I made Hill 400, Remagen, and St. Marie du Mont. Hell Let Loose's design was unique in that we did not care if the players hated a specific map too much. We pretty much knew exactly how a level would be received by the community before we released it. I'm sure each dev would have liked to change this or that to fix or improve the level and/or game, but there were many factors at play. Hell Let Loose and most games like it are not fun. They are designed to offer fun, not be fun. It is up to the players to create a fun experience given the hardships. And if you can't then don't play or scream your head off in rage. I like these games because it gives you the opportunity to make a difference to other players regardless of win/loss. You can make it fun for others even if your team is getting destroyed. You just have to adapt and learn ways to offer something up other than your gaming skills, perhaps your character, your jokes, and/or an objective that allows those around you to not focus on the bad.
I love every map my only real gripe with the game is on offensive where practically every first objective is a give to the attacking team. I always just start building up defense for the second obj because there's practically no point in trying to essentially capture the first obj despite being on defense oh well, skill issue I guess 😂
I personally love the game and Ramagen as a map tbh. While its not always exciting or super fun there are a lot of very fun and memorable moments from both losing and winning. The games realism and the stress i genuinely feel like i only have one life are a relatively unique experience in gaming and i really enjoy it. Edit: one thing I will say is that I wish there were maps in the pacific fighting against the Japanese. I think having both fronts of the war in the game would add even more variety and unique gameplay to the experience.
What I love about Hill 400 is that it is a rest from constant vehicle combat and instead focuses on infantry. The low visibility also helps with the "everybody is a +25 years experienced sniper" gameplay from other maps.
yep, you nailed it with conclusion by the end. Im the guy on the second group who prefers the immersion and atmosphere rather than perfectly balanced map. Thats why I love this game so much.
I agree. It’s gives it a no bullshit approach where you have to learn to cooperate with your team to overcome some of the inherent drawbacks either teams may have geographically speaking. Like you have to work together, that’s the whole point. If you dont, you lose. The game will not hold your hand.
i think the worst map is kursk. its bad cause there almost no cover and what little cover there is gets shell and bomb none stop, game play wise it glitches out all the time iv play matches were half the team quites cause they ether cant spawn cant switch classes and die to snipers arty or tanks the 2nd they do spawn. i know its a tank map for tank players to tank around in but if your not in a recon or armor squad its hard to do anything other then crawl everywere or die so soon as you spawn.
I love remagen i think people just refuse to try and have fun. Personally i look at it like operation locker from bf4, nothing but chaos in a 1 lane meat grinder for 10 minutes is epic, i can understand how dying repeatedly sucks but that feeling when you finally flank the enemy team is unmatched. Then again I am new player so take my opinion with a grain of salt.
I like Remagen too. I don't even necessarily agree the Germans have the advantage. I've never had problems taking out tanks and AT on the mountain. You know where they're going to be. Start of the game, US side easily gets across the bridge first because of the roads.
I have 900 hours in the game. I like the varied and diverse gameplay that the good maps offer. Ramming my head at a bridge over and over again until command drops an airhead that has a 90% of going down before it gets a spawnwave off isn't fun.
All three of the worst maps here are great, but suffer from bad players. All three maps require flanking and strategic defence, but those players who want to run to the enemy strong point and shoot their way in will always suffer, and then blame the map. There are better maps, but there are no bad maps.... Just bad players...
For example, hill 400 is great, but half the team will always fight over the hill top, even if it's not the objective, leaving the north or south flanks entirely exposed. Then once you capture it and move on, the team still insists that "holding the hill top" is the most important thing. The map is beautiful though, especially on the western side. I like it, but just pray for a sensible team...
Call me crazy but I love PHL and Remagen, they do a great job of demonstrating how brutal the fighting in both world wars were. Hundreds of men lost to take a single objective was pretty standard, especially ones with high value like the bridge in Remagen.
I enjoy the fact that some of the maps are unbalanced, i often end up commanding, and those limitations enable me to think strategically & creatively, to try and swing that disadvantage. It feels realistic, because those original battles in the war, were not balanced either, but overcoming those imbalances, were what made our heroes heroic
I absolutely love purple hearts lane. When you get to know them there’s plenty cover and good flanking options - especially on war zone mode. And the nighttime version rocks! Hurtgen forrest is in my top three worst. Kharkov and Foy makes me snowblind, but are fun. My top three must be Saint Marie du mont, St Mere Eglise and purple hearts lane. I wish the two first would have nighttime versions
Those 'bad' maps are three of my favourites! All three reward sneaky gameplay, and the use of the game's amazing sound design to detect enemies. I'd rather play those than some of the maps with huge open sight lines.
I used to hate certain maps that was until you learn how to play them and each one having a certain ‘points’ that you either defend or use for your advantage. I wish there was few more maps like Carentan tho, really like fighting in urbanised areas.
I agree on the atmosphere. I personally hate Foy because I find it difficult to flank and boring, whereas I love the meat grinder of the bridge battle at Remagen. The feeling of relief and victory to finally push across that bridge must be what US troops actually felt.
It translate well when most of us who knew what we were getting into,it exactly what we hoped for.For the hell of it.But even I skip bridge 80% of the time.Had amazing fights there
Good list mate. For me personally if the squads communicate it just doesnt matter how bad the map is. I would say i "hate" Stalingrad and Carentan the most just because i get really low fps on these 2 maps
Personally I would love a Carentan similar map, which focus on complex urban street to street fighting. IMO Carentan is the only urban focus map now, compare to every map even to St.Mere Eglise and St.Marie Du-mont.
I have no favorites or disliked maps. I enjoy realistic shooters and on console I don’t get many if any that quite hit the mark like HLL does. I defiantly prefer certain maps to others,but hill 400 is possibly one of my favorites. The map was where my HLL run begun and where I first got my HLL PTSD
I fucking love hill 400, infantry combat really shines. On the other hand I really hate foy. not sure why. I think kursk is a lot more fun for a really wide open map.
In war of rights for example most maps are sunny and nice but the owner or host of a server can change weather and time this would be great in hell let loose.
Saint Marie du Impenetrable Hedgerow. I'm one of the very few that hates that map. I also love Remagen. You nailed it at the end, immersion is why I play HLL over others.
I like them all. All have certain choke points that can be so frustrating especially when nobody is communicating. A team that communicates is a team that gets over that damn bridge haha.
yeah, war is hell, and so trying to make a fun game around it is an inherent paradox. The more realistic a game is the less fun it will be. The perfect symbol for this is artillery. People constantly complain about it, but guess what, it was extremelly OP in real life as well. In both world wars, artilery was the number one killer, constituting more than 60% of cassualtes. Hell, the infamous stalemate of ww1 was pretty much caused by artillery, as possisions would be sheled for days at a time. Snipers are also extrmely unfair, you have no way to know were they are .War, especially modern war, is boring, unfair, counterintiative, and horrifing. I'm not saying that we should stop asking for balance changes, i just want us to know that the issues we come across are the exact same as those faced by the men in theese conflicts, exept we are lucky enough to just be able to respawn, or close the game whenever we want to
In no particular order. Overall, the top maps offer the best of both world providing a healthy balance of close quarters combat amidst the city and through rural areas. TOP HLL MAPS I WILL PLAY RELIGIOUSLY 1. SME 2. SMDM 3. Carentan 4. Stalingrad (has degraded over the last few updates, but if it was optimized....ooooh wheee!) 5. Foy 6. Omaha (especially inland fighting) 7. Utah (especially inland fighting) OKAY, BUT I COULD DO WITHOUT 1. Remagen (Playable once in a blue moon. It is a reskin of Hill 400 and Hurtgen, with added bridge asset. Prove me wrong) 2. Hurtgen (out of all the woodland maps, this one is an oldie but goldie) 3. PHL (used to be a favorite until they "improved" the rain for visibility because tears are more important than gameplay) JUST....NO 1. Kursk (Hey! I can see the enemy leaving the spawn because I've strapped the monitor to my face) 2. Kharkov (The best part of this map is St. Mary's and you seldom fight over that point) 3. Hill 400 (One more tree.....and I swear)
Remagen's biggest issue is that while the geography is accurate the kinds of true to life things that would make it bearable are not. Fighting on the American side you are forced to deal with German armor comfortably perched atop the hillside relentlessly firing down into your and your team. In authentic history the US had the Pershing Tank, M4A3 76, and total air superiority to literally level the playing field. In Remagen they've got no such strengths but are stuck on the low ground. Germany on the other hand was short of fuel, men, guns. Why not represent that fact in gameplay? Compared to changing an entire map (like with El Alemein), it would be less labor intensive to implement. Germany struggles to field its tanks, load its artillery, while America makes aggressive use strafing runs and airdrops. The Allies are fighting an uphill battle tactically, while the Germans have to fight an uphill battle logistically, just as it was in late WW2.
@@McBluffinGaming Thanks man, I just got off of a particularly awful round of Remagen when I wrote that. The map shouldn't be in any rotation. Guaranteed server killer.
My top three: Foy, Kharkov, and Omaha Beach (as you can see I’m a sucker for winter maps). A lot of my best games have been on Foy both stat wise and just pure enjoyment. I always jump at the chance to play Foy. My last three: Hill 400, Sainte-Marie-Du Mont, Stalingrad. Let me explain. Hill 400 has always been aggravating. I don’t think I’ve played a single game on that map that I actually had an overall good time with. The tanking sucks, the infantry combat is always on a slope, and some of the points are the worst in the game (fuck Flak Pits btw). If you’re playing on Germany 9/10 the US will always beat you to the point because they don’t have to cross a river using a single windy road that goes up a slope. As for French countryside map #1 the only point I actually enjoy fighting in is Brecourt. French countryside map #1 also features one of the worst points in the game imo: the Sainte-Marie-Du-Mont. One of the worst points to fight over. Fuck that point, it’s like a worse Town Center. Finally, Stalingrad. What do you know, the worst battle of the war is one of the worst maps to slog through. Who coulda guessed? I actually don’t have a problem with this maps layout (although Train Carriage is a pretty shitty point), it’s really just the players. There’s something about Stalingrad that just makes everyone dumber for some reason. Idk why. Every time I play that map, especially as the Reds, everyone just collectively drops 20 points of IQ. That map is cursed I tell you. Tbh though I’d rather play on Hill 400 or Stalingrad again and again if it meant I didn’t have to play on French countryside maps 1, 2, and 3 repeatedly all the time (Sainte-Marie-Du Mont, Utah Beach, and Sainte-Mere-Eglise respectively). At the end of the day though any of these maps can be really good as long as both teams are really good. Same goes for any other map not mentioned. As another guy in the comments section said “There are no bad maps, only bad players.”
Definitely agree with the points here - the Normandy maps do tend to feel very very very similar to me, so any chance to play on something else is something I enjoy.
I swear if they just added boats like the ones we saw in BOB when they crossed that river to capture the Germans, Remagen would be so much better. Yes it would be difficult to cross but goddamn it gives some possibility of getting across without absolutely *forcing* the use of an airhead. Like it’s beyond ridiculous. It’s a total murder fest every single time.
Care tan has terrible optimization on both console and PC. I have a computer I self built with some of the most cutting edge specs around and I still have issues with frame drop and packet loss on Carentan. Needs to be optimized if my opinion is gonna improve
Everybody wants a WW2 simulation but so many people start crying because its hard for them to play and survive on some of these maps😂😂😂 Can soldiers choose in a real war if they like the battlefield or can they say:" they could have made it much easier for us to fight, survive and win this battle"..."It sucks because we can't flank easily and we can't get no faster tank support"...."We can't hide here"....Do you think the germans and russians liked to fight in a completely destroyed Stalingrad? Where every step could end your life??? Did the US Army like to cross the Ludendorff Bridge??? Had the US Army fun to crawl, drown and survive on the flooded fields on D-Day??? Could they choose and blame a Dev Team???? SURELY NOT...So evreybody stop crying and enjoy the game like it is!!!!!!!
Top three: Kharkov, Hürtgen Forest, Foy. I enjoy a good round on every map but the bottom three: Remagen, Smdm( I want to play a diffrent map for once😢), purple heart lane.
Yeah my first Time running the MG42 on PHL I got nearly 60 in 10 min. Just found a bad enemy garrison got set up and let fly. 2 other MGs joined in as well...almost felt bad for them
I like all maps, it's the team that really makes this game suck or not. but to start , best maps are. Du Mont Eglise Carentan The best by far. All three give you a mixture of combat environments to varying degrees. All of them require strategy specific for the POI and map itself. The worst I think Ramegen Foy (just a personal dislike) The map with the windmills (i forget what it's called) The areas tend to be too open, too exposed, or too narrow forcing every game into a near identical strategy every time. The POIs don't have enough variance to warrant different strategies from players and often both teams just get mowed down by the handful of marksmen on both sides. Attrition maps may be very realistic, but they're just not fun.
Some good points made. I do agree on the squads make good games, even the best maps suffer if the team is a bunch of melon heads. I think personally at the moment I'm just getting bored of the sunny French countryside...I want some grim weather with my ww2. Maybe that says more about me though.
@@McBluffinGaming No No, you have a great point. Weather or other such effects would be amazing! Even a night time version of each map would be spectacular, because it forces people to play differently.
Remagen is brilliant... WHEN YOUR NOT ON THE BRIDGE. If your commander is switched on and coordinates a good push or airhead, it gets real and tense, and the woodblock-to-woodblock fighting on the american side is really fun. Just my opinion
As someone who plays the game competitively, personally the best maps would be: 1) SMDM 2) SME 3) Utah, and the worst maps 1) Remagen 2) Kharkov 3) PHL
Yep. I’m happy people dislike those maps. Why? It involves a good squad. It involves a GOOD competent commander. And it involves players who don’t give up and will keep pushing. If you can’t do any of those. You more than likely shouldn’t be on this game.
Why is it, on every single video, comment section, thread, whatever you can imagine, EVERYONE says work together. But as soon as i turn on the Xbox and play this game, all you guys just stfu and split up or talk about weed and stuff. Everyone wants to complain but nobody wants to fix the problem
1st map for best FOY 2nd FOY 3rd FOY! worst the rest of France. no kidding I love Foy purple heart being post 14 I love the new Africa map. past the bugs but nothing feels less cool in my book than being my own is desert fox. im personally tired of saint Utah and City maps over played.
Hill 400 is 'meh'. I'd describe most games on there as just ok. I actually like Remagen, but they need to figure out how to enable flanking for that central point. There just isn't enough space to use an airhead and get in behind, and no other physical way to get over. I'm sure there are ways to fix it. Purple Heart Lane is the worst map, absolutely no doubt. The fix would probably be to enable armour to traverse the flanks more easily, which would provide greater cover for infantry. But good luck coordinating that level one tank singly on a public server.....
I never understood the hate for Hill 400. It’s an incredible map with unique areas that requires a ton of clever infantry tactics to come out victorious. Sure the armor is nerfed but that just adds to the coordination required between squads. Likewise, I never understood the love for Foy (day specifically). It’s a fantastic atmospheric map but the lack of cover for infantry just kills the experience for 80% of the player base playing infantry every time. The winning team basically just comes down to who has a squad that lucks into an approach route that isn’t being watched by more experienced defenders who shut it down before they can destroy the cohesion of the capture circle.
How can you enjoy Foy but not like Hill 400? This is so amazingly backwards for me. Love hunting enemy through the woods, hate attacking over snowy open ground with anything but a well-communicating team.
Worst - Kursk, El-Alamein and Driel (Driel Map itself isnt too bad but the British guns make it really poor when it comes to balancing) Best - Saint Mere Eglise, Carantan and Omaha
What are you talking about! Hill 400 is awesome! At least it is unique! The worst maps are all the French (Maries and beaches)! Not bad maps, but they are all the same and are played all the time! On the other hand all the other map are different and have their own atmosphere and soul. But I agree with the Purple Heart Lane. That one shouldn't been made! :D
I actually kind of like Hill 400, I remember playing armor on it a few times and while it was pretty bad with all the AT infantry, it was still really fun.
Players who don’t know how to communicate or utilize tactics cause the mentioned “bad” maps to suck. Idk why someone would play this game casually. If I’m playing something casually, it wouldn’t consist of a one shot kill game with arty support and barrage, air support, and getting shot from literally anywhere and not knowing where it came from lol. I’m always trying to win, it’s good for the soul
The majority of maps fail miserably, want proof. Pick an MG kit and try and set up any LMG at choke points tell me how many jacked up polygons you run into. Along with how many windows and spots you should be able to set up on with no problem and you cant because. "The map is a complete finished map." This game is not a beta..
Foy, Ramagen, Purple Heart Lane....are all atrocious. When these maps pop up in a servers rotation...i leave the server and find more enjoyable maps to spend my time on. Cudos to anyone who actually enjoys those maps, you're a true glutton for punishment...lol.
Carentan is my absolute favorite map in the game. I love it. My personal take is I don’t think any of the maps are “bad.” Each map requires different tactics. Hell I’ll even go for a match on Remagen if the bridge is the mid point.
Ngl, i hate some maps becouse playing on them feels off. But they are realistic as hell, so the battles are not decided by map, but by the team that manages to acomplish a solid tactic. But yes, something being realistic doesnt mean that it will be good for gameplay after all, so some liberty should be taken for the sake of balance. I could say actual people fought there and bla bla, but we are talking about a videogame, so for me that argument is unvalid any day of the week
Hill 400 and Hurtgen Forest are my least favorite map. I get so tired of stepping on the cowards lying down next to fallen trees. The pace is way too slow because ppl think they'll die in reall life if they die in the game.
I totally disagree with your last choice of worst map, it such a well know place in WW2 and apart from struggling getting across the bridge I enjoy the play at Remagan than most maps
hurtgen forest isnt my least favorite (i dont really have one), but its definitely up there. i like the map yes, but the visibility on it, especially when firefights are tight, artys going off everywhere and smoke, it just adds to the already not great visibility. maybe im just a hater, but thats what i think.
Remagen is just the worst. The gameplay usually sucks until one of the two teams gets a succesful airhead up. That complete slaughter on the bridge every time is just tedious and boring. I agree with the other two maps as well.
I think the measure of a bad map is "do people start using artillery". Artillery is a shit experience to play not much better than a cookie clicker and even shitter to play against because the loop is broken. Shooting the gun is a vote to kill the server.
Sainte Marie du Mont was good but the old one, the new one sucks Best map is Sainte Mere Eglise because it is a great balanced map where you got both open fields for flnks and urban combat.
I personally like all the maps in hll , I just adjust to the situation’s. only problem is the bugs and certain places Mgs cannot be deployed that should make sense
favorite maps are the hill 400 map although i hate the bridge section, and the winter map i can’t remember their names, but it’s the map where the us fights the germans and it’s a lot of woods and open fields
I really like PHL. But SLs HAVE TO flank and use the gullies to get around the enemy otherwise it will be a bloodbath. A long wide flank on this map can be great! I think the atmospherics are great too.