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I love that in this game, you dig dirt and plants and animals come out of it. This is like Farmville, except it lets you play it for as long as you want. Stamina/energy bars limitinh gameplaytime are a horrible idea and whoever came up with it will go to gamer hell (where all you can play is FNAF.)
This seems like it will be a fun game for me to play with my friends. Also I dont know if anyone noticed but when they were running through the plowed ground when it was raining how it made a squishing sound, which I found really cool and just a nice little touch in general.
7:50 All those "Simulator" games with their "realism" and "detail" usually forget one thing: to make the game fun. No, I don't want to have to drive to a store on the other side of the map to be able to buy a bigger harvester, which I then have to drive back to my farm at a crawling speed (looking at you, Farming Simulator 20XX.) Quality of Life features like an in-game store which you can access by pressing a key are a sign of developers who respect their players and their time. 8:50 The "game keeps running" myth is fun. At first it was used by some developers of clicker games to try and make their glorified counting apps look more impressive than they are, but then it spread. What actually happens? The game, upon loading the farm back, calculates what would have happened during the time it wasn't running, then brings the save up to date. No magic, just boring code doing what it can easily do.
Can you do some more of this I know it’s been two years since you guys did this but I can’t stop watching it and you guys got me to try this game and I nonstop play it now