only reason i prefer elmos with striker over chameleon is the accuracy at range aswel as mag size and utility as god knows how many times those shock rounds have saved me but chameleon is 1000% slept on great alternative
Chameleon is good, but St. Elmo's provides what every striker build needs: Survivability through effects, mainly the shock rounds. If we are talking Raw DPS then most AR's with the Strained Talent will outdps both Chameleon and St Elmo's
@@cultokHow? Shock rounds sometimes do more harm than good, it's true that they can save your ass but if you shoot a target they'll most likely crouch under the effect and if they're behind a low cover you can't hit them until they uncrouch. The reason why people use it is because it's a police M4 with better capacity, accuracy and a lot of crit chance and crit damage
the tiny damage bump is not worth playing the mini game on the chameleon imo. Also the chameleon offers no crowd control like the st elmos does, which drastically increases it's usefulness in both solo & group content. like crowd control is such an important aspect in this game, that I can't foresee a single reason why I would choose a tiny bit more damage over completely shutting down an enemy for any reason whatsoever.
Everyone has different opinion. Some will take the Chameleon over St. Elmo's Just because they like the way it works. A lot of old players and also some of my friends they just have a Chameleon maxed out on expertise with Striker and use it in all content and I will never bet with someone to make them swap it because I know I will lose :D
I recommend some leg shots after body, the reload is insane. You still get body damage and quickly stack the reload. It is damn near an instant reload. Finish up with the head, rinse and repeat. Once you get this rhythm down muscle memory takes over and it is easy to keep them up.
Oh yeah the reload speed is just crazy fast. I mean without that Chameleon reloads at 1.7 secs and then if you add the reload speed on top of it. It becomes the fastest reloading weapon in the game.
This is a great video because it’s shines light on the chameleon for new players, it is literally the easiest exotic AR to obtain…I get it by accident nowadays💀I got 6 in less than 4 hours from just playing
Really happy to hear it. When I don't know what weapon to use on a build I Equip Chameleon. But a lot of people miss understands it may be because they don't know how to use it. So, I decided to cover that in this video :)
Interesting take. It's definitely has the DPS when buffed however the ability to stop all enemies with a full mag, to do that dmg unimpeded with the shok ammo buff on top of that have a higher base dmg with no need to shoot legs or chest is where the st Elmo's is better. Where chameleon just doesn't have that and have to play shoot the leg/chest)head. (essentially you are playing catch-up for the lack of DPS at the start of combat or when on cooldown) No need to fill 3 bars to get 3 different buffs. Chameleon was a good idea but just isn't a hit due to its burst dmg compared to most other weapons where it's constant/ active more frequently. The nerf to it way back then is what made it a permanent ornament on my wall. Plus you can't beat meta builds easily. Like right now it's St Elmo's and striker with under 1.1 million armour. With coyotes mask. I also would use Picarios holster or foxes prayer kneepads or contractors gloves. (Go off what you reroll/ have st Elmo's sub attribute at. Dmg out of cover is best imo since you are pulling em out of cover or use dmg to armour)
Saw this video a week ago and grinded to get the exact same gear, but later swapped out the Sombra chest piece for a Ceska (Ceska offers better value on CHC and CHD overall). This build with the Chameleon is my go to for missions with very close encounters (Incursion, Countdown), I'm usually finishing CDs with over 1900M (1.9 billion) damage done. However, for legendary (especially solo) I just cannot get things done quickly with the Chameleon due to its horrible spread and damage drop off and run out of ammo at times. Only St Elmo has proven to be reliable in that situation due to its phenomenal accuracy essentially letting me spray down enemies at sniper ranges. St Elmo would still be my main weapon even if it had no talent/shock rounds, the accuracy and the CHC/CHD values coming from its attachments are enough for me.
Ended up getting St. Elmo's and Chameleon fighting Rogue agents (the NPCs, not DZ) on Heroic tonight, and I actually like Chameleon a lot better than St. Elmo's. I'm glad I found this video so I can run a good Chameleon build as a change of pace instead of running my Vile build constantly
The stacks you've gained don't disappear, eventually the buff will be going, and if you are killing fast enough you can keep it up for whatever you are doing with ease. You are right about the range though, it plays like an SMG.
I'm using the striker gloves, holster, kneepads and backpack, a vest with Obliterate talent, and the Cayote mask. I'm also using both rifles from time to time, but I feel that the Chameleon kicks more.
The Chameleon was my go-to weapon before St. Elmo came along. The buff on the weapon is great, and it might just surpass the St. Elmo in terms of dmg. But the range on that boy is slightly shorter than the Elmo. Not to mention the ammo count. The 20 extra bullets really makes a big difference before reloading. Sure, you can circumvent that by applying the other buffs to match, but that makes it inconsistent. While i do love my baby chameleon. I have to say that I need to move on. So the St. Elmo takes the win here, in my opinion.
same IMO. picked it up about an hour ago and it's a night and a day difference between this and EB/Chameleon. the shock is so good for door camping enemies and taking down bosses
sometime ago i tried using the chameleon and even the backfire with the Striker set but i didnt like the consistency still gringo with the St elmo but It was worth a try
i tested this with a few different variations of my striker builds.... St Elmo still has more output across all variations. I was curious to see though, and it was admittedly only slightly less dmg.
I feel like RU-vidrs are hacking my games everytime I do some weird build a week after someone is posting about it . I’ve been knowing that . I stopped playing with ST Elmo a long time now
I always use chameleon. It is a indeed a very good weapon. that's how I use it alternate trigger of talent. it does really deal high damage. with a good presense of mind to buffs it is really powerful. I don't even use that in strikers in the past yet it is still good for high dps outputs.
@@AnYTimeGaming i hope most recent exotic i got is the backfire while insanely powerful the bleed is deadly hopefully i get st elmo today or sooner or later
Chameleon has the potential (with all buffs active to do more damage But... In the Incursion there's tons of shield rushers. On shield rushers you're going to have a extremely difficult time getting (let alone keeping) the buffs. Then take into account the Chameleon's accuracy is complete ass to anything past 15 yards, and I'll stick to Elmos or FAMAS.
Try 3 peice on going directive(bp) and 2 true Patriot with Ninja bike bp. After the shock rounds end on st elmos you automatically get the hollow point. And it's never ending. Plus with 3 tp you get 91 in mag of St elmos
Ahhhhh man I’ve been running Striker for a solid couple months & I’ve ranked up a ton of guns .. Yes Chameleon hits hard when proc’d but bc it’s an smg basically & sounds puny I just don’t find it as fun to use compared to LVOA! Regardless it is a beautiful thing when all talents proc with reload speed feeling like the icing on the cake, but still so many other guns while running striker feel more consistent imo
I'm surprised you didn't mention anything about accuracy, the St. Elmo's is a laser beam while the chameleon has almost SMG-like accuracy and if i'm going to be using something so inaccurate, i'm better off by using an ouroboros or a dark winter that have crit chance as main attributes and can roll dmg to targets out of cover as secondary. The chameleon is only good because of it's talent
Am I the only one who uses the Kingbreaker with my Striker build? I feel that with the full 200 stacks, and the perfect flatline talent, the DPS is almost untouchable. But I haven’t seen any videos of people using it, so I feel that there must be some reason why it’s not popular.
I use this exact build with the Chameleon and Fenris (instead of Grupo) Chest with Obliterate, and the numbers (for me) with Fenris are ever-so-slightly better than Grupo. A flat +10% damage to EVERY bullet works out just a tad better than the +15% damage to 3/5ths (60% crit rate) of your total bullets. But long-story-short, this build (with either chest piece) *IS* a hammer, and it *DOES* melt faces in solo content.
That's good advice. I also think that Bounties drop it very often especially the Black Tusk bounty and if the area happens to be AR Targeted loot then even better 🙂
Bro I didn't see your Profile pic when I was replying to you. Xiao is one of my favorite I'm hoping to get him in the upcoming Lantern rite wish me luck :)
As someone who runs mainly striker builds and loves both the chameleon and the st. Elmo, I can confidently say st. Elmo is better. Yes the damage is lower, but the accuracy is SOOOO much better. You waste half your ammo with the chameleon just because the bloom makes you miss half your damn shots. The chameleon needs to be reworked to be by far the better gun. Instead of having to target different areas to get the buffs, the amount of bullets hit needs to be increased and all 3 perks need to be activated at the same time. The Elmo is better because of the accuracy and cc perk. While I do like the chameleon, I will stick with my Elmo unless the chameleon gets buffed. Also, you can keep the perks active all the time in theory with the chameleon, but in reality I have been screwed over by the game mechanics more than the out of combat effect has benefitted me. It doesn’t work correctly most of the time, at least for me.
The Shock ammo will only last for few secs as you firing the weapon so fast. But with this build You can let the enemies shoot back at you and don't care because that's the whole point of this build. But hey if you like St. Elmo u can use it but damage will be low though.
@@AnYTimeGamingI came here to say this. It’s by far my favorite AR and it’s pretty accurate and stable. I also like the backfire SMG. Might have the most overall damage once you get the 200% crit damage?
@@billyreece4445 Yes Backfire is higher DMG that Stupid thing was reaching close to 3 mil crits on Body which is mental(with group buffs). You can see it on my Backfire Striker build I posted couple of weeks ago :D
I mean this is based on an Outbreak from The Division and it's been carrying on since then. I loved The Division but can't say the same for Division 2. Destiny 2 on the other hand I do like playing a lot. So when I'm not in Divison 2 I'm in Destiny 2. Me and my friends confuse each other by saying D2 and no one knows which one 😄
As I mentioned near the end of the video that this video is not to tell you to use Chameleon instead of St. Elmo's Engine but rather use both and see which one you feel is right for you and as for new players If you don't have St. Elmo's Engine then do try the Chameleon as the Weapon gives more Crit chance than St Elmo's and it will help you set up your build :)
great video, thanks for new players like me. I just have a question, do you have to shoot consecutively to get the buff, no miss, no body/head shot switch, etc ? I never get the buff, I think because the enemies die first or I miss, then the counter is reset.
@@tanayayt9283 You can miss. When you are in combat and fire your weapon you gain stacks which adds up when you hit your target and the stacks vary depends on where you hit your target and the moment you land your 1st shot and gain the stack you have 45secs of the buff and then you have to rebuild it. Don't swap weapons or you lose it. But you can easily build one stack to get one buff and build the other stack and by the time your previous stack expires you have the 2nd buffs this way you can keep atleast one buff at all times.
Do some Black Tusk Bounties or go to Countdown with AR targeted loot it should drop. If it's an Exotic AR that drops then there's a 33% chance it's going to be Chameleon.
Without DMG out of target with this weapon and strikes build without fox prayers isnt so clever build. Of course in close situations is good but an smg like dark winter will do more dmg
Every exotic weapon at TU20 will be able to get whatever attribute you want on the 3rd column. So, You can roll Damage to target out of cover on Chameleon after the update hits :)
You can get it from anywhere. I would say do a few bounties and you might get it from there as it drops on bounties a lot specially if it's Black Tusk bounty.
@@AnYTimeGamingchameleon when it was introduced what's with Brownie and you get it from a bounty in New York, I think for the guaranteed 1% rng drop. Edit chameleon
Not really. SHD does provide some damage increase but it's not super essential to reach a million damage. Anyone can do a million damage even a 300 SHD player. I'm using striker chest which gives more stacks and helps reach millions of damage.
Strikers with st Elmos you have to use a acs 12 to stack up. If its lefty or rock and roll or regular acs 12. But you have to get in their face and put your self in danger because stacking with st Elmos only it takes way too long and by the time you stacked fully you almost rant out of amo. Strikers with chameleon you can keep a distance you don't need to stack with the shotguns, you just need to shoot the legs the torso and head. But really you can ignore the legs all you need is torso and head. As of February 13 2024 my watch level is only 375 and with my strikers and chameleon im hitting nearly 19 million dps 1.7 million crit damage per bullet hit and its not even a god rolled or fully optimized using only chamelon not the lefty or rock and roll to stack up strikers. With the st elmos im hitting around 12 million dps and from 800k to 1 million crit damage per bullet hit when fully stacked also not fully optimized but i have to use lefty or rock and roll to stack up strikers and get all in their face if i want to stack up fast which puts me in danger and we all know strikers is all dps but at the sacrifice of armor. So they both work but have pros and cons.
I think the St. Elmos is better!! Yes, the Chameleon does nore damage, but the accuracy isn't as good as the St. Elmos!! You can hit those numbers in the range cause the target is not moving!! Not to mention, you have to have the play style to play close for the Chameleon to shine!! The St. Elmos is good at both ranges!! Pick the gun that suits your play style!!
I actually can't stand the chameleon because it should've been an smg not an assualt rifle. I only seen it good for objects that don't move so st elmo's better overall but in some cases yeah chameleon is very powerful.
Who dares reveal my secrets 😂 especially cause pc is so fucked at the moment I haven't been able to even use it for 5 months cause it glitches out can't keep up with the stacks and what not
I am sure you mean the "Lefty" named ACS-12? Two reasons. 1) To build striker stacks in Heroic and Legendary content typically so that you can get the full benefit of the Striker talent with 100 stacks or 200 stacks depending on striker chest piece and backpack combination that will increases your weapon damage either 100% or 200% with your AR. 2) The Lefty comes with the talent Sledgehammer which is used mainly on Chunga's. When you have the Lefty equipped and you throw a grenade (concussion) on a chunga, it substantially increases armor damage on him as well as slows his movement speed down. Read the stats on the talent, it will explain the percentages. This is just a "why do you use it" explanation for you.
not necessarily. being at 1000shd helps with some overall damage, but it's mostly the stats that will be the most noticeable difference. so your crit chance and crit dmg will be slightly less if you run identical build and stat spread across armor and weapons just purely due to being under 1000. unless you've purely focused on raising those stats thus far into your journey.
No. You don't need to be at 1000 SHD. yes 1000 SHD increase the DMG but nothing crazy just focus on leveling up SHD when u can otherwise just play normally :)