COMPONENTS - The booklets and cards are all good quality and do their job well. They include minis and standees with the game. The minis are tiny (similar to the 7th continent ones), so don't expect to be wowed by them! 0:00 - Introduction 0:56 - World and Story 1:43 - Threat Campaigns 2:47 - Upgrade Paths 3:50 - Action Tests and Cards 4:31 - Card-based Exploration 5:35 - Final Thoughts 5:56 - 7th Citadel vs. 7th Continent
Thanks for the great summary and comparison. I had a blast with 7th Continent and Citadel sounds like a lot of fun in many different ways. Was happy to see an email from Serious Poulp in my inbox today mentioning they had extra production copies for sale. Excited to receive this one so thanks again for the excellent breakdown.
Kings of Ruin also came out recently too. While I’m in alignment with Mike (as I understand it) that it’s not on the level of Agemonia or 7th Citadel, it’s really solid and there are a lot of years where that would have been the best adventure game of the year. 2024 🎉
@@OneStopCoopShop I’m in Chapter 9 and it’s great! There’s just a little fun factor missing in the combat/diplomacy system for me, or it would be another 10 on my list.
I love both games but I'm not sure Citadel is objectively better. For example - I actually like Continent's "grind", when you master it you can pretty much survive indefinitely, while Citadel's "timer" is much more merciless and constricting. Also, I disagree Citadel's characters feel "more unique" - not only did Continent offer a much larger cast of characters, they also played very differently, as opposed to Citadel's who are IMO extremely samey. Also, the initially chosen "class" offers very little practical impact, and since gaining Advanced skills has an RNG element, you can't even specialize easily so you always somehow end up with a mishmash of cards with no discernible identity. This doesn't take away too much from the experience just... it's tough to say decidedly that Citadel is an objective improvement on all fronts. :)
Great points. Like I said in the review, it’s easily the better game for me, but I still love continent and I think many gamers will be like you and enjoy continent most
I'm in the middle of the 1st threat, and I'm loving it so far. The biggest pro for me is that im contrast to 7th continent, you generally have clear objectives and a direction where to head to, so you're not completely lost, which makes for a more focused gameplay.
Oh absolutely. But I’m sure some people will prefer the more discovery-based continent play. Wandering around and finally finding your goal can be immensely satisfying (or totally frustrating, depending on how long it takes!)
This can be a pro and a con, me and my partner do like to explore “on our own”, so fulfilling when you get it right or find what you were looking for after a long time. The fact that we play with several curses at once (7th continent) also changes if direct objectives are given, as in that case we would focus only on one at a time. Right now we can be doing 2/3 curses at once, little here and there, sometimes you can progress on one quest while doing the other by accident.
Also loving 7th Citadel over here! Almost through the first threat. So good although I wish there were more ways for players to get involved in actions together in coop mode. Can't wait to bust out Agemonia, glad to hear the high praise on that. Did you back Arydia as well?? These were the 3 campaign games I was most excited for
That would be a fun video! We haven’t done a “top 10 adventure game” list in a while. I think with so many great ones recently it might be time for an update!!!
I don't really know too many modern video games - but I am old school... I would compare 7th Continent to the original "The Legend of Zelda" on the NES - where you are wandering around aimlessly at first - before you find the castle to fight in! 😀 I don't have an old school comparison which I would be familiar with for 7th Citadel, though!
Old school adventure games tended to be all about wandering around and finding your way, like you said. So something like Citadel that gives you more defined goals and objectives didn't really exist in those older games :)
Hi Mike, I really enjoy your reviews (including this one!), playthroughs, and insights! This game looks awesome. I have not played either game and wondering if you think I should start with 7th Continent or wait until to pick up 7th Citadel? Thanks, Ben
Like I said at the end, it depends on your tastes. Continent is more open ended, if you like that kind of thing. I think citadels eases the player in much better
@@OneStopCoopShop Thanks for the quick reply Mike.. Agree, subjective and your last sentence resonated as I was writing my question was like hmm he kinda answered this.. lol.. But appreciate the follow up as it helps me... Thanks again.. b
@@JJ_TheGreat well my curious and collector brain got the best of me and I got both.. However, I much more prefer the 7th citadel based on story and linear play.. but on those days I feel like wondering I jump into the continent. Biggest problem is table space.. :)
Yeah, you can stop mid-adventure and save your location. That said, since most of the scenarios can be finished in an hour or so, I never needed to use that system.
You spend cards with every action, but you decide how many. Damage can also speed things up, but if you have armor or defense skills you can cancel it. So it varies and you have some control over it.
You can play whatever player count you like. They balance it with cheaper movement for groups and by splitting the life between characters. Works well.
@svachalek it’s less about qualifying and more about reminding people that the whole pro/mix/con thing isn’t meant to mean “this game is good for everyone”. Some people watch my reviews and count the number of pro points and use that to determine what they should buy, when what I actually want them to do is ask themselves “did the stuff he said about those 5 points sound good for ME and what I like?
@@OneStopCoopShop I bought all the available content off the site last week, was curious of length to decide if I'd try to get my group to try it out. Avoided the spoilers lol
They really improve 7th Continent in all the aspect... ahaha 7th Continent is Dark Soul... Maybe 7th Citadel is more Balderus Gate, enjoy the jurney :P
I don't really know too many modern video games - but I am old school... I would compare 7th Continent to the original "The Legend of Zelda" on the NES - where you are wandering around aimlessly at first - before you find the castle to fight in! 😀 I don't have an old school comparison which I would be familiar with for 7th Citadel, though!
Like with many other things, it’s felt better in citadel than continent (at least to me), because you don’t tend to range as far and go through as many cards
@@OneStopCoopShop i assume the fast travel also helps with this The first curse in 7th Con classic was so long and repetitive and soon many cards near the end :)