Great vid m8. I’m a PvE player only get on about 3-4 times a week. A lot of them I wasn’t aware of but plan to try a few new ones out. As of now for PvE I run r.shadowquality 0, volumetricfog/cloud 0 and grass.sizescale 0. The bloom don’t bother me much.
We should be able to click a box in advance settings and never worry about it ever again. This falls under basic coding. Just like looking at mods and trying to figure out which ones work on official. Should be able to click a tab but i guess no one came to wofk that day when it was supposed to have been created!
on the cluster I am playing we are currently developing a plugin that does this - you can store your settings in that plugin and then load them when you join a server
Usually it is spelling mistakes or syntax errors but without seeing the comment i cant help you post it in my discord in the text channel and people will help you
Ghillie has a great effect, it decreases aggro from wild dinos. You can run caves with it for example without facing any dino because they don't see you.
We shouldn't have to put in 45 console commands to make our game run smooth. Wild card should be ashamed of themselves for putting out a game that's so unoptimized
I was just hoping for a code to fix drop beacons on Series S. None of the GlobalIllumination commands ive found so far work. They've been Fd since Scorched dropped.
@@realdodofrodo the only ones I've found so far are "r.GlobalIlluminationQuality #" and "Global Illumination Method #" I've tried both with 0-4 and seen no changes. On the Series S we don't have a video setting to just change it to Global Illumination Medium. XSS players have been completely unable to see the light beacons from drop for over 3 months now while we wait for an optimization patch. It's never been addressed by the devs on any forum. We can see the colored circle in the sky until the drop hits the ground but no beams. With r.globalilluminationquality 3 they illuminate the fog around them at night. Other than that we just have to estimate where it's going to fall from the circle in the sky then wander around and listen for the hum. It's a huge pain in the ass. It's seriously slowed progress on Scorched and Center (Island too for anyone that didn't start until it was on GamePass).
@@realdodofrodo about a month or so after launch they disappeared on Island, but that time they patched it after only about a week. Over 3 months now and not a single word from devs about the problem even existing. I'm hoping when we get the Unreal 5.4 update it's fixed, but that's still 1.5 mo away.
🤣 or worse but it helps in PVP and I don't care about graphics. But these commands work in the other way too you can make your game look stunning using them and adapting the parameters.
i don't fully get what you want - for our cluster we developed a plugin / mod that makes it possible to store commands in your game and use them whenever you want
@@realdodofrodo a solution ive used in the past is a google doc in my drive. on console i just load up the internet browser, goto my doc and copypaste from there