This new format is amazing! In fact, it's podcast material where we could just listen to it on the side & have an interesting experience as the audience
This was really great! I've been hoping someone with this depth of knowledge would share their analysis like this. I'll see these details and insights mentioned, either by streamers/top players/commentators, but so often it's during a live viewing, or immediate post-game analysis. And those types of comments are always my favourite! Even if it's as (relatively) simple as what one player is trying to get the other to do and how they adapt, it's so helpful to have it explicit. And this was just that turned up and expanded. Really good stuff, I hope you do more of it! One thing I really liked were the slow-mos (with and without the little caption). I found it really effective at quickly highlighting examples without breaking the flow of the video or commentary/analysis.
Great video. I would also mention how Leo adapted to Light's shield pressure by calling it out using Joker's counter. I thought that was the biggest difference between the first game and the others
Interestingly you talked about beating shield without grab, and I think one of the main interactions Leo kept losing vs Tweek was trying to beat shield with (tomahawk) grabs and Tweek kept jumping - maybe using the Parry jump option select. In a way he's I guess still playing in that past meta like you said.
Wow the presentation in this video is fantastic. I can tell how much work was put into this video. Incredible job from an editing perspective. Your cadence is engaging as well, love this style
Great video, it’s nice to see so many different themes highlighted in concise snippets like this and it helped recontexualize some of the matches for me
19:00 The point you made about Leo having rather simple tech skill for a top player is something the Byleth Discord has brought up before. In response, he said "some people really think my byleth sucks cuz i dont spam upb and do the technical "stuff" i wish they understood that neutral is more important than being technical".
Great video! I'd definitely like to see more of these. In the Sonix/Spargo set, you highlighted how much of an asset Sonix's stamina was. I can only imagine he's developed that skill partially through the many, many brackets he's entered, both online and off. Would long grind sessions be just as suited for developing that or do you think tournaments are better for building stamina?
A bit of both! Tournaments drain your stamina in a pretty unique way, however there aren't enough tournaments in the world for it to be enough practice for stamina. I'd say train up your 'base' stamina in long grind sessions, then play as many tournaments as possible to polish your stamina reserves to be able to handle events! Thank you for the kind comment
Dude this is amazing.. Exactly the deep thoughtful analysis that is needed. I love the way you break down some of the nuances and not just the higher level play. I love it homey u got an instant sub for sure!!!
I love this type of video! Thank you for making great content as always! If i could make on suggestion, it would it nice to possibly give specific clips of what youre talking about as opposed to just the set playing in the background. It would personally help me a lot but I do realize it takes a lot more work so up to you! Otherwise your content is great!
Great suggestion! All feedback to make my content better is much appreciated. I'll look into it for next time! Gotta balance getting it out on time and the quality of editing, I hope the slow downs helped a bit with showcasing what I'm talking about :)
@@RamsesEsports one place you can take insp. content wise is @RemixSSBM on youtube his what can we learn? series explains basic interactions that we sometimes take for granted. hope this helps and good luck.😄
Interesting video. Considering what you think of their strengths and the current meta which roster of characters would you recommend to Leo/Tweek/Gluto if you were their coach? Leo is playing four characters now.
I think rather than recommend them characters, I'd talk to them about what they feel the limitations of their characters are and how to deal with them. Based on that you'd get rosters that fit their goals, rather than just being good rosters!
Fox SHFF is 17 frames so not on reaction, no! In anticipation, yes. I doubt Fox can punish up angle too dearly, though at a low enough shield even up angle won't save you.