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The ACTUAL Real Truth Behind the Notch in DCS 

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While Mike Solyom's Ops Center video is what got me to make this video, I do not want anyone to think I dislike him or his content. I think what he provides is a very valuable resource to the community and I endorse his videos. The point of this video is to bring information that I believe pretty much everyone leaves out and to make it as clear cut as possible so that there is no more ambiguity around the notch in DCS. I hope you all found this video informational and helpful, and go out there to become notch-pros like the rest of us. Thank you all so very much for watching, and have a nice day!
The video in question: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-8rje6OetBTE.html&pp=ygUOVGhlIG9wcyBjZW50ZXI%3D
The Ops Center channel: www.youtube.com/@TheOpsCenterByMikeSolyom
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1 июл 2024

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Комментарии : 214   
@haedubabaganush
@haedubabaganush 5 дней назад
Great video pointing out one of the many areas where DCS needs to improve.....there are many others. I will pick with you one point. You can simulate a game, you can game a simulation, but there is a huge difference between a game and a simulation. DCS, and most of the current computer based attempts are recreating the atmosphere of military flying are SIMULATIONS. Some are much better than others, some have more unrealistic elements...for example. labels and spotting aids which doesn't happen in real life and I would say are "GAME" elements. If you're not aware of what a simulation is and why it's different than a game then maybe you shouldn't simply call DCS or any other flight program a game. In simplest terms, checkers is a game, it doesn't represent real life, there is a singular goal, finite strategies and is (relatively) easily reproduced on a computer....like tic tac toe. A simulation is an attempt to recreate an experience or system that we see in real life, be that an ecological simulation of a african velt, or a simulation of the dynamics of a lake...or a flight simulation.... military or non military....doesn't matter. The point is that you are trying to capture that real life experience. I have never seen a perfect simulation....and that isn't always the goal. It's easy to find faults and be critical of a simulation and indeed that is a necessary part of the process but the real question is: Does the simulation capture the essence of the system being simulated? To what degree? How can it be improved. etc. Having real life experience in fast military aircraft, I can tell you that none of what I have flown on computers is like the real thing....some come closer than others in capturing the experience, but close is not the same as the real thing. DCS comes close but in many areas there is a wide gulf, but for most of you who will never sit in or fly a military jet, it lets you experience, a taste if you like, of the complexity involved. Keep up the good work finding the areas that are lacking with the hope that the poobahs at DCS are taking notes and will address at least some of the issues in the future. We have to admit...at least DCS is better than most in updating their sim.
@PrezDCS
@PrezDCS 5 дней назад
They've been on a decent, steady track to improving their sim as you said. I just wish things were much better managed over there. Every update I check the patch notes and have to shake my head and wonder what the heck they are even doing most of the time. Thank you for this comment btw. I enjoyed reading it :D
@louisurquhart9466
@louisurquhart9466 4 дня назад
could you use paragraphs
@18skaterboy18
@18skaterboy18 3 дня назад
This guy thinks he can fly a military aircraft in real life because he can fly it in DCS.
@PrezDCS
@PrezDCS 3 дня назад
@@18skaterboy18 That's just true tho. I'm a qualified F-16, F-15C, F-15E, F-14, and F-4 pilot IRL because of my DCS credentials
@haedubabaganush
@haedubabaganush 3 дня назад
@@18skaterboy18 If you're referring to me, I made it clear that I was in real life military aviation in the late 60's flying tactical strike fighters in the century series. While I'm in my 70's and can't fly anymore, I can assure you that I haven't forgotten everything, but it's fine by me if you want to be sarcastic. I was hopefully trying to be helpful with a bit of wisdom. Out.
@przemo12323
@przemo12323 5 дней назад
it's hard to believe that dcs has less realistic radar mechanics than war thunder which is not meant to be a simulator but here we are
@PrezDCS
@PrezDCS 5 дней назад
It really is sad to see
@wmouse
@wmouse 4 дня назад
How is War Thunder not meant to be a simulator? It's what used to be called a survey sim, and it's actually very good at that. It does a very good job at representing the evolving tactics of small scale air combat from the 1930s through the 1990s, which no other simulator can claim to do. The huge problem with War Thunder is that it has all that free-to-play crap piled on top of it. Gaijin is also very transparent about how countermeasures, missile seekers, and radars are implemented in their game. These are simplified compared to real life but most of these are actually much more advanced than DCS.
@nobstompah4850
@nobstompah4850 4 дня назад
@wmouse it’s just that, Gaijin doesn’t broadcast itself as a study level sim. DCS does, and charges 80 dollars for it. It’s just sad.
@BH-ro4ly
@BH-ro4ly 4 дня назад
Its a very complex and very resource intensive task to successfully implement with precision in their game.
@markcorrigan3930
@markcorrigan3930 3 дня назад
@@nobstompah4850 Bingo. It's marketing
@TitanCalE
@TitanCalE 3 дня назад
ED will just keep notching us when we complain. Thank you for your passion and support.
@MultiVeeta
@MultiVeeta 5 дней назад
Notching in DCS with certain aircraft is such a skill substitute. It takes away actual air combat tactics and promotes gaming mentality.
@PrezDCS
@PrezDCS 5 дней назад
It's the unfortunate reality that ED has presented us with
@SDsc0rch
@SDsc0rch 4 дня назад
we need to put pressure on ED to improve RWR, notch, PRF and lookup simulation fidelity in their modules and enforce these standards on 3rd party devs
@PrezDCS
@PrezDCS 4 дня назад
@@SDsc0rch 3rd party standards outpace ED’s most of the time unfortunately
@Sideburns892
@Sideburns892 4 дня назад
How long have we been waiting for the missile logic and sensor rewrite now to conclude? Years? Still an incomplete work in progress.
@PrezDCS
@PrezDCS 4 дня назад
Too long... way too long...
@koc988
@koc988 4 дня назад
lets all remember this is a modern "simulator" that has AI that is almost as good as falcon 3.0's. Now give ED 56 dollars for a half finished single block of the F-16.
@jaceallen3270
@jaceallen3270 2 дня назад
You saw that video too? Lol.
@Whiskey11Gaming
@Whiskey11Gaming 4 дня назад
Can't wait for ED to learn what range gating is and how it works with missile seeker technology! Blew my mind hearing about how it works!
@PrezDCS
@PrezDCS 4 дня назад
@@Whiskey11Gaming I remember when they first added a range gate to the AIM-120, it made notching even better because the range gate was either so small/improperly modeled that it failed to reacquire the target if it was notched and the target exited the notch
@spawncaptain
@spawncaptain 3 дня назад
They will probably write a white paper about it first as if it some miracular technology and not something that almost occurs naturally in the engineering process if you take the doppler-shift out of the pulse-doppler transceiver.
@agonydestiny8218
@agonydestiny8218 21 час назад
Fly a helicopter, infinite notching buff 🗿
@Android_ELITE
@Android_ELITE День назад
I play war thunder. A lot, in fact. RB and sim modes. I don’t play DCS, outside a session or two of learning the basics with a friend. Despite that, I’m always disappointed when I look into how things are going with the game and see that the devs are ignoring or propagating issues. I liked the idea that there was this expensive and difficult to learn but extremely good sim game with a supportive dev team in my favorite niche genre. Sad to see the dev problem extends to y’all’s community too. Stay strong.
@Parched_Leech
@Parched_Leech 2 дня назад
The chaff and flares being a random number probability is ludicrous!
@PrezDCS
@PrezDCS 2 дня назад
It's very gamey yeah
@_Ailixian_
@_Ailixian_ 5 дней назад
I love the people that think they're the king of notching but can barely stay connected to a server due to ping and packet loss.
@PrezDCS
@PrezDCS 5 дней назад
Lmao absolutely. Luckily DCS doesn't have too much issue with lag at least below 250 ping, but there are certainly still millions of issues with the netcode.
@Adam-qk5tt
@Adam-qk5tt 4 дня назад
Go to growling server, bunch of f looswes with 300+ ping calling others skill issue when they lag every single second when nothing or literally starts teleporting when missile is fired at them, im also more then sure 80% of those guys are using lag switch in dcs that is present in dcs since last few years... Sad af.
@DCSCompetitive
@DCSCompetitive 4 дня назад
I’m very glad you’ve made this video, it’s an element we’ve been trying to address for a long time. As egregious as the barrel roll, they’re essentially the same thing. Use of yaw mostly and/or minor, frequent pitch changes below the missile is seen done by almost all of the ‘top’ teams out there and it’s gross. If you’re not using your rudder pedals, your survival chances decrease significantly. But it’s meta for now and the fight must go on.
@CallsignWombat428
@CallsignWombat428 4 дня назад
the rudder is not the key to notching. anyone who’s good at it can notch without the rudder, not using the rudder does not make it harder at all or decrease your ability to notch. anyone who can do it already should have 0 issue without ruddering
@catto7274
@catto7274 День назад
RNG countermeasures is absolutely the most diabolical thing lmao
@xFlowXxX
@xFlowXxX 42 минуты назад
Now I understand why in 800 hours my CMS were absolutely useless: as everything involving RNG irl, I never won In my whole life
@doorgunnervfx
@doorgunnervfx 5 дней назад
This is a phenominal video in terms of getting straight to the point, and accurately explaining the skill of notching. Great job!
@PrezDCS
@PrezDCS 5 дней назад
Thank you! I really tried to make sure this video was as clear and accurate as possible. Cut out all the crap people usually do.
@doorgunnervfx
@doorgunnervfx 4 дня назад
@@PrezDCS well you definetly achieved that goal!
@molnibalage83
@molnibalage83 3 дня назад
10:13 What I learnt on ED forum if you complain and report issues they are just banning you...
@PrezDCS
@PrezDCS 3 дня назад
That's true lol
@jumperdcsworld1319
@jumperdcsworld1319 День назад
That’s a garuntee
@RT81775
@RT81775 3 дня назад
These same issues have been around since the beginning. Does anyone remember Ironhand’s old tutorial showing how you could use the Russia Beryoza to precisely time an orthogonal roll around an AIM-120? That was from the Lock On days. Pre-Flaming Cliffs.
@ddiver7908
@ddiver7908 5 дней назад
Yup, completely agree it’s just a video game. An expensive video game at that.
@PrezDCS
@PrezDCS 5 дней назад
EA wishes for this level of macrotransactions for its games
@bustanutist
@bustanutist 5 дней назад
I love when people in the dcs community get mad when you call it a video game. It’s 100 percent a video game lmao. Made for us losers who don’t have the balls to serve in real life. That’s like calling a Sunday larp a real battle.
@The.Toaster
@The.Toaster 5 дней назад
It is, however it's also a video game that's supposed to be a simulation. Meaning as accurate as possible to the real deal. So understandably people get upset when something they've paid a lot of money for, performs sub par against the real life counterpart. Certain elements are obviously not ever going to be simulated like g forces on the body and death 😂
@manuelpiston
@manuelpiston 4 дня назад
​@@bustanutist🧢 I served
@samgau2
@samgau2 4 дня назад
Yes like any "free to play" games
@orleansjunky4074
@orleansjunky4074 5 дней назад
Yeah, one day, something worth wild will be 100% complete.
@PrezDCS
@PrezDCS 5 дней назад
We can only hope and dream
@TheIke444
@TheIke444 5 дней назад
Perfect breakdown of the DCS notch. I too hope that it becomes more dynamic. Though it is important to note that your chaff breakdown only applies to multiplayer. In singleplayer, the chaff entity is spawned with properties like radar reflectivity. This allows you to evade missiles by just going cold and then dumping chaff with a turn. Not to LARP, I agree its a game, but apparently this is the most common usage of chaff/jaff IRL I found it astonishing that in the DCS Flaming Cliffs manual, this is described as THE way to evade fox 3s, but does not work at all in multiplayer. Maybe left in the manual from a DCS predecessor who knows.
@TakoInkling
@TakoInkling 5 дней назад
Nicely put together *chefs kiss*
@PrezDCS
@PrezDCS 5 дней назад
Thank you very much!
@Kimchi_Studios
@Kimchi_Studios 3 дня назад
Getting flashbacks of ralfidude and IASGATG's DCS missile modeling breakdown from 5 years ago 😁
@andrewa837
@andrewa837 5 дней назад
Actually if you spin (roll with a little pitch) towards missiles in DCS they will miss 4/5 of the time. It's hilariously stupid because proximity fuses don't work in multiplayer.
@PrezDCS
@PrezDCS 5 дней назад
Yeah, but that's a netcode issue usually, not really supposed to happen. Just a symptom of the complexity of net syncing in the game. That's actually just exploiting the game lol
@andrewa837
@andrewa837 5 дней назад
@@PrezDCS it only affects the client planes, the host plane is actually at a major disadvantage as the spin trick won't work. Also, I wouldn't call it just a netcode issue. I'm compiling footage of the phenomenon and the way missiles work plus how planes in DCS "look" in the world (only the pilot models aspect matters this is why ground units always headshot) combine for a deadly stupid combo. In BMS this just doesn't happen
@PrezDCS
@PrezDCS 4 дня назад
@@andrewa837 Oh I know it only matters about where the pilot is. That's how the fusing works. Fusing is technically modeled in multiplayer but because it's based off the pilot it never actually accurately fuses lol
@freakmusicaddict
@freakmusicaddict 2 дня назад
​@@andrewa837 wait what the game only cares about pilot position, it doesn't take account of the whole plane¿?????¿¿¿ Dafuq
@Bellator151
@Bellator151 2 дня назад
a simulation can also be a game because (a) things can be more than one thing and (b) it's ok for realistic software to be fun.
@PrezDCS
@PrezDCS 2 дня назад
Sure, but there needs to be a distinction where people realize that this simulation has its limits and things are gamey for lack of proper simulation.
@delayed_control
@delayed_control 17 часов назад
Some questions: 1. Why does HPRF require a wider notch filter? 2. How should the countermeasures work instead? Should they either always work or never work depending on the radar/missile used?
@PrezDCS
@PrezDCS 16 часов назад
@@delayed_control 1. HPRF has larger notch filters b/c it has more range ambiguity than lower PRFs b/c it acquires all its info through Doppler shift(phase comparison) and therefore needs sizeable shifts in phase b/c if the phase shift required for detection is very small you end up with lots of false alarm detections from random ground clutter 2. Some radars in game already simulate realistic chaff effects like the Razbam radars where depending the parameters of the radar, the chaff blooms will create new detections that mess with the radar. This is something that should be standard. As for flares, they could most likely model IR seekers pretty accurately without too much effort and then flare rejection would just be based on sensitivity to new heat sources/FOV which then could further be used for IRCCM modeling like in the 9M where if the seeker detects a new bright hot spot(flare) it shutters like IRL to ignore the new heat source and reacquire the normal one. These would add vastly more accurate ways to employ countermeasures
@Pricklyhedgehog72
@Pricklyhedgehog72 2 дня назад
Guns, guns it is then...
@dougroberts3840
@dougroberts3840 21 час назад
@Prez Does this include the Reds planes, I love flying the Mig-29, and Su-27?
@PrezDCS
@PrezDCS 20 часов назад
Yes
@diogocruzdiniz3186
@diogocruzdiniz3186 2 дня назад
Aweosme to see. Can you also make a video explainig the state of the jammers in DCS?
@PrezDCS
@PrezDCS 2 дня назад
I was actually going to make one a while ago, but it fell by the wayside. I might do so here soon tho since people seem to enjoy these kinds of videos.
@heremyjogan
@heremyjogan 5 дней назад
Digital Combat Simulator sounds better than Digital Combat Game lol
@PrezDCS
@PrezDCS 5 дней назад
So true
@montrose699
@montrose699 День назад
How is it a game? It simulates the actual flight ,model and systems of the aircraft. Does it need work on things like notching absolutely but that doesnt make it a game
@heremyjogan
@heremyjogan День назад
@montrose699 you can call it whatever you want. Since you can play it at home on an ordinary PC with a mouse and keyboard, it only simulates a few aspects not all aspects. Goat Simulator is named as a simulator but no one actually knows what a goat goes through on a daily basis.
@montrose699
@montrose699 День назад
@@heremyjogan so the fact that some militaries use it to train aircraft startup and shutdown procedures as well as system and weapons setup and deployment doesn't matter???? I don't see one startup video or weapon use video or any real instructional video for War Thunder. If you know of any please share I am honestly interested
@PrezDCS
@PrezDCS День назад
@@montrose699 It's a game. Simulators are ultimately games.
@outlaw_fury1869
@outlaw_fury1869 5 дней назад
Mind Blown! Thank you!!!
@PrezDCS
@PrezDCS 5 дней назад
You're very welcome :D
@Paolo_Pinkas747
@Paolo_Pinkas747 2 дня назад
So all i have to do is look at my RWR and dive 90° away from the missile source and I won´t get hit? Why didn´t I hear this earlier, or am I wrong? How to defend IR Missiles like Sidewinders effectivly?
@PrezDCS
@PrezDCS 2 дня назад
Yeah pretty much. You still need a little finesse to do it well, and you have to hit the parameters as I've stated in this video. And to defend IR missiles I stated in the video that all you need to do is spam flares cuz it's just a dice roll everytime you pop one
@cookie125
@cookie125 4 дня назад
That cookie guy is on to something
@PrezDCS
@PrezDCS 4 дня назад
I think he's RETARDED
@tihi1788
@tihi1788 4 дня назад
I agree with most things to a certain extent. The main issue I have with this video is that it doesn't acknowledge one important thing, and that is that two things can be true at the same time. DCS can be both a game and a full-up simulator. It is up to the users to decide what kind of path they will take. Mike Solyom leans more towards the sim crowd, so what works there will not necessarily work for the game crowd.
@PrezDCS
@PrezDCS 4 дня назад
DCS is a great cockpit simulator, and flight simulator, but it's a game when you talk about the combat aspect. That's the idea and I say as much in the video that he leans towards the milsim crowd
@tihi1788
@tihi1788 4 дня назад
@@PrezDCS agree to disagree. The multiplayer scene is a small part of DCS, and the PvP community is even smaller. Making it seem like DCS is all about that is incorrect.
@PrezDCS
@PrezDCS 4 дня назад
@@tihi1788 Sure, but that's the focus of my channel. Therefore, it's a big deal. Just because it doesn't affect all the guys who never do anything but singleplayer doesn't mean it's not a clearly glaring issue in how ED models it's game. That's the main idea here.
@wmouse
@wmouse 4 дня назад
@@tihi1788 The important thing is that no one loses if ED fixes DCS. The PvE community won't have to pretend the simulator works like real life, and the PvP community can start enjoying a simulator that works like real life.
@adiaprog5787
@adiaprog5787 5 дней назад
Nice video, well made! Cheers.
@PrezDCS
@PrezDCS 5 дней назад
Thank you!
@__Dusty_
@__Dusty_ 3 дня назад
Great work on this video dude! Learnt a lot about the DCS air-to-air meta. Bit of a sorry state isn't it :(
@PrezDCS
@PrezDCS 3 дня назад
Tell me about it
@josephrosenbaum3343
@josephrosenbaum3343 4 дня назад
you have it backwards with the amraam. It only has the MPRF seeker mode and does NOT have the HPRF phase.
@PrezDCS
@PrezDCS 4 дня назад
Maestro, the missile modeler for ED has stated that the AIM-120 is modeled as MPRF in that it's PRF is of the Medium amount (10Khz), but all the functions of the MPRF are not modeled and it's simply HPRF function with a medium PRF as evidenced by the thread on the forums entitled "AIM-120 still can not chase simple Split S manuever."
@mp7_acog
@mp7_acog 4 дня назад
I’d love to see a similar explanation of how the AIM-7s and other SAR missiles work/don’t work properly.
@PrezDCS
@PrezDCS 4 дня назад
I’d have to get more information on the SARH missile to make one. They definitely need work, but they’re at least an authentic experience
@andrewa837
@andrewa837 4 дня назад
Also speaking of dice roll, is this roll say 0.1 no matter the distance, aspect, altitude, etc? If so that's extremely primitive.
@PrezDCS
@PrezDCS 4 дня назад
@@andrewa837 if I’m not mistaken, yes
@GazAce
@GazAce 4 дня назад
A great presentation man & very well explained, but what about all the DCS Pilots out there ( incl. me ) that have never used nor even heard of Notching before?
@PrezDCS
@PrezDCS 4 дня назад
Well, if you want to know more about the notch then watch Mike Solyom's video :) This video isn't intended to be a "Baby's first notch" kind of thing. I made it with the assumption that you would already have an understanding of what the notch is even if you didn't know how to do it properly.
@stephendecatur189
@stephendecatur189 4 дня назад
Thank you!
@PrezDCS
@PrezDCS 4 дня назад
@@stephendecatur189 you’re very welcome
@er00ic
@er00ic 3 дня назад
ED isn't capable of modeling modern electronic systems like radar, seekers, and RWR.
@marlan__
@marlan__ 4 дня назад
Wait, did you say the DCS AMRAAM *only* has HPRF and never goes to MPRF? Can you explain this further? How do you know? I'm genuinely curious.
@PrezDCS
@PrezDCS 4 дня назад
I’d have to go digging on the forums for the physical evidence, but AFAIK ED has never mentioned that the missile has an MPRF mode. They don’t know how to properly model MPRF regardless. This was evidenced by a long discussion over the F-16’s radar a few years ago involving the SME Klarsnow
@PrezDCS
@PrezDCS 4 дня назад
Okay, if you read the thread on the forums "AIM-120 still can not chase simple Split S manuever." You will see where I get what I am talking about. This is an infamous thread where Maestro, the ED missile modeler, argues with Klarsnow (an IRL Growler EWO) about how MPRF works. ED has modeled the seeker to be "MPRF" in that it has a medium PRF (10Khz) but the actual functionality of the missile is operating as HPRF. It's only MPRF in name.
@marlan__
@marlan__ 4 дня назад
@@PrezDCS thank you, I'll take a look
@dominickkm5125
@dominickkm5125 2 дня назад
Beautiful video. Highlighting the fact that this game mechanic is incredibly easy to pull off which basically removes the skill required to kinematically defeat a missile, then locate, and re-engage the enemy faster. Its a shame to see how one small issue is making such a big change in the games gameplay which could probably be fixed quite simply. Would love if you would call out some of the other issues with dcs as well that doesn't really get highlighted or may be unknown to other players: -vr spotting being incredible -how the tpod over preforms on may modules -how broken jammers are code wise -and how bad ground AI such as sams truly are. A video such as this highlights these issues well and is better than an explanation from someones mouth.
@PrezDCS
@PrezDCS 2 дня назад
I was in the process of making a video covering jamming a few months ago, but it fell by the wayside. I might do it now tho. Also, I don't have VR to do the spotting one, or enough references for the tpod performance. I know about ground AI tho especially for SAMs. I've actually been writing my own code for guidance logic of the older soviet SAM systems on my free time with the hopes of modding DCS with it.
@dominickkm5125
@dominickkm5125 2 дня назад
@@PrezDCS yeah I think we just need a little more exposure to the issues on dcs and the jammer would be another one. And I would love to explain the issues with the tpod but they are not as much of a problem compared to the things that affect pvp.
@scottl9660
@scottl9660 4 дня назад
Thank you for this mate. This won’t be what you want to hear but I was thinking about getting DCS, I think I’ll just watch YT videos and fly other games.
@wmouse
@wmouse 4 дня назад
If you're put off by the gamey taste of DCS and want a modern fighter pilot sim, try Falcon BMS. It's a lot cheaper and it's stunningly good.
@MongooseTacticool
@MongooseTacticool 3 дня назад
You could free trial modules on standalone version, in a chain, and never really pay for anything. There are free mods as well, such as the A4E which can be used on servers.
@uglyigor3055
@uglyigor3055 2 дня назад
can you notch with a helo as well?
@PrezDCS
@PrezDCS 2 дня назад
If you're just hovering or actually in the notch yeah, but ED have admitted that they added some extra values to make helicopters more survivable in multiplayer lol
@Lochaby
@Lochaby 4 дня назад
Isn't it worth carrying chaff for SAMs? You can't really notch them, can you?
@PrezDCS
@PrezDCS 4 дня назад
@@Lochaby you can if it’s a pulse Doppler track radar
@turfboi56
@turfboi56 5 дней назад
Please post some GS hops in your Charlie Eagle. I fly the Viper exclusively, and am genuinely interested in the pvp experience with that aircraft. Frankly, it's hard to wrap my head around not having L16. Thanks in advance and thanks for this vid too! 🤝🏾
@PrezDCS
@PrezDCS 5 дней назад
Will do. I fly it every now and then on GS, but without link16 it's really hard to make decisions relying on the slow update rate of the AWACS giving you piecemeal information
@haackhaack4217
@haackhaack4217 4 дня назад
@@PrezDCS next video you can cover how irl datalink isn’t the all seeing eye as done in DCS 😅😂
@KarthanRouge
@KarthanRouge 5 дней назад
As an aspiring Jeff flyer and lover, this video will help me greatly, I think 😂
@PrezDCS
@PrezDCS 5 дней назад
Sorry, but Total Jeff Death
@lucky_luke4785
@lucky_luke4785 4 дня назад
Here's how we combine both views in 335th: For Defensive Counter-Air we run low/medium risk timelines and kinematically defeat missiles. For Offensive Counter-Air we run high-risk timelines, with high-pk shots. Once we are banzai in the visual arena where you can't defeat the missile kinematically we notch, so we have less ATA and keep the hostile defensive until he runs into the ground or eats a missile. We used to have a fantastic rwr in the F-15E and it's still good but not as easy to notch as with the F-15Cs. DCAF will be recruiting soon, so if you want to experience our top of the line training and ops seasons, check out our Forum posts and get in contact!
@PrezDCS
@PrezDCS 4 дня назад
That's cool and all, but I think Alamo is better ;)
@mothership-lr6ss
@mothership-lr6ss 4 дня назад
fyi at 8:35 the cmm_k0 of 0.1 is = to 1% so a cmm of 1 means there is a 10% chance to defeat a missle with countermeasures
@PrezDCS
@PrezDCS 4 дня назад
Good to know. I haven't seen anything up to a one so I assumed it was more like an out of 100% thing rather than out of 10%
@mothership-lr6ss
@mothership-lr6ss 4 дня назад
@@PrezDCS the aim9b has a 2 i think
@PrezDCS
@PrezDCS 4 дня назад
@@mothership-lr6ss I'd have to go look, but I believe it.
@wmouse
@wmouse 4 дня назад
I think Mike Solyom's videos are excellent at explaining how things would work in real life, and he just happens to use DCS as his visual aid. I'd expect his videos to be much more applicable to Falcon BMS.
@PrezDCS
@PrezDCS 4 дня назад
@@wmouse yeah, like I said, very good videos for larpers. Not so much for gamers
@OgamiItto70
@OgamiItto70 4 дня назад
That's what I like about guns...
@UnderTaker2OO3
@UnderTaker2OO3 2 дня назад
Just notch bro...cries in su33 with only fox1s...and long range fox2s that get flared by ai....
@PrezDCS
@PrezDCS 2 дня назад
Erm... kind of a skill issue bro idk what to say..............................................
@mateipopescu4338
@mateipopescu4338 5 дней назад
notchcels unite!!!
@genuinedisappointment4312
@genuinedisappointment4312 5 дней назад
I troon heart this 💛
@Q3ark
@Q3ark 5 дней назад
It’s a gameeee!!!!!!!
@D_Azera
@D_Azera 57 минут назад
this video makes me sad
@Checklist_STT
@Checklist_STT 5 дней назад
Good stuff, hopefully people take a lot away from it.
@PrezDCS
@PrezDCS 5 дней назад
That's my hope as well. I think everyone in the community, regardless of their leaning towards PvP multiplayer, should understand this and open their eyes to how this game really works.
@xXx_SpaceAce_xXx
@xXx_SpaceAce_xXx 4 дня назад
So this is meta
@PrezDCS
@PrezDCS 4 дня назад
@@xXx_SpaceAce_xXx ayup
@ziosam850
@ziosam850 4 дня назад
As long Chizh seat in his place at ED, there are no chanches to see qby improvement, SATAL players should mock him during streams and meme notch or AoA everything to show how a disgrace is missile notching in dcs, same for flaring everything that is launched from the frontal emisphere
@louhodo5761
@louhodo5761 4 дня назад
This is how i destroy SAM sites in game with the F1EE.
@jaredneaves7007
@jaredneaves7007 4 дня назад
What is notching though? I watched this whole thing and still don't understand.
@GrilledFishJones
@GrilledFishJones 4 дня назад
Doppler radar looks for relative speed differences between emitter and the returns. 0 speed difference returns are discarded by a notch filter of the emitting radar’s electronics to keep such returns from interfering with the radar’s intended use. (‘Notch filter’ is a normal digital signal processing term if you want to look it up). So- so a target moving perpendicular to the emitter, neither closing or moving further away) looks like ground clutter because the relative speed is 0. Pulse doppler needs to have ground (close) behind the target for this to occur. See video for how DCS gets this wrong/oversimplifies it.
@PrezDCS
@PrezDCS 4 дня назад
You couldn’t understand what notching was from this video? I guess I wrote this with the assumption that people already knew what the notch was
@peerapatkajangpho2063
@peerapatkajangpho2063 14 часов назад
LOL if the RWR is really realistic it will realistically fail from ground
@CaptPickguard
@CaptPickguard 4 дня назад
The AMRAAM is actually modelled as being MPRF only, with HPRF active (Husky) not being modelled. The issue is: MPRF doesn't behave like MPRF should. The F-15E's radar (if you can get it to work these days, shoutouts to Budgie), is probably the only radar in DCS that really makes MPRF work properly, being incredibly difficult to notch thanks to range binning. Is it possible to notch still? Yes, but it's so difficult and so barely situationally possible that you're still probably dead if you were to try to notch it. Or you would be if the missiles you were shooting weren't victim to the same issue. This is why Sparrow F-15E is so strong. You aren't relying on some AMRAAM seeker to work. All you need to do is maintain lock with an accurately simulated MPRF-capable radar. Bish bash bosh. On the AMRAAM, HPRF active would be switched to first for high closure rate targets. It'd then transition to MPRF active for the remainder of the flight. The missile can go straight to MPRF active if the closure rate isn't high enough to warrant using HPRF. In DCS, only MPRF active works, but you're right that it might as well be HPRF due to how notch prone it is.
@PrezDCS
@PrezDCS 4 дня назад
@@CaptPickguard it’s not MPRF. It’s HPRF but they call it MPRF because, as you said, they do not model it correctly at all. ED, AFAIK, has never stated it to be the case that their missile is modeled with MPRF. Also, the F-15E/Sparrow combo is the worst in the game. The F-15E barely works with sparrows as the flood mode is not available leading to failures to track against maneuvering target AND the AIM-7 CANNOT be guided in MPRF. ONLY HPRF.
@CaptPickguard
@CaptPickguard 4 дня назад
@@PrezDCS My key point is that it's modelled as if it were MPRF but it behaves like HPRF. The symbology for HPRF active (Husky) is entirely absent. They need to work on how the AMRAAM switches between these modes and how these modes behave (and well, make sure both exist in the game in the first place).
@PrezDCS
@PrezDCS 4 дня назад
@@CaptPickguard Yes, okay I agree with you there. They have modeled the AIM-120 as "MPRF" but it's functionally HPRF. That's closer to the reality. You're still wrong about the F-15E tho
@CaptPickguard
@CaptPickguard 4 дня назад
@@PrezDCS Yep my note about the Sparrows comes from hazy memory of their specifics in the F-15E. The real issue is no matter how great your plane's radar is simulated, your missile is going to go active and use ED's current shoddy implementation. If MPRF on the AMRAAM behaved in the same manner as MPRF does on the Strike Eagle, it'd be lethal.
@PrezDCS
@PrezDCS 4 дня назад
@@CaptPickguard Yeah, I agree, and that's my point when I say in the video it should have MPRF cuz it would be incredibly hard to defeat like MPRF on the APG-70
@utley
@utley 5 дней назад
I dont want to be that guy, but I have to.... MSFS is a game. DCS...as a war fighting simulator...is also a game. DCS as a training aid for ground handling and flight characteristics is second to none and therefore should qualify as a decent flight simulator alone. When Boeing tells you that you need to undo a specific build of the Hornet because it was "too close" to actual flight dynamics, you're a legit flight simulator. The thing that kills me is when ED selectively adds unrealistic things to their aircraft, but wont listen to customers when it comes to adding weapons to aircraft. For example: the F-18 Blk 20 never carried AIM9X, but here we are...yet we ask for the APKWS, its been flown on that block before, and its a plug and play missile, but nope...not doing that.
@PrezDCS
@PrezDCS 5 дней назад
Yes, DCS is a great "cockpit" simulator. It does flight dynamics really well. But the combat portion of the title leaves a lot to be desired. That's kind of the big issue here.
@montrose699
@montrose699 День назад
A simulation is an imitative representation of a process or system that could exist in the real world.[1][2][3] In this broad sense, simulation can often be used interchangeably with model.[2] Sometimes a clear distinction between the two terms is made, in which simulations require the use of models; the model represents the key characteristics or behaviors of the selected system or process, whereas the simulation represents the evolution of the model over time.[3] Another way to distinguish between the terms is to define simulation as experimentation with the help of a model.[4] This definition includes time-independent simulations. Often, computers are used to execute the simulation.
@PrezDCS
@PrezDCS День назад
It's a video game. If you can't understand that simulators can also be games then idk what to tell you. DCS is not a simulation in the scientific sense for the purposes of data collection.
@montrose699
@montrose699 10 часов назад
@@PrezDCS Agree to disagree . Again I have talked to people who say its a much better simulator than the ones they used in the Airforce back in the 70 and 80s . Everyone has their opinion
@PrezDCS
@PrezDCS 9 часов назад
@@montrose699 the 70s and 80s were 50-60 years ago. Of course this game is going to be a better simulator than something running off 8mb of RAM
@montrose699
@montrose699 9 часов назад
@@PrezDCS my point is they were called simulators and are simulators OMG they are talking about on base massive simulators. If they can be called a simulator and these guys are saying DCS is a better simulator then it can be called a simulator
@PrezDCS
@PrezDCS 7 часов назад
@@montrose699 Sure, I'm not saying it's not a simulator at all. I say multiple times in the video that it's still "simulating" things, but the idea I'm trying to get across is that it can both be a video game and still simulate things. These are not mutually exclusive ideas.
@CallsignJoNay
@CallsignJoNay 5 дней назад
Yep, Mike Solyom is a great content creator, but he dropped the ball with his last video.
@PrezDCS
@PrezDCS 5 дней назад
I absolutely agree. The turn around time from watching his video to me making this video was one of the fastest I've ever done and my passion to create was really fired up from his video.
@CallsignJoNay
@CallsignJoNay 5 дней назад
@@PrezDCS We appreciate the fast turnaround! You got those mistakes clarified before they became widely accepted as fact in the DCS community. 👍
@Gold_Roberto
@Gold_Roberto 2 дня назад
This is why Falcon BMS is the best milsim simulator at the moment. Nothing compares to it. It's 5 dollars and has everything you'll ever need!
@PrezDCS
@PrezDCS 2 дня назад
BMS just needs more jets for multiplayer. Nothing but F-16 and now F-15 gets rather boring
@Gold_Roberto
@Gold_Roberto День назад
@@PrezDCS i absolutely get it, but now that the falcon bms devs found out how to make new planes out of the same falcon 5.0 code from the 90s, I expect more from them
@PrezDCS
@PrezDCS День назад
@@Gold_Roberto I do too, can’t wait for them to make some solid redfor jets to fly
@razgriz25thinf
@razgriz25thinf 4 дня назад
Really, this is just all the more of an indictment of modern era DCS and an endorsement of cold war DCS. Notching isnt less effective against fox-1s, but having to go into the notch puts you at a huge disadvantage when fox-1 firing ranges in miles can be measured in single digits, but the attacker also has to stay nose on the whole time, and the defender cant just whip the nose around and put an AMRAAM or 9M/X out there before going back into the notch. Cold war is at least somewhat close to what its trying to represent. Modern isnt even close, and its less fun and interesting as a result.
@PrezDCS
@PrezDCS 4 дня назад
Yeah, I much prefer the 80s era of DCS when I play. I like not having to care about AMRAAMs.
@haackhaack4217
@haackhaack4217 4 дня назад
@@PrezDCSgib F-15A high fidelity :)
@CallsignWombat428
@CallsignWombat428 5 дней назад
no way 😂😂😂😂😂
@PrezDCS
@PrezDCS 5 дней назад
Yes way
@CallsignWombat428
@CallsignWombat428 5 дней назад
@@PrezDCS you’ve abandoned the bms milsim style gameplay ?
@PrezDCS
@PrezDCS 5 дней назад
@@CallsignWombat428 No, I've been meaning to make a video like this for a long time. Mike Solyom's video just got me fired up for it b/c I didn't like the title compared to what he was actually preaching.
@freakmusicaddict
@freakmusicaddict 5 дней назад
​@@CallsignWombat428lmao
@SlavianAesthetics
@SlavianAesthetics 5 дней назад
Yeah real pilots play war thunder smh
@PrezDCS
@PrezDCS 5 дней назад
So true, so true! REAL in fact, so real....
@SlavianAesthetics
@SlavianAesthetics 5 дней назад
@@PrezDCSWilbur and Orville Wright told me so.
@Stone46988
@Stone46988 18 часов назад
Eagle Dynamics is a horrible developer .Just look what they did with the F 15 after everybody bought it and now are in stagnation. That tells you all you need to know about an Eagle Dynamics.
@theninja5019
@theninja5019 2 дня назад
fake news jk