0:27 precinct 17 escape 1:00 center perks 2.0 perimeter breakout 1:20 center perks 2.0 meet the crew 1:40 center perks 2.0 last post 2:05 cougar creek railroad hooked on you 2:28 cougar creek railroad my little phoney 2:52 cougar creek railroad loose caboose 3:08 cougar creek railroad do the locomotive 3:29 rattlesnake springs perimeter breakout 4:10 rattlesnake springs zip it up 4:27 rattlesnake springs take out the trash 5:00 K.A.P.O.W. camp perimeter breakout 5:28 K.A.P.O.W. camp Speed mcQueen 5:40 K.A.P.O.W. camp glide to victory 5:54 H.M.S orca wave goodbye 6:10 H.M.S orca scuba doo 6:36 H.M.S orca taking back control 7:02 H.M.S orca master of Illusion 7:32 H.M.P offshore perimeter breakout 7:42 H.M.P offshore swimming with dolphins 8:00 H.M.P offshore trash talk 8:20 H.M.P offshore bad intentions 8:40 fort tundra perimeter breakout 8:57 fort tundra rock-hammer Hard place 9:22 fort tundra fun with jeeps 9:51 area 17 perimeter breakout 10:18 area 17 I'm only human 10:53 area 17 Alien technology 11:17 air force con plane crazy 11:38 air force con passport to freedom 12:06 air force con regain control 12:31 air force con plane sailing 12:53 U.S.S anomaly perimeter breakout 13:11 U.S.S anomaly race from space 13:36 U.S.S anomaly peas in a pod 13:58 the glorious regime perimeter breakout 14:42 the glorious regime cold case 15:15 the glorious regime get to da' chopper 15:40 wicked ward perimeter breakout 16:09 wicked ward gravel affair 17:02 wicked ward monster mash 17:52 santa shakedown perimeter breakout 18:21 santa shakedown top of the naughty list 19:45 santa shakedown it's behind you! 20:34 big top breakout perimeter breakout 21:05 big top breakout it's a long shot 21:54 big top breakout wind up merchant 22:46 dungeons & duct tape perimeter breakout 23:14 dungeons & duct tape tis but a scratch 24:24 dungeons & duct tape siege the day 25:04 the snow way out perimeter breakout 26:00 the snow way out it's not a toy it's a collectable And finally 27:08 the snow way out batteries not included that's all the escapes :) now I am very pleased with all this work
Glide to Victory on K.A.P.O.W Camp is infuriating. A cyan keycard, 2 makeshift glider frames, a glider skin, and a tonne of crowbars/ a multitool. Just for one escape on a medium difficulty prison. Wow.
There’s a bunch of stuff you can try to make it easier. I’ll try to explain: 1. There is a vent that can be accessed from the 2nd floor ‘church’ area. You need a makeshift ladder to get to it, but it will give access to the 3rd floor and completely skip the keycards. Also, guards will never patrol into the ‘church’ room, unless you have a lot of stars. 2. You can create a flimsy pickaxe, and keep 2 timbers and 2 duct tapes in your inventory. Then simply mine the walls with the flimsy pickaxe until it has one use left, then craft it into the lightweight pickaxe, use that up until it has one use left, then finally craft it into a sturdy pickaxe, which only just has enough uses to completely destroy the last parts of the wall. I would strongly recommend bringing an adrenaline shot when doing this, as you will run out of stamina towards the end.
You forgot for H. M. P. Offshore, perimeter breakout without using the helicopter. Basically, it's just a boat riding down the sea and then somebody says, "I love my little red boat!" and then it ends
Let's be real. You're probably playing as the same person/crew throughout the game. This makes them virtually some of the most clever masterminds or straight up most dangerous criminals ever heard of.
Everyone saying for the one at 6:16 that the guard just ignored it, but see how he only turned around after you jumped off... Perhaps instead he shoved you off, either because he was complicit in the olan, or hoped you'd drown and didn't see you wearing the scuba gear...?
When I played Glorious Regime a long time ago, I was trying to complete Cold Case, but could never find the second ice pack Years pass by, just yesterday I decided to play this game and started a new save on Glorious Regime I completed Cold Case on Day 2, where my old save which was last played in 2019, it was on I think Day 26, younger me couldn’t do what I did in only 2 ingame days
I feel like they could've done more with the Monster Mash cutscene for Wicked Ward like everybody running around and panicking while Frankenstein causes havoc I know something like that would have been super hard to develop into the game but it would've been so cool
You didnt show all the perimeter escapes in hmp offshore, you missed 2, the boats, and 1 in uss anomaly, the ship next to the kennels on the 2nd floor or the one above the gym and showers