So subject zero got all the benefits, like longevity, without the consequences of the mutations, but then she says he was killed by security forces...and with that tgey couldn't even know if he really had all the benefits. How would they know if he really got longevity if he died shorty after. Hell, maybe he would have even mutated, just differently or slower. They literally can't know that because there was just one of them and he got killed. immediately.
The story could be that well testing on the prisoners with the core to make them less violent/more obedient it went wrong and created an insane and violent hive mind that took over the prison
@@connormitchell8918 that was exactly what i was thinking. would have been 1000x better plot. also hallucinations that started after character got Core? they never explaine, just brushed it off like nothing.
Oh hey, it's the Umbrella Corporation mixed with Weyland-Yutani: If we just feed an infinite number of humans into this alien meat grinder, we'll eventually get the next stage of "Human Evolution."
Yeah, this is getting old. In Dead Space, it worked because Marker was literally pacing those ideas into the peoples' brains, so it could spread its influence and fulfill its purpose. But here, scientists find an alien, see the effect its larvae have on people, and think that somehow getting just one mutated yet conscious abomination out of thousands and thousands dead or turned into mindless abominations is their ticket to evolution. Also, all they get out of the Subject Alpha is...enhanced strength and durability? Wow. IMHO, it would make more sense if their obsession with the mutation was based on something more pragmatic. For example, they realized larva tissue allowed them to synthesize a groundbreaking medicine that would literally save lives (and also make the company mass-producing it filthy rich). However, after the first batch mutated the patients they administered it to, their next step was to mutate human subjects and use *them* as material for new, improved medicine.
ah yes, a whole game lacking story and lore about the virus and then info dumped in one monologue from that one scientist you don't see but once until the last 30 minutes of the game.
*Halo - The Monalisa* did this story much better. Though pretty looking, this game's story lacked the eerie, hopeless, existential dread of Deadspace or Halo. It felt generic
I'm easy to please so I've rather enjoyed this game, but I will admit that it could have been longer, had a bit more variety to its elements such as weapons and enemies and a touch more originality. I believe there is potential for a good franchise, but they better really upgrade things for the next game of it will forever stay in Dead Space's shadow, especially since the Dead Space Remake will be coming out soon, and that seems to be on an entirely different level from the original Dead Space, which is saying something.
Don't get your hopes too high for Dead Space Remake, my friend. From what I've seen, EA are doing all they can to infect with as much wokeness as possible.
@@BerryNiceToMeetYou Kendra is now a fat lesbian, Isaac looks like Steve Rambo and Nicole is in her 60's, they raceswaped people on posters on "Ishimura", making them black instead of asian, plus, changed some of the pilots from the beginning of the game. That's only what I know from the trailers.
I think people need to realise it's not the game or even some of the devs fault. It's whatever higher ups or heads of the company only thinking about money instead of art. This has been an epidemic of games lately, greedy corps shortening and rushing games putting a hefty price tag making out like their giving us gold when they are only giving us ok or crap. People notice and are frustrated but point their frustration out onto the wrong thing or people. We need to point that angry toward always the rich stuck up schmucks whom have been taking advantage of their position for far too long. I'm not trying to start a revolution or anything, lol. I just want or wish people would speak out more and become aware of the main problem. But that is the world we've always lived in and it is becoming unbearable even with the things that are suppose to give us some semblance of joy.
Not because of the zombies. Because of the ‘using magic wand-esque organism to expediate the human evolution as carried out by a secret society of articulate old men’ thing.
I don't care what people say. i liked this game and the dlc despite how bleak it is for jacob, There's a spark of hope for the rest of humanity. i mean, honestly, i thought he died after sending dani away anyhow. The protagonist doesn't always get plot armor it was tragic but felt right for his end. It's my personal opinion. If you didn't like the game, that's fine, but im holding out hope for a sequel following dani
Its funny how while transporting something worth so freakishly much it would allow you to retire forever, that he never even though nor cared to think about checking what was in those tubes he wss transporting...nor why he thought the medicine at the top was all there was for so long...less he forgot or some shit that they hid them in the bottom bits.
@@michaelthompson7217 Yup, totally spent years developing it and spending a ton of money making it, they were obviously just looking to cash out on this one 🙄.
I just seen a video about this game not long ago and the guy in the video was saying that the game never talked how they turn to zombie like I’m guessing he didn’t play the whole game and just uploaded that video as soon as possible
This should have been a series or a movie , this game's plot is so predictable and annoying reminded me when I first saw that movie skyline 2010 ending and cod bo3 , and yeah the gameplay player movement is stiff af fully focused on melee awful gameplay design rating should be 4 or below