When you stated in the start that this was the craziest attack in the game, I was a bit skeptical. Not doubting you, but just the fact that the game has existed for such a long time, and with the most exceptional players in any strategy game, that it is a tough feat to achieve. Really, really, really tough feat to achieve. Then I saw the video. And it convinced me fully. 🤯 You're something else Sen.
This attack was on such a different level that it couldn’t have been done by just one player. Luca was instrumental in making it possible. I’ve done crazy feats in other gamemodes like my world’s first 0 troop less is more challenge. I know what a world class attack looks like in any game mode, and this is something else entirely.
@@SenFGr Agreed, both the planning part, and the execution part can be individually stated as the most exceptional of all attacks. I have been myself a base builder for my clan which has won cwl league rank 1 globally twice, and trust me any base builder knows the intricacies of a base and especially the plannings undertaken to surgically dismantle a base. This was a delicacy to witness.
@@r3ktsoldier8 His barch attack was possible when super wizards were newly introduced and they dealt 60% damage on the second bounce, and if they targeted the townhall, they would absolutely demolish everything in 1 tile range from it due to the high hp of the townhall making it possible that even 60% of the bounced damage was greater than the hp of most buildings. Another important point to note is that no one was building bases against super wizards at that time. Most giant bombs and traps were being placed against hybrid and especially hogg attacks since that was the most meta strategy that time. So essentially bombs were never placed around townhall since people always charged the townhall wirh queen so it made sense if they were placed at the defenses which would be attacked with hybrid part. Then the super wizards got nerfed, and now they deal only 40% bounced damage. Which meant many buildings would not go down to the chain lightning from the suoer wizards.
It's already so impressive to 1 shot this base, but the fact you have 30 housing space spare blows me away. Surely this didn't happen. I can't believe it.
Great video, and thanks for taking the feedback from your last video to include an uncut full length of attack , this way we can watch and learn the real time speed and reaction .
Ive done this and it worked, not maxed base tho. But for the canon cart im thinking 1 skelly barrel 1 Barb and 2 rams. The rams to open up th e compartment with the blastbow. So the attack finishes quicker. Barb for the lonely hut top right, what was the thing that didn’t get destroyed and fucked up the most runs. And a extra skelly barrel for when needed. Ive needed it for the hidden Tesla in the left compartment or just a extra for the blastbow to get it down quicker/tank it
yes, theres a lot of flexibility with the run which allows it to be modified for maximum consistency. i would say you want a ram at 12:00 to guarantee you pull the log trap for the larries, and an extra barrel somewhere could help too.
well, i'm not sure if i'm being trolled by this comment, but just in case: right now dragon cliffs is by far the easiest district to 2 shot. just drop super miners on one tile and put 2 frost spells in the base
Is that slightly modified from default though? One of the slanted houses near the district hall (just north of the Super Dragon deployment compartment- the one next to the air defense) is placed deeper in the base than on the default layouts I am seeing, and it causes the Super Dragon to path up towards the District Hall after clearing out the first patch of defense rather than moving right towards the jump spell area. Still an awesome attack, just wondering if I am missing something. EDIT: Yes, it is different! Check out your old video "They Said it Couldn't Be Done" and compare the slanted houses near the District Hall in that video with the ones in this one. It does work though, but you have to work a bit harder to get the Super Dragon to pull to the right far enough before the first two larry barrels take out all the defenses.
im not entirely sure what you mean about the changed building. what i do know is that if you face lower level defenses, you need to send your second barrel left instead of splitting it. otherwise larry kills defenses too fast and dragon flies left. ive already done a bunch of default builders workshop this weekend, so i know it works.
@@SenFGr You probably already know by now, but he meant the base in the video is not actually default. One hut next to the townhall is moved. It works in both cases though. It's just my dragon sometimes going towards middle because of that hut, but can be solved by placing last barrel 1 tile more to the left.
@@SenFGr Yes, as @tobi439 indicated below your comment, I was just talking about the hut that is moved. I was calling it out because it was pretty clear the change was not intentional and you probably weren't aware that the layout in this video is not technically default- I didn't want the internet to go full pedantic mode and act is if you were faking the attack or something (you know how people can be), because while it is a bit harder if you put the hut in the default location *it still works just fine*. I only noticed it because I was having more trouble than expected with the dragon pathing despite replicating it nearly frame by frame- my dragon would not go right as intended or even left, but up the middle towards the district hall, then I realized what it was. Again, just to be clear, the attack still works- I am not trying to claim it doesn't. I just mentioned it because it took me a bit to figure that out for myself and thoughts other might want to be aware, and also thought you might want to know because it was pretty clear the change was not intentional to the layout. Thanks for responding to my comment- love your videos keep up the awesome content!
@@tobi439Yeah, that is what I did too, attack still works great. Nice to see someone else chiming and confirming I am not crazy lol- I was looking at this damn hut and thinking I _swear_ my hut is lower down wtf is going on?
Because the trees are missing. Can confirm everything is there in the right place. Attacked this layout way too many times to memorize it almost entirely.
yeah, unfortunately base links dont copy in decorations, and its way too much work to rebuild them all manually when considering that they make no difference to the attack
Hey, nice video as always, thanks for your one shot strategies ! Do you know where to find tutorials for maxed out default layouts for the other districts (except the goblin mines you talked about like 1 week ago) ?
all information regarding known one shots is available on our discord server: discord.gg/senfgr. currently, every maxed one shot is possible with the exception of skeleton park.
that happens when the larries kill the air defense too fast, the dragon flies left. if youre up against lower level defenses, you need to send your second barrel to the left side instead of splitting it.
@@SenFGr the thjng is, it's hard to keep it accurate. Either the air defence breaks too soon, or the dragon takes too much damage. I would say using some of the leftover 30 space, create a new opener for the attack. Would be a helpful guide for others😅
@@SenFGr also, No it wasn't against low level defences. Our clan is naxxed out. There is a certain hut that is misplaced in the base you attacked. That hut lures away the dragon basically unless it's right on the air defence when the AD goes down.
I am your fan and your contents are great. its just your video ratio. pls stop using Ipad. Its nightmare when we have to watch your Ipad screen ratio videos on non I pad device.