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The Enemies of Back 4 Blood (incl. DLCs) 

Game Intros & Finales
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In this video I show you all the bosses and enemies from Back 4 Blood, including all the DLCs, i.e. "Tunnels of Terror", "Children of the Worm" and "River of Blood". Which enemy do you like best?
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Chapters:
00:00:00 Intro
00:00:10 Stinger-Mutations
00:00:52 Reeker-Mutations
00:01:55 Tallboy-Mutations
00:02:40 Sentinel-Mutations
00:03:24 Boss-Mutations
00:10:08 Other Mutations
00:10:34 Common Ridden
00:12:44 Cultists
00:13:29 Other Enemies
#back4blood #back4bloodenemies #back4bloodbosses #bosses #bossfights

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Опубликовано:

 

9 июн 2024

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Комментарии : 14   
@cervantes724
@cervantes724 Месяц назад
Those are one of the nastiest zombies we ever seen.
@ShawndaPrawn
@ShawndaPrawn Месяц назад
I like the glowing red aesthetic the Ridden have going on. Reminds me of the Infected from Prototype, what with them being warped and twisted meat monsters rather than just generic zombies.
@exenunix
@exenunix Месяц назад
Glad to see the Ridden and Cultists seen on this channel. Got some of my favourite creature designs and variant differences I've ever seen too, genuinely one of my favourite games
@matthewshiba3997
@matthewshiba3997 Месяц назад
A. Common Riddens : 1. Normal Riddens : A Mutant Zombie that was created when humans were infected by etraterrestrial Parasites called Devil Worms. They are a standard enemy of the Back 4 Blood. 2. Ferocious Riddens : A Common Riddens taht has parasite resins growing out of their bodies. Making it looks like a spikes. 3. Monstrous Riddens : Similar with ferocious, but are more shambling in Nature with all of their Bodies covered in Resin Spikes. B. Common Ridden Variants/Corrruption Cards : 1. Armored Riddens : Formerly a member of Armored Police before turne dinto Riddens. Their Riot Armor making them invulnerable to Bullets. 2. Blighted Riddens : A Riddens who has strange green glow all over their bodies. They woupd leavr behind an acid pools when killed. 3. Charred Ridden : A Riddens who was set on a Blaze and would incinerate Cleaners with fire if they attack. 4. Volatile Riddens : A Ridden with Cysts growing all over their head. They would explode when killed. 5. Armored Soldiers : Formerly members of a Military before becoming a Ridden. Tehy are more powerful than the Armored Ridden Counterparts. 6. Festering Riddens : A Ridden variant of Corruption Cards. This tyep of Riddens would reduce the Health and Stamina of Cleaners. 7. Jogging Ridden : A Ridden variant of Corruption Cards. This Riddens are faster than a Common Riddens 8. Running Riddens : A Ridden Variant of Corruption Cards that summon a Ridden that run faster than Jogging Riddens. 9. Sprinting Riddens : A Ridden Variant of Corruption cards that way more fast than Running Riddens. 10. Shambling Ridden : A Ridden variant from Corruption cards that walk in a shambling manner. 11. Blitzing : Unlike the Rest of the Sprinting variants, the Blitzing cause the Common Riddens to be more faster than the empowered ones. 12. Terrifying Hordes : An effect from A Corruption Cards, causing Horde to inflict more trauma and reducing the efficiency of Cleaners. C. Stingers-Type Mutations : 1. Stingers : A Mutated Ridden that was usually a Female Ridden with Four Arms. Stingers able to traverse many surfaces before attack the Cleaners from the Shadow. They were able to shoot out a Projectiles in the form of Acidic Phlegm that cause the Cleaner to be Disorintates. 2. Hocker : A variant of Stingers with Dark charred skin. Hocker has the ability to spit a Harpoon of Goos that woudl immobilize the Cleaner in place while also attack them with their Claws. 3. Stalkers : A variant of Stingers with Growth on their head. Stalkers capable to pounce at the Cleaner and then grab them like a Horse before dragging them away from their teammates. 4. Urchins : A Spike Variant of Stingers, intorduced at the Tunnel of Terror expansion. Urchin able to shoot out Barbed Mines that would explode to a Nearby Targets. D. Reekers-Type Mutations : 1. Reekers : A Mutated Ridden with Morbid skin and a Bloated appearances. Reeker would use their Brute Strength to attcak while also charge at the Cleaner. When they were destroyed, their explosions cause a Foul smell taht would attract nearby Riddens. 2. Exploders : A variant of Reeker with Dark Charred Skin. Exploder has the ability to make itself self-destruct just by charge at the Cleaner before explode that deal great damage to the Area. 3. Retch : A variant of Reeker with growth on their head. Retch able to spew an acidic vomit toward the Cleaner and in addition leave behind acids all over area when explode. 4. Shredder : A variant of Reeker with white skin and Spikes, intorduced at the Tunnel of Terror. Shredder would us his implode attack to cause a grabbing tentacle appear out of their body to pull the Cleaner towards them before attcking them with vomit or melee attack. Unlike the rest fo Reekers, Shredder didn't explode when die. E. Tallboy-type Mutations : 1. Tallboy : A Towering Mutated Ridden with oversized right arm. Tallboy would use their arms as a club to smash the cleaner or even burst toward them to cover the ground quickly. 2. Bruiser : A variant of Tallboy with Dark charred skin. Bruiser attack are quite similar with Tallboy, but with more brutal manner in their frenzy attack where they swing their club arms relentlessly affecting the area. 3. Crushers : A variant of Tallboy with growth on their head. Crusher overgrown arms act like a tentacles where they use their arms to Grab the cleaner before began to squeze them to death. 4. Ripper : A variant of Tallboy with White Skin and Spikes. Ripper able to use their Spikes arm to shoot explosive projectiles. F. Sentinel-Type Mutations : 1. Wailers : Part of Sentinel family and part of River of Blood expansion, Wailer are a mutated colony of Worms that act as single organism capable to move around the ground before stay in one place to act as stationary turrets. Wailer able to shoot gaseous sacs that act as a mines. 2. Swarmers : Part of Sentinel family and part of River of Blood expansion, Swarmer is a Sentinel taht able tp spew out Parasitic Swarms to chase down their targets. 3. Lobbers : Part of Sentinel family and part of River of Blood expansion, Lobber able to shoot out Incendiary Mucus that woudl combust upon impacts. G. Other Mutations : 1. Snitchs : They are long-necked mutated Ridden that capable to alert the Horde of the Cleaners position by simply screaming at them. 2. Sleepers : A Stationary Mutation Ridden usually found near wall. They would do a Surprise attack by pounce at nearby Cleaner who pass them and incapacitate them in place. H. Boss Mutations : 1. Breakers : They are a Big Brute-like mutation able to leap and smack down every cleaner to death. Breaker also capable to deliver a strong punch to attack. Their weakness is in their chests. 2. Hag : An eyeless monstrosity with a Writhing hand all ove it's Mouth, Hag would attempt to swallowed on the unfortunate Cleaner it come across. Once it began to swallow them, Hag would try to retreat into the Groudn with nobody know where it goes. Hag weakness is in it's back. 3. Ogre : A giant being of amalgamation from fleshes and bones, Ogre is the biggest yet Mutated Boss. They usually use sweeping punch attack to beat up the Cleaner or throw an Organic Flesh projectile from their chest toward the Cleaners. 4. Abomination : The Final boss of the Main Game, Abomination is the Biggest Ridden ever encountered. It has a large tentacles capable to spew acids. The Cleaners fought it in three Stages. In the First Stage, the Abomination Tentacle would try to slam the Cleaner down while they try to shoot out the weakspot in the Tentacles. In the Second stage, the abomination would us it's tentacle to slam and emitting a roar that push the cleaner back whiel tehy shoot down two weakspot at it's mouth. In the Final stage, the Abomination would attempt to reach Fort Hope with the cleaner have to shoot every weakspot all over it's body while it move and it's tentcale spew out acids all over the area. 5. Harbinger : The Final boss of River of Blood, Harbinger is quite similar with the Abomination, but with it's weakspot on it's chest and it's much more smaller compare to the former. Harbinger able to shoot out acidic bile, fight with immense strength, and launch huge spikes all over arena. I. Cultists : 1. Crone : A Female Cultist that was result of hybrid between Human and Ridden when the human willingly or cperce dinto symbiotic relationship with the Devil Worms. Crone wear an orange prisoner suit and a mask, they fight using Bow and Arrow, with some also use flaming arrows. 2. Pussflingers : A Male Cultist who wear a gas mask and protective vest, along with a gloves and a belt that carrying a Jar containing a Pus. Pussflinger use this Jar as their main weapon where they throw it toward Cleaner attracting nearby Ridden toward them. 3. Slashers : A Burtish Male Cultist wearing a Metal Mask and an Armor Plate. They are equip with Iron Claws on each hand which they use to fight by leap and slash their target. 4. Snipers : A Female Cultist who wear a mask and a Goggle. They are armed with Sniper Rifle to attack from high levels. J. Other Hazards : 1. Razor Worms : A Cluster of Worm Colonies and resins that serve as obstacle that would bleed the Cleaner if they pass through them. It can only be destroyed with fire or can be avoided by crouching through them. 2. Nests : An Organic Structure serve as the Hivemind of the Devil Worms. Alert the Horde when destroyed. 3. Birds : A Flock of Birds would alert the Horde of Cleaner location if attacked. 4. Udder : An Organic Sacs in Ridden Hives that would spawn Riddens.
@GameIntrosFinales
@GameIntrosFinales Месяц назад
Thank you for your effort!
@robcoopz2444
@robcoopz2444 Месяц назад
“Hocker” Is the stupidest workaround for “Spitter” I’ve ever heard
@exenunix
@exenunix Месяц назад
it is a stupid name, but it also just means the 'hock a loogie' thing
@45580677
@45580677 Месяц назад
I was thinking if you looking for RTS to play I wonder if you ever played Act of War by any chance?
@GameIntrosFinales
@GameIntrosFinales Месяц назад
Not yet, but I want to play a few RTS games again soon, so Act of War could well be one of them 👍
@45580677
@45580677 Месяц назад
@@GameIntrosFinales There also Age of Mythology
@GameIntrosFinales
@GameIntrosFinales Месяц назад
@@45580677 Yes, the remaster/remake is coming! There are quite a few new RTS games announced for 2024: Homeworld 3, Stormgate, DORF, God Sworn, Global Conflagration, WARNO, Broken Arrow...
@45580677
@45580677 Месяц назад
@@GameIntrosFinales Yup Fleet Command Online
@ragnarcadogan4196
@ragnarcadogan4196 Месяц назад
The best thing is that you can actually fight these enemies in L4D2 with mods, saving them from being trapped in a bad game!
@emanuelbarbosa6964
@emanuelbarbosa6964 Месяц назад
I like the blood and meet tematic, but this game make Thais só generic, its like a left 4 dead generic clone.
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