The music in the first round and the narrator's intonation... it's deeply akin to someone calmly reading all of the side effects of a drug in a pharmaceutical commercial while some grinning stock photo arseholes walk and pose along the beach with their dog and look knowingly out to the sun setting on the ocean horizon. Made for an interesting contrast to the crew, ha ha. :)
I think these sort of games (group drawing, "who would", etc) need to be raunchy. I played some game the other game similar to Drawful- only you were given drawings to work on in the first place and had to guess which one it was from the clue given (Dizit or something). Absolutely awful and dull. These subjective games need to be a back and forth of Think (What's funny to say), Laugh, and Swear (How dare you say I _____, How did you not get that, Why did you vote for that, etc). Otherwise, you might as well make it a knowledge game like You Don't Know Jack (where you can laugh at who gave what answer or odd trivia). Hell- make a game where it's shit like "Vote for who you think would get caught sucking dick behind a McDonalds" and it'll sell. Even the soft spoken narrator and aesthetic make it scream "soothing hipster memories"- or rather, what soothing memories hipsters wish they had.
In fact- I just realized how this game can be made interesting. Elaborate. Why is this guy a lover like a sloth? How does this person do a bank heist? Even if it's not true- it can be funny.
I usually get the games you all try out because I have fun watching you all play them and end up having fun playing them myself, but I'll pass on this one. I agree with your points, it has potential for sure, but it just got boring fast. Stuff like the Jackbox Games are at least well-paced.