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The Fascinating World of Falcom's Music 

Rush Hour
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Rush Hour | The Music of Falcom and Ys VIII
Nihon Falcom (Sound Team J.D.K./jdk) Composer Breakdown Project: docs.google.com/spreadsheets/...
I just scratched the surface of Falcom's musical history with this video, but hopefully it gives you enough of a taste to learn more about these wonderful composers and the incredible music they've produced.
From popular games like Trails of Cold Steel and Ys VIII, to forgotten gems like Xanadu Next and Brandish, Falcom has decades worth of musical masterpieces to enjoy. It helps that the gameplay is good, too. The next time you're itching to play an action rpg, check out Gurumin, Zwei 2, or the mid 2000's Ys games like Origin, The Oath in Felghana, and The Ark of Napishtim. Games that are short, sweet, and to the point - all with killer soundtracks.
Some fun behind the scenes notes:
- If you notice some footage of Ys VIII running poorly, that's because I originally captured footage from my Switch. I stopped a few hours in and started capturing from Steam instead, and the difference is night and day. Definitely skip the Switch version of the game if you can; not only is the framerate worse, the input lag is pretty gnarly.
- Capturing footage of Zwei 2 was a pain in the ass. When you run the configuration tool, you can set the game to run at 60 or 144hz. When I captured footage in OBS, the footage came out with this nasty ghosting effect. Turns out the game runs at a fake 60 fps. I spent way too long messing around until I eventually changed my OBS settings to capture the game at 30fps, and voila, it came out perfect.
- In scrubbing through Jindo's twitter for a specific tweet, I learned that he enjoys arranging music from a lot of Russian Baroque and Romantic era composers. Definitely check some of it out: x.com/divine_wistaria?lang=en
0:00 A Community of Dedicated Fans
1:06 Mini Review of Ys VIII
3:26 Operating on a Budget
4:23 Composer Snippet: Jindo
6:16 Composer Snippet: Singa
10:56 Composer Snippet: Sonoda
12:20 Composer Snippet: Unisuga
15:04 Messy Sound Direction
16:26 The Golden Era of Falcom's Games

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28 июн 2024

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Комментарии : 55   
@fen6300
@fen6300 10 дней назад
soo um funfact, one of the person pushing Singa as a composer is Meiko Ishikawa, a former falcom composer, and she says that "music isn't that important anyways" and is the one opposed to composers of the sound team gaining individual fame.
@Vivaldidu14
@Vivaldidu14 10 дней назад
I mean Singa does some good stuff. It's not like suddenly there's nothing enjoyable in the soundtrack because he's there xD
@FirstLast-mn4re
@FirstLast-mn4re 10 дней назад
The music is literally what introduced me to Trails in the Sky and Falcom games as a whole. I would not have played 10 Trails games and 2 Ys games if I had not heard a random battle theme from Trails in the Sky in some dude's youtube video. (The song was Sophisticated Fight). I liked it so much I found Trails in the Sky FC on steam and enjoyed Sky FC's story and characters so much I played the rest of the series. I honestly find this attitude both baffling and saddening.
@RedThunderSP
@RedThunderSP 9 дней назад
It's crazy because the composers from pre 2015 put in so much soul into their work, whether they were Falcom employees or not. This isn't to say that all of it is bad now, but you can really feel the void of great, quality soundtracks across the board from this company.
@helloihopeyourewell
@helloihopeyourewell 8 дней назад
do you know where i can find info on this meiko quote? :)
@DragoonEnRegalia
@DragoonEnRegalia 7 дней назад
IIRC she never said this in as petty a way as implied. As Falcom's coordinator, it's her job to essentially toe the company line by respecting business and design traditions from their earlier years. Kato instated the no-specific-credits policy following the 1989-90 staff exodus for a variety of reasons, and it's clear she prioritizes her job security over protesting this by leaving or forcing a management shakeup (if she could even do that since Chairman Kato still holds the majority stake in the company). WRT "music isn't that important", I can't recall any quote saying that either in an interview or one of their anniversary books. She stopped composing for Falcom games after 1996, though, and so she's more hands-off as music director than before then. None of this excuses how she's handled Sound Team jdk and Singa's involvement, but I'd stop short of attributing to malice what's more likely a case of misguided priorities.
@quinceymorris2595
@quinceymorris2595 7 дней назад
I'm very glad to see a video about Falcom's music history in my feed, it's really fascinating and doesn't get talked about enough. I think the big drop-off in quality probably started around 2007, shortly after Takeshita left the company and around the time Momiyama and Osaki joined. Falcom has always placed a rather large workload on its internal composers, and Takeshita's departure (rather shortly after he joined the sound team, likely because of said workload and lack of proper crediting) was the beginning of it showing that it was unsustainable, with both Momiyama and especially Osaki being known to have struggled with the strenuous deadlines Falcom enforced (Falcom was releasing a new game practically every year at this point, a trend which they've continued to keep up; and keep in mind, sound team employees at Falcom were tasked with jobs outside of composition as well, with Sonoda working on storyboard, Unisuga as webmaster, etc.) Outsourced composers such as Jindo started to be used as a quick fix to sort of maintain some of the quality of past (you'll notice the number of Jindo-arranged Osaki tracks is rather high, that's no coincidence) and for a while, this worked well enough, with even new outsourced composers such as Okajima and Kamikura being brought in to contribute as well. However, Falcom would experience yet another set-back around the time Trails of Cold Steel came out, after Hagiuda, Momiyama, and Kamikura stopped working on Falcom music. This was bad enough as is, however around the same time, the jdkband scandal happened which resulted in Okajima (and shortly after every jdkband member besides Mizutani) leaving the band. The rest goes without saying, Falcom starts hiring Singa to pick up the new slack left behind, cuts Jindo's budget... etc. Funnily enough, we know Okajima had done a couple of tracks for Ys 8, but they had to seemingly be scrapped because of his departure. Falcom continues to employ the same policies that lead to the degradation of its sound quality today as it did back then, and I can only imagine this'll eventually result in about what you'd expect: Koguchi's quick burn-out and likely inevitable departure, resulting in more mismanaged outsourcing to compensate (like seriously I don't even particularly dislike Singa but at least give the guy some context to work with when writing tracks, Jindo too for that matter). On the bright side, we'll probably still get like a couple of Jindo bangers per game, so it could be worse!
@RushHourWeekend
@RushHourWeekend 7 дней назад
Great point about Okajima. He has a song that plays during the Ys VIII TGS reveal trailer that kicks so much ass, and it's a damn shame it never made it into the full game. I can only imagine how much incredible music Falcom has tucked away that may never see the light of day - or may take years. I didn't get to talk about Koguchi, and while I enjoy some of his jazzier tracks in the Daybreak games, his guitar VST needs some work, much like Sonoda. I'm not a fan of "To Be Free" from Ys X. Murayama and Unisuga really knew how to tune their guitar tracks properly, and it's a shame that they couldn't pass off their knowledge to their peers.
@quinceymorris2595
@quinceymorris2595 7 дней назад
@@RushHourWeekend Murayama's super underrated, his work on Gurumin is some of my favorite from Falcom as a whole. I agree on Koguchi but I will say he's showing some pretty remarkable improvement from game to game so I trust he can only get better from here. My main gripe with his music at the moment is the drum arrangement for some tracks (it feels a bit weak compared to say, Unisuga.) That being said his environmental tracks are already pretty top-notch.
@BioPhoenixReviews
@BioPhoenixReviews 10 дней назад
falcom has so many amazing soundtracks even back in the 80's there was so many bangers. very cool to hear you mention brandish which is a lesser known game i enjoy. one of my other favorites they did was Popful mail. that game is really good and also has many great tracks. i hope to play Dinosaur resurrection once its fan translated, the music in that game is fire. wow never realized his rates were that cheap even we could hire him to make random songs lol
@RushHourWeekend
@RushHourWeekend 10 дней назад
Love Brandish. I've been meaning to play Brandish 4, but I haven't gotten around to it. I know there's a partial English translation from like 15 years ago, but it looks playable enough even without the full translation. I've definitely got my eye on the geofront translation of Dinosaur. Apparently the script has been done for years, they're just trying to polish everything up. Looking forward to it.
@firebreather4192
@firebreather4192 7 дней назад
Thank you, that was very insightful. Falcom used to make some of the best soundtracks in the medium, but the quality dropped by a lot after Ys VIII / the transition from Vita to PS4. But I'm happy that Koguchi seems to bring a breath of fresh air to the soundtracks.
@peterparker1683
@peterparker1683 7 дней назад
This video barely scratches the surface. I’m surprised you didn’t mention Ryo Takeshita or Saki Momiyama. Takeshita was cooking hard during the Napishtim era Ys Games and Sky the Third while Crossbell’s OSTs identity was formed by Momiyama. Their contributions will be sorely missed
@RushHourWeekend
@RushHourWeekend 7 дней назад
I wanted to make a more focused video which is why I only talked about the Ys VIII composers, but you're absolutely right. Momiyama was good, but Takeshita, Murayama, and Ishibashi - despite not being with the company for long - are responsible for some truly incredible music. Takeshita is incredible, and I regret not talking about him. He has such a recognizable style. I remember when I played Tokyo Xanadu, I was immediately able to distinguish his song that plays during an arcade minigame, which is remarkable considering how many years it'd been since he left.
@Taffery
@Taffery 8 дней назад
As someone who loves Falcom games I think this video opened by eyes to the issues in the music in the current age of Falcom, the quality overall dropped a bit but theres still a lot of newer tracks I love, I do hope maybe it gets better but they keep using Singa cause its cheap and easy to cut corners so they can churn out more games.
@squand3r
@squand3r День назад
I intend to start my Trails journey with Daybreak, its OST is considered by many to be one of the best in Falcom‘s catalogue. What do you think? :)
@RaifSeverence
@RaifSeverence 10 дней назад
Funnily enough, you STILL rely on charge attacks in Ys 8 to build SP. Its just that charging is automatic and NEARLY instantaneous
@RushHourWeekend
@RushHourWeekend 10 дней назад
Exactly. Automatically charging attacks was a smart change. I replayed Ys Seven to capture footage and remembered how bad it feels fighting early game bosses because you basically always want to use charge attacks and skills. Still a fun game, the dungeons are great, it's just not as fun as Celceta or 8.
@amyjess9889
@amyjess9889 6 дней назад
I'm actually surprised you didn't mention the incident where Kato sabotaged a jdk band concert in a fit of paranoia, which IMO is the most likely explanation for why Falcom's music changed so suddenly in 2015. It's why the last iteration of the jdk band all quit, and it's probably why they couldn't recruit any new full-time composers even if they wanted to. And supposedly the reason Unisuga isn't composing anymore is because he's also Falcom's sysadmin, and in 2020 he had to give up composing so he could get Falcom set up for WFH. God, Kato is such a cheapskate, I can't imagine having a composer as brilliant as Unisuga and wasting him on maintaining VPN software!
@GustavoOliveira-wm7jy
@GustavoOliveira-wm7jy 8 дней назад
Ys vi ark of napishtin’s mighthy obstacle and release of the far west ocean are the best IMO
@RushHourWeekend
@RushHourWeekend 7 дней назад
Absolutely. Napishtim deserves more love from fans of the series.
@Ekce
@Ekce 9 дней назад
Iclucian Dance is top tier and imo the way they use it in game it works really well.
@Paltheos
@Paltheos 9 дней назад
I've seen every excuse under the sun defending Singa (including in these comments), and the AAS squad generally ignore or downplay the core issue - That music in games that we love is noticeably and identifiably worse, and we're rightfully upset about it. There are differences in the quality of OSTs, and these differences extend beyond a gap in a quality between a technical genius like Unisuga and Sonoda's usually more basic work. There are whole layers of polish missing most of the time. Sure, *I* like Singa tracks too: Some of them, a small body of his overall work. Most of his music is, to quote another man, "aggressively mediocre", a sad reminder what has been before and maybe what could be now, especially when I can make direct comparisons. Pleasure Smile vs. Mishelam Wonderland? Synchronicity #23 vs. Unplanned Residue? Feel Force vs. Monstrum Spectrum? Come on.
@amyjess9889
@amyjess9889 6 дней назад
My observation is that Singa is very good with some instruments but absolutely godawful with others, and he doesn't care enough about his craft to just focus on what he's actually good at. He's a brilliant pianist, and most of my favorite tracks by him are piano pieces, but he should never touch a guitar ever again. I'd like him a lot more if he refocused his career around the piano, but again he doesn't care enough to do that.
@rudidellama3718
@rudidellama3718 10 дней назад
Cool video, if someone in house haven't leaked a bunch of credits for some game we would never know who composed what let alone deduce the rest. Kinda hard to say why exactly their modern soundtracks dont sound as good, could be that they are cheap on that front? Yes, but pushing a 60 hour JRPG every year must put alot of pressure in the composers, specially the in-house ones
@Rainmaker1O
@Rainmaker1O 10 дней назад
Great video and very informative! Did you consider extend the music analysis to other rpg as well in further videos?
@RushHourWeekend
@RushHourWeekend 10 дней назад
I really love video game music, but most games don't share the same interesting history as Falcom. If I do make another video regarding music, I'd probably discuss multiple series at once.
@ghuun259
@ghuun259 9 дней назад
you focused way too much on ys, falcom make other games you know
@Arcanist_The
@Arcanist_The 8 дней назад
Ironic since his whole point is "WAAAAAAAH WAAH old falcom was so experimental and unique nowadays it's just YS and Trails" and calling Trails a cash cow??? Yeah it may be now but it only became super popular in west since like .2017. Also didn't Kondo (or someoone else at Falcom) say recently they want to do other stuff besides those two and try new ideas and franchises? Especialyl since Trails apparently is ending after a few games according to Kondo.
@SunflowerDunky
@SunflowerDunky 10 дней назад
I hate the fact that people thrash on all the osts in the trails series that’s not trails in the sky. It’s so dumb. If you read a lot of the comments in certain modern osts, ppl throw hate and shade towards it. Idk why this is a thing.
@RushHourWeekend
@RushHourWeekend 10 дней назад
I haven't played most of the Trails games, they don't really interest me, but I've listened to the soundtracks for all of them and think there's plenty of great music in every single game. I think fans are gonna find plenty of songs to love in Daybreak's soundtrack.
@Gdg195
@Gdg195 8 дней назад
Aaaah just accept the fact and reality newer games ost is trash esp from singa period
@agunkorea2995
@agunkorea2995 8 дней назад
Bcz singa the problem
@CynicalGamingBlogTerry309
@CynicalGamingBlogTerry309 9 дней назад
The only person that matters is Ryo Yonemitsu, while not a composer of the music, he made the best arrangements and ultimately the best soundtracks in the entire YS series without question, he is god tier, the rest? They're good but Ryo Yonemitsu is on a whole other level, he elevated Falcom's compositions to a level that no one even knew was possible. The fact that the guy stopped working on videogame music after Tokimeki Memorial 2 on PS2 is very sad, he was a legend. Aside from the Yonemitsu games, I think YS VIII is the best of the bunch, though YS VI isn't too far behind. Memories Of Celceta is good too but Ryo Yonemitsu's arrangements of the songs are way better, the original songs for Memories Of Celceta are the best ones, the arrangements are kinda meh though, aside for Crater and Lava Zone which were rather well done.
@RushHourWeekend
@RushHourWeekend 9 дней назад
Yonemitsu is the man. His arrangement of The Dawn of Ys (title track) is one of my favorite songs in the series.
@CynicalGamingBlogTerry309
@CynicalGamingBlogTerry309 9 дней назад
@@RushHourWeekend he knows how to leave a good first impression with the title music.
@DragoonEnRegalia
@DragoonEnRegalia 7 дней назад
The neat thing about Falcom music is that there's too much diversity and overall quality (prior to the 2020s) to simply say Yonemitsu's "the best". I could point out how often he repeats himself in arrangement style as a flaw, for instance, right alongside his strengths which are more apparent. To overlook or even diminish the similarly strong efforts of other arranges/composers Falcom worked with during their prime is, well, it's a little silly to me. It's certainly sad that he stopped doing contract work for games after TM2, but that's likely because Japanese publishers got more frugal after the last batch of bubble economy-era money got spent to afford his high rates. No doubt I'd take his work on Dawn of Ys over Celceta any day, though. The latter does have some surprisingly strong rearrangements and plenty of cool new pieces, but that whole game was a rush job for Falcom and it shows in how much more TLC the first Cold Steel + Nayuta were getting at the time.
@faidou9954
@faidou9954 7 дней назад
Best music in the industry is stretching it by quite a mile in a half.
@guruthosamarthruin4459
@guruthosamarthruin4459 9 дней назад
To me, the peak of Falcom music will always be Trails of Cold Steel 1-4. Granted, I haven't actually played any of the games after that yet, so maybe (and hopefully) I'll change my mind, but I get the impression from what I've heard, that the soundtracks have drastically fallen off.
@Gdg195
@Gdg195 8 дней назад
Lol sky was better but ok first game played syndrome is the factor
@guruthosamarthruin4459
@guruthosamarthruin4459 8 дней назад
@@Gdg195 There was good music in all of the previous games, for sure. The arranged versions of Overdosing Heavenly Bliss and Inevitable Struggle are 2 of my favorite songs ever. But overall, the Cold Steel series is the peak.
@Gdg195
@Gdg195 8 дней назад
@@guruthosamarthruin4459 whatever you say first played syndrome guy cant be objective if you cherry picking shit lol
@TrungPurpVN
@TrungPurpVN 5 дней назад
​@@guruthosamarthruin4459 Cold Steel 1 and 2 had soul, genuine souls. 3 and 4 not so much in comparison
@guruthosamarthruin4459
@guruthosamarthruin4459 5 дней назад
@@TrungPurpVN Funny, I think 3 is the best one. Spiral of Erebos and Einhel Keep are always switching back and forth as my ringtones.
@Velerium
@Velerium 10 дней назад
Singa's hater base is just a *massive* echo chamber, like most minorities. I enjoy his songs, most of us do. Bar the occasional truly bad one, the nitpicks people find are stuff only a musician or someone what actively wants to badmouth him would find. Maybe it makes no sense to merge two songs into one, maybe his guitar sounds like chickens at times; Falcom needed a compromise between good music to boost their sales and a tight budget (or stingy executives). They wouldn't fill Kuro with his music and sell it as a new entry point if they thought it'd drive new players away, no?
@RushHourWeekend
@RushHourWeekend 10 дней назад
Singa is actually really good when he's performing calmer songs that focus more on the piano. He has a piano interlude in Marionette, Marionette that I love. When he veers into hard rock and heavy metal, it's difficult to ignore comparisons between him and his peers, who generally are more consistent when it comes to composing faster-paced, more aggressive songs. I think if he spent more time on each piece instead of churning them out like a factory, he'd be much more consistent.
@Paltheos
@Paltheos 9 дней назад
@@RushHourWeekend Marionette, Marionette is one the few Singa tracks I like from Ys 9. Def. my personal favorite for much the same reason you like it. Aside from the piano, I also like the relaxed saxophone (consistently one of his stronger instruments). The laid back atmosphere of the track fits the labyrinth it's played in. The only demerit for the track is the buzzing Singa often uses as an accompaniment with the sax. I can't help but think a better choice existed and it's a little grating, but overall this track lands in the win column.
@astamanista9447
@astamanista9447 2 дня назад
@@Paltheos Singa being good at piano/saxophone and calmer music makes sense. What is Ahead of You is easily one of his best work in Trails Through Daybreak.
@RoanoraZoro123
@RoanoraZoro123 7 дней назад
You have zero clue what you are talking about. Falcom isnt milking the trails series. It simply shows their dedication to long form story telling. Would you say the same to Eichiro Oda? Trails games are good from the first hour. If they are not, you are not the audience.
@TheBasara555
@TheBasara555 6 дней назад
“🤓☝️”
@saitoXamaterasu
@saitoXamaterasu 9 дней назад
They had good song but I am gonna be honest they are not too memorable and that is why they are really underground , they are just fine but never gonna had the same impact as FF or Personas series , and the main issue is the way the guitarr sounds is too same, is never remarkable
@Blaze1101
@Blaze1101 День назад
This video while informative is very cynical and comes off as very negatively charged which kinda made it not fun to watch
@SharazJek
@SharazJek 10 дней назад
I like Singa's discordant style, reminds me a little of Ali Project!
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