i made a fun, interesting aggro tempo mage deck for the brawl. tested it in ladder, went 8-0, against most of the decks i expected to face in brawl: pirate warrior, rogue, jade druid, renolock. felt confident, decided to take a chance with my hard earned F2P 1000 gold... 0/3
i played that with this deck because i just wanted to try that :D i got 8 level crate. Not so bad. I can use Savjz deck, but why? Everybody would like to have deck, which suprise enemy and it is happend i think :D
dont, you will get salty when you dont draw exactly what you needed to be alive, blame it on the game, then on the meta, then on luck, then proceed to bitch about it for the rest of the stream
first you didn't see his whole list, second that deck usually runs 1 auctioneer + 1 jade idol for infinite value against heavy control decks if the c'thun combo fails
I love the irony of a Doom sayer being placed down immediately after a Twisting Nether. I mean, it would be better if were the actual card doom (after emperor mana discount of course), but still. "THE END IS COMING." ".....ugh...did..were you not fucking watching? EVERYONE JUST GOT SUCKED INTO A WORMHOLE!" "....the tube was running late, I was gonna be here earlier."
Soon Savjz will quit streaming Hearthstone and will begin his nightly ASMR sleep streams in which he says your favorite Savjz words such as: Dirty rat, Emperor, Tap, Trade, and Smorc.
8:10 misplay. Should have shadowflamed Giant and sent his remaining 6 power on board into C'thun. Still full clears, but leaves him with a more valuable board clear. Shadowflame was a dead card for the rest of the game, but Twisting Nether could have dealt with the second C'thun if he hadn't drawn Blastcrystal Potion
how 'bout finishing c'thun with shadow bolt and hitting the face with the 4/1? that way he keeps the 4/1 and gets the druid down to 7, just enough to get lethal with the kazakus potion the turn after. it seemed so obvious to me that when savjz chose another path, i thought i was missing something.
8:07 I prefer Shadowflame the Mountain Giant, push 4/1 to face, trade Brann+Shadowbolt into the C'Thun, drop Doomsayer. You have the same board with Doomsayer blocking development but you convert Shadowbolt into 4 more damage to the face. Shadowflame isn't going to get value in the future anyway and your gameplan is already to burn him out.
i made this deck a couple months back. too often i would draw reno early when i didn't need it and tempo it out only to later regret it when my opponent put me back down to 10
At 7:55, why not shadowflame giant, trade 4/1 into C'thun and then either hellfire/shadowbolt to clear board, send Brann into face, and then use kazakus potion next turn??
Hey, it is me :D ... nice to see that. Thanks for good game. Anyway i couldn't play Bran because, this card came last :D :D normally i can do 80 dmg after kombo. Would u like to repeat some game?
he played them to show u his deck b4 u finish him off XD...i'am also one that don't hit the concede button but let my opponent see my cards since I don't play meta....also by destroying his own minion he was acknowledging that it is your win...prob should of let him show u the rest of his deck if u were intending to try out his deck since he was willing to for not hitting the concede button immediately XD
Should have shadow flamed the giant, attacked the cthun with the brann, shadow bolted the cthun to kill it, and then attacked with the fight promoter. Would have put the druid to 7 and set up lethal.
I don't understand something- 10mana, using Blastcrystal potion - that's 4mana used, 1 crystal destroyed =5, so why Savjz could use Thaurissan, cost 6?
destroying a mana crystal means that next turn you will have 1 less mana crystal. You still get to use all of your mana crystals on that turn. If he was on 4 mana for example and he used it, then the next turn he would only have 4 mana.
8:09 shadowflame giant bitch on left atack cthun brann goes face... then u hellfire and doomsayer..... he has 6 hp nothing on board + he cant play anything because of doomsayer= lethal setup
Well and that is the biggest problem of Hearthstone. Too many aggro decks. Back in good-old-days there were more control and combo decks that had strong late game. Now these decks are just too slow and have 2 options: 1) Remake them to make them faster to survive against aggro. 2) Try to stay alive with slow deck (GL against pirate warrior...) Its a shame, because I loved to play against Control warriors, Handlocks, Mill druids, Freeze mages, Miracle rogues etc. Now, most of them is either dead or close to death because of nerfs and aggro, whitch got so much good cards. Like Patches...
Well a one cost 2-2 board with 1-1 of it being charge... So much value. Theres really nothing better you can have for a 1cost... But the amount of aggro is so annoying. Id like to play a buffadin, but its just impossible vs all this aggro. Same with tempo mage... You just cant play it.
You should probably wait until Un'Goro hits and see if there are any legendaries you want in there, but you could craft him now, he's so powerful with the weapon and hero power but he's weak to burst damage so you will want some taunts until you build up a board to trade with his.
At 2:44 I think that abyssal enforcer would be better because you already have 2 aoe in hand, it gives you a 6/6 body (over a 4/5), lets you keep siphon soul for later, and triggers imp.
Gostei mesmo, Faz um video com o DBRAZ. I will translate for the leigos how don't understan brazileiro: I really like, Do a video with DBRAZ. (DBRAZ is a famous player of hearthstone on Brazil)