I really like this idea of like.. There are so many Backroom scientists in hazmat suits wandering around, all of them just casually accepting their fates to record whatever happens, bumping into each other like they're at the office, nonchalant about anything and everything after getting burned out from the madness of the place.
Their behavior is so surreal and there are so many of them that I have trouble believing they're "real people" and A-Sync researchers at all, but rather beings formed spontaneously within the infinite chaos of the backrooms (based on the template of the only foreign beings/matter to enter it.) That or it's really just a handful of real people actually watching and interacting with infinite other versions of themselves in different, infinite states of quantum probability.
@@michaelrusso9809 i think best example thr call of the void, they just accept that that small voice in back of the head that moment you look off bridge and thought you should jump comes to mind for moment. This one like hey...lets go roam the deadly entitym
Well there was another guy running to try to get out. I didn't get the impression they were choosing when it stopped. I thought it just went past 2 locations each spin.
there outfit cant slow them down and they oil it so the backroom air dont mess with it too much that why it can een slow them down when using arm or feet
This is what the backrooms should be. The point isn't getting jumpscared by an entity; the idea is that the space itself is a hostile threat. And your creativity on this video was unbelievable; the slides are like something out of a fever dream.
I dont know why but when the guy went down the purple slide and missed the door I laughed so hard I cried. Him hitting the doors just as they closed and he ends up sliding down would have just as funny too 😂
@@123qpp but maybey it's for good he didnt make it. He would need to press the button wich will lead him to a room that he will probably won't survive. Maybey there will be a video about him.
Massively surprised this hasn't been made into a film by one of the bigger studios yet. Games, graphic novels etc. There's an awful lot of potential. Like to see them start small though at first and build steadily from there
It's so uncomfortable how they didn't try and stop the spin when each time after the first fail of the first employee. 2 others tried to escape but couldn't make it in time.
Tbh, I think you might be my favorite "found footage" youtuber. You don't have the creepiness like most of them, but you have more creativity, and I love that. It's what the backrooms should be, random bullcrap that's fun to watch
@Vaporboard I find your comment/perspective really puzzling. How can a horror concept by ruined by other people expanding on the idea? That doesn’t change the original idea, it’s their unique approach or insight on that world. It’s how unique horror concepts, like the backrooms, are even created - by expansion and exploration into different ways of creating situations that Illicit true horror for a person. Also, the nature of terror is largely based on the unknown element, which is how humans are able to adapt and endure despite horrifying situations - aka the nature of horror is transient and ever diminishing. So the original concept of the backrooms, just like anything in the horror genre, will loose how terrifying it is the more you are exposed to it - whether it’s the exact same ‘pure’ experience of the backrooms or the expanded versions others have delved into over time. The reason it’s less scary is because you keep watching things about the backrooms and the concept has now become familiar. Essentially no one can ruin the scariness of the backrooms for you with their version of that world, you viewing so much about the backrooms and thinking about the backrooms is why it’s not as horrifying anymore. Even writing a comment about the backrooms like you did is again delving more info that world, making it more known and thus not as scary. No one can make something less scary for you because of their creative take on it, because that’s the nature of fear and thus the nature of how horror worlds for humans. Essentially you seem to not understand either the nature of horror or being human - and potentially how other people having perspectives isn’t a threat to your own perspective. Oh, and posting a comment blaming other people’s creative horror concept contributions are making your favourite creative horror concept ‘less scary’ is the definition of complaining - and the worst kind of complaining is when someone claims to not be complaining outright *while complaining so openly*.
@@risac.8384 you asked: _"How can a horror concept by ruined by other people expanding on the idea?"_ Then you answered that question, albeit without any apparent awareness of having done so: _"... the original concept of the backrooms, just like anything in the horror genre, will loose how terrifying it is the more you are exposed to it - whether it’s the exact same ‘pure’ experience of the backrooms or the expanded versions others have delved into over time."_ You go on to strengthen that notion by saying: _"The reason it’s less scary is because you keep watching things about the backrooms and the concept has now become familiar."_ Puzzlingly, you follow that statement directly with: _"Essentially no one can ruin the scariness of the backrooms for you with their version of that world..."_ I say puzzling, because your overall comment seems to be giving your explanation as to why their perspective on the matter is somewhat flawed, yet within that explanation are numerous examples of you substantiating the perspective you mean to refute. It isn't often that I see someone so apparently oblivious to the contradtictory elements in what they said. I don;t say that as a put down or anything like that -- it's just an observation. To be clear, when you asked how horror can be ruined by other people, the answer I would give is simple: given that the fear response diminishes with added exposure, if the market is flooded with content of a particular type, then we should expect everyone's overall experience consuing that content to be thusly diminished. I can see how that might "ruin" it for some people - can't you?..
I love how calm and unimpressed they are about all of this, they see stuff like this every day. They don’t even care when they see the others die, there’s just hundreds of them all wandering around aimlessly recording whatever they find
They might be like a clones with their memories in sync with spare bodies - once they die(or maybe they can off themselfs to avoid agony) their consciousness is getting transfered to new clone body so that would explain why they don`t bother much with death because with that mindset it is impossible for them to live more than one expedition.
I’m sure he has a parachute, a raft and a heat shield liner to his suit. After being in those rooms a little drop from outer space is probably relaxing 😎👍🏼
I think thats the frontrooms a level that looks like earth but its acualy not. It has building like earth but the literal world is empty no animals no humans. Just entites
guy goes home to report in, then goes home to his wife and kids only to find out a day later that they are all impostors and the house he thought was his is an organism
Man this is some good stuff you're making! I love it when there's no creatures because that destroys the idea of liminal spaces. Hope to see more like this!
I remember seeing thumbnails for these videos. thought they were going to be dumb but if you actually give something a chance you may realize how neat it is! this is a great new take on the backrooms. I love the creepiness but its nice to see a fun side to it
videogame virtual Realm full of infinite maps where even errors occur, Demonstrates your abilities. Maybe it's created by aliens, they probably created in this same fictional universe Jumanji. Everything feels virtual and fake because it is. You sense the nature of the Backrooms. And yes you can Also Fall out of bounds
first guy : *misses the elevator* second guy : what an amateur *spins wheel* second guy : u want this one? camera guy : *no* second guy : alrigh- *gets sucked in and doesn’t come back* *w h a t a n a m a t e u r*
I love their blase attitude about it all. Almost like they had their fear response surgically removed - unless it ticks high enough. Or it's on a delay or something.
This adds a new idea into the backrooms 'story'. All these scientists in hazmat suits exploring different levels of the backrooms only to be stuck down there forever. Every once in a while different groups of scientists meet other scientists only to never see them again.
After watching a few of these episodes I can’t help but think this needs to be a game, an online multiplayer frenzy of puzzles trying to get out of the back rooms, a corporation that has been hired to take on the task with endless amounts of employees that sign a contracts when they start working for them to take on various assignments knowing this may be their last day at work 😅😅😅
I really love this, this would make an epic movie, there's so much creativity with it all, so much thought into these, I love it and I'm obsessed with this lol
Would love to see this creator in particular make a game around the back rooms. There videos are so well done and seem to really have a sense for the vibe
@1:23 they get to witness the backrooms deciding that another's fate hasn't yet concluded. I hope the creator weasels in that scenario from the runners perspective.
I love it. I think it's one of the best Backrooms videos out there. The creativity, the tension, the shock when he gets swallowed up by the void of space, all very random with the Backrooms. I think it's a very imaginative video and I love your other work as well.
1:51 he Dicided to do the Obstacle Course To Made Him Out! But... If He Fails Or Falls He Get Ended Up With Blood Edit 1: Not Really Tho, If He Falls In The Water Then He Will Drown
a studio needs to make a full fledged triple A backrooms game with tons of levels where you can roam freely. And the story can be that you're one of these yellow suit guys sent to do experiments but then you try to escape and throughout the story you see each team member get killed one by one in brutal ways. That would be such an epic game. Would also be cool if the studio actively communicated with the community to get ideas and update everyone on how its going
That has to be a Kane pixels callback when they push the button the first time. Very cool to see the same ideas from different creators it actually adds to the world building of the Backrooms !
honestly old Backrooms was better - nearly infinite number of empty levels just giving that eerie and nostalgic vibe that I personally love. Now I feel like the trend has been milked WAY too much and lost the original, mysterious theme...
it seems like you made all of these really fast! how is that possible? as an animator i can see some ways you could cut down on time but these are just so polished and everyone is about 2 minutes long.
i like how every video is connected (for example: in the mystery slides one, the guy who goes in the "???" slide ends up in the infinite neighborhood, and is running towards this spinning thing to escape)