I feel like it'd be cool if the money it earned can only be used to invest back into itself (like a separate currency), but you can also use normal gold to invest in it.
Yes, $385 a round and costs$ 1295, compared to 200 farm at that costs $2540 and produces $160. So more than 4 times as efficient. Edit with some indexes (no shellback) Angel: 3.36 200 farm: 15.87 023 farm:15.89 420 farm:14.66 520 farm:18.06 025 farm:16.02 Ok, this is seriously broken, usually even with higher indexes the fact that the farm produces so much helps a lot and makes for example, tier 5s better than BRF. But this thing has small footprint (easily spamable) and still makes good enough money, even more than tier 3 farms. Basically outclasses anything except tier 5s and BRF
At first I was confused about the bloon crush not knocking back blimps and then the ending happened. I guess this really _was_ recorded in ancient year 2022.
@@Awesomeness-iz3dhall attacks can use AMD iirc so unless the mod has some janky projectiles that aren't compatible with AMD or some other buffs, it's visual
Yah it’s so weird. He does this with every showcase. He gimps himself and makes it “challenging” like how many times did he say he needed more pierce in this video? He could’ve easily just farmed and put waaaay more into the angel this game. Lame
Great tower for early farming and insane late game power. I imagine the full upgrade is about 1.5 million with some failures added in. It just sucks for the mid game, that could be considered its balance.
this game would be incredible for high rounding and insanely strong towers and bloons if they could figure out how to reduce calculation lag with crazy attack speeds. seems like attack speed is really the only limiter, using the ascended towers mod if you just give a tower a little bit of attack speed and crazy damage and pierce it can go well into the thousands with little to no lag at all. kind of crazy.
Make an all boss vs angels, you can use angels to farm and they get camo later on, and really you just need one, letting it past 90% blessing may be too broken though.
They should make it make its own resource like “paryer points” as of right now its so stupidly broken but whould be useless in chips. With my change it could be used in both with “some” balance
This would be pretty balanced if it generated money that could only be used for its own upgrades (although maybe lighten the scaling a bit) and if you couldn't use normal money to upgrade it
this thing pays for itself in 4 fucking rounds what the hell thats absurdly broken, and it earns more money every round so it just gets better the longer it's on the field lmfao and you can fit like 6 or something in the space a single bananafarm takes up, thats ridiculous feels very much like its money generating/sacrificing ability was made in a vacuum and only took itself into mind, without realising how op its money generation would be if you just ignored sacrificing