So, GoldenNova didn’t point this out, by I noticed this a while ago: All of the EGs have a blue sphere on its head. Even Obelisk, though it’s a little hard to notice since it’s the same color as the rest of him.
to add to that: slifer's eyes are yellow, ra's and obelisk's are both red. also in the alternate art that is signed by Kazuki Takahashi, obelisk's head orb is actually red/purple
The Egyptian God Cards legit singlehandedly ignited my imagination in regards to Yu-Gi-Oh. Those 3 creatures are imo some of the coolest and most epic entities in anime history imo
a couple frustrations with slifer and ra aside, the egyptian gods have stuck with me as a set of cards astoundingly well balanced... for a simpler time than their current support came out
25:47 Wicked Ball is a reference to sphere mode, since in the manga art it changes into a monster (and some artworks of it includes some small dragonhead below)
To be honest, when god card support was announced a few years back, I was really hoping that there would be cards like Slifer’s Disciple and Obelisk’s Disciple that had modernized effects functionally similar but slightly different from Ra’s Disciple. Like perhaps Slifer’s Disciple could add 2 more copies of itself to hand, or maybe even copies of the other Disciples, and Obelisk’s could… I dunno, recycle or revive other disciples from grave on summon? Look, I don’t know what would be thematically appropriate effects, I just know that I wanted god disciple cards. X(
Or one of the Disciple Counts as 3 Tributes and you can do an additional normal Summon of a Divine Beast and in the Grave you can Banish it to get the Feld spell. Something like the sacred beasts got.
So from what I see, the biggest hang ups of a god card deck are You need to build your entire deck around them You need to be able to pump out the tributes and/or make use of their limited usefulness in being special summoned You need to be able to search them out to summon in the first place AND you need to be able to shrug off any opponents disruption at least one So let me try to come up with a card that can do all of this well enough, critique me if you have anything to say: _Chosen Of Truest Divinity_ Equip spell _The monster this card is equipped to deals piercing battle damage, and cannot be destroyed by battle or card effects of monsters with the same type and attribute as it. The monster equipped with this card can be treated as two or three tributes for a tribute summon, but you cannot summon extra deck monsters while this card you control is out on the field. Once per turn (quick effect) you may banish three monsters from your extra deck with a matching level/rank facedown; add one monster from your deck or GY who’s level is equal to the level/rank of the monsters banished. Once per turn (quick effect) when you have a level 10 or higher monster in your hand, you may reveal it to your opponent; until the end phase of the turn you activate this effect, you can negate one card effect. When you tribute the monster this card is equipped to for a tribute summon, equip this card to the monster tribute summoned, and it gains original ATK/DEF equal to the combined ATK/DEF of the monster tributed. If you would tribute summon a Divine-Beast or “Wicked God” monster while using the monster equipped with this card as tribute, cards and effects cannot be activated, and your opponent flips all cards on their side of the field facedown._
Since Ra is above them, Slifer/Osiris and Obelisk do not strike me as gods with prominent religious following and the Musketeers of Face have basically become Osiris's pendant to Ra's Disciples by now, so only Obelisk is lacking similar support (curiously Obelisk is the only on of the three who has actually seen tournament play; memelords who side deck Ra to counter an opponent's Sphere Mode don't count).
@@Gerjoker94 the pharaoh right hand Normal monster 500 atk 1500 def Can't be special summoned When tributed to summon any Egyptian god card it'll count as three copies of itself When send to the gy you can banished it to add 1 copy of any Egyptian god card to hand
That's actually pretty good, I feel there should be specific equip spells like divine evolution where it gives obelisk 1500 attack and it's unaffected by monsters with same level or lower or 4k or lower original attack. That would make the gods so good. Also another continuous spell to protect mound of the bound. Or make the god cards immune to destruction or targeting. Even better, make the the gods that also cannot be tributed.
8:25 Something I noticed when Thunderspeed Summon was first revealed, you're supposed to get Slifer off of it because it searches a ? ATK monster, which Slifer is, and the Three Musketeers of Face Cards is a Yugi archetype…like Slifer.
It basically is now a slifer tribute engine in addition to their level 4 warrior gimmicks with a lot of recycle into hand and the ? Search as well as the symbolism of each of the three knights taking something from being around a god card (arcana homer, the new queens knight upgrade has that card in hand power for instance)
I'd spent a while playing Stairway to the Destined Duel back when the Egyptian God arc was first airing on 4Kids, and I admit, the issue of "just Raigeki Slifer" did a lot to damage my suspension of disbelief.
@@dans780 It's interesting how the story handled that. There basically were special rules to the game that established a hierarchy among the monsters/cards: Ra was at the very top, Osiris/Slifer and Obelisk were right below him, and all other monsters were below them. If I recall correctly, except for some special cases the Gods were immune to effects of monsters below them and were only affected by (targetting?) spells and traps for a single turn. This means that Ra was immune to Obelisk and Osiris, while Obelisk and Osiris were only affected for a single turn by each other's effects, and is what gave us their suicide after being special summoned: during that part of the story the only way to special summons the gods was by using spell/trap cards (notice how this immunity is active everywhere including the graveyard).
I feel like one day they will make a field spell card that makes all tribute summoned Egyptian god monsters unaffected by any card that would remove it from the field
I wish more cards for the Gods said “this card cannot be negated.” It doesn’t matter as much as you think: negation isn’t the only way to deal with cards, destruction, being bugger attack, etc. but ignoring negation is such a rare effect and makes such good flavor on the Gods, or even just Obelisk.
At this point of the game, I think giving Osiris(Slifer) and Obelisk their full Anime/Manga effects ain't even too broken anymore. They'd be just right amount of power and protection for mega boss monsters nowadays. Unaffected by S/T but still a little bit hard to summon and have no negates shouldn't be too much. Not Ra tho, there's no way to fit all those original effects into one card. XD
If the card design of the god cards are like that of the pendulum monsters then they could possibly put those effects just like the Endymion pendulum monster. 😅😅😅
I quite enjoy using some of the Dark Magician stuff alongside Slifer since it has such a massive amount of draw power and several cards that let you fix your next draw for True Name.
Funny thing about ra's disciple is that it was responsible to put cards that special summon monsters to your opponent side of the field to limited to 1 in duel links because it prevent special summons
I just have to ask: If Timaeus the Knight of Destiny on the field at the same time as The Wicked Avatar, go both of their ATKs go up forever like a Super Saiyan parody clip?
I am not 100% sure about this ruling, but I believe that the Wicked Avatar wins that battle. This is because Timaeus' effect is a quick ignition effect that changes it's ATK to match the highest ATK on the field, while the Avatar's effect is continuous. What this means is that once Timaeus' effect has finished resolving, it's ATK will be "set", and it will not recalculate itself again. Meanwhile, since the Avatar's effect is continuous, it automatically recalculates whenever there's a new highest ATK on the field so that it's always 100 higher. Thus, if Timaeus and the Avatar battle, the former will activate it's effect to match the highest ATK, then it will inmediatly be surpassed by the latter by 100 points... but it will remain on the field since it can't be destroyed by battle anyways.
@@CarDaMax1770 yeah this is correct. There is no way for any monster to beat The Wicked Avatar. Even if you have 50 battle traps and attack modifiers, Avatar's effect overrides them all, as a result, its attack "technically" can not be reduced unless the monster with the highest attack has left the field. Question is, how does Wicked Dreadroot interact with such effects? It is also a continious effect, so if you for example had a monster with 1000 attack(used to be 2000), and then used Honest while battling Dreadroot, does it get to 5000 or 2500?
Soul Crossing can also be used to summon a sphere mode to your side of the field using your opponent's monsters allowing you to go straight into the regular winged dragon of ra with the 4000 attack boost or to put up the sphere mode as a wall
is it just me or do the hieroglyphs on the gods look 3d, like a corridor but if you look at the top left the edge is closer to the viewer BUT THE BOTTOM LEFT IS THE OPPOSITE (or maybe i need glasses idk)
I have a small Egyptian God deck, with Wicked Avatar on the side. And I have to say, it is one of the most fun Ive had with yugioh. The first game I played with it against my brother's ABCs, I managed to summon all 3 of the gods throught the match, after a few turns all fell one by one, Slifer got Raigeki'd, Ra got Gamacieled, but finally, Obelisk cleared the duel. Also once I managed to bait out Dragoon's negates, so I could summon Ra using god slime and the anchient chant to get it to 3K, then pay my lifepoints to boost it higher, and attack over it for victory. If I had a nickel everytime I attacked over Dragoon for game, Id have 2 nickels. Also for motivation I would blast "God's Anger" soundtrack from the movie everytime one of the gods hit the field.
@@yusheitslv100 things that can out dragoon: 1) The Divine Dragon Of The Sun God and its infinite fury fueled by sacrifice of monster and life. 2) UA Dreadnaught Dunker thats been buffed to hell and back by the stadium and team spirit.
ngl I didn't think much of Ultimate Divine-Beast when it was announced, but when playing Master Duel the solo mode duel with Poker Knights Slifer vs "Bakura" w/ Necrofear & Destiny Board, I managed to put both Slifer & UDB on board by the second turn before Destiny Board got set up and they basically won the game for me. It still took something like 20 turns because they played Dark Door turn 1 and I didn't draw S/T removal for ages and because Slifer was out they kept setting their monsters to keep them from just dying to it's effect. They could stall but they couldn't establish the wincon because Destiny Board has to activate to make any progress which makes it nukable by UDB. It's amusing to me how the support that features Slifer in it's art hard countered Bakura's battle city strategy.
this might sound weird but, if they make slifers and obelisk disciple they should make them pendulum cards, what funnier way to summond the gods then special summoning your entire hand except the gods and then tribute those monsters
In master duel, I have an ojama deck that runs three slifer and two soul crossing as a tech option. Ever since I saw the duel logs play a deck like that, it was apparent that ojamas could spam out card advantage thru ojamagic and could get a lot of tribute fodder on the field thru ojamassimilation, plus thinning out the deck w things like the ojamatch and ojamassimilation vanish effects to cycle thru cards in deck to draw slifer and crossing. The end boards I can put out tends to look like an abc dragon buster for quick play banish disruption, four negate appoloussa, and attack mode slifer w usually 3-4k attack, having a really powerful floodgate effect to really make enemies pull their hair out. Super satisfying to pull off but the whole board dies to a dark ruler no more or forbidden droplet unfortunately, or even the sphere mode ra lol
Without taking my Jewish heritage into account, I think Yu-Gi-Oh has played the biggest role in why Egyptian mythology is my favorite ancient mythology. The symbolism, the God Cards, Egypt-themed archetypes (some of which I like playing). Hell, a good chunk of season 5 takes place in Egypt. (There is a reason why I want Hieratic to get support beyond just a decent retrain of its boss monster that fits Egyptian mythology and a bad Rank-Up spell that can't be searched.)
I adore you are using their music from Falsebound Kingdom. And that you use Falsebound music in general. My bro and I played the HELL out of that game and when we beat all 3 stories, we would just take the 3 gods out and smash stuff in the 10 round freeplay mode.
I wish more card hade dive attribute or are divine beast Not both so thed only fore the Egyptian gods But like Tierra, the nordic gods amd more wil have been pretty cool to divine to
Is the 39 minutes because of all the support these divine being have been receiving from their worshipers? This is all coming from 9 hours before the premier.
Each of the god cards technically has its own entire theme to support it but since they don't explicitly State their names I guess they count as different archetypes. The face card theme is meant to be played with Slifer the Ra's disciple / slime theme is meant to support Ra and there's a new theme coming out that might have already come out meant for obelisk that is themed around fiend cards that Kaiba used
In the YGO Arc V tag force I tried once experimenting Slifer with 1. Black Garden - it's token generation for tribute summon - attack decreasing effect when monsters are summoned (excluding flip summon and Slifer's tribute summon) 2. Monarch support cards - effects advantageous to and for tribute summoned monsters 3. Wicked Dreadroot - all face up monsters' attack are halved 4. Generic support and effect negation cards included in the game. It's kinda tedious, and the deck is not going to have synergy but it was just one of those gimmicks I wanted to try for an iconic YGO card. 😅😅😅
28:18 we just not going to talk about how Horakhty, the Creator of Light, is the only Egyptian God that *is* the actual deity its based on (the Egyptian God Cards are servants of various gods, as evidenced by their Japanese names), doesn't have any official TCG printings, and is one of Yu-Gi-Oh's most expensive cards? (I wish I owned a copy.)
numeron are a strong draw and tribute engine for them. memories of hope, pot of avarice, pot of desires, etc. honestly if you run meta cards to support the gods they have good chance to shine. pot of prosperity, lightning storm, droplet, etc. It's like how in the anime how Atem's deck revolved around playing them with ease but still had methods to win without them.
I prefer more on the Japanese dub for slifer: Osiris no tenku ryu. Dt~ heavenly dragon of Osiris. It seems very weird from those dishonest translation to use Slifer. Also i hope there will be more support for Obelisk and Osiris parallel to Sacred beast archetype . Thus we will see more competitive play from them.
I definitely wish they would just errata the gods to at least have immunity to card effects. Like, I don't get it, regular boss monsters these days get to have immunity like that, and a lot of them are much easier to summon :P
@@zeusalternative1270 Ooh, that could be nice, they could also all have a clause stating that they're considered the original God card too, just so they don't invalidate previous support
33:10 You can play Soul Crossing through negates, I believe. You see The God cards Normal Summons can’t be negated since you are Tribute summoning them which is their normal summons, You cannot negate their Normal Summons. I remember I did it through a few duels and the negates to summon Obelisk although it could be a glitch from the game bringing the cards into the game. 🐹
@@literallygrass1328 It isn’t? I remember doing it in a few duel when my opponent used Solem or Dragoon to negate the cards activation, but I was still able to summon Obelisk. Unless it was a glitch in the games code then my mistake 🐹
While I'm absolutely sick to death with o.g. yugioh I definitely agree out of all the archetypes that shouldve been spammed with support you'd think these would've been there first not blue eyes not red eyes not harpies
Egyptian Gods should've just gotten retrains instead of all these Support cards to do things they should've been able to do. Shared Effects (Main Trio): Cannot be Normal Summoned/Set. You can Special Summon this card from your hand by Tributing 3 monsters. This Special Summon cannot be responded to with cards or effects. Cannot be targeted by card effects. If this card is Special Summoned from the GY, send it to the GY during the End Phase. Egyptian God - Osiris, the Sky Dragon: (This card's name is always treated as "Slifer the Sky Dragon"). Gains 1000 ATK/DEF for each card in your hand. If your opponent Normal or Special Summons a monster(s), reduce its ATK by 2000, then, if its ATK is now 0, destroy that monster. ATK/? DEF/? Egyptian God - Obelisk, the Divine Giant Soldier: (This card's name is always treated as "Obelisk the Tormenter"). You can Tribute 2 monster; destroy all monsters your opponent controls, then, if you tributed monsters whose original names are "Egyptian God - Osiris, the Sky Dragon" and "Egyptian God - Ra, the Winged Dragon", inflict 4000 to your opponent. This effect cannot be negated. ATK/4000 DEF/4000 Egyptian God - Ra, the Winged Dragon: (This card's name is always treated as "The Winged Dragon of Ra"). This card gains ATK/DEF equal to the combined ATK/DEF of the tributed monsters. During your Main Phase, you can pay LP until you have 100 left; this card gains ATK/DEF equal to the amount paid. You can pay 1000 LP; destroy 1 card on the field. If this card is destroyed by battle with or by the effect of a DIVINE-BEAST monster, add 1 "Egyptian God - Ra, the Immortal Phoenix" to your hand. ATK/? DEF/? Egyptian God - Ra, the Sealed Sun: Cannot be Normal Summoned/Set. Cannot be Special Summoned except by its own effect. You can Tribute 3 of your opponent's monsters; Special Summon this card to their side of the field, and if you do, this card's ATK/DEF becomes the combined ATK/DEF of the tributed monsters. Cannot attack. Cannot be targeted for attacks or card effects. Cannot be used as material for the summon of a monster from the Extra Deck. During your End Phase, send this card to the GY, then this card's owner Special Summons 1 "Egyptian God - Ra, the Winged Dragon" from their hand or Deck to their side of the field, and if they did, its ATK/DEF becomes the ATK/DEF this card had while on the field. This Special Summon cannot be responded to by cards or effects. ATK/? DEF/? Egyptian God - Ra, the Immortal Phoenix: Cannot be Normal Summoned/Set. Cannot be Special Summoned except by its own effect. If this card is in your hand, shuffle 1 "Egyptian God - Ra, the Winged Dragon" from your GY into your Deck, and if you do, Special Summon this card, then destroy all monsters on the field, then increase this card's ATK/DEF by the combined ATK/DEF of the destroyed monsters. Cards and effects cannot be activated in response to this effect's activation. Unaffected by card effects except its own. You can pay 1000 LP, send 1 card on the field to the GY. During the End Phase, send this card to the GY, and if you do, add 1 "Egyptian God - Ra, the Sealed Sun" to your hand ATK/? DEF/?
11:05 Only if the game has to succeed economically. If it was just a means of recreation, as well as an artistic enterprise that could be managed more leniently thanks to official funding, new cards wouldn't have to outclass older ones.
Given how broken new archetypes are, they should just give the god cards all of their anime effects + can’t be targeted. Don’t think it would change the meta at all but would definitely make the gods more viable without relying on 10 spell or traps that you may or may not have in your hand/field when you do get a god card summoned.
Either way, it references Re-Horakhty, one of the most powerful gods in Egyptian mythology. Basically, make Ra and Horus do the Fusion Dance. You get a being whose name means "Re, Hur of the Two Horizons". (Re and Hur are Ra and Horus's names in ancient Egyptian, respectively.) It exists because Ra/Re is the sun god, the sun is in the sky, Horus is *a* sky god, and Horus's eyes were said to be the sun and the moon. I personally go with Horakhty because of the cultural connections, but I'm not sure what it is officially because it never got a TCG printing 😭
Pegasus made a second Ra card but it was killing people then it was stolen by a worker when they were going to seal it away and the card he used was the only thing keeping him alive because it was locking Ra's power.
It really makes me sad these cards aren't playable even at Rouge levels. So much investment for a monster that can be defeated with ease by the boss monsters of every other archetype or simple spells or traps that destory.
Okay real talk the real cards feel like a very hard down grade from their anime counterparts, cause I personally believe that...the Sacred Beast are better. MOSTLY because the Sacred Beasts have unified support cards, personalized supports, and main deck & extra monsters that side them in their game plans even with assorted tech picks.
"It's not a monster, it's a god" ~ Seto Kaiba. The creators intended the God cards to not be counted as monsters, yet ya'll let MTG players muck it up. It went from always having a God card to never playing it.
I wonder if they'll ever (not likely) fix their effects to make them stronger since they're now some of the most mediocre cards. Beside Ra, he's been nerfed to crap since his debut...