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The AI Art of BONELAB 

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26 сен 2024

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Комментарии : 41   
@arsonist_yokai
@arsonist_yokai Год назад
A.I. art having a place in games I'd say depends on the game in question. I think it fits right in with Bonelab's setting due to it being a physics sim, imitating reality, but not quite there, like an Uncanny Valley effect. Much like how A.I. art is currently really good at imitation real artwork, but doesn't quite get some aspects right, like human hands.
@fideys
@fideys Год назад
Or text. It also can‘t count. And most importantly, it can‘t get details right. Just like physics engines.
@tickytac
@tickytac Год назад
the MID poster at 1:03 is actually in rooftops parkour right when you go outside and go up the stairs
@ihatetheinternet3444
@ihatetheinternet3444 Год назад
Curiously despite claiming most of this art didn't make the cut; I found almost ALL of the art in the game... Look for posters, billboards, plastered across the rooftops, etc. They're all over the place.
@bukachell
@bukachell Год назад
I feel the use of AI art here in the posters fits perfectly with bonelab
@gomerjomer9209
@gomerjomer9209 7 месяцев назад
I think the a.i art fits right in within the game’s universe. Because the game is inside a simulation and it’s in character for monogon to put a.i generated portraits in mythos
@gemeioio
@gemeioio Год назад
It's actually lore friendly too, the entirety of Myth Os is generated by Void (kinda like ai from what I understand for this context)
@staticplays1871
@staticplays1871 Год назад
some might call this lazy but I think it fits the lore of the world
@bigfrogs4207
@bigfrogs4207 Год назад
this is my main fear about ai art, that 2d artists will be out of a job for creating cool in universe ads and posters to the detriment of mood and immersion. its not really that bad here its unsettling in a place where thats expected but overall im more worried by the precedent. imagine if all the re2 ads had been ai art.
@KipppJ
@KipppJ Год назад
I think it's because mythOS is generated by an AI lore wise, so it fits
@NoName-SEC-B
@NoName-SEC-B Год назад
ikr
@kayleekaylee83
@kayleekaylee83 10 месяцев назад
normally id be heavily against ai "art" in games, but i thought it was so awesome being used in bonelab. it fits PERFECTLY.
@francegamer
@francegamer Год назад
Never realized that it was ai art but I do like that it is. do you know if the art for the information slabs(big thick stone things with information on them about avatars or controllers and whatnot) was ai generated; I really liked em.
@Koniving
@Koniving Год назад
I think it has a good starting point, and has a good use in the context of what bone lab is.
@brwnsara10
@brwnsara10 Год назад
Fucking knew it
@brwnsara10
@brwnsara10 Год назад
the cowboys faces in mine dive
@anawfulperson
@anawfulperson Год назад
I actually think this is really cool! I feel like it shows that instead of going against ai art we can use it as a tool and work together with artists to use both ai art and real art!
@Banaanionmarja
@Banaanionmarja Год назад
Since every inhabitant of fantasy land is artificial it would only make sense for the art of it to be AI generated.
@SlushyIsMyName
@SlushyIsMyName Год назад
my first thought when i saw those was "that's definitely ai generated" i had used ai art generators before and the style becomes recognizable the more you use it, even though it can imitate any other art style. its strange
@dibbidydoo4318
@dibbidydoo4318 Год назад
I think it's because the generators use Perlin noise, I assume a different kind of noising algorithm will create less directional artifacts.
@SlushyIsMyName
@SlushyIsMyName Год назад
@@dibbidydoo4318 don't know what you just said but i agree
@PrincePuppy611
@PrincePuppy611 Год назад
A.I art def has a place here cuz its a game about living in a simulation
@CoolSs
@CoolSs Год назад
Wow, i never knew that.
@Pxyza
@Pxyza Год назад
Thank you for this video keep it up
@Koniving
@Koniving Год назад
Also is what the cultist chatter saying in the beginning of the game any different from the regular hazmat projector statements?
@TomDoesMore
@TomDoesMore Год назад
Nifty
@B_rahhh-bw2ne
@B_rahhh-bw2ne 3 месяца назад
This feels scummy. Instead of making shit posters for your game set in the future, why not hire actual artists who have spent their lives perfecting their skills? I thought bonelab was about embracing creativity, not replacing it. Patch 4 may be good. But this is the worst possible decision they could've done. And don't come at me with the "It fits in the lore" bs, if we're in the future, dont you think the ai monogon would use to make the art would be so much more advanced than the one we have now??? They absolutely need to change this.
@cloudy._.cloudz
@cloudy._.cloudz Год назад
THIS IS SO COOL, I WOULD HAVE NEVER KNOWN
@JubulusPrime
@JubulusPrime Год назад
Geometric gradient poster anime maids_09 was better in my opinion
@swatdude8484
@swatdude8484 8 месяцев назад
would rather prefer people stop using AI and actually support real artist
@SP-4-RK
@SP-4-RK Год назад
this just shows how lazy stress level zero were during bonelabs development compared to when making boneworks
@fadeeeee290
@fadeeeee290 3 месяца назад
boycott bonelab /j
@benonaru
@benonaru Год назад
wow, I did not even realize this! I have to say I love the “mid” poster that apprars in rooftops the most
@Kissarakastaja83
@Kissarakastaja83 Год назад
In the final level home in the house right before the big door upstairs is a room with a poster with a man from the medieval times with a medieval vr headset that was made using ai
@cDog8766
@cDog8766 Год назад
AI art used in games would depend on the game and what its about. If its a world with no computers then no. It'll make the game feel cheap. If its a world where AI is HEAVILY to make everyday life "easier" like some distant future setting, than maybe. Would also depend on the world story telling and how its used as well. For the most part, I'm pretty against AI art with how its currently being used and the direction its going. Until people stop trying to be lazy thieves with it, I don't want to see it in anything.
@BreadSoup64
@BreadSoup64 Год назад
“A memory that never was” was a great choice of music for a video like this also a few of the maid posters you showcased are used on the rooftops level and I think the super burger is used once or twice in street puncher but I might be wrong about that
@cons9569
@cons9569 Год назад
How in the world do you 100% the game? I can't figure out anything on what to do because even after doing every single level on the hardest difficulty, a category still won't be completed.
@thelordofcheese3304
@thelordofcheese3304 7 месяцев назад
theres a poster in the rooftops parkour that says unp lmao
@TheNewBloodDan
@TheNewBloodDan Год назад
Huh, I never looked at them closely to tell. It was was literally a one off thought in my head that came and went. AI art like that is what we would probably see if we could see into people's dreams.
@roseBlight13
@roseBlight13 Год назад
Eh I guess I understand it "fitting the vibe of the game" but they should have just payed an actual artist. Feels gross.
@EwanA5py
@EwanA5py 6 месяцев назад
I get the argument that AI art fits the lore of BONELAB, but also, SLZ probably has enough funding to hire *actual artists*!! I can get smaller indie devs using AI art, but for SLZ, I personally think it's inexcusable. Also, if their team uses AI art, it sets a bad example as other companies might try the same thing.
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