sorry this video is so late, I tried to have this video out yesterday and ntg ep5 today but editing this video was made 10x slower because I was full on storage. I'm all good now and i'm editing ntg ep5 asap.
Honestly the devs r on the right track. I think in the future they should make ALL the spells and dungeons more appealing. I also think they should up the ability and wepon animations. For example if your had a chain scythe, the regular animation for it would be u slowly swinging the scythe. A better ability animation could be like if you jump high up in the air while doing flips or spinning something then dropping down to attacks the opponents. Another example is if there was a move where you preform continuous dashes while attacking opponents. This could also be bad tho cuz a lot of people would be using it for mobility. It can also cause glitches like infinitely dashing etc
As a person who played since release, I would like to see if they are able to have more classes like Thief which can give more loot and gold and have more movement speed. They should take some inspiration from World Zero and have more roles/classes and they should revamp or make the lobby bigger or have more things to do in the lobby but everything we have in DQ is great I'm loving the game more now can wait and see what the developers have in store. Edit :Hopefully the sorting system can be about rarity and the levels of the items and which dungeon the loot comes from.
i hope so exalibur will be very exlusive sword that only 1m people will be able to get and u can upgrade it infinite but every 100 levels next upgrades will cost 10% more or like 20% and everyone could get new powerful sword
I kinda wish they did more with Boss Raids. A Tier 30 boss raid with the maximum amount of players can even give people who have progressed to aquatic temple some trouble. Imagine they if added added Tier 50.
I’m thinking for the 130 dungeon, it could possibly take place in the a Jungle. The first boss could be a gorilla name Bongo the Elder. You fight him on an open space that has fallen trees, big rocks, and maybe even sun glares. Second boss will be a tiger named Zambezi. You fight him as you journey up a mountain. The terrain would have basically the same things as Bongo, including bushes, and tiger minions. When you reach the top of the mountain, the Final Boss will be an Elder Lion. I don’t have a name for him, but he’ll be strong. The terrain consists of, bright sunlight in the distance, fences that block you from falling, and grass, and smaller plants. I don’t got nothing for the armor, weapons, spells, etc.
TY they will do lvl 130 dungeons, raids were lwk the reason why the game died down, because people werent willing to grind 20 levels through small increments of exp
The dashing/rolling sounds like a bad idea imo as dungeon quest dodging wouldn’t really be needed anymore like Vcaffy intended to have I know he’s not the owner but keeping somewhat original stuff from the game would be nice instead of completely reworking it
Bro literally I was just watching ur vids earlier and wanted to decide to play in my moms phone that game but that update might not be able to make me play
The devs are doing lots of good things with the ui and stuff but they messed up huge on mobile ui trading as you can barely trade with half the server as the scroll bar is so short it doesn’t show all the players
i have many winter outpost legs does that mean they will change how they look after the update or stay as the normal crystalized greatsword it is today