The transition to phase 2 is honestly peak. The main character theme drops out and what cuts in is a desperate, frantic battle theme straight out of a fighting game. That in itself is incredible, but then you pair that with the mechanics? The chorus kicking in as the landscape changes and Wicked Thunder materializes in front of the party? It's just so good. Can't wait to get here with my static.
@@lmao_nope not really, took my static less than a week of actually getting there to clear it (however monkasteering that was) it isn't that difficult of a phase unfortunately, kinda wish it was harder since the mechanics are really basic "left to right" "knockback from left to right" (can change to right to left) tank busters, the sabbaths aren't really that difficult either.
I just realized the undertone melody of "It's Showtime" (At least the beginning) sounds just like "Give it All" melody. The way FF14 incorporates music into the storytelling is masterful and i find myself thinking that every expansion.
I don't know if anyone played Arms on switch but "It's Showtime (black cat theam)" is giving me strong vibes for that, and some of the Gigantemax battle from pokemon, with the crowd cheering to the music.
That was my exact thought too when a friend of mine showed me that song. I got major ARMS vibes from the vocals. (Honestly, even the boss arena itself looks like it could work as an ARMS stage, funnily enough.)
You know, with everything going on in those fights I never had time or attention to just look at the boss animations and arena details. Fun to see them from an outside perspective. For example the family photos in M4S P2 arena completely slipped my eyes until now.
I've had those moments. Your camera is pointed a certain way and you tunnel-vision on the options you can see, not understanding why the target isn't moving the way you think it should.
You might be comparing this to Eden 9 (Cloud of Darkness) which specifically had a debuff preventing you from jumping. No such debuff exists here, so yeah, you can Just Jump.
@4:29 I always thought she sung "Oh gods, again, I really SHOULDN'T have said"? because right before that she sung "so long as you never cross me" which is not really what an idol should've said and may ruin her image? that's how i interpreted it anyway.
@@Shiirow Considering the technology at their disposal in Solution Nine, I don’t find animation to be out of the realm of possibility. And animation is meant to be a visual spectacle.
FF14 does this thing where they make vocals indecipherable now, and later when they assign another party the job of making the orchestral lyrics. Either that or they make the lyrics for another song and just make this one indecipherable. (Think endsinger being a mash up of every end of expansion boss but her orchestral having lyrics) This is not the case for every track they make but you can tell which tracks follow this vs which don't because of a following theme.