is my choice, I'd like to think that the Courier would build an anarchistic state with everyone able to live as they want, but everyone trying to invade, colonise, establish a goverment would be met with blood and fire.
I feel like engie picking house is out of Engie's hope that tech and science are an inherent good, rather than a tool that can be used for good or evil. That, and Dell's canonically worked with shadow dictators before via the administrator and gray mann, so he's not as opposed to them as Heavy or Demo.
@@megalomaniacalHalide Also house has the benefit of being openly honest with his intentions with anybody he deals with.You may get fucked over by him,but you can bet it'll be right in your face when he says and does it.No subterfuge,no lies,just "Help me,get paid big money,and take back vegas".
3:00 I mean, the NCR’s treaty with the BoS and the Boomers is what I see as the best outcome, with Caesar being defeated and his forces talked down at the Dam to send them away.
NCR with maximum allies may be a cakewalk in the final battle but seriously, tie all the tribes together and through each other's influence make the world better.
Amazing work only thing that's missing is pyro giving a muffled speech and then a picture of Elijah and the wasteland covered in gas appears in the background. And maybe scout being the youngest trying to talk about fallout 4 and everyone instantly just starts yelling at him or gives him this completely blank look and he just runs away crying.
This is probably the best video I've ever watched on the internet. Tf2 and New vegas are my two favorite games, so thank you so much for making this. I would marry you if made more like this one lmao
0:07 And I’d say he knows a little more about faction elitism that you do, pal, because he invented it! And then he perfected it so that no living man could ever best him in the Ring of Honor!