No KAM, no Jar-Jar, no new marquees and no conquest character. 0:20 Intro 2:00 Modding 4:50 Gameplay Best way to support me: / calvinawesome For Awesome Lightsabers: www.artsabers.com/?ref=Calvin...
"Once again, we have identified a team which is overperforming in the raid and will be investigating immediately. Also, we still really don't give a turd that Grievous is invincible in his Zeta AB. Bye!" -CG, probably
AMAZING video! Already a great guide on team comp, mods, game strat, timings and LSB friendly. I saw ahnald use mace and shaak but id rather have those for a secondary team. Getting max banners with lsb+yoda is GREAT! Thanks calvin! :D
I usually make Mod Sets specifically for the raids. So it’s a quick click here click there and everyone is modded to the max!! Cost some extra credits, but my score is always higher when I re mod so it’s worth it to me.
Are there any other better options for Plo Koon's spot? I have him at r5, but I was planning to use my r7 Windu (with his counter attack zeta) in this team. My Shaak is r3 and missing her Omegas for dispell and team cleanse, so she's not an option for this "cheap dream team" yet. I was considering using Plo as the 5th on one of the Dark Side teams actually, for his turn meter push. I don't have Stap, so I figured I'd use B2 Lead, Darth Maul, Sidious, Magna, and Plo Koon, since his turn meter push might help Maul and Sidious to take more turns. I watched your stream, and Ahnald's, and it seemed they were getting stuck behind B2. So that was my plan for Plo, and to put my strong Mace with the Luminara team. Thoughts?
which omicron for queen amidala is better for this raid her leadership or her special? I've only got 1 to apply currently and want to get the most ROI for my 20 mats.
@@CalvinAwesome I think deep down I knew that. lol. same question in general is her lead or special omi better for gac? I've only got mats enough to do 1 and my Bane is performing well enough with just 1 atm. really want to improve my Qadme squad. anxious for MQG to become farmable too, ive almost got my POW to 5 star. both POW & MQG are at g11+4 with their zetas on.
is kit needed for this team to work? i did not get the lsb so i don't have him or lumi , i don't mind getting lumi up to r8 but both might be a bit much for me
Hey Calvin can you explain how you lined up Kit's CD to be reset at the start of each wave, but its a 4CD special and he only took one turn? is there a modifier or other ability I am missing here?
Not that I'm aware of, could you timestamp that moment in the video? One possibility is that the fleet section uses up a turn for someone and then gives them 100% TM. Effectively allowing them to reduce their cool downs by 1, not sure if that happened consistently with Kit
@@CalvinAwesomeof course: 5:39 he takes his first turn and uses the ability (4CD) 6:04 he takes his second turn and the CD is already at 2 6:57 he takes his next turn and it’s ready to go
Following up on this. Looks like it’s in the GR modifier, whenever a Jedi is critically hit, they have their CD reduced by 1 and gain crit immunity and 100 speed. So I guess if Kit isn’t getting hit, it throws off the CD reduction
How did the turn order line up like this? QGJ gained bonus turn meter which should overflow all the enemies turn meters above 100%. Some B1s go spreading turn meter around and selecting officer to get bonus turn meter to push him up before the other B1s. How does Kit go after that? Even with +100 speed from getting hit shouldn't the other B1s be above 100% TM and go before him? Did this take a lot of tries to line up? I'm trying to figure out that most consistent way to replicate this with the cheapest mods.
@@CalvinAwesome Yea. Getting Kit to go after officer but before others AOE is huge for the start. It gets way more counter attacks with the buffs on. I just don't know how to replicate it. Speed tie with regular droids and hope officer gets bonus turn meter before others?
I'm still having a very hard time with this. I did a remod, and have more offense than what you were showing. The only difference I can really see is my plow is only relic 5. any suggestions would be appreciated.
Can you maybe also make some team-comps which work ok on auto? I'm 100% sure that I will not play this raid manually every few weeks Costs to much time and is to boring I know that I wont get quiet the same results but a way to get at least a decent score on auto would really help
@@CalvinAwesome Haha ok thanks. It's evasion up chance with the basic and a cooldown -1 on the force blast btw. I didn't figure they would matter much.
This is cool, but for some reason, I *Cannot* manage to get anyone to counterattack en masse like you are getting. As a result I'm reaching enrage at like wave 4 or 5.
At the beginning of each raids everyone is crazy about the modding and use god mods but i can garantee that after 2-3 months of the raid i no longer care to remod lol
Like without god tier mods max score ain't just possilble. Also the raid is too much rng.... Like what is this bullshit, the counter chance is conditional and then it's a measly 40%...
You will soon NOT be in a good guild if you can't be bothered this minor cost to vastly increase your score. If everyone in a guild thought like this it might drop the whole guild 1-2 reward create levels.