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The Classic Episode (2000) E2M1 UV Tyson Record Progression (2001-2024) :: Doom Demo History 

Andrea Plays Doom
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26 сен 2024

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Комментарии : 7   
@r.g.thesecond
@r.g.thesecond 3 месяца назад
BahdKo doing a SR40 followed by a wallrun on the way back at the beginning has to be the biggest glow up on DSDA
@megasphere308
@megasphere308 3 месяца назад
I already liked and subscribed haha. Very entertaining video as usual, please keep going. Yes, that's exactly what I love about Doom. Everyone has its own way of playing it, some do glides or AVJ runs, others do short demos, strollers, Tysons, respawns, nightmare runs etc. Combine this with the thousands of levels available, add the RNG spice, and the game is just infinite. Of course life is perpetual evolution, but for now I can't see myself abandoning Doom. And happy belated birthday ! Mine was eight days ago, so we may have the same birthday 🤔
@AndreaPlaysDoom
@AndreaPlaysDoom 3 месяца назад
may 31 crew
@megasphere308
@megasphere308 3 месяца назад
@@AndreaPlaysDoom oops, may 30 ! close
@kvothesixstring763
@kvothesixstring763 3 месяца назад
I'd be interested in a video on the advanced HUD. Because I am of the opinion that it is the single biggest advantage that us newer runners have over the OG runners. The fact that Xit still uses the exe is wild to me. Dude is a machine.
@Skronkidonk
@Skronkidonk 3 месяца назад
I was just thinking about "The Classic Episode" earlier today. I've never played through it but I know its name because of its Compet-n presence.
@r.g.thesecond
@r.g.thesecond 3 месяца назад
You know, source ports are cool and all, but the original is quite a different experience. Of course, a lot of modern enhancements is what the best players would have invested in back in the day. (a stopwatch by your side, counting stats in your head, a dot on your monitor if you had trouble lining up shots, dos kludges for autorun and disabling vmm etc) I sometimes wonder if the same could be said for some other gameplay enhancements. (though most are of course inconsequential if we are focusing on speedrunning. This is my mapper brain talking)
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