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The Future of Gaming: StarEngine (4K) 

Star Citizen
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Introducing the latest updates to StarEngine: The innovative suite of tools and technologies breathing life into Star Citizen and Squadron 42.
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Roberts Space Industries is a spacecraft manufacturer within the persistent-world game "Star Citizen" and its companion single-player spaceflight sim, "Squadron 42." RSI is also your portal for information, updates, and purchases of your very own spacecraft with which to trade, plunder, and protect the citizens of Star Citizen.
Follow us on your favorite platform for the latest Star Citizen updates:
/ robertsspaceindustries
/ robertsspaceind
/ robertsspaceind
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21 ноя 2023

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Комментарии : 10 тыс.   
@TheNN
@TheNN 5 месяцев назад
This video is a perfect encapsulation of how far my grandfather said he had to walk in the snow to get to school.
@marco.rigoni.
@marco.rigoni. 3 месяца назад
Yeah, mine even used to shovel mountain roads riding a freaking horse with -20°C
@trillexcapri4582
@trillexcapri4582 3 месяца назад
Thats nothing, mine even had to carry his little brother on his back while doing all of that
@TheJpf79
@TheJpf79 2 месяца назад
It's true, all of it!
@itz__yami
@itz__yami 2 месяца назад
​@@trillexcapri4582 As your grandpa, I approve 👴🏼🏚️.
@FrancisGo.
@FrancisGo. 2 месяца назад
😮
@idlemickey
@idlemickey 6 месяцев назад
Honestly the most impressive thing here is how've they've managed to keep one musical motif going for 24 minutes without it seeming overplayed.
@Perkelenaattori
@Perkelenaattori 6 месяцев назад
Well done variations of the same motif. Pedro is a genius.
@Rotscrek
@Rotscrek 6 месяцев назад
Honestly i had to mute after 15mins because it was so repetitive. I guess we heard different stuff
@VoodooRadek
@VoodooRadek 6 месяцев назад
It is a medley!
@Rotscrek
@Rotscrek 6 месяцев назад
@@gun_toucher classical music, the good one, is not this monotone, come on.
@Funko777
@Funko777 6 месяцев назад
I mean they could've just hired Phish and done a 2 hour shot or just played one grateful dead song instead. Probably would've been easier
@Global-yt
@Global-yt 3 месяца назад
New Babbage alone could be the setting of an entire game.
@etholus1000
@etholus1000 Месяц назад
Right? This game is insane, I love it
@a1pha_star
@a1pha_star Месяц назад
Bro, ArcCorp could be a whole franchise. 😂
@juleswoodbury58
@juleswoodbury58 Месяц назад
LIVE AND DIE IN LOREVILLE
@MarkHennessyBarrett
@MarkHennessyBarrett Месяц назад
And if they put a game in there, it would be awesome.
@io4439
@io4439 15 дней назад
ikr i was thinking DayZ survival in some wilderness locations
@renanrossidias
@renanrossidias 4 месяца назад
As a software architect, i can do nothing but salute this outstanding work. Just imagine the work pipelines and team organization to develop all of this. It's breathtaking a company can make software this size with such requirements to be done!
@maxferguson3021
@maxferguson3021 2 месяца назад
Sure it looks pretty. But when you have 64gb of ram an i9 12900k an a 3080ti and the game utilizes about 35% of your gpu and runs at 35-45 fps you may as well be looking at a slidehshow.
@rudstar64
@rudstar64 2 месяца назад
@@maxferguson3021I get the same or more FPS with 32 gb of ram, an i7 and a 2080 ti? Although you do have to do lots of other stuff to get it to run optimally.
@shaneedwards596
@shaneedwards596 2 месяца назад
@@maxferguson3021 funny how I'm running a Ryzen 5 5600, 64GB DDR4, ASUS 5700XT OC TUFF 8GB and 1TB M.2 and i get 90-100fps with no issues... my kid has a system that is my old one, a Ryzen 7 2700, 32GB DDR4, 4GB Fury X (an obsolete GPU) and runs this on a 960GB M.2 and he gets 60fps again no issues so the game isn't perfect but it isn't always the reason why you aren't getting good frames
@oren2234
@oren2234 2 месяца назад
lil bro you are not a software architect
@shaneedwards596
@shaneedwards596 2 месяца назад
do you know them 100%? funny thing about the internet... you meet so many who claim they are something or aren't.... but without any actual knowledge you cannot accurately back that up without actually knowing who they are personally..... @@oren2234 I mean I'm not saying you are wrong in your assessment, but I'm not saying you are right either....
@elleshar666
@elleshar666 5 месяцев назад
looks promising. I think you should do a kickstarter campaign for this. I bet it would do great.
@itamar87
@itamar87 5 месяцев назад
Extremely underrated comment! Seriously - how is this not the top comment? 😅
@overseastom
@overseastom 5 месяцев назад
​@@CrownedCourtesythat's_the_joke.gif
@turn1p
@turn1p 5 месяцев назад
@@CrownedCourtesy that's the joke!! great job
@CrownedCourtesy
@CrownedCourtesy 5 месяцев назад
@@turn1p am aware loool
@jhonnyperez8705
@jhonnyperez8705 5 месяцев назад
😂 Not again
@alystair
@alystair 6 месяцев назад
Chris mentioned during the event that this was the world's longest single spline animation. He wasn't joking, absolute madness.
@Nighty_tv
@Nighty_tv 6 месяцев назад
With no loadings, this is Star Fieldizen... Cough Cough
@Matt_10203
@Matt_10203 6 месяцев назад
@@Nighty_tvyou can barely sneeze in starfield without a loading screen.
@rhyogen8865
@rhyogen8865 6 месяцев назад
It's honestly mind boggling! It sent chills down my spine.
@tropicthndr
@tropicthndr 6 месяцев назад
Too long, it was way too long, mind was getting numb 3/4 of the way through it.
@AAX1975
@AAX1975 6 месяцев назад
​@@tropicthndryou and I are very different people. It waa awesome.
@Kasparskjesol
@Kasparskjesol Месяц назад
I saw this myself once. Then I showed it to a friend. Then I did that three more times. I have now watched this video five times. It's crazy
@diehlkj
@diehlkj 5 месяцев назад
Every couple of years since 2016 I redownload the game, play for a week or two, and get blown away by CIG's advancements and technical achievements since the last time I played. Then I promptly forgot about it for another two years after struggling to relearn the controls and mechanics and fighting whatever bugs and stability issues were present. The recent announcements and updates have me very excited for the near future of the game though.
@rexusfaden2368
@rexusfaden2368 4 месяца назад
Lol don't forget to buy the super deluxe edition to try the extra buggy version early
@rixxy9204
@rixxy9204 4 месяца назад
They fixed a LOT of stability issues.
@prezentoappr1171
@prezentoappr1171 4 месяца назад
alpha player moment honestly thats great after i got a stable job, if and only if the QOL and altruism tho idont want altruism just caring the users of the game of outscape then that rocks, mine sweeper ship etc. tho the only missing thing cuz its EOS is FPS game mode after planet colonization cutscene eg general swapping to soldier ranking private etc. @@rexusfaden2368
@prezentoappr1171
@prezentoappr1171 4 месяца назад
altruistic nature of outscape dev really broke my heart
@jonesy_grows
@jonesy_grows 4 месяца назад
​@@rixxy920430k is still a daily experience though
@Kevduit
@Kevduit 6 месяцев назад
Kind of unbelievable to see something like this pulled off in one continuous shot
@xicofir3737
@xicofir3737 6 месяцев назад
Honestly, I am still spetical about this. How many more years we will have to wait to see this in action?
@powerwhiteangel
@powerwhiteangel 6 месяцев назад
@@xicofir3737 Almost everything in this video is already here and you can play it right now. Only the fire in the ship, the fauna, water/destruction physic, and some other minor graphics improvements are still not ingame. Everything else until 14:27 of the video is already playable. After that, everything was playable for some people in the test server and will come soon in the live game :)
@1982Jonte
@1982Jonte 6 месяцев назад
@@xicofir3737 just try the Free flight now and you will see.
@ItsSolomon
@ItsSolomon 6 месяцев назад
@@powerwhiteangel and the game is not optimized yet. Just so you don't build high expectation. The game is like 25% completed if not less.
@fatewinder
@fatewinder 6 месяцев назад
kinda
@OddlySpecificGaming
@OddlySpecificGaming 5 месяцев назад
I love how someone at SC went “let’s show off” and collectively the team said “hold my beer”
@medotaku9360
@medotaku9360 5 месяцев назад
I'd like to see them show off gameplay or some bug squashing.
@AsifZH
@AsifZH 5 месяцев назад
@@medotaku9360 Bug Smasher used to be a show they did featuring Mark Abent. He has now a lot in his place to keep doing so :D
@bluewaterboof82
@bluewaterboof82 5 месяцев назад
⁠@@medotaku9360 You know, I personally love playing a game where I randomly fall to my death while flying my ship or get locked in a showroom model’s cockpit while surrounded by a dozen NPCs staring collectively off into space while they stand on the benches and chairs. I mean, compared to my brother’s experience with the game, mine works beautifully; he can’t even play his without it crashing to desktop.
@Ponyfox
@Ponyfox 5 месяцев назад
@@medotaku9360 Then you need to look further as there is plenty out there since Citizen Con. This is simply a technology demo that neither represents Star Citizen nor Squadron 42.
@Ponyfox
@Ponyfox 5 месяцев назад
I think you meant "at CIG". SC (Star Citzen) is not represented in this technology demo. It is literally just that: a technology demo of the engine, not associated with both games they are currently making.
@nordmensch
@nordmensch 4 месяца назад
Jesus this is just insane. Some of you guys will never understand what it takes to deliver something like this.. Hats off to everyone that is involved in this.
@Horizon-hj3yc
@Horizon-hj3yc Месяц назад
*_"Some of you guys will never understand what it takes to deliver something like this"_* Oh yes we will, when our grand-kids come knocking on our door in the far future yelling "Grandpa, grandpa.... it's finally done".
@LineOfThy
@LineOfThy Месяц назад
@@Horizon-hj3yc low-hanging fruit tbh
@OVRxNxOUT
@OVRxNxOUT 11 дней назад
Nope, I won’t ever understand what something like this takes to deliver. See though…that’s not my job. Many of you won’t understand what it takes to climb 50,60,70 + ft. up a palm tree in spikes & steel toes w/ a chainsaw clipped to you, just to trim a few fronds. But…that’s not your job. How it works: I do it, you get to enjoy the beautiful view. You don’t think about why, how, or what it takes to make the scenery beautiful, you just know that it is. As for games: They do it, I get to enjoy its beauty. I don’t know why, how, or what it takes to make a game amazing, I just know that it is.
@Diesel_Budgie
@Diesel_Budgie 5 месяцев назад
I don't think I've ever had my mouth agape for 20 minutes straight. This is beyond impressive. This is borderline incredible.
@radscorpion8
@radscorpion8 5 месяцев назад
its just handcrafted stuff. That's why there are only like 5 visitable locations XDD. What a travesty
@Diesel_Budgie
@Diesel_Budgie 5 месяцев назад
@@radscorpion8 Did you watch the same video as I did? Did you read the captions? It's all procedural, that's the whole point
@P.W.R.
@P.W.R. 5 месяцев назад
@@radscorpion8 There is much more than 5 locations to visit in the game. There is 4 main planets, that's 4 out of the 5 locations you supposedly say it has. This isn't even mentioning the moons of each planet, which all have their own unique locations to visit. So yes, there is much more than just 5 locations. Oh, and the video was also showcasing the procedural content that they wish to implement at some point. There's going to be a lot of cool places to see. Buy a starter bundle and play, you can do almost all of this stuff as shown in the video right now. The second half of the video has some new stuff, but 80-90% shown in the video is possible right now.
@nooan79
@nooan79 5 месяцев назад
As a professional graphics and engine developer, I feel humbled by this technical marvel.
@WalterEKurtz-kp2jf
@WalterEKurtz-kp2jf 5 месяцев назад
Try play it
@nolram
@nolram 5 месяцев назад
No global illumination though :/ The scale of it is definitely impressive, and so is the artistry on display, but the individual technologies shown are nothing new per say.
@The1Mischief
@The1Mischief 5 месяцев назад
@@nolram It's only just started on the programming end, so we will not see it for a year at least (my educated guess).
@molochz
@molochz 5 месяцев назад
@@The1Mischief Everyone else is catching up and surpassing it. Nobody cares about continuous shots and the promise of something better years down the line. This might have been impressive ten years ago.
@neut_ro
@neut_ro 5 месяцев назад
Well I always thought what if there was a game with interplanetary travel without any cuts (the only ones are in warps or like in elite dangerous no cuts) but I know this will be very resource intensive but there are ways by for example increasing the amount of meshes in relation to the distance. But ye nowadays it is easier to do search Sebastian lague solar system and watch his series it explains the light scattering used and explains how he made the game/project less resource intensive
@bbkintanar
@bbkintanar 5 месяцев назад
This is by far the most skilled FPV drone pilot I've ever seen. Thank you for capturing this beautiful footage.
@danieldornyo3041
@danieldornyo3041 5 месяцев назад
Totally agree with you 😂
@mrthegrievous
@mrthegrievous 5 месяцев назад
But could sy tell me, what's with the ps3-4 like graphics? Slowly we are entering the age of ps6 and they are going with this rubbish? Could they have made it ten times more realistic and a hundred times smaller? I hope they will crank it up hugely, because this is embarrasing and painfully ugly. With that much money and manhour this should look like movie level cgi. Why make infinite amount of planets, stations? Make it look more real for f's sake!
@ElHeffJeff
@ElHeffJeff 5 месяцев назад
@@mrthegrievous I want shorter games with worse graphics, and I'm not kidding. Nobody cares about realistic mind-blowing graphics if the gameplay is shite
@TheCommonRider
@TheCommonRider 5 месяцев назад
​​@@ElHeffJeffShort game? This is a MMO.
@floppalore
@floppalore 5 месяцев назад
@@mrthegrievous not every game has to look like real life bro, a game can still be fun without realistic graphics. Plus this does not even look bad at all
@randyfiglehorn9192
@randyfiglehorn9192 3 месяца назад
As a long time backer, I’m so proud of this and all the past teams for what you’ve all put together. The scale of this game is just unimaginable and it’s the revival that gaming needs. So excited for Squadron 42 to release and can’t wait to see my Polaris in Pyro!
@comradeconnor2626
@comradeconnor2626 Месяц назад
As a network infrastructure major i can only imagine the headache they go through daily and i have nothing but respect for their work on server meshing technology
@nathan1507
@nathan1507 5 месяцев назад
I adore how the constellations don't move when you jump. I love the Star Wars jump too, but the galaxy feels much bigger this way.
@starrims
@starrims 5 месяцев назад
yes
@matteogardenghi2291
@matteogardenghi2291 5 месяцев назад
I think it’s mostly because in this game the travel is interplanetary so the scale of motion isn’t big enough to affect the stars.
@mattcrane1
@mattcrane1 5 месяцев назад
Makes sense, I believe they said it was solar-system scale, not galaxy scale so this seems accurate @@matteogardenghi2291
@leonpeitz6813
@leonpeitz6813 5 месяцев назад
@@matteogardenghi2291 its because its a game and no real physics simulation. we moved like 100 times the speed of light at peak. The speed of light is 299.999.999 m/s
@Guinnessmonkey1
@Guinnessmonkey1 5 месяцев назад
@@leonpeitz6813 And we did so for just a few seconds. Going 100c for just a few seconds shouldn't blow past stars when the nearest star is light years away and there are 31 million seconds in a year. 31 million divided by 100 is still a big number.
@lockekappa500
@lockekappa500 5 месяцев назад
A space travel game with actual space travel. What an astounding concept.
@Aries19974
@Aries19974 5 месяцев назад
No Man's Sky and Elite Dangerous
@pacomatic9833
@pacomatic9833 5 месяцев назад
You'd e surprised at how difficult that is.
@rapppss
@rapppss 5 месяцев назад
Starfield and no mans sky exist you know
@loobcoobs2
@loobcoobs2 5 месяцев назад
considering starfield "space travel" is a little misleading lol, but yeah no mans sky is a great example :)@@rapppss
@Aries19974
@Aries19974 5 месяцев назад
@@rapppss Starfield is more a RPG than a space travel game
@joranlefleur7942
@joranlefleur7942 3 месяца назад
This is it people, the final game. We don't need any other games anymore, ever.
@palto567
@palto567 2 месяца назад
What game?
@srag2117
@srag2117 2 месяца назад
Star Citizen. @@palto567
@originaldoku
@originaldoku Месяц назад
That’s what I thought too when I backed it in 2014
@zebulonzeytan1215
@zebulonzeytan1215 Месяц назад
That’s what a guy promised with a new religion, turns out it’s the worst of them all lol
@epinator88
@epinator88 5 месяцев назад
this is the coolest thing i've ever seen in my entire life
@lights4bre890
@lights4bre890 5 месяцев назад
If you think it Looks cool.. bro. Just wait until a free fly event, where you can try it out free for a week. Looks cool - but stepping in, OMG..
@zhacaron3862
@zhacaron3862 5 месяцев назад
A game that I wanted to make when I become a developer in my imagination when I was a kid.
@cyvan1750
@cyvan1750 5 месяцев назад
They're hiring. Go for it. A lot of the people there now were just like you or backers first then got hired.
@blessing3958
@blessing3958 5 месяцев назад
​@@cyvan1750 If they're lucky, your grandkids might also get hired to work on the project in the future
@cyvan1750
@cyvan1750 5 месяцев назад
@@blessing3958 True, kids born 2004 when World of Warcraft came out would be old enough to work there now too..
@raymondhungerford8591
@raymondhungerford8591 5 месяцев назад
on the plus side, your grandchildren are gonna have the same goal with this game too! because it still wont be finished
@vaishnav_mallya
@vaishnav_mallya 5 месяцев назад
​@@blessing3958😂
@nafisahmed6247
@nafisahmed6247 5 месяцев назад
As an automotive embedded software developer, optimization is paramount for us, every byte counts. But watching this makes me want to salute the devs here.
@yos2413
@yos2413 5 месяцев назад
Do you use rust, c or another language for automotive embedded software?
@rian0xFFF
@rian0xFFF 5 месяцев назад
same questions@@yos2413
@nafisahmed6247
@nafisahmed6247 5 месяцев назад
c only@@yos2413
@Hemecan.
@Hemecan. 5 месяцев назад
@@yos2413 C ofcourse
@astro-snake
@astro-snake 5 месяцев назад
CAN you not move to the Ethernet protocol? ;)
@Zylefer
@Zylefer 4 месяца назад
I don't think I've ever seen something that's quickly made me believe in it faster. This is beyond speechless, I'm currently working on my CS major and I WANT to work on things like this. I believe in this work and strive for this level of quality.
@cyvan1750
@cyvan1750 4 месяца назад
Go for it. Cloud Imperium Games are always looking for new hires.
@RespiteofChampions
@RespiteofChampions 3 месяца назад
"Distance between planets has been compressed for the sake of brevity." You mean to tell me it ACTUALLY takes time to get from point A to point B?? Why yes. And it's one of the MYRIAD of things I ADORE about this experience. Not a "game", it's an EXPERIENCE. What a GORGEOUS piece of innovation this is.
@christianboldrini7157
@christianboldrini7157 Месяц назад
AND you can stop the travel to do other things then continue from where you are. Its like travelling between planets on No Man's Sky, however, that same mechanic will be aply between solar systems without any loading screen whatsoever.
@RespiteofChampions
@RespiteofChampions Месяц назад
@@christianboldrini7157 Exactly!!
@harrasika
@harrasika Месяц назад
@@christianboldrini7157 I personally would prefer something more akin to Elite Dangerous where you can constantly steer your ship during travel. I hated in NMS that all I had to do was hold down a button for 2 seconds and then do absolutely nothing for a minute until my ship arrived at the destination. Was super boring.
@christianboldrini7157
@christianboldrini7157 Месяц назад
@@harrasika I disagree, in Star Citizen considering your location, you can spend almost 15 minutes just to arrive to another system. I think thats a good time to do other things or enjoy the view. If you have to steer your ship the game will force you to stare for a screen that nothing much happens for all that period of time.
@harrasika
@harrasika Месяц назад
@@christianboldrini7157 but what other things are there to do during that time? In Elite Dangerous I quite enjoy the 5-10 minutes it usually takes to travel between planets/stations since during that time I'm constantly engaged monitoring my speed or sometimes steering around objects. I haven't played Star Citizen, so maybe this is a nothingburger, but I feel it would get old quick to not have to do anything during travel.
@jonesyDRUMZ
@jonesyDRUMZ 5 месяцев назад
I backed this game years ago and stopped playing because of the sheer amount of bugs and glitches that were present at the time. Looks like they were actually using all that money backers had donated over the years, to actually create something outstanding. Glad to see it.
@goqsane
@goqsane 5 месяцев назад
HAH. Wishful thinking bud. They made a nice intro, where they could hide all of them. Are you going to keep believing it?
@captainjelly7771
@captainjelly7771 5 месяцев назад
It’s still kinda buggy, but it has improved so much even just in the last year or so
@kennethnue
@kennethnue 5 месяцев назад
I stopped playing 10 years ago when my ship crushed my body but didn't kill me, instead it forced me in between a weird second layer of the ground so I couldn't interact with anything on the actual ground but also couldn't jump/get out of the second layer. I was basically stuck on nothing. Last week, I hopped on to play again with some friends and had retrieved some high value cargo. When I was getting on the ship, the same exact bug happened to my entire crew. 10 years. They had over a decade and the same bug still exists.
@bluewaterboof82
@bluewaterboof82 5 месяцев назад
Dude no, they took your money and ran. It’s still a horribly buggy mess even after a decade of development.
@VanderlooGames
@VanderlooGames 5 месяцев назад
big SAME! I donated $20 in 2011 and thought I was gonna die salty having never played the game
@Reds-Retros
@Reds-Retros 6 месяцев назад
Okay, as someone who was following this from the Squadron 42 initial announcement trailer and also as completely gave up on it around 2016, I must say that Chris Roberts... you once again have my attention. Very excited to play this on my RTX 17080ti.
@Finat0
@Finat0 6 месяцев назад
I don't think your RTX 17080ti will be very excited tho, it's probably shaking itself apart at just the thought :P
@menjavlafitta
@menjavlafitta 6 месяцев назад
More like RTX FX BS 42069 in 25 years.
@Maelstr0m
@Maelstr0m 6 месяцев назад
get a GTTX Titan X 209990 instead its got like 60 terrabytes of vram and only needs a 100kw psu
@ritzmat
@ritzmat 6 месяцев назад
sorry for ruining the joke but star citizen is actually very well balanced on the graphic side it's the CPU that takes the heavy loads
@Maelstr0m
@Maelstr0m 6 месяцев назад
@@ritzmat ah so you are telling me my gtx 680 can run it?
@Paga969
@Paga969 Месяц назад
Thx Mr Camacho !! Great game without a great music is impossible so !! we are lucky !! merci a tous les devs et merci Mr Chris Roberts pour ce projet extraordinaire
@pedro.camacho
@pedro.camacho 10 дней назад
💙
@StreetComp
@StreetComp 5 месяцев назад
No matter what happens with SC as a game there is no question they’ve pushed gaming forward with amazing work they’ve done
@Tannyr
@Tannyr 6 месяцев назад
The most impressive part for me was the NPCs walking around the station. Usually they're all standing in a planter on top of each other. Can't wait to see this in the actual game!
@_rhoot
@_rhoot 6 месяцев назад
You can see some NPC glitchiness at 21:53. The guy seemingly trying to climb up a ladder on the left, and the guy on the roof glitching around a bit before the camera gets close enough.
@brentonbell1014
@brentonbell1014 5 месяцев назад
There's going to be an actual game?
@nitroneonicman
@nitroneonicman 5 месяцев назад
@@brentonbell1014 lol there already is, it's been crowdfunded and in active development for like twenty years
@AiMaTay
@AiMaTay 5 месяцев назад
​​@@nitroneonicmanthat's the joke, it's never getting finished
@Kaphriel1
@Kaphriel1 5 месяцев назад
@@AiMaTay have you played it
@HitmannDDD
@HitmannDDD 6 месяцев назад
Thanks CIG! To everyone wondering, this is predominantly the same as what was showcased at Citizen Con, but with more polish. More ship traffic in various scenes, added distance & velocity counters, fly by grim hex, better water interactions, better destructible environment, ship collision and cloth simulation shown.
@achillesworks
@achillesworks 6 месяцев назад
Indeed! Also slightly different wind behaivour, new jump point animation and timing on arrival to Pyro. Seems some small changes to lighting and clouds too.
@Gigageorge
@Gigageorge 6 месяцев назад
@@achillesworks and they removed the dynamic blood.
@cabritsanscorgaming
@cabritsanscorgaming 6 месяцев назад
And they integrated their ray casted global illumination or am I tripping?
@HitmannDDD
@HitmannDDD 6 месяцев назад
@Gigageorge replaced by zoomed in forehead sweat. Honestly, the blood made less sense in the scene absent cause.
@b34k97
@b34k97 6 месяцев назад
@@HitmannDDD I think it was likely because it was triggering hemophobics
@jonathantsou9255
@jonathantsou9255 5 месяцев назад
23:34 "Dynamic Sweat and Tears" Something tells me this is more than simulated. 2015 backer here and still very pleased with my pledges! The talented folks at Cloud Imperium Games have been very busy since the last Citizencon. Like a tall building, I'm glad they are taking the time (11 years?) to get the foundational stuff right first, rather than sticking to the original Cry Engine. To me, it's like the Basilica de la Sagrada Familia of Video Games, and once Vulkan and VR are implemented, the closest thing to Ernest Cline's Oasis out there. Like a Peter Jackson film, with wide sweeping shots followed by intimately close-ups, this game simulates the finest details of your spaceship (like warning labels on torpedos) to space battles between half-kilometre spaceships in its current state (2023).
@MicheleeiRettili
@MicheleeiRettili 5 месяцев назад
Honestly jaw-dropping. Multiple times during this trailer i teared up from the emotion, not because it was a beautiful videogame, but because nature is beautiful. Its incredible this was "just" computer graphics... the emotion i got was from witnessing something truly awe-inspiring like space itself. Space is beautiful, and your version is actually possible to witness in our lifetimes. Thank you.
@GuidoHaverkort
@GuidoHaverkort 5 месяцев назад
This is absolutely incredible. Honestly this kind of immersion is way more important to me than photorealism
@IgnitionP
@IgnitionP 5 месяцев назад
I disagree
@memd777
@memd777 5 месяцев назад
@@IgnitionP 95 don't. so it doesn't matter.
@radscorpion8
@radscorpion8 5 месяцев назад
@@memd777 wait what do you mean by 95? 95 random people lol? And whether its immersion or photorealism, they're both kind of the same thing, I care more about gameplay which really remains to be seen and that's what's critical, not cloth wind simulator 3000
@Radbiker33357
@Radbiker33357 5 месяцев назад
@@radscorpion8yup.. still waiting to be “whatever I wanna be” in the most “epic” mmorpg ever made when all it’s been as of late is gta 5 gameplay loop, boooooo.
@VRnamek
@VRnamek 5 месяцев назад
yeah, immersion is amazing. Unfortunately I see no VR here, a real shame.
@JC-Alan
@JC-Alan 6 месяцев назад
To all the backers. The whales. The $45 game package owners. The kickstarters. Thank you ❤ It's because of all of you that we get to see this beautiful technology exist. Its not just your dream Chris. We all dream of this too. o7
@TaranTatsuuchi
@TaranTatsuuchi 6 месяцев назад
We held the line!
@SpoonyOrbit
@SpoonyOrbit 6 месяцев назад
o7
@Cclo4ck
@Cclo4ck 6 месяцев назад
Yes ! We held the line (18 September 2013 for me! Post here BACKERS !! :))
@sagichdochned
@sagichdochned 6 месяцев назад
o7
@latrompetasinnombre8794
@latrompetasinnombre8794 6 месяцев назад
o7
@joebundens2197
@joebundens2197 3 месяца назад
It’s amazing what can be created when people are passionate about their art. This is a masterpiece in computer gaming. Despite it being alpha and some glitches along the way, this is one of the most impressive games ever. So immersive with the content and music. The fact you can choose your own destiny, fly your own ship, hang out on the beaches of yella while hiking the frozen tundras of new Babbage.
@markstanton4186
@markstanton4186 5 месяцев назад
I remember when scaling and rotation were a massive selling point to the SNES VS Genesis. This type of animation just blows my mind. Absolutely incredible.
@lights4bre890
@lights4bre890 5 месяцев назад
Thats why so many Atari and Commodore64 grand dads back this game. They dont play games anymore..but this is a throwback to game developers of their generation when companies couldnt just reskin and re release the same game they have been selling for 20 years. Innovation had to be part of the conversation from day 1 because there was soooo little memory to work with - either be creative, or run out of road Instantly.
@AxylusMaximus
@AxylusMaximus 5 месяцев назад
I've never seen more ambition for a game ever in my 30 years of life.
@Varmint111
@Varmint111 5 месяцев назад
And you'll spend the next 30 waiting for it.
@Chris_KAy
@Chris_KAy 5 месяцев назад
@@Varmint111 at least sq42 will come out in ~2025
@alkanovic
@alkanovic 5 месяцев назад
Just wait until gta 6 comes out
@noname-ph1xv
@noname-ph1xv 5 месяцев назад
waiting for dec 5@@alkanovic
@LineOfThy
@LineOfThy Месяц назад
@@Varmint111 where'd you get that from? your SC hate echo chambers?
@NothingAtreyu
@NothingAtreyu 5 месяцев назад
What a badass way to end the video. I'm sure a LOT of sweat and tears went into making this crazy impressive tech over the years.
@Native_Creation
@Native_Creation 5 месяцев назад
Favorite feature
@kelvinpraises
@kelvinpraises 5 месяцев назад
Ngl that went over my head till I saw this comment!
@megabeetlejuicer96
@megabeetlejuicer96 5 месяцев назад
Dynamic sweat and tears i bet
@henrypham9525
@henrypham9525 5 месяцев назад
But the hair didnt even move a bit
@KiegKillsReality
@KiegKillsReality 5 месяцев назад
@@henrypham9525 And his eyes didn't even close all the way when he blinked lmao. Idk how someone overlooks that. Is a basic human trait that everyone has.
@SkizBoots
@SkizBoots 2 месяца назад
This whole thing made me feel like I was Alan Grant seeing dinosaurs for the first time in Jurassic Park. I kept saying to myself, "How'd you guys do this.....?" Beautiful music too.
@richardneville4255
@richardneville4255 4 месяца назад
What an outstanding technical achievement, the game engine is incredible.
@TheKOzality
@TheKOzality 6 месяцев назад
I'm loving the addition of the Relative Velocity and Distance Covered. The scale of this game is insane!
@3eowvlf
@3eowvlf 6 месяцев назад
what is crazy is that this only shows Stanton and Pyro and already the scale is crazy the amount of systems planned dwarfs even the distance covered on this video
@Ittosai_
@Ittosai_ 6 месяцев назад
It's a shame they used the wrong unit of measurement for Distance Covered, it should me meters not kilometers, becomes especially obvious on the slower moments. I wish some QC or revisor caught that...still feels amazing though!
@Riddler0603
@Riddler0603 6 месяцев назад
@@Ittosai_ But why? It's already a big number, what difference would it make to add 3 more digits to it? Having the distance in km is totally fine.
@TRONvix
@TRONvix 6 месяцев назад
@@Ittosai_ meters can still be referenced at km scale... 0.001 km = 1 meter... look to the digits... I wish you could look to that before complain. The unit measurement is right.
@TRONvix
@TRONvix 6 месяцев назад
@@Ittosai_ Lembre-se que o Brasil usa o "," como ponto decimal. O mesmo não acontece nos EUA.
@MartHommes
@MartHommes 5 месяцев назад
Whoever did the soundtrack for this should get a raise. Got goosebumps multiple times ngl
@evanmartin1271
@evanmartin1271 5 месяцев назад
Pedro Camacho! hes great!
@fdwyerSDMM
@fdwyerSDMM 5 месяцев назад
@@evanmartin1271 Wonderful I just beat up my fingers playing with him. Any favorite links?
@jalkarna
@jalkarna 5 месяцев назад
@@fdwyerSDMM wtf did you beat?
@jimdog999
@jimdog999 4 месяца назад
Agreed all the music throughout star citizen has been fantastic
@c0ldc0ne
@c0ldc0ne 4 месяца назад
Sounds suspiciously similar to the Earth Final Conflict theme. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-V_zwwQR_z_M.html
@bassdeff8819
@bassdeff8819 5 месяцев назад
I like to poke fun at SC but I have to admit, the visuals really are stunning and the sense of scale? Wow, this is like nothing we've ever seen before. I am starting to become cautiously optimistic about this project. Wish them the best of luck.
@TheN9nth
@TheN9nth 4 месяца назад
13 years later you are becoming optimistic?
@bassdeff8819
@bassdeff8819 4 месяца назад
@@TheN9nth When I see hundreds of millions of dollars raised and the amount of progress that was being delivered for that amount of money, it is difficult to not be very skeptical. It's pretty much a meme at this point. After seeing this video I have a better understanding of what these guys are trying to accomplish. I am still not willing to give them any of my money but if this plays out well for them it could open up some new possibilities for the entire industry.
@deepdivedisco4779
@deepdivedisco4779 4 месяца назад
In theory it does seem pretty great
@rixxy9204
@rixxy9204 4 месяца назад
Well you can definitely make fun of them for releasing version 3.18, that was a mess.
@Otaku073
@Otaku073 4 месяца назад
@@bassdeff8819 You weren't seeing much because most of the development focus was on Squadron 42, not Star Citizen and they been mostly hush hush about SQ42. But now Sq42 is feature complete making more focus turn to Star Citizen. This is why we are getting more content faster than before in SC. You gotta remember, they are building two games at the same time here, not one
@318Arnie
@318Arnie 4 месяца назад
Kudos to the guy who set up that camera path.
@Alex3057
@Alex3057 4 месяца назад
Kudos to the guy who held the camera!
@haryanwar1263
@haryanwar1263 2 месяца назад
​@@Alex3057the best cameraman ever
@beforesunsetboxing6017
@beforesunsetboxing6017 5 месяцев назад
I badly want this game to succeed. I hope it doesn't fall into the "Bethesda trap", of being a seemingly beautiful world that feels rather empty. It should be filled with random encounters, side quests, collection achievements, discovery achievements, and probably a small proportion of completely off-script AI-generated mini quests that can be improved on iteration by iteration. Starfield feels so empty. And then I will buy a new house to fit all the PC hardware needed to run it :D
@showlowitsqueentlee2737
@showlowitsqueentlee2737 5 месяцев назад
I can't see how they could possibly create an in depth narrative to match the immense size of the universe. It's going to be flat and boring in the granular level.
@Archangel657
@Archangel657 5 месяцев назад
​@@showlowitsqueentlee2737Kinda like how real life is, don't you think?
@royrogers3624
@royrogers3624 5 месяцев назад
This isn't that sort of game They are working on alot of that but keep in mind this is an mmo in the making at a scale that makes every other game combined look small (for the most part)
@Chris_KAy
@Chris_KAy 5 месяцев назад
@@showlowitsqueentlee2737 not if you put 10k+ players on each server huehuehue
@holy8782
@holy8782 5 месяцев назад
​@Archangel657 Yeah, but we don't play games to imitate real life.
@SamPortocarrero
@SamPortocarrero 6 месяцев назад
Not only are the graphics and sheer scale of this project amazing, but the soundtrack. Pedro and his team has absolutely outdone himself on the soundtrack, and I know many, many people would love a score/music release from this trailer.
@reezlaw
@reezlaw 6 месяцев назад
I love everything Pedro does, he's an absolute master at this. He should do sci-fi movies
@LucidStrike
@LucidStrike 6 месяцев назад
​@@reezlawWhen he finds the time. He's got like 100 star systems to fill with music to stand up over potentially decades. Hats off, eh? 😅
@kenzoryba1017
@kenzoryba1017 6 месяцев назад
Love Pedro
@blasterdrake
@blasterdrake 6 месяцев назад
Whats thw whole name of pedro? Or how can i search him?
@Bukal9209
@Bukal9209 6 месяцев назад
Now that the guy from Destiny franchise is free... maybe he could come work on SC and elevate it to even higher level?
@Planetary-1
@Planetary-1 5 месяцев назад
the fact that you have to render Multiple of physics is insane, Water physics, Air physics, Cloth physics, Light Tracing physics, Destruction physics, and still more as a small lil creator who just lazy developer, i can only create games with like 1 - 3 physics rendering at the same time, but more than 5 rendering at the same time is mind blowing for me, and also the fact that it is randomly generated.
@Korxax
@Korxax 4 месяца назад
There is also weather and wind. Try landing in a blizzard where you can't see the ground. Been there, done that. The game is amazing already. Though I wouldn't call it a full game yet, there are a lot of things you can do.
@jabeztadesse
@jabeztadesse 5 месяцев назад
EVERY SHOT IS A MASTERPIECE, INSANE, INSANE, INSANE!
@toxikricc
@toxikricc 5 месяцев назад
This makes starfield look like a child's toy. I'm absolutely blown away. My childhood dreams are coming true.
@LaKillingFrenzyy
@LaKillingFrenzyy 5 месяцев назад
Different audiences. I would never play this even though I appreciate the tech a lot. Too hardcore for me.
@CoveringFish
@CoveringFish 5 месяцев назад
@@LaKillingFrenzyyyou totally have the option for it to be simple the controls aren’t complex etc
@LaKillingFrenzyy
@LaKillingFrenzyy 5 месяцев назад
@@CoveringFish The whole game is hardcore lmao.
@rixxy9204
@rixxy9204 5 месяцев назад
That's because Starfield sucks. Star Citizen is awesome because, yes there actually is a learning curve and yes, its actually fulfilling to learn to play the game. Community is AMAZING and super helpful, so don't be afraid to ask for support. In fact, if you don't want to fly you want need to - just ask if someone needs a crew and someone will just pick you up to join their ship.
@Fyssh
@Fyssh 5 месяцев назад
I mean i didn't buy starfield for the space exploration. Tbh that feels like the only thing star citizen has going for it. I want interesting quests, that's why i bought starfield. Unfortunately it didn't deliver on that either, but i doubt Star Citizen can do that either. Both games feel like their wide as oceans but as deep as a pond. @@rixxy9204
@bloodaxeNOR
@bloodaxeNOR 6 месяцев назад
It's amazing to see the culmination of CIGs efforts over all these years. Remember folks, originally we were not going to have planets the way we have now, they were supposed to be instanced landing zones like Starfield! I'm so happy they chose to expand the vision of the game into this, despite the fact that it's taken way more time to get here.
@neofromthewarnerbrothersic145
@neofromthewarnerbrothersic145 6 месяцев назад
THIS. Too many people forget that the original pitch of the game was much more limited. This is what they always wanted it to be, but sounded too crazy to pitch. Then the funding went through the roof and unlocked the crazy dream game CR actually wanted to make. So glad it's still going strong, and really starting to come together. I don't care how long it takes, I'm just happy to see ONE game project that pulls out all the stops and pushes all the boundaries. It's already leaps and bounds ahead of the rest of the industry in so many ways.
@Koloarie
@Koloarie 6 месяцев назад
@@neofromthewarnerbrothersic145 Yeah, it's truly quite something to see this all come to fruition over the years. One can only wonder what we'll see in the coming ones.
@GUNNER67akaKelt
@GUNNER67akaKelt 6 месяцев назад
Yeah, this is far and away different from what SC or even SQ42 would have been, when originally pitched. Yes, it meant scrapping some content and added YEARS to the development, but I'm very happy they did!
@Roguell
@Roguell 6 месяцев назад
cant even play starfield without always ranting about the ship mechanics and especialy the planet landing things... always thinking how much better it would have been if they just made it like Star Citizen that you have to fly around by your self for everything instead of 1 loading screen with 0 animation to travel whole SOLAR SYSTEMS
@Ponyfox
@Ponyfox 6 месяцев назад
@@neofromthewarnerbrothersic145The real crazy part: it's not the funding initiating the creation of planet tech. Funds is a nice addition to the REAL reason we got planets: it is because of ONE developer who developed a prototype, in his own time no less. It was so impressive from the start it made CIG switch gears instantly. Think about it. It's this ONE severely gifted individual who gave us those planets and changed the course of this project forever. Love stories and moments like that!: D
@naikjoyx4291
@naikjoyx4291 4 месяца назад
im happy that Chris Roberts got to design the game he always wanted.
@jamikin
@jamikin Месяц назад
before i tried this game i used to think anything below 60fps was unplayable but now i find myself enjoying this game more than any other and that at 20-30 fps on planets and 40-50fps in space
@heyone6701
@heyone6701 Месяц назад
Upgrade your cpu
@TurboPikachu
@TurboPikachu 5 месяцев назад
Reminder that when this project started it was within the confines of the GTX 700 and Radeon 200 series. Crazy to see what it’s become 7 GPU generations later
@quantumblur_3145
@quantumblur_3145 5 месяцев назад
Probably no longer compatible with the GTX 700
@aronhayse9895
@aronhayse9895 5 месяцев назад
@@quantumblur_3145lowest standard is gtx1660 and i5-i7 10k and above anothing lower will be difficult
@gravity00x
@gravity00x 5 месяцев назад
and it will be another 14 gpu generations before they start talking about a release date and a finished game
@Slamdoxicalz
@Slamdoxicalz 5 месяцев назад
@@gravity00x that's ok, gives us peasants time to save up for an RTX21090 and fusion reactor.
@JohnSmith-tx3ys
@JohnSmith-tx3ys 5 месяцев назад
What will be the latest gpu when it releases? Maybe the nvidia 7090?
@BradAhrens
@BradAhrens 6 месяцев назад
The Engine she tells you not to worry about.
@stevethompson5265
@stevethompson5265 6 месяцев назад
😂😂
@MichaelDavidWiller
@MichaelDavidWiller 6 месяцев назад
Underrated comment 😆
@jasonfrost5025
@jasonfrost5025 6 месяцев назад
Definitely not worried then, because this is all fake. Star Citizen is nothing like this.
@Lucas_strable
@Lucas_strable 5 месяцев назад
This feels nostalgic, like a trailer of a good game you had seen in the past
@jimmywatsup1
@jimmywatsup1 2 месяца назад
A video showing a true representation of Star citzen, is the reason I back this game. A game despite its flaws and bugs, would still put money torwards, even if its in Alpha stage. This game is just a breathtaking masterpiece, and every Sci-fi/Space dudes dream. All I can say is that it is one farking beautiful game. Sometimes i just like fly around the Planet, and even then I still get goosebumps. You can't deny the effot and developemnt of every SC staff member who put into this game, Even its been going for 12+ years(8 years if you include actual release). A big Salute and thank you too all that dedicated their time and passion into producing such a monumental game.
@parpar8090
@parpar8090 5 месяцев назад
As a developer, all I can say is wow! Everything you see is just a bunch of procedural systems working together to create galaxies -> solar systems -> planets & moons -> biomes -> terrain, vegetation, rocks -> structures -> city/spacestation systems -> transit systems, npcs, and more. Then you have the procedural shaders and materials for everything based on parameters from these procedural systems. These procedural generation algorithms have been existing for many years, only now they have been joined together to make the full picture every developer wanted. Insane. Star Citizen just flexed on every developer and game studio and I'm happy for them. EDIT: Bro why the comments so negative, can't even have appreciation 😭 EDIT 2: still getting negative replies 😭😤. I don't care about the game or how much money was "wasted", I'm looking from a developer perspective. This is a big milestone for programmers. Edit 3: it became calmer. (Merry Christmas btw)
@tighnari5881
@tighnari5881 5 месяцев назад
Is this same with no mans sky?
@FPSKiwi
@FPSKiwi 5 месяцев назад
@@tighnari5881 not even close. Star Citizen planets are handcrafted individually using procedural systems, each zone, base, outpost is put there by the dev manually, using the tools of course. Whereas No Mans Sky just used procedural systems to create every planet with no dev even seeing the planet.
@nomadshiba
@nomadshiba 5 месяцев назад
​@@tighnari5881 - in NMS you have loading screens, you can just travel and go to a start you see on the sky, star citizen has real space - in NMS planets are not as detailed as this. when you are on a planet you feel like you are on a planet. in star citizen you feel like you are on a terrain, on a world, you have forests, rivers, deserts, caves, etc. all high quality and high detail, you feel like you are on the ground and terrain, not a planet in a space game. - many more terrain generation stuff that has no match in the market. - you can walk in your ship and travel with it, at the same time. - in NMS you have big ships but cant move them just teleport them, so they are not really ships just portable bases. in star citizen you have big ships that move. - in star citizen you have more npcs. - star citizen has true multiplayer, nms multiplayer is based on lobbies and mostly buggy or and you are never in sync with other players' worlds. - and many more tbh, i mean star citizen one of its kind atm. a real space simulation. as down side star citizen is really hard on your machine. i have no idea why other studios keep going for loading screens approach for space games, we have 64bit integer, more than enough for a galaxy. and there are many tried and tested methods to render distant stuff on a big space.
@Ghettofinger
@Ghettofinger 5 месяцев назад
@@FPSKiwi Not just that, the scale of planets are far larger in Star Citizen as well.
@lazerith840
@lazerith840 5 месяцев назад
Then you play the game and realize this is not at all how it performs. My rig can handle the game it runs smooth, but they have focused so much on mechanics and features that there’s really nothing to do but jobs. There is no fun to this game. They want it so real, that it sucks. Bugs also ruin experience and, last time I played there was a lot of them. The need to flex some bug fixes.
@Mr_Glenn
@Mr_Glenn 5 месяцев назад
This sense of space is so impressive that you actually feel like you're going to some actual place, instead of bringing the place to you. I almost feel like the people that we have seen actually live somewhere out there. That's insane.
@hawkzulu5671
@hawkzulu5671 5 месяцев назад
If you think its nuts, in a vid.. Imagine how it feels being in that world. Try it out.. its kind of Awesome. All you need is a starter ship package ($45 dollars).. all those other big fancy, or specialized ships can be bought in game - with in game currency.
@rixxy9204
@rixxy9204 5 месяцев назад
Ya the game is nuts. You can live out your RP dreams of life in space, hang out on your own and just fly around looking for loot, do cargo running, or fight in space/ground. Getting bored? Just chat with other players and help out the team in bigger missions, racing, or providing support. This one time, I joined a bunch of space miners and all I did was bring them food & drink from the local station... it was hilarious.
@Baya2025
@Baya2025 5 месяцев назад
So much to say... But what I want to say the most now is, THANK YOU!--to the developers, you showed me magic!
@Kelturio
@Kelturio 3 месяца назад
This is an absolutely SICK demonstration of the StarEngine. Cant wait until this masterpiece enters is completely released into freedom. PS: VR support would really be another game changer here pls. :)
@Chachi_Sanchez
@Chachi_Sanchez 6 месяцев назад
The Explosion over the water was exactly what I had hoped it was going to be. This is DEF a much better showcase of the engine with a few smoothed out edges than before.
@4u2b3
@4u2b3 6 месяцев назад
Yeah though parts of space ship floating and bobbing on water surface was a bit outlandish IMHO
@kaejuka6249
@kaejuka6249 6 месяцев назад
​@@4u2b3I think that was just to emphasize that they have those physics. The original had it just disappear under the water entirely, which looked worse. I imagine the actual in game version will be somewhere in between based on the material and size of the object
@tsrmmercy836
@tsrmmercy836 6 месяцев назад
​@@kaejuka6249exactly, in reality a chunk that size sinks almost immediately BUT does stagnate for a second on the surface.
@firstlast6437
@firstlast6437 6 месяцев назад
Kinda sad that they can't even finish a single cinematic to completion for their once a year convention. At least its finished now, I guess.
@MaticTheProto
@MaticTheProto 6 месяцев назад
@@4u2b3why? Plane parts often do the same. They are lightweight and may still have air filled spaces giving them buoyancy
@pewcfpv8056
@pewcfpv8056 5 месяцев назад
I know this project is taking much longer than expected but I'm here for it! My brother and I used to play Star Wars Battlefront 2 and get in the Y-wing. He would fly while I used the turret. We've dreamt of a game like Star Citizen since then. Please never abandon this game!
@KyloZach
@KyloZach 5 месяцев назад
Same here!!
@sulac4ever170
@sulac4ever170 5 месяцев назад
Me too 😢 And the sad part is, that Free Radical had something like this in mind for Battlefront III (not galaxy spanning but seamless ground to space battles) before the project got shut down because it took too long because of their great ambition. We could have had a game in SC's spirit as Battlefront III already years ago if it wasn't for corporate greed stifling passion and creativity 😤
@julz_swag
@julz_swag 5 месяцев назад
💯
@JustSomeDude31
@JustSomeDude31 5 месяцев назад
I'm amazed how people can be so ignorant and root for criminals. But hey, that's human nature right.
@JustSomeDude31
@JustSomeDude31 5 месяцев назад
@@sulac4ever170 If I recall correctly, -- Elite Dangerous -- did all what is shown in this StarEngine trailer years ago and playable as a released game at that.
@TheOneAndOnlyJoBro
@TheOneAndOnlyJoBro 5 месяцев назад
Ive had these really nice headphones for about 3 years now and NOTHING has ever made the drivers shake the ENTIRE headset like the audio did in that first warp. Incredible!
@Klazi
@Klazi 5 месяцев назад
wow
@maxkade9133
@maxkade9133 Месяц назад
Try Crusher Evo headphones, it will shake the head
@AtTheEast18
@AtTheEast18 14 дней назад
The Soundtrack is sooo beautiful!!!
@fable9830
@fable9830 5 месяцев назад
The only problem I had with the initial StarEngine video was how the 2 ships crashing in the water didn't affect the water at all. Couldn't help but smile when I noticed this new video shows the water interacting with the debris. Kudos to the team, can't wait to play this.
@newqlar
@newqlar 6 месяцев назад
Finishing off the demo with “Dynamic sweat and tears” summarizes well what CIG and its much needed backers have gone through so far ❤ Go team 🎉
@readyforlol
@readyforlol 6 месяцев назад
The fact they don’t explain what’s dynamic about them is the cherry on top. Or melanin-based skin shaders, because they all technically are ? Or how ”mineral gathering and resource simulation” differs in any way from standard MMO mining minigames. The trailer was dope, half the subtitles were whack. CIG truly is the Apple of gaming.
@jamiedavinci1328
@jamiedavinci1328 6 месяцев назад
​@@readyforlolA lot of this was explained at the convention this video originally premiered at.
@latech7671
@latech7671 6 месяцев назад
@@readyforlol Well, this was shown off before a 2h panel where they explained everything (new) in great detail. The video would have been at least 2h long if they had explained everything here and what it means exactly. Dynamic Sweat, Tears and Blood means that it is a fluid simulation (a very simple one) that is then applied on top of the texture of the Characters head. This makes it fully dynamic but also controllable by designers. They don't need to make a animation for every single time they want to display any affect on the characters face, they just need to tell the system what to do. This is obviously mostly done for Squadron 42 and it's cinematics but can in the future also be used for StarCitizen (for example to show hygiene of a character) Melanin-based skin shader means that they don't simply have a few different preset skin-tones you can select and the textures are then swapped for that skin-tone. Instead they have a base skin-tone that has all the melanin-values removed so that you can then add any melanin-value possible again and therefore select ANY SKIN-TONE in the entire Melanin-Range. What that means for players is that we can select ANY skin-tone and not just a few pre-fabricated once ... (and for every other point they raised there is also an explanation online either from the panel after or, if the feature is already older, from some other video or presentation CIG made. I always get people who are frustrated with CIG because of timelines, monetisation, SQ42 clarifications, ... but I simply don't get the people who have something against them because they don't give enough details about their tech)
@CerpinTxt87
@CerpinTxt87 6 месяцев назад
@@readyforlol Doesn't understand - has strong opinion anyway : The Internet
@readyforlol
@readyforlol 6 месяцев назад
@@latech7671 Ok, i can see where I didn't make my point clear. I don't mind them not explaining their tech. I have a problem when they use fancy words and pretend they created a completely new technology exclusive to their engine when pretty much every AAA game out there already works like that. Skin shaders in most AAA games are modular node graphs with different maps going though various modifiers to get easily editable results (usually by artists, but they're easy enough to be used by designers too). That includes skintones modified by a bunch of sliders, masks, etc. Unity engine has featured these node graphs since 2017. Many higher fidelity ones had those much earlier. I'm miffed they just rebrand it "melanin-based rendering" and act like they came up with it. They've been in use ever since the PS3 days. The simplified physics sim for blood/sweat/tears is more unique because it's not usually a common feature in engines... but there are implementations of that on the Unity asset store. They act like the tech wasn't available before, but it always was there. Other studios just elected not to use it for performance reasons, which always go out the window whenever Star Citizen is concerned. For it to be any form of good news, they'd have to prove they found a way to make it work without eating up the performance budget (they seemingly never set). I mean to say i'm not mad they don't explain their tech, but that they do so in isolation of the context of the rest of the industry. It gives a false idea of how advanced their stuff really is, or how much time it should take to get it working.
@Niphrentil
@Niphrentil Месяц назад
It's not about Star Citizen, it's not about the delays, it's not about the company... It's the idea. It's about what is and can be possible with today's and future hardware!! 5-10 years ago I could only imagine such a thing... Now I saw my dreams in a video! Honestly, I can't wait to see what 10-20 years from now holds for us gamers! Such an exciting time!!
@themissing_text
@themissing_text 4 месяца назад
This is incredable work! I can't belive that even with modern technology you can produce such advance physics and gaming enging. TechDemo is something outstanding!
@AndrewMcMillenium
@AndrewMcMillenium 5 месяцев назад
They should turn this into a benchmark
@CosmicCustodian
@CosmicCustodian 5 месяцев назад
Lol I was thinking the same thing about halfway through. Would be a GREAT hardware test
@keithgoh123
@keithgoh123 5 месяцев назад
A benchmark for how long it takes to ship a final product.
@djkato-personal2242
@djkato-personal2242 5 месяцев назад
Not to be a downer but the results would Heavily rely on how fast the asset servers can generate and stream content, so the variance between runs on the same machine must be wild given a server serves more than just a single person. This tech relies heavily on server asset streaming afaik, so unfortunately not good for this idea. I wish tho
@hawkzulu5671
@hawkzulu5671 4 месяца назад
How are the guys who shipped faster doing?@@keithgoh123
@N0rseman
@N0rseman 6 месяцев назад
Starengine and Star Citizen is giving those who dream of space travel and adventure the actual opportunity to explore and travel what we have all dreamed of. Even if it is just through a PC, most of us never thought we would ever play a game like this in our lifetime. I for one can't wait to see what Starengine produces in the future.
@liquidignition
@liquidignition 6 месяцев назад
S̶t̶a̶r̶e̶n̶g̶i̶n̶e̶ Cryengine* EDIT: The amount of misinformation in the comments is astonishing. Do some research before throwing around absolute nonsense, it's all in the wiki. The fact of the matter is that, it was and still is, the base code of CryEngine in which has been modified through CiG and Amazon (Lumberyard is still CryEngine) My point still remains, it's still INHERENTLY CryEngine.
@Derzull2468
@Derzull2468 6 месяцев назад
@@liquidignition It's like saying Windows 11 is just Windows XP because it shares some code and XP came out before. You're being ridiculous.
@oO0Xenos0Oo
@oO0Xenos0Oo 6 месяцев назад
Exploring Space through a pc is way more convenient and fun than acutally going to space.
@AbuN4z1r
@AbuN4z1r 6 месяцев назад
@@liquidignition there is VERY LITTLE left of cryengine or lumberyard at this point...
@SuperSolkanar
@SuperSolkanar 6 месяцев назад
@@liquidignition They used CryEngine in the beginning....but it was limited so they switched to open source engine and made their own... so it's "StarEngine"
@vinipeww
@vinipeww 2 месяца назад
At 1:40 "Fully explorable planets without loading screens or boundaries" Starfield criyng in the background 😂😂😂
@Otis.B.Driftwood
@Otis.B.Driftwood 5 месяцев назад
this is incredible, I have backed in 2014, I can safely say I held the line. I Would like to see the pinnacle of this project coming to life. Please make it happen
@andrewarez4059
@andrewarez4059 5 месяцев назад
I am working in gamedev industry so for me understanding of amount of work, ingenuity and man-hours to pull this off on this kind of SCALE is just mind blowing. This is really huge achievement for the tech today. Also sometimes playing the game itself and seeing the actual features in more-less playable state even in Alpha is satisfying as well. Great job CIG!
@Tr4ns1st0r
@Tr4ns1st0r 5 месяцев назад
I’m genuinely at a loss as to how this is so well-optimized. I don’t think even UE5’s nanite technology could pull this off. That’s not even mentioning the sheer strain this would put on the servers… talk about the memory pressure! The layers of technical marvel in this trailer alone is insane. I’m not really a game dev, so I don’t completely know how difficult this must be to make, but I’m _mystified._
@DomenG33K
@DomenG33K 5 месяцев назад
@@Tr4ns1st0r This isn't run normally with just a GPU on normal FPS. Its stitched together. It's still impressive the engine doesn't mess up or produce artefacts. But don't think any current system can run anything close to this at that speed and smoothness...
@Tr4ns1st0r
@Tr4ns1st0r 5 месяцев назад
@@DomenG33K Oh, I know that culling is in heavy use here, but still.
@askeladden450
@askeladden450 5 месяцев назад
@@Tr4ns1st0r all the heavy lifting is done by the servers, which looks extremely challenging how they pulled it off at this scale but nothing revolutionary. The client side is not even impressive. Seems to be using technology about 10 years old atleast (when the game started production), and nowhere close to what ue5 can do. Even today's unity can do better.
@goqsane
@goqsane 5 месяцев назад
So you work in the industry and you're impressed with a heavily tailored PERFECT demo that producers know won't be matched with actual gameplay? Are you for real?
@efriseer
@efriseer 5 месяцев назад
Star Citizen: The Next Generation You guys are doing an incredible work. Keep it up!
@moonfrog9878
@moonfrog9878 5 месяцев назад
It'll be the next generation that get to play it xD
@radscorpion8
@radscorpion8 5 месяцев назад
yes keep it up when we're 80 years old we will be able to play the alpha
@efriseer
@efriseer 5 месяцев назад
At least our childrens will be able to and who knows... Maybe us too. Who knows what there is after death@@radscorpion8
@Sparkk0
@Sparkk0 5 месяцев назад
@@moonfrog9878 How long for GTA 6 from 5?
@SlawBunnies909
@SlawBunnies909 5 месяцев назад
⁠@@Sparkk0 I’m going to answer your question, because you want to know. But GTA V released Sept 13th, 2013. So it’s 12 years of waiting time since GTA VI will supposedly come out in 2025, if there are no delays. But personally, I wouldn’t go on that level because the difference is that at least Rockstar delivers. GTA is such a popular game because of how 1:1 it is with realism and how it makes fun of real life media. Plus they have been supporting the game even still to this day. The fact it’s one of the most popular games (usually top 10 on consoles), just goes to show you shouldn’t be comparing Star Citizen to it. At least it’s BEEN completed and released completed as opposed to milking players for their money just to buy stuff to play the actual game. Shark cards don’t count as that is optional.
@JohnnyMoscow
@JohnnyMoscow 2 месяца назад
Its insane how long this took, and how much it cost...but Chris Roberts and team finally did it! 1.0 soon! I remember hearing about this game in 2012.
@Icerz.
@Icerz. Месяц назад
3.23 Soon. 1.0 probably in 2028 according to financials
@thestrangecrisismalachi4121
@thestrangecrisismalachi4121 3 месяца назад
I love you guys to the Pryo System and back!
@nielskooloos5726
@nielskooloos5726 6 месяцев назад
This showcase really shows how insane Star Citizen is, puts it into good perspective.
@smartbart80
@smartbart80 5 месяцев назад
Looks like a gaming engine showcase to start licensing it out to those who actually want to make a game in the future.
@RustyBuff
@RustyBuff 5 месяцев назад
still waiting for this amazing insane game to release lmao
@nielskooloos5726
@nielskooloos5726 5 месяцев назад
@@RustyBuff aren't we all. Honestly, I dont have trust in seeing a full release anytime soon. But the tech is still really cool
@Galf506
@Galf506 5 месяцев назад
meaning it shows nothing, which is what SC is? All that is in this video is a technical demo of graphics components which is what SC always was. The only gameplay element is people fighting fire inside the ship and... nothing happens, they're just scripted.
@calebbranham6353
@calebbranham6353 5 месяцев назад
@@Galf506guessing you have not actually played the game or if you have it was years ago.
@killerkram1337
@killerkram1337 6 месяцев назад
Pedro's music is very inspirational here. Absolutely beautiful. Also great tech showcase. Will be really cool when all this gets in the game. I know quite a bit of this is already there but I'm looking forward to the rest of it to get there
@reezlaw
@reezlaw 6 месяцев назад
I listen to his stuff offline even though I haven't logged in the Verse in months
@AzariusR
@AzariusR 6 месяцев назад
2:22
@trinityx3o522
@trinityx3o522 6 месяцев назад
If we are talking about locations, everything before the jump point section you can visit right now in the game (that too for free right now since IAE is going on). As for the Pyro system, they set up a big hall with 150 computers wherein people could jump into the Pyro system & later that opened up the Pyro Preview channel to select backers for a brief time period
@pedro.camacho
@pedro.camacho 6 месяцев назад
💙
@Sparkk0
@Sparkk0 6 месяцев назад
@@pedro.camacho What John Williams does for movies, Pedro you do that for games. Truly amazing work man. Hope to hear more with Star Citizen o7
@flufffysrevenge
@flufffysrevenge 4 месяца назад
nms scratched this surface but this is unbelievable i dream about games like this
@vedadtr3509
@vedadtr3509 4 месяца назад
This is just on a different level. Good job to everyone. Take your time. I honestly would not mind waiting 7 more years for it come out, because when it does come out, its gonna change the game.
@iikatinggangsengii2471
@iikatinggangsengii2471 3 месяца назад
its proven to be playable on current hardwares so maybe next game, well not precisely ofc
@austinhixson625
@austinhixson625 5 месяцев назад
Not gonna lie, I had pretty much given up on this game in terms of keeping up with it as I did through videos and news and such, especially because it was so ridiculously ambitious; but this video blew my mind and has drawn me right back in
@danielgreensides8463
@danielgreensides8463 5 месяцев назад
This absolutely blew my mind. Best looking game I've ever seen. It makes Starfield look like a joke. I can't wait for this to finally come out. Now I can see why it's taken so long. Nobody has attempted anything like this before.
@medotaku9360
@medotaku9360 5 месяцев назад
I still want to know if all those buildings are just shells and if the game is still super glitchy. I haven't played since 2018 and it was absolutely terrible.
@thomasmorris5706
@thomasmorris5706 5 месяцев назад
honestly unless bethesda steps up and out of there outdated trash, there gunna fall behind and be forgotten.
@whannabi
@whannabi 5 месяцев назад
People bringing starfield into every space game conversation when it's pretty much one of the worst among all the big space games is wild.
@UTubeJunky
@UTubeJunky 5 месяцев назад
@@whannabi It's the most recent space game to come out and Bethesda marketed in a way that over hyped what the game is and how it plays. I thought I would be able to traverse the planets in my ship as an example. Nope. There aren't even any vehicles to store in a ship so we can traverse a planet aside from walking. So where ever I land I am limited by only how much I can tolerate walking while encumbered. Which isn't far from where the ship lands at all. Not to mention; loading screen - loading screen - loading screen - loading screen. . . Bethesda did it to themselves at this rate. To be fair to Bethesda though, they can't take the risks that CIG is taking. No game studio can.
@MachineLaw
@MachineLaw 5 месяцев назад
​@@whannabiwell it's an actual videogame, unlike this tech demo nonsense.
@user-vp4gp5yt6d
@user-vp4gp5yt6d Месяц назад
As soon as I get a new computer, this is the first thing I am downloading. This is one of the bes- no, THE best ga- no, experience to exist within a digital realm and will remain so for a long time. It is absolutely unbelievable what this team has been able to accomplish, and all other games of any kind are pitiful in comparison. Not that other games aren’t good or fun, it’s simply that this is on another level. Another planet. Another universe. Well freaking done. My hat will be forever off to this team.
@woodbyte
@woodbyte 5 месяцев назад
I would pay good money to have a Creation Engine developer react to this.
@CorkersDenizens
@CorkersDenizens 3 месяца назад
For REAL 😂
@fwdcnorac8574
@fwdcnorac8574 6 месяцев назад
If Chris Roberts is the brains behind the game, then the guy in charge of the music, lead composer Pedro Camacho, is the heart. It invokes so much emotion. Really quality stuff.
@laraausensimusic
@laraausensimusic 5 месяцев назад
Couldn't agree more!
@ChipboardDev
@ChipboardDev 5 месяцев назад
This is a massive technical win... I'm blown away, great job, developers. Truly top-tier talent right here. Absolute mad scientists, mad computer scientists.
@seiryusuzaku7307
@seiryusuzaku7307 4 месяца назад
This is what Starfield says it was
@temp50
@temp50 2 месяца назад
Well, they've missed a couple of decades of development so..
@trulyinfamous
@trulyinfamous 4 месяца назад
People love to joke about how long the development of Star Citizen has been, but every single thing I've seen about the game has impressed me.
@pumpkinfury
@pumpkinfury 6 месяцев назад
So excited to have the officially published version!
@dreadpirateforex
@dreadpirateforex 6 месяцев назад
get ready to wait another decade
@Arniox
@Arniox 6 месяцев назад
It's already out. This will likely always be a live updating game. If they're planning to hit 100 solar systems like they said, expect to be playing this in a decade and still getting hyped for the next few solar systems to be added
@atakama2380
@atakama2380 6 месяцев назад
join us we are waiting for 10 years
@pumpkinfury
@pumpkinfury 6 месяцев назад
Here's to another amazing 10 years!
@3556df44
@3556df44 6 месяцев назад
@@Arniox but its not out though is it..... Its in pre alpha....... The funding pledge goals state that it will release with 100 star systems. Im an original backer, just need to put you straight as you are incorrect.
@rosskline
@rosskline 5 месяцев назад
This is the game we all wanted, but had NO IDEA what we were asking for! WOW!! The size, scale, and detail absolutely blow me away...
@Tragonon
@Tragonon 4 месяца назад
And for the past 13 Years we only had one system. There's gonna come out another one at the end of this year. Just imagine the scale. A completely new system nobody has discovered yet
@ob15027
@ob15027 3 месяца назад
That was amazing!!!🏆😎🤙
@PatrickFisker
@PatrickFisker 2 месяца назад
Dont mind me, im here for the 2954’ time, because of this legendary soundtrack !
@MusicForHourss
@MusicForHourss 6 месяцев назад
I love when companies focus on their engines. When the foundation is good then move on to the rest
@jakubkamas8547
@jakubkamas8547 5 месяцев назад
you mean that engine which immidiately consume 32GB of RAM when you jump into into ? :-D ....... when they willl fix it and optimise it, it will be 10years OUTDATED ;-)
@AnonymousDeveloper1
@AnonymousDeveloper1 5 месяцев назад
@@jakubkamas8547 If they work on it, then it will not be outdated.
@MrKleenexDude
@MrKleenexDude 5 месяцев назад
A game being fun is far more important than accurate reflections.
@Miguel-jm2pf
@Miguel-jm2pf 5 месяцев назад
@@jakubkamas8547Engines aren’t “outdated” unless they stop getting updated smart guy. Do you even realize how old engines like Unreal are?? Don’t talk about something you don’t understand.
@aaronhumphrey3514
@aaronhumphrey3514 5 месяцев назад
You're acting like they just started development on this game. It's been well over a decade now. They should be well past developing their engine at this point.
@the5starx
@the5starx 6 месяцев назад
So main additions: -They added a spline distance and velocity counters -Grim Hex was added to the Yela belt at 10:24 -The famously bad looking crash at 23:01 looks ALOT better now -they added starcloth to the guy at the end and changed the blood demo to sweat. Use this comment thread to add Video Patch Notes!
@TaranTatsuuchi
@TaranTatsuuchi 6 месяцев назад
Updated vfx on the jump point. Crew fighting the fire instead of running away. (No more 'this is fine' walking npc :P)
@latech7671
@latech7671 6 месяцев назад
- the ships now effect the water much more noticably, including the waves when the ship hovers over the water - The crash not only looks better, it now also actually effects the water (like they said it would) and the ship-parts even float on the water (something they didn't show at all until now) The water effects in general weren't fully working in the version they showed at the event it seems
@ThePaka.V
@ThePaka.V 6 месяцев назад
- they replaced the npc walking in the fire with one trying to extinguish it at 19:06 and also added another one in the corridor at 18:56
@Riddler0603
@Riddler0603 6 месяцев назад
- They added ship traffic around the locations, as well as NPC's at different locations (Orison and settlement in Pyro). - Grim Hex wasn't there before in the asteroid belt.
@SvenScholz
@SvenScholz 6 месяцев назад
the glitched NPC in the Pyro station (walking against the railing near the tattoo-demonstration) was deleted.
@recursion27
@recursion27 5 месяцев назад
Loved the throwback to the old school Origin Systems intro with the orchestra.
@seveneternal7988
@seveneternal7988 5 месяцев назад
good eye
@PeterBarkdull
@PeterBarkdull 5 месяцев назад
Congratulations to the team of people who took the time to create this. It's incredible, and is truly a masterpiece and an amazing accomplishment. 5 stars, and a chef's kiss 👏👏
@Raulikien
@Raulikien 6 месяцев назад
I tried the free event and while the game had some performance issues and many bugs I saw the potential and the immersion when stuff worked was amazing, and it's an old version without any of these features implemented. I won't be playing more of the alpha but I'll keep the game in my mind for sure, because if all this innovative tech and what I saw in the Squadron 42 "held the line" video is the end goal, this game can truly be something special that changes the standards for video games.
@honeyglazeham9621
@honeyglazeham9621 5 месяцев назад
I got invited to the free event when the event was ending, the timestamp on the email was literally hours before it ended. Stuff like that makes me not even want to try.
@buwumet
@buwumet 5 месяцев назад
I had the recommended ram size and everything was working normal until it just bricked my ram IN THE TUTORIAL ROOM and I had 2 fps. Instant uninstall, never trying that again
@roowut
@roowut 5 месяцев назад
Unfortunately the server performance really takes a bit during free fly events, ruining the experience especially for new players. Don’t get me wrong, it always has some issues but it’s normally pretty decent
@Luke-ih1oc
@Luke-ih1oc 5 месяцев назад
@@honeyglazeham9621 free fly is continuing until the 30th of this month...
@HaloDude557
@HaloDude557 5 месяцев назад
I played on a GTX 1060 years ago and was unimpressed with the optimization. Wonder how my 4070 would do today.
@JoWalski86
@JoWalski86 5 месяцев назад
Amazing how you can make me watch a 24 minute trailer for a game I already play, and enjoy every second of it 😊
@Alex3057
@Alex3057 4 месяца назад
That was so many correct words in correct syntax and order, that I enjoyed this comment
@spitlikesfire9368
@spitlikesfire9368 4 месяца назад
Could I run this with a Intel core i7 and a 4070?
@Korxax
@Korxax 4 месяца назад
Yes, so long as it's at least a 4th gen i7. The newer the better because it is a CPU intensive game. 16gb RAM will work if you don't have much else open. 32gb is better. @@spitlikesfire9368
@Avox16
@Avox16 4 месяца назад
​@@spitlikesfire9368you need an ssd, at least 32Gb of RAM and a strong processor, I don't know what kind of I7 you have, but if it's one of the newer ones you are probably fine
@nicz7694
@nicz7694 4 месяца назад
@@spitlikesfire9368 for sure, I got a 5800X3D and a 3060Ti and yes, cities are a bit laggy but space, stations and planets are fine.
@cryptosecuritytools
@cryptosecuritytools Месяц назад
Last time I played this was in 2020 and it was amazing then. Now its beyond words. I know they get a lot of flak for the neverending game development, but when youre building an engine that models and captures so many different environments, nature, animals, humans, ships, etc so well, I can undersatnd. This is a game engine to be reckoned with.
@christianlukic4617
@christianlukic4617 4 месяца назад
Jesus it's incredible and this is brilliant generator space and alien world. I love it!
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