Feel free to ask any questions here, I'll do my best to answer them! Patreon: www.patreon.com/eradicati0n Get my first book FREE!: drive.google.com/file/d/15nNTyVCWPkfB6x1xIr88Qv_JBTgCDgku Twitter: twitter.com/eradicati0nn Discord: discord.gg/myexFkZ
I can't believe after all these years, and literally everyone that built anything wanting it, they still haven't put corner pillars in the game. I'm impressed they have stuck to their guns
They kinda have with some of the more recent build sets, namely Aesir and Dungeon, but also the Turanian expansion to a degree. Their method of doing it with the quarter pillars is definitely an alternative way, but it does have some upsides to it. I suspect it's something they'll do more often too, but having both methods viable is the best of both worlds
Another excellent guide and a huge help to those starting. I’ve been using this trick as taught by yourself and others for some time and it’s so handy. Again excellent clear and concise video. A definite bookmark!
So wait, baseplate, stairs, pillar, pillar, realize the stairs are going the wrong direction, delete, delete, delete...the baseplate by accident, curse, delete everything, look at your phone, get distracted, get more coffee, come back to find that damn little scorpion in the beginning of the video had killed you.....
Been watching your vids for long time, your creative mind has really enhanced building in exlies land, many including me has really expanded game play in it, I wish to say thank you for your efforts. many others would say the same, best wishes from a Aussie fan 🤘
What I don't understand is why they don't make this functional in the base game. Is there a reason why they don't offer snap points on the corners of ceilings and foundations for pillars?
I would imagine it was a design choice for the stability system during development. I wouldn't be surprised if this sort of thing is kinda hard to change now, after years of code on top of code
the small fort you use in this example for the pillar trick is a awesome design. I have a place in mind where it would fit on the server i play on. Do you have a video showing the building of this fort. I have learned so much from your videos, the are exceptional, Thank you for your untiring efforts to make it easier on all us Conan fans.
The fort at 4:13? I have a build video coming, it's been scheduled since before the Age of War drops, just kept getting pushed back by time-sensitive content 😂 It's currently slated for July 21st release
Do you think it would be wise to go over the foundation trick where you can manipulate the heights of different foundations with fence foundations? I know this trick but I think others who watch your content may find a tutorial on this useful. Your tips videos are very easy to follow and understand
I do already have a guide on that! I made it a little while ago, I don't think I'd re-make the guide unless something changed, or I found something new and significant related to it
With my current build I want to use a thicker more visible pillar than the Bossonian pillar from northern timber, yet again Eradication rescues my sanity. Thank you.
Great video, concise and clear. Wish I had it when I was trying to learn this trick from a text description ages ago, it took an embarrassingly long time for me to wrap my head around it.
Cornerpillars can work with foundations without mods IF you have the DLC Riders of Hyboria. The mesh of the stable-pillars is so small, you can put foundations back in after you placed the pillars in place. But then again why use foundations in the first place.
I actually never thought of trying that. I can see it working nicely with maybe Insulated Wood foundations, but that's the only set that really jumps to mind. Thanks for the tip!
@@Eradicati0nn After you place the foundations, you can always replace the pillars with different ones. no need to stay at stable-version. Found this out by rebuilding one of "Creative Builders" Castle in the Lake builds.
Nice explained, I onla know one other video for this info. It should also be mentioned that you can even rotate the pillars themselves and thus put them at an angle if you work with square AND triangular ceiling panels ;)
love it! i need to build more with pillars...are you going to show us how to build on mountains? without it looking bad, my builds are just pathetic, i figure a mountain castle wil be safe when the stygians come!
Nice video and very helpful, I am trying to build a castle or something like that for me and my wife and that constructions give me nice ideas, Will be a bit harder since I have no mods but I am trying my best 😅😂😊
I do have a few tavern builds already up on the channel. If you scroll the bar just below my profile picture on my channel page, you can search "tavern" and see all my tavern builds. I do wanna do another in the future, though much likes castles, it's a topic I've oversaturated a little 😂
I do like Valheim's system a lot, though Conan's system also has its perks, in that it's a lot faster. Valheim builds are great, but can be super tedious
You absolutely can do it without any mods, and on any platform. It's a couple more steps than just placing corner sockets from GCAM, but it's probably a 10 second setup when you've got it down
I started a new base on an official server and ran into a problem with the pillar trick. I laid out my pillars & ceilings first to set up my floorplan, and then placed "corner pillars" in order to provide support for what will be the upper floors and roofing. The "corner pillars" were actually side pillars aligned with an outer wall, one on each side of an intended doorframe. The problem is that once the pillars are in place in the ceiling tile that is the intended doorway, I can no longer place a door frame there, because the "corner pillars" are preventing me from putting a doorway between them. Is there a better way to approach this, and have I sufficiently communicated it? If I place the doorframe first, I don't think I can do the pillar trick at that point, or can I?
Never mind! I went back and re-watched your video and forgot all about the workaround of placing a non-rotation-fixed wall in between the pillars, and then just replacing that wall with a doorframe. Worked like a charm. Once again, your videos helped me solve a problem. You are da man!
I have a question for you Eradicati0n , have you ever used a mix of foundations at different heights and pillars, with the use of ceilings AND hatch frames? apparantly pillars and a number of other structures will go through the hatch frame even with normal settings, like planters, compost heaps and dryers.
I can't say I have tried that, but it doesn't sound like the sort of circumstance I'd come across natively. I don't think I've ever tried running a pillar through a hatch frame, I'll have to see what happens
@@Eradicati0nn you can also place a trap door on the hatch frame once the pillar and other objects in, but i save that for last for placement rule reasons.
oh, also! I have been placing planters close enough to the ceilings where the plants would clip through the floor, been really enjoying floor clipped lotus plants with the derketo baskets for my garden game, that and the flase mandrakes for more natural foliage to hide trap doors or making a more primitive hedge maze without needing the bazaar hedge maze items.
At 5:00 you discuss "something important to know is that side-socket pillars cannot pass stability to an off-grid tile". I'm new and unsure of what this means. Are you saying that these side-socket pillars are purely decorative and offer no stability?
Somewhat, yes. By shifting the pillars off-grid, they can't give support to the original grid. However, if you were to build ceilings on top of them, they create a new grid that receive support from the side-socket pillars
I'm missing something. In your video you state that if you were to remove the bottom green pillar, everything would collapse. This implies that the red pillars are not sufficient to support the ceiling built on top of it. My poor brain sees this as a contradiction to your answer above, but perhaps what you're saying is that the ceiling that sits atop the green pillars would collapse, but a ceiling built atop the red pillars would be supported, although that ceiling would then be centered above the red pillar, making it essentially on grid thereafter? By the way, your videos are FANTASTIC, and thank you so much for taking the time to answer my question, I'm typically a builder in every one of these games but I'm a stone-cold noob here!
@@BobFromSeattle Yeah your interpretation about the red pillars staying supported and essentially becoming the new grid is correct, I probably just worded it poorly 😂
I did this once years ago and the stability of a pilar in a corner went from 100% to 12% after an offical daily server reset. No idea why. I came back to the game recently and tried again and now they keep thier 100% stability amount. Wierd
You can do this in the base game without any DLC, mods or bazaar pieces, unless you mean a native feature? It would be nice to have natively for sure, though I imagine it's low on the priority list