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The Day Total War Died 

Resonant
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Total war seems to be more and more divided, where does the future lie for the greatest strategy series of all time?
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27 сен 2024

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Комментарии : 1,6 тыс.   
@EloHellResident
@EloHellResident Год назад
it's true that CA are messing things up , but can't help but be a fanboy of total war xD despite all it's a very unique game, no other strategy game will ever be on total war level .
@the_uglysteve6933
@the_uglysteve6933 Год назад
That attitude is part of the problem
@VerekEdits
@VerekEdits Год назад
@@the_uglysteve6933 Currently loving wh3.. three kingdoms was awesome as well. I will be preordering pharaoh
@charlesmiv3842
@charlesmiv3842 Год назад
It's true. They say Crusader Kings or Europa Universalis is on par... But nope.
@wolvez28
@wolvez28 Год назад
@@VerekEdits why would you preorder a digital video game? Are you worried the virtual copies will run out? Or is giving a company an interest free loan for products whos quality you cannot verify just good?
@tabush142
@tabush142 Год назад
Honestly what you said is part of the problem. CA has very little competition for what they do and fans are left with few options if they release subpar content or a game they do not enjoy
@houssamassila6274
@houssamassila6274 Год назад
"He who defends everything defends nothing" -- Frederick II maybe they should learn from their own loading screen quotes...
@matiashofmann6010
@matiashofmann6010 Год назад
ah?
@breezysanti
@breezysanti Год назад
@@matiashofmann6010 medieval 2
@blood-eagle4204
@blood-eagle4204 Год назад
"A friend to all is a friend to none"
@aleksandars9254
@aleksandars9254 Год назад
"Give my dream back raven! The moon you woke me to is misted over."
@omicroneridani7456
@omicroneridani7456 Год назад
The Stupor Mundi knew... 😀
@LAKXx
@LAKXx Год назад
After having played it since Rome1 i honestly don't care if its fantasy or historical accurate. I think the reason total war is dying is because of the overoptimalisations that turned into dumbing down of mechanics. That and their lack of innovation. There used to be a time where each solider in any given unit was its own thing, having its own healthbar, blocking chance etc. It felt complex and real. Nowadays all units are one big bar that are represented by some guys on screen and its boring af
@honingpot4577
@honingpot4577 Год назад
I remember watching a single hastati fight like a monster in rome 1 and killing 5 guys on his own in rome 1. Me and my brothers always watched close up fights of troops.
@robosoldier11
@robosoldier11 Год назад
totally agree. Its now turned into a stat competition. The weight in fights is gone. I could watch medieval 2 combat for hours and still do so because as you say it felt like a story and is just that entertaining. Also the whole armor upgrade system that you could apply from the campaign map and it transitioning into actually changing your units visually on the battlefield I think is still the best feature of any total war game over the last 17 years. Which for some reason CA dropped and has never replicated since. Its so sad and I hate how they do the cost analysis design of modern triple A studios. Its just stupid and frankly BS how much they Nickle and dime this series.
@MattZaharias
@MattZaharias Год назад
The popularity of a Total War: Middle Earth would be legendary. Look at Divide and Conquer for Medieval 2.
@matiashofmann6010
@matiashofmann6010 Год назад
@@robosoldier11 have you even touched any of the warhammer series?
@matiashofmann6010
@matiashofmann6010 Год назад
play the game man, u are talking nonsense
@JasonOfArgo
@JasonOfArgo Год назад
Another thing I miss is the overall vibe of earlier Total War games. Jeff van Dyck's music helped set a mood that was somber, dark, and gritty. The menus with their silhouette art and ominous music. It really shows in the art direction that spectacle and making big, bombastic, but ultimately empty set pieces is their new focus.
@gavinsepicgaming9835
@gavinsepicgaming9835 Год назад
The Rome and Medieval 2 soundtracks are the best ones they are sooo good. The vibe from the darker maps with the music was definitely better.
@freyasworn2600
@freyasworn2600 Год назад
Rome soundtrack is phenomenal!
@breakerdawn8429
@breakerdawn8429 Год назад
Shogun 2 is great as well and don't forget FOTS.
@Naraku-no-Hana-WE
@Naraku-no-Hana-WE Год назад
You are right on this. There is definitely something missing from the atmosphere. Whereas I used to open up the old TWs and get hyped to play the game while loading into the main menu now its... I don't know it just feels lacking. I don't necessarily want the silhouette backgrounds of the early games but I want something that gets me excited to jump back in. The menus since have been so plain with only a few exceptions.
@TheOldBearTime
@TheOldBearTime Год назад
Not to mention the overall sound design of Rome, Medieval 2 and Shogun 2 are unmatched. Which sells everything you visually you see on the screen, those games maybe not have always looked super amazing, but backed with their great sound design you feel the special effects in your whole body just from the audio alone as your imagination fills in the blanks. Newer total has a problem of sounding too realistic, low volume and dull, makes all the visual flaws more pronounced.
@zelikris
@zelikris Год назад
How could you not even mention Shogun 2? It was a masterpiece
@rorschach1985ify
@rorschach1985ify Год назад
He completely skips over both Medieval 1 and 2 as well. Really annoyed me.
@brumitriusjohnson5238
@brumitriusjohnson5238 Год назад
@rorschach1985ify Literally clicked on the video to hear about Shogun 2 and Medieval 2, but alas nop. He gets an angry emoji face for that.
@ihavetubes
@ihavetubes Год назад
@@rorschach1985ify I was going to say the same thing, those were two great games.
@Kukakkau
@Kukakkau Год назад
Agreed, no Shogun 2 and neither of the Medievals mentioned is a complete sin for the subject of this video. I'd definetly draw a graph of my experience of the series as increasing all the way up to a peak at Medieval 2, down for Empire, increasing back up a bit for Shogun 2 then dropping off completely for Rome 2. Walked away from the series after.
@breakerdawn8429
@breakerdawn8429 Год назад
Didn't Shogun 2 used the same engine as Empire? So why would the supposed ranged focused engine works well for melee in shogun 2
@Obsidianen
@Obsidianen Год назад
It ended, when they made it harder and harder to mod it. I honestly believe that TW thrived on mod content, like the LotR mods etc.
@matiashofmann6010
@matiashofmann6010 Год назад
wtf are u talking man. TW warhammer has an amazing modding community. there are overhauls that takes a month to update after a patch release. you just are using your head canon
@Obsidianen
@Obsidianen Год назад
@@matiashofmann6010 dude they made it nerly impossible to mod Attila and all other new TW titles. Modders JUST cracked the code for some of them to make full overhaul mods.
@seanwalters1977
@seanwalters1977 Год назад
@@Obsidianen Mods have been up for those games for years though? It wasn't just cracked, what?
@westerwald3923
@westerwald3923 Год назад
​​@@seanwalters1977what he means are the source code. previous total war titles have mod friendly source code which allowed for easy modding but for the later total war games the source code is very gated making it very un mod friendly. mods may exist for total warhammer and total war 3 kingdoms but not as large a scale as medieval 2, total war rome, and other earlier total war games. a similar example for this is dragon age origins which allowed mod on its source code while dragon age inquisitions source code does not and to this day no one has managed to crack its source code except for the source code of its character creation and color schemes which led it having mods limited to texture and script value mods
@seanwalters1977
@seanwalters1977 Год назад
@@westerwald3923 Full conversion mods for the historical titles he mentioned have been around since 2019 at least. The code was not JUST cracked.
@ElZilchoYo
@ElZilchoYo Год назад
The thing with Thrones of Britannia and why its ignored is because it is just Attila. It's an Attila mod basically. It's actually quite good it just came out at a weird time when people were hoping for a lot more.
@Frontline_view_kaiser
@Frontline_view_kaiser Год назад
Thats the best advertisement for Britannia that I've ever heard. Holy shit, I think I'll actually try it. Attila was the pinnacle of 2nd gen Total War
@ElZilchoYo
@ElZilchoYo Год назад
@@Frontline_view_kaiser Yeah its a great game and has some fantastic mods too, and it doesnt have the problems or troy or 3k. repeating myself but its literally an attila vikings expansion. Which is obviously why people were unhappy at the time, but years down the line that's sounding pretty good.
@gilbertthebushwacker8704
@gilbertthebushwacker8704 Год назад
ToB has the biggest number of unique siege maps in series btw.
@xSoulhunterDKx
@xSoulhunterDKx Год назад
@@Frontline_view_kaiser you should. Its amazing
@gavinsepicgaming9835
@gavinsepicgaming9835 Год назад
Its a sequel to the kingdoms Britannia campaign like Attila is a sequel to barbarian invasion technically.
@LordSluggo
@LordSluggo Год назад
There's a lot of unexplored territory for them to branch into for a solid historical foundation: The Wars of the Roses, English Civil War, 30 Years War, US Civil War, the Victorian era, and of course I've been patiently waiting over a decade for Empire 2
@pizzaman6784
@pizzaman6784 Год назад
CA are too much of bitches to do the American Civil War
@nomorechess
@nomorechess Год назад
I really want that game set in the 16-17th century and the Victorian era
@greva2904
@greva2904 Год назад
I would have thought that these days the Victorian era would be deemed far too… problematic. Way too close in time for them to be comfortable with, especially with European empires carving up Africa. The twitter mob would go berserk!
@spiffygonzales5160
@spiffygonzales5160 Год назад
​@@nomorechess Honestly I as an Empire fan don't. I personally prefer the early to late age of gunpowder weapons.
@nomorechess
@nomorechess Год назад
@@greva2904 Yeah, that's the thing, I worry about that. But most of the audience doesn't really care too much about that so I hope they're not too afraid to take that course. It's even better if other nations other than the West or Japan can have the option to modernize too. Still, this might be far fetched and won't see the light of day. Hope some company out there are willing to be competitors of CA and make a game set on that era.
@kingmaker2865
@kingmaker2865 Год назад
Medieval total war 2 still holds the title for best atmosphere and vibes. An absolute masterpiece. I hope we get a medieval 3 one day.
@chainz983
@chainz983 Год назад
Medieval 2 Total War, not Medieval Total War 2. I hate how CA changed the naming scheme
@Rohi727
@Rohi727 Год назад
Nah. Just use game enhancing mods, Stainless Steel or SSHIP. Medieval 3 wouldn't be as good, just look at later additions. DLCs (that should've been included in base game) in the price range of AAA game, hero units, weird battle mechanics... This is not about fantasy, this is about the fact they are one step from introducing microtransactions into the game.
@badunclebobblehead
@badunclebobblehead Год назад
Couldn’t agree more, have been playing M2 on IPad and it’s actually been improved, not just ported. This leads me to hope for M3, else why bother to change anything for a simple port.
@dektarey4024
@dektarey4024 Год назад
I dont think Medieval 2 deserves that trophy. Medieval 2 atmospheric design is quite bland compared to the likes of Rome 2 and absolutely doesnt hold a candle to the Warhammer series. When it comes to artstyle alone warhammer kicks every other contender out of the park. Warhammer is to Medieval 1&2 what STALKER is to Battlefield. Medieval and Battlefield have a charm rooted in realism. Warhammer and STALKER are the atmospheric juggernauts of their genres due to the nature of the tools at their disposal alone.
@Rohi727
@Rohi727 Год назад
@@dektarey4024 Medieval 2 is 17 years old and many people still prefer it. That says something.
@Farathriel
@Farathriel Год назад
Eh, my biggest beef with this franchise is that they don't seem to try to expand the complexity and depth of these games. Some people believe that Shogun 2 was the pinnacle of new-engine TW series. I can see why. It has really easy to learn but hard to master mechanics. You had to utilize every mechanic in the game to win. That's not quite the same in WH2 or WH3, where you can basically ignore faction mechanics and just pump out units and conquer the world. Another thing is optimization which has been a menace in newer TW games. It reached its absolute peak in WH3 having major problems, especially in anything above 1080p. What really bothers me as well is that TW games have really, really poor AI. The amount of cheese you can inflict on the enemy is absolutely unimaginable. All the stuff you can make them do, it's like playing a puppet master. It only exacerbated the issue of artificial difficulty. AI, instead of actually doing all the clever things that are within the scope of their possibilities, it just gets more resources and higher stats to compensate the fact that you can troll them with single unit entities and heroes.
@MasterIceyy
@MasterIceyy 11 месяцев назад
It's sadly the life cycle of a lot of game franchises, Shogun 1 started it all and Medieval 1 & 2, and Rome 1, continued to add new features and mechanics, only to then start being simplified down to streamline the game play. We've seen this happen in a multitude of other franchises too, where important mechanics are stripped away to make the game more accessible to a wider audience.
@stephengrigg5988
@stephengrigg5988 10 месяцев назад
The AI is annoying because people defend the enemy just getting stat boosts in higher difficulties as fine when that is called out as lazy with any other franchise. I dont know why the fans give them a pass on stat boosted difficulty scaling and act like it's some impossible feat to improve the brain dead AI. I was playing ultimate general the other day and was taken off guard when my undefended artillery was captured because the AI sent a skirmisher unit to sneak up behind my line. That doesn't happen in TW and the Ultimate general/admiral series shows it's possible.
@MasterIceyy
@MasterIceyy 10 месяцев назад
@@stephengrigg5988 ah there's nothing like the stat boosts, nothing like seeing a unit of peasants/mobs go blow for blow against higher tiered units for no reason other than the fact their stats get quadrupled
@Gundog12
@Gundog12 Год назад
Historical titles is also very connected to ones fantasy. I've played hundreds of hours in Empire, Medieval, Rome and Atilla. I would lie if I wouldn't admit that a lot of my enjoyment is part of my ability to find myself imersed into the setting. I don't need dragons and demons for that.
@MaLordWotan
@MaLordWotan Год назад
Looking like Pharaoh will be historical, fingers crossed. Seems smart if they keep making 1 game historical & another that isn't? Appeases both groups & prevents the feeling of indecision
@ksiaze649
@ksiaze649 Год назад
​@@MaLordWotanthere are too many total war fantasy, also half of it is shit, they should done medival 3, napoleon or empire 2 or maybe victoria era
@blckpnk-rosee1223
@blckpnk-rosee1223 Год назад
@@ksiaze649 uhu that's why Warhammer has been the most popular and most profitable series for Total War ever, because most of it is 'shit'... I can agree that historical can be fun every now and then but that doesn't take away the fact that fantasy is just way more enjoyable for way more people. At the end of the day CA is a company that wants to make money, and Warhammer 3 will bring make more money than Pharaoh or Medival 3 ever will. This is no hate towards historical, just facts.
@revilosmoth1101
@revilosmoth1101 Год назад
Im playing Rome 2 Hannibal now since I never did before and I recently got into the history a bit more. Sadly the campaign mechanics always let you down a little bit. Its still immersive. Total Warhammer 2 was easily the best game they did so far. I didnt play the 3. yet but will in a short while so maybe that will be the best. When you know a bit about the lore its really immersive as well.
@TEAserOne
@TEAserOne Год назад
​@@MaLordWotanindeed
@michaelneumann4076
@michaelneumann4076 Год назад
For me it was after Shogun 2 that the game really started to feel different and not as fun.
@Seraphiel123
@Seraphiel123 Год назад
Same, think this guy's conclusions are a bit scuffed because he skips from Empire to Rome 2 and blames the issues in Rome 2 on the Empire engine. If that was true then Shogun 2 would have suffered similar issues but it didn't and instead had the best combat and campaign of any TW game.
@rorschach1985ify
@rorschach1985ify Год назад
@@Seraphiel123 "best combat and campaign" Wrong. The Combat in Shogun 2 suffered the exact issues as in Rome 2 with 1v1 combat, units sliding to get into place, missiles being overpowered, combat ending too fast and the campaign was criticized for mechanics like Realm divided. The reason it was better received was because they tricked people into thinking that's how Samurai fought in Feudal Japan (they didn't) and they polished the game enough that it worked mechanically better and was far more balanced and they got the aesthetics and immersion down to a T. Without that it would have been almost as criticized as Rome 2 was but the polish and clear focus was what saved it.
@antzzors126
@antzzors126 Год назад
@@rorschach1985ify Wrong combat works much better and isn't a total slog fest like it is in Rome 2 and is actually fun to look at
@rorschach1985ify
@rorschach1985ify Год назад
@@antzzors126 Wrong again, the same thing happens the same way, 1v1 with units sliding into place to get their animations synced with each other and Missiles always being overpowered to the point you could have a whole army of bow samurai and destroy an enemy force on it's own. My point wasn't even that Rome 2 was better in any capacity, Shogun 2 is simply a more polished version of it but the decision to use the same engine and style of melee combat is what ruined Rome 2 because at least you could get away with convincing people that Samurai fought 1 on 1, you could not do the same for Romans and Greeks which were all about formations.
@crazycat4211
@crazycat4211 Год назад
@@rorschach1985ify bow sams werent even remotely overpowered, archers going against ashigaru units did fine, but anything above like 5 armor, felt like you were doing nothing in kill potential.
@omicroneridani7456
@omicroneridani7456 Год назад
Just a few words to say that Shogun 1 is still a very, very valid game. If you don't give a single damn about 2D troops and the absence of actual pathfinding (and I mean, it doesn't take that much...) it is still nowadays a great gaming experience.
@niksm8080
@niksm8080 Год назад
did resonant just sneak in, "balls flying into their backsides, like me on a Friday evening...." ?? lmfao
@TomorrowWeLive
@TomorrowWeLive Год назад
Just casual coming out
@ebonymercury6701
@ebonymercury6701 Год назад
I have multiple thousands of hours in Rome , Medieval 2, and shogun 2. Those were the peak for me
@tabush142
@tabush142 Год назад
Rome 2 Total War was the most disappointing release I have ever experienced and was the tipping point for me. It took them two years to get the game into a state close to what they promised leading up to the game. I was following the hype pre release very closely and they straight up lied about features that would be in the game in addition to it not even being playable for most people like myself on release. It really was one of the early signs of things to come for the state of the video industry as whole becoming over reliant on releasing unfinished games with the hope they can patch them up later with updates.
@davidcirovic8620
@davidcirovic8620 Год назад
i was like 13 at the time and was playing rome 1 since i was 6. When rome 2 came out and I played it on release I was literally crying because it was so bad and ran so poor.
@jacksmith-vs4ct
@jacksmith-vs4ct Год назад
yup and even after all the fixes the game still sucked battle wise
@107598
@107598 Год назад
@@jacksmith-vs4ct i feel like rome 2 now has the best battle mechanics.
@spikem5950
@spikem5950 Год назад
@@107598 You're looking at it through some thick rose-colored goggles then. I've just done an Arverni and Macedon campaign in Rome 2 and its battles are terrible, people can try about Warhammer all they want but at least Warhammer 1 and 2 had good battles (3's battles are fucking broken though) and are the closest to Medieval 2 we've gotten since they changed to the blasted Warscape engine.
@107598
@107598 Год назад
@@spikem5950 ive played all of the total wars and still do but rome always brings me back if i want a good battle. Must admit the good battles dont happen vs AI
@cathulionetharn5139
@cathulionetharn5139 Год назад
The reason I like fantasy is variety, great as shogun 2 may be to others I HATE the fact every army is the same until mid/late game I fell in love with tw warhammer because at the time I bought it the factions and their base units were: -empire, mixed, jack of all trades master of none, swordsmen -dwarfs, defensive, high armor, slow, no cavalry, amazing artillery, dwarf warriors -vampires, slow, weak, don't retreat, cause fear, cheap units meant to be cannon fodder, lords being key, skeletons -orks, fast, cheap, low armor, aggresive, ork boiz -bretonnians, shit cheap infantry, amazing expensive cavalry, men-at-arms/knights errant -chaos, high armor, aggresive, powerful baseline in general units, chaos warriors -beastmen, low armor aggresive units focused on devastating ambush charges, gors -wood elves, low armor but mixed/defensive units, big focus on archery, ambushes and stalk, glade guard
@vk-gp4sb
@vk-gp4sb Год назад
why'd you neglect the historical modes both 3K and Troy have? its wild people either refuse to mention them or say they're lack luster when they don't even play it themselves. though the 40 minutes of playtime you mentioned you had in Troy would explain that i guess
@CrèmeTropBrûlée
@CrèmeTropBrûlée Год назад
For him Pharaoh and its immortal leaders is more historical than having a game where you actually manage your dynasty
@hoangvu7643
@hoangvu7643 Год назад
Saying history vs fantasy is missing the point. Its a really long discussion but what I would sum up is how you feel when you play the game, in older title I play it for the battle, I feel like a general and I feel the satisfaction after winning a hard battle ie inferior troops vs better troops but I win due to using the terrain, positioning etc. The totalwar these day are gigantic spread sheets, terrain don't mean a thing, (ie in WH they literally have to post the stat buff and debuff for terrain for me to realized that its there while in older title after playing a few battles I realized the impact of terrain it immediately). So totalwar going down hill is not because of history or fantasy, it's because CA is getting lazy and just spreadsheet everything instead of putting in the time to craft up good and intuitive mechanic like in the older titles. The total war mummy they just announce has this mechanic where arrow would shred armour, which is kinda dumb tbh since killing heavy armoured unit is the job of slinger. But what would have been good mechanic is certain projectile could make the unit loose shield like the roman throw their pilum before going to battle which make their enemy shields useless. But nope just decreasing the health bar.
@ZombolicBand
@ZombolicBand Год назад
thats an old interview though
@blackslade1524
@blackslade1524 Год назад
because it is a fact the historic modes are just a second thought and lackluster. CA doesnt want to make historical content they want to cater to fantasy fanboys. And that is the exact reason the franchise will die.
@novacolonel5287
@novacolonel5287 Год назад
Interesting perspective. For me personally, the highlights were the first Medieval and later Shogun 2. The latter mostly for the beautiful art style and the duel animations. Going from a province-based movement map to a free move map made it unnecessarily hard for the AI. This wasn't an issue in MTW. Also the loyalty mechanic, and the fact that if a unit leader died someone else would come up having a name and traits and everything made for a good illusion that you're not commanding units, but men. I remember my largest campaign as the HRE, slowly expanding in the early stages, then beating and occupying France in a massive battle for Paris with several thousands of troops. Once I expanded to Spain, I met the Almohads which at this point had taken control of all of North Africa and the Middle East. That theatre saw a series of huge battles with them and me cranking out troops and sending them to Spain continously. Battles would take real life hours, with tens of thousands of men fighting. In comparison, all other Total War games seemed mundane and, oddly, much lacking in scale. Empire was my personal low point. Hyped to the max, in the end it offered very little gameplay-wise.
@pbrgm
@pbrgm Год назад
Yeaaa boi. My greatest campaign in ETW was with the English, and hundred of turns in, I encountered the Tyranids in the Balkans. So many armies clashed in thos provinces, and even though it was in normal difficulty, the AI put on a serious challenge, immersive and all. A decade after I spend 20h in W2TW and suddenly the AI just pumps out 4 doomstacks in a row, out of nowhere, and then the community says to me that "you should have a better mage by this turn", like... where's the sandbox aspect of the game we all loved!? Why should I need to follow strict gameplay guidelines in a game that supposedly was meant to free the player to rewrite history, lmao
@clydethegreaty
@clydethegreaty Год назад
Shogun Total War wasn't random happenstance, the entire game series is based on an old board game also called Shogun, then Samurai Swords, and then Ikusa in its final iteration. So many staple elements of the Total War series we lifted directly from this board game. Things like armies having a fixed number of units in it, generals leveling up the more battles they fight, hiring assassins to kill enemy characters. Even the construction mechanic, random event cards, and building up province garrisons are straight from the original board game. CA didn't reinvent the wheel or have some groundbreaking idea, they were just the first to figure out how to digitize a boardgame that had been around since the 80's.
@Scumtzu
@Scumtzu Год назад
I think seeing Troy and Three Kingdoms as either Historical or fantasy is the issue. I see them as specifically Mythical games, rooted in our world but with characters who are larger than life, which was the exact reason that those stories became popular. RoTK became popular because of it's characters, The Illiad was classical because it was all about the "heroes" of that mythical war. I truly do believe CA nailed it in regards to honoring the source material for both games.
@koshthe1701d
@koshthe1701d Год назад
Cant comment on Troy, but for Three Kingdoms, yes, they handled the release of splendidly, the DLC fell flat on its face however.
@Venoxisguides
@Venoxisguides 8 месяцев назад
Im not sure we should be praising CA for bringing back mechanics that were already a mainstay in older titles, these games should be increasing in complexity rather than dumbing down.
@Elintasokas
@Elintasokas 8 месяцев назад
And there we have it: Pharaoh was a total failure. Nothing changed.
@C.Kado18
@C.Kado18 Год назад
Personally I loved the "Romanticized" take of Three Kingdoms. For alot of history, the way history was passed down and spread is through larger than life characters. There are many periods in history that people have no clue about, but you could mention a key person during those times and they would at least know of them (i.e very few people I know have heard of the Hundred Years War, but know Joanne d'Arc.) So to reflect a time in history that does indeed have a very romanticized version widely known, I personally see as an admiration to those who preserved that history, and would hopefully at least intrigue people into learning the true history behind it all. Now does every time period need this form of romanticization, not at all. But when applied correctly, I think it would provide a great chance for more to become intrigued.
@mbg4681
@mbg4681 Год назад
>> I personally see as an admiration to those who preserved that history, and would hopefully at least intrigue people into learning the true history behind it all. What good does that do if Total War games no longer portray "the true history behind it all"? The original Shogun Total War literally came with an encyclopædia of the Sengoku Jidai.
@C.Kado18
@C.Kado18 Год назад
@@mbg4681 Little lost at the question cause of the provided example, but will try to respond to the best my understanding. If you don't like the romanticized version option, simply turn it off. Simple as that. Even with the romanticized version, there will mostly still be truth in there as a majority of units are still representative of what would be accurate. I think the key is the need to have the option available to players, and personally if you're trying to learn history from a video game of any kind that is the completely wrong way to go about it. If Total War wants to go away from historical into fantasy, I have no quarrel with that. I think Troy was poorly executed and basically had an identity crisis, being half-baked in history and fantasy (granted fixed after time , but damage was done.) As for having historical information available in-game, there's two reasons why i would not see a need for that. It's a game if I want to read about the historical context of a game I would do it later as I would rather be playing the game, and I can see the feature getting little use, so why place extra burden on the developer.
@mbg4681
@mbg4681 Год назад
@@C.Kado18 >> If you don't like the romanticized version option, simply turn it off. Simple as that. I'm not just talking about 3k, I'm talking about the overall direction of the TW franchise. I have no problem with CA making TW fantasy games. I just want them to _also_ make the types of historical games that made them big in the first place. >> I think the key is the need to have the option available to players If the options are equivalent, great. But that's not how TW is shaping up lately. We'll see how Pharaoh turns out. >> If Total War wants to go away from historical into fantasy, I have no quarrel with that. Yes, I'm sure you're happy that you are getting what you want. Strangely, I don't find that reassuring.
@wolfensniper4012
@wolfensniper4012 Год назад
it's also important to say that 3K period itself is already romanticized by historical chinese artists and authors and then becoming what we saw today, it's kind of like the Arthurian legend (but with historical basis) of the whole Eastern Asia so it's really a wise choice to romanticize this period. However I'm really not so sure for periods like Pharoh
@rorschach1985ify
@rorschach1985ify Год назад
Except the "historical" modes are lazily tacked on and poorly implemented which just shows that CA is giving no regard for any historical fans and turning them away more. Also it is bullshit to say "few people" have heard of the hundred years war when it is one of the most popular wars in Medieval history and well known by people in Europe and even outside of that. The only people who only know of Joanne are the kind of people who are not into history at all and much less into video games.
@starcrawler77
@starcrawler77 Год назад
gimme that renaissance - age of discovery - gunpowder - pike - gewalthaufen - landsknechte - thirty years war - musket and sabre - historical total war.
@sotiriskampranis3509
@sotiriskampranis3509 Год назад
The people that say dynasty warriors and Total War Three Kingdoms are alike either they never played Dynasty or are biased .Three kingdoms is a historical game if you have a clue about chinese history and as a bonus the game offers you the choice to play full historical , as you can remove the general overpowered mechanic.
@MaLordWotan
@MaLordWotan Год назад
The Fantasy mode feels kind of like Dynasty Warriors, but definitely aren't alike aside from that per se. Seeing a general destroy entire units is pleasing, and similar. But definitely not hack & slash.
@saintjames1995
@saintjames1995 Год назад
It still feels like diet Warhammer no matter what you do
@vinniciuselion4544
@vinniciuselion4544 Год назад
No it isn't, even in historical mode a unit of general elephants with less than 10 models can destroy an entire army.
@MaLordWotan
@MaLordWotan Год назад
@@vinniciuselion4544 so that would make it similar to Dynast Warriors? A game in which key figures wipe thousands of units. I.e. Lu-Bu especially. Or do you mean something else?
@MaLordWotan
@MaLordWotan Год назад
@@vinniciuselion4544 See Rome's first few encounters with Elephants for a historical reference to how effective Elephants were. Perhaps not later on, but they are definitely a shock factor on the field...
@benjaminforester3483
@benjaminforester3483 Год назад
Did dude really just skip over the best Total War ever made Medieval 2
@ares106
@ares106 Год назад
2:54 are you seriously just going to entirely skip Medieval one? The best historical total war game until Shogun2? 🤦
@WorldWide_Dom
@WorldWide_Dom Год назад
MEDIEVAL 3! All I'm going to say, For me, they can play around, with anything they want but if they can do a medieval 3 right and then maybe an Empire 2 after that then, only then will they regain the confidence of people in historical total war.
@CCCSaxsonWarmonger
@CCCSaxsonWarmonger 11 месяцев назад
The series died the second they started making wr hammer games and adding stupid elements like heroes and magic.
@kaloyandraganov9462
@kaloyandraganov9462 Год назад
I have a friend who works in the CA Sofia studio. I wouldn't hold my breath for Pharaoh as it's production is near identical to Troy's, a skeleton crew with a relatively small budget being forced to finish a game months before they can actually finish it
@Maesterful
@Maesterful Год назад
What a comedown for such a legendary developer
@wolfensniper4012
@wolfensniper4012 Год назад
It will be partly understandable for a Saga title however I'll never understand that why CA decided to sell it as a main historical title with nearly zero improvements from Troy other than minor mechanism
@markk1720
@markk1720 Год назад
I live only 15 minutes away from CA HQ here in sussex and game tested Pharaoh before it was announced (under an NDA so couldnt make public) and I immediately had the same reaction, in all ways it felt like Troy 2.0. There were some new features that were nice but nothing that was ground-breaking.
@MrBreakdownBoy
@MrBreakdownBoy Год назад
I think people just really really want another Medeval Total War. Knights, longbows an Mongols. For me I would love if they did a Asia version of the Medeval time period. The mogols rise to power, the neighbouring nations, chinese dynasties, Korea etc.
@ChimpSmithington-ef8su
@ChimpSmithington-ef8su Год назад
3K was my first TW game, which I got due to my love of that period of history. Knowing the historical figures definitely helps make it more appealing, but I think that game has much better mechanics than the other titles. Everything feels so half baked in the other titles, like they want to give the illusion of mechanics that don’t really matter. The biggest issue that all TW games have is that winning battles feels meaningless. Crush 30 enemy armies? Maybe you move forward and take a couple plots of land…and more armies are already there. That frustrated me in Shogun 2, but it also feels like the games really want you play in a very specific style. In shogun 2, the unit types were just obnoxious. To be fair, 3K has the same issue of most units being pointless, but at least in that game there weren’t constant doom stacks everywhere. Troy was just…balls. It’s such a struggle to take one tiny bit of land, the administration system nerfing your economy was dumb, and enemy armies could move way too far in a single turn. TW games pretend like you have a lot of options, but it always ends up feeling like dynasty warriors, except less fun. Supplies should matter. They sort of do for like the first 10 turns in 3K…and then never again. If I kill 100k soldiers, it should have SOME effect on the enemy. Low population from recruiting should limit their options. If my opponent just gets another full stack next turn, and now the land I took is yet another side to defend…it just feels like I’m being punished for winning. I do wish 3K’s records mode had more love put into it, but until battles stop being meaningless grinds, it seems like a waste to me. And the diplomacy…it seems basically nonexistent to me in titles other than 3K. Maybe I just don’t get the more standard TW titles, but it feels so one note and intentionally roadblocked to waste time that I don’t even view them as strategy games. I guess a lot of ‘strategy’ games suffer from this, but when the game is more about trying to abuse dodgy game mechanics instead of planning a military campaign, I tune out.
@houndofculann1793
@houndofculann1793 Год назад
Rome 1 and Medieval 2 both have settlement population systems which prevent you from recruiting too much too fast, especially from small cities. It also allowed population transferring by recruiting a bunch from one city and then disbanding them in another. This was sometimes very helpful since city growth is percentage based in those games. On that note Medieval 2 also had a system of only being able to recruit a set amount of any one unit type in a given time. Higher tier units took longer to be able to recruit again once you extinguished the pool. I think both of these systems are way overdue from coming back, all historical titles should have them to make victories actually noticeably meaningful.
@spikem5950
@spikem5950 Год назад
As hound said, Rome 1 and Medieval 2 have population systems that do affect recruiting. Rome 2 has an overhaul mod, Para Bellum, that adds in a very well-implemented population system in my opinion. You have three tiers of citizen types (4 if you count slaves) and the population a unit recruitment draws from corresponds to their unit tier. So for instance when I was playing the Arverni, to recruit Oathsworn I'd need to take from my noblemen population. More standard warriors took from the citizens population.
@alexejvornoskov6580
@alexejvornoskov6580 Год назад
Huh? How is 3K not historical TW? The only problem there was hero duels - and you had the option to turn them off and make heroes normal generals like in all other TW games. Rest of the game was perfectly down to earth and historical as total war ever was.
@jojoabc100
@jojoabc100 8 месяцев назад
This video didn't age well, especially after the release of Pharaoh and it becoming very clear (Even though this was obvious before release) that this was a Troy reskin.
@Relyksboa
@Relyksboa Год назад
Every single time I see one of these videos, I always imagine a customer going to a restaurant. This restaurant has served sublime food, decades ago. Every single time this customer goes now all he gets a small pile of slop, maybe a chunk of rat or two if he bribes the waiter. He vomits after taking three bites and leaves. then he returns a few days later for another order of slop, hoping one day that if he orders his ten thousandth pound of slop, he may just once more get that food he once had.
@walterkrueger5947
@walterkrueger5947 Год назад
I think Three Kingdoms romance mode was the best blend of fantasy and historical since the generals and hero characters are single powerful units but don't have magic have any monsters.
@aleksjamnik5360
@aleksjamnik5360 Год назад
Nah it aint it tries to do both but history people arent happy cause why is there a one man army happening beating my elite guards and then the fantasy people are gonna be like wow this is just like whtw just with out most of the cool shit
@nomad6344
@nomad6344 Год назад
I think Three Kingdoms is the best Total war game I’ve played, and I’ve played almost all of them. The Romance feels much like you would expect of its equivalent novel. Record’s feels more like a standard total war game where loose historical elements are more prevalent. Romance does a good job of implementing the larger than life characters that are so prevalent in The Romance of the Three Kingdoms. Why is this one man destroying my elite royal guard? Cause its mutha fucking Lubu!!! Not to mention the game itself has one of the best diplomacy interfaces and mechanics of any total war game.
@kafeelshah792
@kafeelshah792 Год назад
​@@nomad6344Preach Brother!
@mah2418
@mah2418 Год назад
​@@aleksjamnik5360 Play record mod!
@Drebolaskan
@Drebolaskan Год назад
I beg to differ. Good on you if you enjoy those, but I prefer a more realistic TW setting. Seeing an officer going full Dynasty Warriors on a whole army does not bring me joy 😕
@TqFinax
@TqFinax 7 месяцев назад
In Rome 1 if a big battle was fought on the campaign map it would leave behind a historical marker telling you who fought there, and who won, and who lost. That gave battles abit more of significance to the player, and made actions across the entirety of the map feel more meaningful, and in ways mysterious. It was nice to run across historical markers across the map as you progressed as it gave nostalgia of your previous struggles, and victories that may have seem to be so long ago by that point in the game, but you kind of got a glimpse of the past. The General you used, and the soldiers that were there - your emotions, and ambitions, and worries of the time. Historical Markers were a nice touch, and should of been continued throughout the Total War series.
@jamesschaller753
@jamesschaller753 Год назад
“The day total war died” *proceeds to have more active players then any other total war released”
@mbg4681
@mbg4681 Год назад
We'll see if it WH3 still has 3000 players a day in 20 years like Medieval 2.
@alexfrost2799
@alexfrost2799 Год назад
@@mbg4681 but for now, you can't make that comparison, so his point still stands
@mbg4681
@mbg4681 Год назад
​@@alexfrost2799 What point?.
@alexfrost2799
@alexfrost2799 Год назад
@@mbg4681 that right now, because of Warhammer, Total War has more active players than any other Total War release. That's a feat currently unmatched. And numbers mean more than opinions
@mbg4681
@mbg4681 Год назад
@@alexfrost2799 >> that right now, because of Warhammer, Total War has more active players than any other Total War release. That's a feat currently unmatched. Exactly. That's why CA hasn't bothered making a fully historical title ever since TW:WH came out. >> And numbers mean more than opinions Exactly. The current numbers show that the fantasy titles don't have any staying power. For instance, Rome 1 has almost twice as many players as TW:WH, a game 12 years its junior. Unfortunately, CA doesn't make money on people playing old games, so since TW:WH they've turned their focus away from the historical genre that made them a household name, and towards hot-selling dumbed-down fantasy titles that draw in WH fans. Or, in other words: That's the day Total War died.
@antun88
@antun88 Год назад
I don't get how people who fell in love in Total War also loved Warhammer. The reason I loved Total War from the beginning, was precisely because it doesn't have dragons and orcs. Thats what got me into the game, that it is trying to be historicaly accurate. There were plenty of fantasy strategy games at the time, but there was only one Total War! Now there isn't any.
@jansenjunaedi4926
@jansenjunaedi4926 Год назад
Its funny that the legendary RU-vidr volound already said this since at least 5 years ago.
@MRFlackAttack1
@MRFlackAttack1 Год назад
I think CA Sofia deserves more credit. The bodyguard upgrade mechanic is something I’ve wanted to see for years.
@TheDragnoov
@TheDragnoov Год назад
no they dont, they butchered history, god hector ....
@anthonychen5076
@anthonychen5076 11 месяцев назад
If you don't understand why Three Kingdoms' Romance mode makes perfect sense as an option then you're literally just being stubborn.
@trigun630
@trigun630 Год назад
CA didn't die from Troy and Three Kingdoms. CA lost there historical fans by not catering to them. There has not been a serious historical game for some time. Yes they have essentially tried to pacify both communities by making Troy and Three Kingdoms. What I don't understand is why people think CA making generals hero units would be the intended idea going forwards. Frankly speaking both Troy and 3k are essentially marvel stories where you favorite hero meets another of your favorite heroes and they have a big battle. Troy is littered with amazing heroes of legend said to be blessed by gods fighting each other and seeing who would win. 3k has deified there generals through the fictional novel telling a biased take on historical events. Both settings have true historical context. Personally I think both Troy and 3k did exactly what I wanted them to do. Where my Generals win through formations and the heroics of individuals. Saying all that let me be clear. Historical fans have reason to be upset since the last good historical title has been Rome 2. (I dont know how good Rome 2 is in comparison to Shogun 2 and Mediaeval 2). I think CA is trying to find a historical setting people would truly be interested in going forward. Since they can just keep making Rom3456, Shogun3456, and Medieval 3456. Perhaps they go into WW1 or retry a setting they did not do well at (thrones of Britannia).
@alessandrocastronovo9275
@alessandrocastronovo9275 Год назад
we need Medieval 3 though, that game (if done correctly would be absolutely amazing and would bring back hope for historical fans. all they have to do is build off of Medieval 2, and add new features on the campaign map and in battle (i think destructible cities and fire being able to spread from Pharaoh would be a great addition, and a return to bloodlines and even more diplomacy options would be great). The map would have to be huge for my liking however, at least 20 settlements in every country
@StalkRay
@StalkRay Год назад
Generally most were asking for Medieval 3 or Empire 2 or Shogun 3. I believe most were unhappy with how CA treated Historical Titles after Rome 2, many wanted CA to go back to its root and improve upon the mechanics and not striping them or downgrading them. Despite its flaws, 3K and Troy did bring in improvements that many were asking before such as improved diplomacy in 3K and good map design in Troy. WH Trilogy is great but its too arcadey for me
@armandom.s.1844
@armandom.s.1844 Год назад
I loved how they say Pharaoh will be next historical TW. I expected a Bronze Age based Attila, but then I saw that trailer with a screaching, fur-armored neanderthal, and I was out intantly.
@tzar_tw
@tzar_tw Год назад
As a former highly competitive TW player (playing since Med2), the day TW died was when they abandoned the multiplayer system of Shogun 2 (the map, the league system, the customization of your general as well as your units). It was what made people play the game for so long. You could find hundreds of clans with many players in it. The MP never worked again in a single game, and the WH3 scene is a joke compared to Shogun 2 in terms of how many players are into it.
@1perspective286
@1perspective286 Год назад
i can't put my finger on it, but something about Warhammer 3 feels very different from 2. I remember playing the tutorial and getting very excited when I watched my elemental bear climb over a ledge to get at some archers. Hundreds of hours later, and I have not seen anything even half as cool as that. The gate bug has been in Warhammer since the first iteration, AND THEY STILL HAVEN'T BOTHERED FIXING IT! I'm sorry CA, but there's only so many passes you get from me.
@djoctavio1234
@djoctavio1234 Год назад
People don't understand the warhammer 1 2 3 are buggy yes that's why mods exist the game I very good just you might not like that it's fantasy and that's fine
@1perspective286
@1perspective286 Год назад
@@djoctavio1234 Dude, I'm a fantasy fanatic, The Hobbit and the Lord of the Rings where some of my favorite books as a kid. However, when the game is so buggy you can't go more than five battles without a post battle CtD, that's a problem. I have the community bug fix mod, but there's only so much it can do.
@keegobricks9734
@keegobricks9734 Год назад
I'm someone who technically has played TW in the past, Warhammer 1 was when I really actually became a fan of the franchise, and despite that I have been bitterly disappointed with the recent historical entries and their lack of being historical. I Don't want a fantasy game without dragons and monsters in it, I want it to be a good solid historical title. Honestly, I'd like them to make an Empire 2 or something equivalent to that, that has you focus 2 or 3 times as much on the economic and diplomatic side of it, rather than the battles. Make it really complex and deep, something that takes forever to really master. Even with warhammer, I'm beginning to be disappointed that the game still lacks much of any depth, and is really just an engine that showcases the now defunct Warhammer fantasy battles' miniatures more than anything else.
@TheFrododentron
@TheFrododentron Год назад
They should make a new TW Empire...really! And I played it since the first TW came out. Loved It. A new Empire and a new Medieval. What I miss, like in Empire is the visible progress in research and progress. I don't like too many statistical advantages, I need to visibly see them.
@Luzitanium
@Luzitanium Год назад
hold on a minute, lets have a Medieval Total War 3 first.
@-RXB-
@-RXB- Год назад
I've gone from wishing they'd make Medieval 3 and Empire 2 to kind of not wanting them to do that in their current state, in case it turns out like Rome 2. A botched shell of what it should have been. When they've done it they won't do it again. I want to see them make a solid historical TW first. Until then I don't know if I want them to touch Medieval 3/Empire 2.
@MasterIceyy
@MasterIceyy 11 месяцев назад
Empire 3, but this time, it's the entire Globe on the map
@ifanator
@ifanator Год назад
three kingdoms is pretty true to the source material the romance of the three kingdoms which has a lot of emphasis on the powerness of legendary characters. Which is what dynasty warriors are also based on when one general can hold on thousands of troops.
@alexjohna1
@alexjohna1 Год назад
Throne of Britannia to me is a good game in which I have a good few hundred hours on,it is a real pity that it was abandoned, thankfully molders took care of it (especially the 1066 mod )
@flyingsquirrell6953
@flyingsquirrell6953 Год назад
I love Thrones of brittania because I feel like it’s a more realistic medieval experience - I don’t like how in the 1212 mod you take three castles and all of a sudden you own half of Germany. So I personally liked having a massive and very minute map.
@robertfisher8359
@robertfisher8359 Год назад
I've said it for years, the instant that TWW1 dropped, historical TW titles were dead. There was no way CA would EVER go back to history in any serious way. Everything I've heard for TW3K, and Troy, the only options are "fantasy" and "fantasy-light." Thrones was nothing more than a half-assed throwaway that gives a focused part of Age of Charlemagne. The money that CA has been able to rake in for the fantasy titles and be able to use more creative liberties that are permissible in fantasy, but not in history, means that for the history titles aren't something the fans of that aspect will come flocking toward.
@TheRybob
@TheRybob Год назад
I currently play Third Age Total war Divide and Conquer Sub mod for Medievil total war 2. Still greatest total game for me and is all fantasy but is just done so well through free lance amazing people from coders to graphic artists. New games the only things I appreciated was the graphics everything else I disliked. I will say somehow even units in Third age total war the units look absolutely amazing. Just fits the Narrative that game companies cant make good games anymore the biggest example recently was DIablo4 with that forgetting all the good things about D3 and nothing like D2 which is what most people enjoyed and grew up on. Honestly just sad as a gamer to see this and makes me not excited about anything new from game titles I grew up with.
@gronizherz3603
@gronizherz3603 Год назад
The case where they could make basically everyone happy with a fantasy + realistic "history" + established appreciated title would be "Total War: Game of Thrones" There are established factions, families, regions, units, lore, basically everything you could ask for - I was surprised there was never an announcement for such a game tbh.
@speckbretzelfan
@speckbretzelfan Год назад
The Third Age mod for Medieval 2 is for me still peak Total War. Sadly CA is equally unable to count to 3 like Gabe. -.-
@cccpredarmy
@cccpredarmy Год назад
Despite the fact that I personally enjoy playing Warhammer 2-3 TW I can NOT wrap my head around that those games, and the ones that came after do NOT have any terrain buffs. I mean something that is SO obvious in ANY strategic game, CA simply removed it from their games completely. Their games literally became "upgrade to higher tier unit to win battles". This is a dead end in development of a strategy game!
@OsseusTheDJ
@OsseusTheDJ 4 месяца назад
All they need to do is make Medieval 3 with the old campaign and building system with updated battles. The province system just doesn't feel like I'm growing my empire. I can't zoom in to the city to see the new building and people walking about.
@Debilitator47
@Debilitator47 Год назад
I really loved the historical total war series. I stumbled onto Manor Lords, which is about city building, economy, politicing with neighbors, and real time combat based on the citizens of your towns/cities. It's not done, but it's well underway and there was a preview demo that was a fully playable settlement game. I'm looking forwards intensely to seeing it develop and release.
@Lucpol1986
@Lucpol1986 Год назад
Manor Lords has been on my wishlist for a while!
@marvinkunz843
@marvinkunz843 Год назад
Looking at how their outrageous DLC pricing for Warhammer 3, it has died for a large part of the fan base pretty quickly
@Jokamole
@Jokamole Год назад
I skipped 3 kingdoms entirely because I was still playing TW:WH relentlessly, love that game and I'll never be completely done playing it
@djoctavio1234
@djoctavio1234 Год назад
It's something about watching chaos dwarfs shoot 3000 peices of fire from artillery or ikit claw nuke and I've started to enjoy co op with freinds
@nathanrobinson1099
@nathanrobinson1099 Год назад
You could argue It died on launch of Rome II or the engine change with Empire. Attila was just a magnificent attempt to revive Rome 2 as not being a colossal failure.
@BudaKhan420
@BudaKhan420 Год назад
3 Kingdoms was a perfect setting for a mix of the real and fantastic. Told in a larger than life Chinese legendary style. Then having the option to turn off the fantastic abilities of the heroes, what’s the problem?
@BlitZnGodzilla117
@BlitZnGodzilla117 Год назад
Probably because it isn't based in Europe
@heitorpedrodegodoi5646
@heitorpedrodegodoi5646 Год назад
@@BlitZnGodzilla117 That and because it dindt have nostalgia magic.
@alessandrocastronovo9275
@alessandrocastronovo9275 Год назад
I think because it was less open. Your whole faction identity was focused around your immortal lord (they could only ever be wounded, even in the historical mode) and theres no managing a family tree and bloodline. just that non realistic feature ruins the immersion. I think they should go all in on either heroic lords like Warhammer or be hyper realistic and allow the building of a dynasty.
@alessandrocastronovo9275
@alessandrocastronovo9275 Год назад
@@BlitZnGodzilla117 Shogun 2 is not based in Europe and thats one of the most beloved total war games of all time, right alongside Medieval 2
@YueFei-gf9le
@YueFei-gf9le Год назад
​​​@@alessandrocastronovo9275 faction leaders can die in 3k and there is the family tree. You can also organize marriage between factions and choose your heir.I think it was pretty realistic
@pastorofmuppets9346
@pastorofmuppets9346 11 месяцев назад
Tw is only months older than i am, never really got into it that much beyond rtw but its like watching a brother go down a dark path over the years
@Red_Zed
@Red_Zed Год назад
This video is really well argued and I completely agree with your takes, apart from my cynicism of Pharaoh. Worst thing is CA completely broke my trust with Rome 2 and I still don’t trust them anymore. I’ve never liked the engine since Rome 2, it just feels unrealistic, and weak compared to the old games (apart from the musket ones which it was made for). But anyway it’s all good, I’ve got Rome remastered RTR Imperium Surrectum until they release a good historical again! 😅
@wildcat4478
@wildcat4478 Год назад
They should start making Shogun 3 total war. It would bring the fans back
@Z-1991
@Z-1991 Год назад
Really small map and just 1 culture with everyone recruiting the same troops. Quite meh.
@hubris7434
@hubris7434 Год назад
It would be great if the historical players finally got a game they loved, so we can all get back to the battles that matters like screaming about the unit cards.
@LinusRapTips
@LinusRapTips Год назад
Rome I was the first ever startegy game i've played, got it when i was 8. since then strategy has become my favorite genre and i have put thousands of hours into it. No matter how shit the games are being managed nowadays total war will forever have a special place in my heart
@romano-britishmedli7407
@romano-britishmedli7407 Год назад
Great video. Took me back in time quite a bit. I started my journey of the TW-series with Rome 1 and Medieval 2. Played them a lot. Empire was the first one I didn't get soon after launch, but rather a couple of years later. Rather, I followed the release through fans' descriptions of the game. It's great. My story with Rome 2 and Attila was quite similar: Followed the hype of the games through the internet and Let's Plays, and only got to play them after some years when my laptops caught up with the technical side of things. Can't believe it's 10 years ago already - it makes my nostalgic. But by now I really love these two titles as well. Today, I'm kinda out of Total War - my PCs are just not capable of running the modern titles. But I'm not sure I'd like the direction the series is going, if they didn't make a proper historical title again.
@Science1677
@Science1677 Год назад
I started with Shogun, way ahead of it's time, but the announcement of Pharaoh scares the hell out of me, your vid says it all.
@bytoadynolastname6149
@bytoadynolastname6149 Год назад
It died when computers apparently weren't good enough to do unit vs unit combat instead of squad vs squad.
@sleepylion9788
@sleepylion9788 Год назад
Eh, Fantasy fans are still eating good with WH3. Thank you very much
@ThunderNiips
@ThunderNiips Год назад
Warhammer series revived the total war series I don’t understand why people are complaining, historical was cool yeah but getting old, what else were we gonna get Egypt? Yeah I’m all set, they needed a bigger platform to work off of. If anything moving into fantasy ushers in much more opportunity for total war in general and allows the devs to have a little more creative freedom then being locked in a box that is historical focus….. take into account the modding communities for these games, most popular, and top mods are fantasy mods… CA and games workshop figuratively and literally pushed the Boundaries of the total war series’s to a whole new scale and if you haven’t played warhammer 3 you’re missing out on some of that, if you aren’t a fan of the warhammer series, these features should and will make you very excited for upcoming historical games..(Debby downer note) have fun playing your already used IP aka Rome, Europe in general, or Asia in general losers.
@alessandrocastronovo9275
@alessandrocastronovo9275 Год назад
those features wont make the game historical though, and thats the whole point, the historical games are loved because its real human history, real events and real people. thats why historical games are great in their own way, and TW-Warhammer is great for other reasons, i dont see any reason why those two genres cant co-exist.
@samtheman9002
@samtheman9002 Год назад
The thing is Warhammer completely flipped the way total war was, it just became this arcady mosh pit battle game that was designed for people who just want to get through the campaign quicker and made it a lot easier for people who had never played total war to play it. There was no strategy, no sieges, the melee is just this big AOE attack rather than a focused fight between individuals. That's the difference, is the older games were more about battle realism and the newer games are more focused on the campaign with quick and easy battles so that you don't have to think.
@SwedegrenadierPaul
@SwedegrenadierPaul Год назад
@@samtheman9002 Lmao. Some total war games have arcade battles and not to mention the unrealistic accuracy of muskets in Napoleon and Empire. Warhammer is fit for a total war setiing. Just accept the fact that Warhammer is part of total war.
@SnowyHakone
@SnowyHakone Год назад
i dont have too much time in the other total war games, but one thing that really stood out to me was the diplomacy in tw3k, like, getting paid to peace out with an ai faction when your winning and being able to literally just buy/trade your way into owning china was very unique and hella fun for me. my only problem was that it crashed pretty frequently when playing with mods but otherwise a very solid game
@trevorseidel4536
@trevorseidel4536 Год назад
I very much enjoyed the video. Historical, Fantasy, or mixed, makes absolutely zero difference to me. It's about the game itself. Earlier CA games had depth & complexity that required thinking and decision making by the player. They required your full attention to play & survive. Now, a common description used to describe their games, "dumbed down". They've become simplistic point & click action games that require very little attention or strategy. Both in the campaign & real time battles. My kid's FREE Roblox games are more in depth. Pharoah, sadly looks no different. For some people, that may be what they like. Maybe, that is the direction CA feels will make them more money. For me, sadly, I'm not interested. But, I will continue to look at their future projects in hope of finding that same magic I once found with CA.
@cookiecola5852
@cookiecola5852 Год назад
Indeed, once IM empire i was hellbent of finding something new and interesting But realize it was gonna be recruiting whatever is best, battle and just redo same strat for another 200 times Really shame, cuz they put seemingly good work into creating alot of units, but most of those units are there only to be slaughtered by the player I did really like Three kingdom tho
@acctsys
@acctsys Год назад
RoTK is part history and part fantasy. The way the game is described, actually means they did a good job of adopting the material. I can't take this critique seriously.
@matts7125
@matts7125 Год назад
The only historical total war games I havent played are shogun 1, medival 1/2 and empire. (I dont consider troy historical) 800 hours in Atilla and 450 hours on Rome 2, I remember as a kid being able to roleplay with rome 1 that I was a real spartan general holding the line against the enemy but now Total war keep getting smaller instead of bigger. They are trying not to get repetative but we all want the same old thing. Maybe update the towns/buildings, technologys, textures but we all love Rome, Carathage, Prussia, France, The Ottomans, The holy roman empire.
@pointyheadYT
@pointyheadYT 6 месяцев назад
In my opinion, it died when they completely switched to arcade style gameplay the likes we had in 3K and Troy. Poorly designed map with little terrain obstruction, sieges where you ask yourself: "Why even have walls?", too much focus on abilities and dumbing down the mechanics, you could list any number of flaws. The switch started at Rome2, but it was caused by Empire performing poorly. Although there were great titles made based off that "arcade" style, like Warhammer2. Sadly, as it got more popular, it seeped its game elements into historical titles, which just made for terrible games. They need to go back to their roots if they ever want to make a good historical TW title again.
@mglkeiser1532
@mglkeiser1532 Год назад
Napoleon far better game than Empire. Empire only have Bigger map that is it. Napoleon wins in everything Else.
@alessandrocastronovo9275
@alessandrocastronovo9275 Год назад
but even then, Empire only had one city per country, it was kinda lame in my opinion
@jeffcleghorn1223
@jeffcleghorn1223 Год назад
Staggering strictly historical releases with strictly fictional ones would be a good approach. Dawn of War and the Company of Heroes franchises are made by the same company. I'm a fan of both but I don't know anyone else who plays both.
@jlickley1118
@jlickley1118 Год назад
am not gonna hold my breath on it. pharaoh looks like a repackaged troy, aand sounds like a 60 dollar saga game. and it sounds like they trying to sell us that each leader is a seperate faction, even though many are from the same society. also how historical is it when each of these pharaohs ruled at different times? I don't remember of the top of my head but I think one was the first member of the dynasty and another the last. I would prefer them abandoning the leader focus altogether. much like it was with empire or rome one.
@hocestbellumchannel
@hocestbellumchannel 11 месяцев назад
Back when the first Warhammer released I was among the concerned history-fan crowd that thought that this would be it for historical Total War... I remember that we were reassured that there was a entire different team working on historical titles. Well, in hindsight, history fans were correct to be concerned. I haven't seen a proper historical title release since Attila Total War, excluding the semi historical "Three Kingdoms". Seeing the performance of Pharaoh, I'm really concerned about the future of traditional Historical Total War titles.
@ragerancher
@ragerancher Год назад
I like the fantasy settings, I like the historical settings, I like the half-way mythical settings. What I don't like are bugs, over-simplistic, poor balancing and tedium. I have recently gone back to a modded MTW2 and my god was it buggy as hell when it came to trying to move your troops around. Trying to just get the troops to do what you told them was a nightmare. Things like diplomats on the map as characters, having to return to specific cities to replenish troops etc, it was all tedious and added nothing to the game. Ultimately I don't mind what direction CA take, as long as the games are ultimately enjoyable. I don't think TW has died, it's just had some rocky patches. Nearly every franchise with as many games as TW will go through this as they try to keep things interesting. Some new ideas hit, some miss. Everyone was saying Empire and Warhammer would be absolute failures for daring to deviate from the tried and tested and yet both were successful. The worst thing CA can do is to just keep churning out the same thing over and over again without trying new ideas. On balance, I'd still say the games are good.
@seriouswall1173
@seriouswall1173 Год назад
Completely agree. I love total war for what it is. Both historical, fantasy, and mixed. But I would love more depths to the games. Like could you imagine Total War battlefields mixed with Crusader Kings campaign style (I know that is WAY too much to ask for but atleast something along those styles). Also think they should start branching out more in time periods. Maybe even a WW1 or WW2 themed one where the whole world could be the map. (Also a very big order but one can still hope)
@ViktoriousDead
@ViktoriousDead Год назад
Totally disagree, other than buggy troop movements. Medieval 2 had far and above the best campaign system, without the stupid recruiting units in the field, it made sense to have to move an elite unit back to a certain settlement to recruit them, not just auto replenish Bs.
@BlurredVision18
@BlurredVision18 Год назад
@@ViktoriousDead Unless you used the mercenary system with the Captains......
@Thanatos833
@Thanatos833 Год назад
The last title I played was Rome 2, which, after the mid life upgrades, got to be quite solid. I would love to see a Medieval 3: Total War.
@stanislemovsky5590
@stanislemovsky5590 11 месяцев назад
For me, the moment they introduced fantasy and RPG elements like hero characters was the moment I lost interest. TW without a realistic historical setting is no TW at all, and RPG just doesn't work well with grand strategy imo. They screwed up again with Rome 2 and limiting the number of armies you could build, tying it to your "imperium" status, which destroyed the flexibility of being able to work with lots of small armies rather than a few big ones that I loved in the original Rome. To me, TW isn't the type of game that needs constant innovation. The original Rome worked best of them all, and there's no reason to deviate for the formula. All that is needed are sequels with huge maps and lots of factions in a different historical era.
@gregoirefermanian7791
@gregoirefermanian7791 Год назад
It's not because you make a total war game set in a fantasy universe that it must have a heroic fantasy gameplay, look at the Divide and conquer mod for Medieval 2 : it has a fantasy setting and an "historical" gameplay
@rougeegamer98
@rougeegamer98 Год назад
I remember screen recording the epic intro to rome 1 and put 'the pretender' by the foo fighters as a cover for my arts class and got a B+ and my teacher commented how cinematic it looked...geezer didnt know it took me 5 minutes haha
@miguellopes9208
@miguellopes9208 Год назад
i Have hundreads of hours in medieval 2 and i still play to this game because to me, its the best game of all. It is a very simple and intuitive game to play and at the same time very fun to play. The new games are just filled with crap that to me it isnt fun at all! I would love to see medieval 3, a 100% historical game, focused on the essencials, simple and fun like the medieval 2, probably it will never be created but there are some hope.
@ViktoriousDead
@ViktoriousDead Год назад
Absolutely. Med2 is the best
@MrMyers758
@MrMyers758 Год назад
The day Total War died was the day they announced day 1 DLC for Rome 2. That is the day they made it clear to the fans that they viewed them as cattle to be milked, and so would have profit making as their primary motivator behind any decision, over any possible artistic merit.
@wfr1108
@wfr1108 Год назад
Perfect overview of everything. So grateful you mentioned Thrones even if only briefly 😅 I still have huge doubts about Pharaoh. We'll see what they do with Medieval III.
@p.h.6485
@p.h.6485 Год назад
“ like me on a Friday evening” 👀
@danielferreira3573
@danielferreira3573 Год назад
Lol had to rewind that a couple of times to be sure 😂
@abstractfactory8068
@abstractfactory8068 Год назад
Personally I don't mind if they release a fantasy DLC for historical titles later on, in fact I enjoyed troy mythos a lot but the basic historical game MUST be strictly historical no intermediate crap like "truth behind the myth" stuff in Troy or romance style in Three kingdoms.
@Snake13042
@Snake13042 Год назад
How is Total War dead? Ive played more Warhammer Total War than all the other historical titles combined. Maybe the scene is updating and your preferred games are a genre of the past.
@jacksheldon8566
@jacksheldon8566 Год назад
i don't think it is dead. but pharaoh looks too much like troy and twwh3 doesn't have any multiplayer chat... so mp community is smaller than before.
@alexkatc59
@alexkatc59 Год назад
I do not see the problem. I saw the decision with two different modes as good. They can do historical for historical mode and fantasy for fantasy mode.
@dimitristripakis7364
@dimitristripakis7364 11 месяцев назад
No matter what the "hard core fans" say, Warhammer 1 was the best game ever. It was so well made and groundbreaking.
@krixtorei
@krixtorei Год назад
I was going to type this as a reply to someone but I feel like it needs to be said more openly: "The worst thing CA can do is to just keep churning out the same thing over and over again without trying new ideas".... So exactly what they've been doing for years now, especially with that goddamn overpraised Warhammer series that's pleasing mostly fantasy Warhammer fans while actual Total War fans get left behind.... It's like Activision "accidentally" developing a Battlefield title in the midst of their Call of Duty series; Sure there would be a lot of people that would love Battlefield and ultimatelly preffer it but the core audience the company cultivated is left scratching their heads as to why the change and what's the overall benefit of mixing things up like that. This is the situation we find ourselves in currently between Warhammer and historical Total War. As good as Warhammer might be (as a standalone saga) I despise it for that very same reason (being such a surprise golden pot for CA). Ever since Warhammer1 launched it's been nothing but downhill and further dumbing down of core TW mechanics launch after launch (with the exception of W2 and W3 of course, CA's new golden baby). Rome2 might be trashed by many but there's an equal cult following it developed over the years; Atilla was a decent TW title, not great but not a mess like Empire was and Empire was only seen so negative thanks to the bugs and jankiness not its overall gameplay... then came W1 and W2 (skipping thrones because it's an Atilla mod for all intents and purposes) and subsequently 3K and boy oh boy was Three Kingdoms the embodiment of what CA learned over the years... with the Warhammer series. Three Kingdoms is more Warhammer than people like to admit; outside the vastly better implemented diplomacy compared to just about anything else it's pretty much copy paste of Warhammer in every regard right down to how unit combat plays out and the existence of commanders/heroes on the field. (ugh).... And somehow people seem to love Three Kingdoms... well can't say I'm surprised since its fanbase are pretty much carry-overs from the success that was Warhammer1 and 2 as far as I can tell from snooping around peoples profiles on steam from the 3K discussion board ...Then we have Troy and Pharaoh, both being absolute turds as far as I can tell. And I got a very weird tingly sensation that Warhammer4 might be on the radar if not already in development. Just screw Warhammer, honestly. Why was CA brought to make it and not some side company already affiliated with Games Workshop?! Warhammer's success doomed the TW franchise and CA needs to wake up and realise they are fidling with two entirelly different audiences that don't mix too well even if the games look vaguelly, very vaguelly, similar in concept.
@stephenwatson2806
@stephenwatson2806 Год назад
Bring back the old devs so we can have medieval III and empire 2 please
@november6344
@november6344 Год назад
with over 1000 hours on attila and 1500 hours on Shogun 2, i am so fuckin hype if they are bringing back old mechanics
@chrisrace744
@chrisrace744 Год назад
We just need them to make an epic Medieval 3 with a shiny new engine and all the cool historical characters. The Medieval period is the most interesting war time based on the units weapons and armor of the time.
@bobler95
@bobler95 Год назад
The issue for me is not that we want a good historical OR fantasy total war, we just want a GOOD total war. One that doesn't launch as a broken mess, one where the units and ranged attacks have impact and feel like they hit hard. Compare an archer unit fireing in three kingdoms to longbowmen in medieval 2. One sounds and looks like wet noodles the otherone feels like balistas going off. Cavalry charges look pathetic in the latest entries... It says a lot when the physics in rome from 2004 look better than its successor 10 years later. Also why did we get rid of those pre battle speeches? Why is any general in 3 kingdoms that isnt a historical figure useless? When i put love and care into one of my generals in rome 1 i could create my very own alexander the great and it felt so much more rewarding for it. CA, if you're reading this, it doesn't matter how many fancy things you put on top of your food, how many fancy herbs and spices, it doesn't matter how many mechanics you add to your game, if your food is burned/ the foundation of your game is shakey its never gonna be good. I personally feel like the reason why ppl fall in love with a total war game are immersive battles and a sand-box campaign experience. So what they in my eyes need to do is actually reduce the numbers of random sidefactors that the ai considers, so it doesn't derp out as much anymore, make tactics count again (a +5 attack against infantry doesn't matter if units have 50 attack)... i loved the fact that you could mass-rout an enemy in rome and medieval 2 if you did it right, or that you could defeat an army of elite samurai with yari ashigaru in shogun 2. And secondly make the sandbox campaign experience more sandbox again. Don't force me to play one specific way. Let me create my own heros and generals. Let historical figures die in an upsetting way, let me do the thing in medieval 2 where i just send an army to rome and kill and replace the pope cause the bastard excommunicated me. Let me have fun again and don't tell me how I'm supposed to have fun.
@JustAnotherAlex3D
@JustAnotherAlex3D 11 месяцев назад
Update: Pharoah is doing awful, more people are playing the older historical titles
@fletchhadley3278
@fletchhadley3278 Год назад
spot on video. I agree with almost everything you mentioned. However I do not have ANY hope for Pharoh, but I do admire your optimism.
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