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The Future Problem With Handhelds 

Major_Trenton
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A video discussing the inevitable problem handhelds will encounter in the future.
If you want to support the channel: ko-fi.com/majo...
Background music: KilikaBeats • Final Fantasy X LoFi M...
#handheld #switch #steamdeck #asusrog #gaming #battery #major_trenton

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28 сен 2024

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Комментарии : 368   
@major_trenton
@major_trenton Год назад
Thank you to everyone that viewed this! I never thought it would get this many views, it means so much!
@maxxpls
@maxxpls Год назад
great video, high quality, u deserve more subs, good luck on your youtube journey!! i wish you the best
@Jesus_Student
@Jesus_Student Год назад
Your Welcome.
@Jesus_Student
@Jesus_Student Год назад
I think there is a sharp release of handheld gaming, because they are on the precipice of releasing a new better battery. I've heard talk of a Sulphur based battery that could have greater power storage and output. I guess only time will tell. I currently use steam deck and have a 4 year old 20000 mah battery pack from when I had switch. It has a little more than half capacity or(3/4 capacity) vs if it were new, but it extends the playtime of the steam deck fairly well.
@muteloch2798
@muteloch2798 Год назад
This is all compounded by most people having no idea how to properly preserve the long-term health of batteries. They aren't supposed to kept plugged in, charging at 100%. The failure to prevent overcharge plagued early laptops. Notice most new Apple and Samsung devices have a safety in the settings to prevent charging above 85%. On the flip side, it's battery torture to go below ~20%. Oh yeah, and charging a device while drawing a significant current also ruins batteries.
@p.g.944
@p.g.944 Год назад
The thing is that a lot of car manufacturer are looking for a more efficient way to store electrical power for the evs, if a breaktrough happens, it would be first for them and then it could spread to other areas like handheld
@dungeonseeker3087
@dungeonseeker3087 Год назад
Science is more than capable of making batteries that hold more energy per mass than current tech, its simply a matter of safety. Would you want to walk around with a literal potential bomb in your pocket?
@Skylancer727
@Skylancer727 Год назад
But it won't give what you think it will. If they find a way to store more power, it's at the same weight. But they could also reduce the battery size to keep the same range at high efficiency. I mean if they do just keep it heavy and add more energy it just means a more expensive battery and longer charging time, something people already dislike about EVs. So you could either have a similar priced car with better efficiency giving a few more miles, or one with more range but longer charging times. Looking at gas cars, it's clear they'll stick to the latter. Just look up the fuel economy of any car and no matter how inefficient the car is, it still has a tank for 500-600 miles. Likely EVs will do the same thing.
@reaperaf9511
@reaperaf9511 Год назад
Idea... Battery banks. Basically, removable and rechargeable batteries for cars. That would possibly solve the ev battery issue... As for modern handhelds, same idea. Basically returning to the old Gameboy with AA batteries.
@Skylancer727
@Skylancer727 Год назад
@reaperaf9511 replaceable batteries will never take off with EVs. There's too many issues of who flips the bill if it fails, how do people pay for them, designing a battery with active cooling that can be removed, and designing contacter pads that won't quickly wear out. It's just completely unfeasible.
@reaperaf9511
@reaperaf9511 Год назад
@@Skylancer727 good points there...
@Likely_Alucard
@Likely_Alucard Год назад
One overlooked problem with such short battery life, is the number of cycles you are putting that battery through, and the higher discharge rate. You are gonna kill the battery SUPER fast. I had a steam deck, and I sold it within a few months for that reason. Super short Battery life, and knowing that the battery health is gonna go out the window super fast. If it only lasts 1-1.5 hours of heavy use out of the box, soo it will be 45 Minutes to an hour as that battery degrades. That will be noticeable within as little as a year with daily use
@jimbothefuzzy
@jimbothefuzzy Год назад
After reading the comments, I feel like I need to weigh in a bit with some things that are often over-simplified, forgotten, or misunderstood. First, there is a law in the US (possibly more) that you cannot take a battery on a plane if it's over 100Wh. Which is why you see laptops cap out at 99Wh, because anything more would not be allowed on a flight that lands in the US. That has good reasoning, mostly due to the volatility of lithium. And I don't think that's going to change until we've completely replaced lithium batteries and every one ever manufactured is disposed of. Since that's not going to happen anytime soon, we need to look at the silicon. And there's a fundamental misunderstanding with ARM being more efficient, and the Apple Silicon has made that worse. The biggest advantage of ARM is that it can downclock further than x86. This means that having a very tiny load on the system draws a lower minimum amount of power. But games are not a minimal load, which eliminates a lot of the advantages of ARM. Which is where the confusion around Apple Silicon comes in. Apple Silicon isn't just ARM. Apple added a lot of accelerators for the tasks most commonly performed on a Mac. Accelerators are dedicated hardware that do one thing very well, and are literally useless for anything else. So if you're not using that accelerator, it's wasted space on the chip. That's part of the reason Vulkan performance is so poor, comparatively. Since Apple doesn't have the same level of control over Vulkan that they have over their own graphics libraries, they can't optimize silicon around it. There are some benchmarks out there that deliberately avoid all the accelerators on Apple Silicon. And the performance is very similar to the closest equivalent AMD chip. If you want a better understanding of accelerators and why they're important, you can look into why all the crypto miners switched from GPUs to ASICs as soon as they could. It's the same principle. Saying "Developers just need to optimize" is also a lot more complicated of a topic than people understand. One example would be requiring 16GB of VRAM instead of 8GB. And there was a decent amount of time when you could argue that the PC was an inferior gaming platform to the consoles. And mostly because of core count. That finally ended with Ryzen being released, and hopefully we never find ourselves in that situation again. The VRAM optimization is best explained with the example of someone working on a project that requires two different materials. They cover their workbench in material A. They cut out the part they need for their current step and set it to the side, then shove everything else into the garbage. They then run to the store, buy up enough of material B to cover their workbench. They cut out the part they need, then shove everything in the trash and go back to the store to buy a workbench worth of material A. Which sounds like a better idea: Speeding up how quickly you can run to the store, or just buying a second workbench? That's the difference between more memory and faster memory. The single most wasteful thing you can do in computing is move data. And the increase in how wasteful it is proportional to distance isn't linear. It's worse. That's why Apple put their RAM on the CPU package. Which also improves efficiency. And there's a lot more things like that when it comes to hardware and software. And that's before you factor in what the OS is doing. One other thing people forget in comparing x86 to ARM is instruction sets. There's validity to both, depending on what you're doing. But one advantage of more complicated instruction sets is their ability to optimize specific instructions even further, and combine what might be a multi-step process into a single step. So it's not "ARM good, x86 bad." The issue is a lot more nuanced, and even a lot of programmers don't understand it. Partly because they never need to do the level of optimization that would require them to understand it. Everything is tradeoffs, and ARM vs x86 is one of those. It takes a huge amount of work to optimize for ARM and x86. And if developers are already having trouble optimizing for just x86, imagine making them do at least twice as much optimization work. One solution might be FPGAs, or a similar technology. In theory, you could add an FPGA to the CPU package and specifically optimize it for each game. It could literally change how it's wired and what hardware features it has based on what game you play. With something like Ryzen, you could have a normal chiplet and a FPGA chiplet, with the FPGA taking most of the load and the normal one handling what has the lowest amount of inefficiency for that particular game's optimizations. Sorry that's so long, but there's a lot of misunderstandings out there, and I guess I needed to vent a little. At the very least, I hope I've given people a rough idea of what's going on, and an idea of what to look into for a better understanding. There's a lot I haven't even touched on, but I didn't want to turn this comment into a doctoral thesis, so I'll leave it there.
@major_trenton
@major_trenton Год назад
Thank you for all the information! I obviously do not have your expertise on the subject, so I appreciate you explaining this in detail.
@luke_skyknocker
@luke_skyknocker 27 дней назад
I would give you 10 likes if I could... People like you are the reason why I even brother to scroll through comments. Although I'm sure it's only surface level information, still very informative. Thank you.
@jimbothefuzzy
@jimbothefuzzy 27 дней назад
@@luke_skyknocker Thanks for the kind words. My goal was to explain things in a way that would let people at least be able to get an idea of what the problems are and why the problems exist. And why some of the "solutions" aren't as open-and-shut as they seem. As you said, it's mostly surface-level. A little past "Hydrogen fuses into Helium," but not to the point where Deuterium or Tritium have entered the discussion. But I tried to make it as accurate as I could, even given that limitation. Just so anyone reading it would have a starting point for their own research. All the information I provided there (besides the bit on batteries and planes) came out of me asking two questions: "Why is Apple Silicon more efficient?" and "Why does VRAM and memory bandwidth matter so much for GPU longevity?" If you want an example of that last one, Gamers Nexus somewhat recently did a video on the 1080 Ti and how it holds up. And most of that is going to be down to amount of VRAM and memory bandwidth. And now this comment is starting to become long. So I'll leave you with a warning that the GN rabbit hole runs deep. Especially if you decide to start digging into why things work the way they do. I've recently wandered into the branch covering Turing Machines, the Lambda Calculus, and how they compare. Which started in an appendix Turing wrote in his paper...
@naruhearts1
@naruhearts1 Год назад
Along with the battery/life degrading over time especially with them going full throttle most of the time, most likely will be un-usable in about 5 years, phone batteries get pretty bad after 3. They need to make one with easily swappable batteries. Those smaller handhelds in particular.
@cadethumann8605
@cadethumann8605 Год назад
At the very least, they should have customer support where one can send their device over to have a part (in this case, the inner battery) swapped out.
@user-vi4xy1jw7e
@user-vi4xy1jw7e Год назад
You can with the Steam Deck
@cadethumann8605
@cadethumann8605 Год назад
@user-vi4xy1jw7e I don't know. Doesn't that involve taking apart the device which would void your warranty?
@happerexyt9952
@happerexyt9952 Год назад
​@@cadethumann8605no not really heck valve let's you get into the device. As they have ifixit and incorage you to do it
@cadethumann8605
@cadethumann8605 Год назад
@happerexyt9952 I'm not exactly sure how it works. Is there an official way where you can send your device and they fix it for you? I do not feel confident in taking apart a complex and carefully-put together device (I'm still a fledgling when it comes to understanding computer technology. Hell, even if I was adept, this looks really intimidating for me to handle).
@HappleCraft
@HappleCraft Год назад
I've had my steam deck for almost a year now, and yeah the battery isn't enough but I've never had any problems with it. Even something like cyberpunk 2077 lasts several hours, and I'm not usually playing for super long between charges. While this is an issue, it won't necessarily affect every user.
@FMeister94
@FMeister94 Год назад
Also remember a lot of these battery materials need to be mined or recycled. They are rare or else they are in someone drawer unused or in a skip. Better tech almost seems inevitable to just cause other problems
@julhizantwo2277
@julhizantwo2277 Год назад
ARM based handheld are a thing (not just switch) and it last much longer than intel atom or x86. All we need are any developver dare enough to support translation layer from x86 to ARM with small performance loss.
@KeeganWall
@KeeganWall Год назад
obviously it wouldnt be small performance loss once you consider how the first arm CPU was ably to run on 0.1 Watts. could be one of the best computing tradeoffs.
@redcrimson1028
@redcrimson1028 Год назад
Good point
@jondonnelly3
@jondonnelly3 Год назад
Apple is attempting this, they providing a lot of help to port over pc games and just recently got no mans sky which runs great in a m2 macbook air, but the air is not a light machine anymore and its a long way from having enough games. Some dev said that it was do to no vulkan api in mac, so the cpu translates well enough but gpu translation to metal hits performance hard. I hope Apple sort it. Diablo 3 and wow run lovely.
@AnonymousMan-yd8wc
@AnonymousMan-yd8wc Год назад
I'm actually confused as to why you are mentioning an Intel Atom/32-Bit CPUs? Those were phased out for the most part years ago. The only computer with an Intel Atom is the Eee PC my Grandma uses. Let me tell you, that thing is horrendously slow. Even then I think that's only a 32-Bit CPU, but I could be wrong. It could be one of the newer 64-Bit CPU models. Edit: I think Intel might have brought back the Atom... I am genuinely surprised as its specs are actually ok. I only remember when Atoms were hot pieces of garbage that literally couldn't do anything in terms of computing power.
@julhizantwo2277
@julhizantwo2277 Год назад
@@AnonymousMan-yd8wc i put atom just for joke. Long time ago i saw and try it on android phone maybe Asus zen. Not gonna lie it could be a portable heater
@omelfilip
@omelfilip Год назад
In my personal opinion I see two main issues with handheld PC consoles. The biggest issue in my opinion has less to do with the hardware and much more to do with the fact that many PC games were simply not designed and optimized for handheld portable experiences, in turn being much more taxing on battery and other hardware limitations compared to games that have been developed to take advantage and make of the most of portable hardware. The second issue I have is even if a particular game runs well on the system, many PC games are not designed with the whole 'pick up and play' approach to gaming. It's something that sticks out in the marketing of many of these devices that I find a bit odd, showing these consoles running AAA games. Yes it's cool that these handhelds can run Witcher 3 for example, but if I'm on the bus and have ten minutes to kill, it's not exactly practical to whip out my steam deck, load up Witcher, play for a handful of minutes, and then suspend the system and pack it up when it's time to go. I'd much rather pull out my 3DS, play a game or two of Mario kart, and then forget about the game when I fold up the 3DS and go without having to worry about the battery draining while it's suspended or potentially losing progress on my game. Handhelds like the Switch, a 3DS or Vita, have the upper hand regarding these issues in my opinion. The games on these handhelds for one are designed to deliver the best possible performance given the hardware they run on (even though they might not be the prettiest games out there), and many of the games on these handhelds allow players to effortlessly pick up and put down their games on a whim. I want to emphasize just how important I think pick up and playability for handheld consoles are, it's a type of gaming experience that only a handheld can deliver, and I truly believe this is where handheld gaming shines the most and the direction handheld PC consoles need to do a better job at catering too.
@GoofyPoptart
@GoofyPoptart Год назад
Nah this isn't it....with the Steam Deck more and more games get looked at all the time and keep getting optimized mostly all games if not designed for pick up and play have no issues if they do then whatever there's work arounds cause of the community/plugins. Your second reasoning is stupid no one is going to play for 10 min that's why you don't play the Steam Deck on the bus and play it at the location instead duhhh....by the way once you set up the Steam deck like all the games/emulators I understand that's time consuming but once you do then it's a pick up play right away situation like the Switch but some people don't have time for that so I can't really say much on your last arguement but in the end they should stop being lazy and make time....all your arguements are stupid and I combated them you people need to use your head's more.
@GoofyPoptart
@GoofyPoptart Год назад
Stop catering to 2017 hardware the ASUS and the Deck and whatever else are the future and they're here to stay Nintendo need's to do better if anything no excuse there's not a Switch 2 yet I don't wanna hear it.
@omelfilip
@omelfilip Год назад
@@GoofyPoptart the switch is an infinitely better handheld than the current generation of portable PCs. The games, the amount of storage the games use, and battery life are all much more practical on the switch.
@knowledgeseeker4116
@knowledgeseeker4116 Год назад
Well.....Here is another perspective about triple A huge games on the go. Let's say if you on Vacation, a long airplane ride, A extended stay at a hospital waiting room etc So you pull out your laptop 💻 or portable monitor with gaming console to game because you have an hour plus to get gaming in but you need a desk, booth or table to put your laptop and mouse on or monitor on but they are all occupied or not available on the long bus trip.....With the handhelds you can sit Indian style, in a 💺 chair, on the ground, on a toilet etc you don't need table support to play and with a portable charger or two you can game for hours on a long bus trip. I like the form factor of gaming heldhelds so much. I can quickly wrap up my gaming session and tuck away my portable quickly if needed. Heck if your portable is small enough you don't even need a backpack. The convience is sooooooo awesome IMO
@omelfilip
@omelfilip Год назад
@@knowledgeseeker4116 all those are fair points, but I am personally rarely in those situations. And if I ever am in those situations I'd rather not worry about making sure my portable chargers are all fully charged, packing them and cables, then going through the steps of plugging in the handheld some how just to keep my portable handheld charged to last my trip or stay at the hospital. I'd much rather rely on the convenience of something like a Vita or 3DS since they're far more convenient considering portability, battery life, and the fact that many of the games are designed to be pick up and play friendly, something most PC/Console games don't really cater to. But that's all my personal preference.
@telsan4291
@telsan4291 Год назад
Another current workaround has been the development of fast charging although that assumes you have planned your route to include the ability to have mains power connection and carry around a usually pretty heavy fast charger… or even carry like a 45/65w portable charger (once again heavier than a more common 18-20w version).
@Iroh_Tech
@Iroh_Tech Год назад
That's why I picked up the steam deck, and a battery pack, the hardware is more efficient running at lower watts and the steam OS like consoles OS are designed to play games more efficiently. Windows 11 has too much bloat ware. So there needs to be a Microsoft windows handheld OS for there to be better competition.
@jondonnelly3
@jondonnelly3 Год назад
Win 11 is fine when you tweak it properly, there are guides to strip out apps, turn off services and apps to customise it nicely. Microsoft should really work on a lite or core editition. Now that they almost own activision blizzard they could easily make a steamos competitor.
@JT-hg7mj
@JT-hg7mj Год назад
Bad take. The problem is that we demand Triple AAA games on the go. This is not feasible. Hand held gaming should have less hardware requirements, akin to indie games now. Compare the graphics of GBA to PS2. Now compare the graphics of Steamdeck to a ps4. There is the main problem
@cynbloxy
@cynbloxy Год назад
AAA is way better than indie
@JT-hg7mj
@JT-hg7mj Год назад
@@cynbloxy Triple AAA titles should move away from ultra high graphics in handhelds
@smidlee7747
@smidlee7747 Год назад
@@cynbloxy Triple A titles have better graphics and make better movies but often just average game play. Triple A does NOT mean it's better than indy titles. Remove the movie from Uncharted 4 and the Last of US as best you are only an average shooter. I was surprised to learn just how fun Vampire Survivors was. I like movie games but they often don't have the best game play.
@etlttc353
@etlttc353 Год назад
@@cynbloxy no
@CYCLOPS1994
@CYCLOPS1994 10 дней назад
​@smidlee7747 Cope
@Gagnismathr
@Gagnismathr Год назад
I think ARM processors will be the future of handhelds (look at the phone market or macbooks) the speed/power is just better ...
@telsan4291
@telsan4291 Год назад
I also considered buying the ROG ally however that battery life is also off putting as it need to run at 25w for any real benefit over the steamdeck. I do love my steamdeck though as in comparison to all other windows based gaming handhelds it is superior in battery life tests using lower wattages. As an action/FPS fan played through all COD last gen campaigns at 60fps using 12w as well as Wolfenstein series, Crysis, far cry, Deus Ex series. Currently playing Fallout 4, medium/high settings, 40hz at 11w and get 3 hours of battery, it’s amazing. I would really suggest getting a steamdeck if you haven’t already. Just replace the SSD and you will have the best and most cost effective pc gaming handheld you can get right now. You won’t regret it :)
@ArcheWhatzitGonnaB3
@ArcheWhatzitGonnaB3 Год назад
It's not an issue of battery capacity or hardware, the issue is because of developers. Any battery larger than 5000mAh would have negative effects on the portability of a handheld console. Games are being released every other day that require 4 cores, 8 threads, 4.0GHz, 12GB ram, and a video card that matches these specs too. Just because we can use all this power doesn't mean we should, that's just piss poor optimization. PSP: 200-333mhz cpu, 16-32MB ram, 1200-1800mAh battery, 4~5TDP, with a TDP of 4 we should expect 65~97 minutes of gameplay and yet it lasts 3~5 hours on average. Magic? No, it's because devs had strict guidelines to make a game run on the console, and just because the device CAN handle running at max CPU/RAM usage doesn't mean the device SHOULD run at these speeds. Devs have gotten far too lazy now that consoles are catching up to PC specs, they see their game running on a PS5 maxing out and dropping frames in some areas and think it's just fine. Anyone who claims anything remotely similar to "limitations of hardware" is just refusing to optimize their software. Just having this video open in a web browser, not even having started loading the video yet, is using 400-600MB of ram (chrome is the former, Firefox the latter). That's 25-38 times more ram than is required to play GTA on a PSP.
@major_trenton
@major_trenton Год назад
This is true, you definitely bring up valid points.
@168original7
@168original7 Год назад
Developers are not going to optimise for the stem deck. It is pc first and foremost games that are designed to be plugged in. You can say it is due to devs being lazy not the case, games themselves have better battery life on the switch than these handhelds, because the switch is one console that devs have to optimise for with special ports.
@ArcheWhatzitGonnaB3
@ArcheWhatzitGonnaB3 Год назад
@@168original7 Are you trying to argue with what I said? You seem to be reading what I wrote incorrectly and agreeing with me. I said that devs are lazy because they don't optimize their games period. They do the bare minimum to get it running on a console and leave it at that, they put even less effort into optimizing their games for PC. Yea sure, games on the switch run fine, and they get decent battery life, but not long ago every handheld was like this, it's not a new thing.
@168original7
@168original7 Год назад
@@ArcheWhatzitGonnaB3 pc games aren’t targeted to be as efficient as possible running at low wattages. If they were games would overall look a lot worse on the platform. The issue isn’t developers per say, you are expecting mobile grade battery life playing games not designed for that hardware. Mobile games are more optimised for battery life compared to pc games the steam deck is running.
@168original7
@168original7 Год назад
Also these chips and devices are more power hungry period compared to a psp, they are running hd video speakers that are better and use more power and displays that have to pump out higher quality video. As well as diminishing returns. People are greedy and want more stuff as time goes on, that is why phones have become more complex and battery life has diminished, especially when you have a higher end phone. People want better and better stuff but that only goes so far, you will end up reaching a pleatau at some point wether you like it or not. And handhelds in a sense have already dome that. And other issue is that games even phone games themselves use more cpu power than psp games as they are more complex, but this isn’t usually preceved that they do that much. It isn’t really an optimisation issue when you need a lot more power for marginally better graphics and more complex games as time goes on. The issue is people just want more stuff and static hardware (in this case these handhelds) can’t keep up with that desire. These browsers and apps have a lot of time saving features that past browsers never had and that uses up more ram and cpu power. People in general just want more stuff faster and better. And as that happens a lot more recorses will be used to achive that result.
@martinthomas2520
@martinthomas2520 Год назад
The problem is more exacerbated by the fact that most of us are PS Vita/3DS owners and the batteries are showing signs of age already…..
@rodneyrodriguezsoberal5522
@rodneyrodriguezsoberal5522 Год назад
this is why I love the switch. big games last 5 hours at the lowest 4. at least the oled model. and my ps vita has around 4 hours. the switch is so comfortable to me and easy to take anywhere
@bmwissa
@bmwissa Год назад
Never found it to be a problem with my switch. Rarely am I ever several hours without an outlet and at the same time have so little to do I would be playing games on the go. And for those cases a high output powerbank would work well.
@zeballer9230
@zeballer9230 Год назад
Worth noting that the steam deck does do this already when it comes to being efficient at lower watts. So much so that it outpaces the rog ally in when playing games at the 10-15 watts range.
@gamearts6746
@gamearts6746 Год назад
Only 10 watts not 15 watts.
@LamontJohnson23
@LamontJohnson23 Год назад
As chipsets become more advanced, and continue to shrink die sizes, efficiency will increase. The future is brighter than you think, even with minimal battery improvements. Just look at the advancements of the 6800 vs 7800 series APUs.
@abeidiot
@abeidiot 10 месяцев назад
it's how semiconductor technology has always evolved so the entire video's point is kind of wrong
@LamontJohnson23
@LamontJohnson23 10 месяцев назад
Oh, look at the Steam Deck OLED validating my viewpoint while crapping on yours.
@oo--7714
@oo--7714 3 месяца назад
​@@LamontJohnson23bro it lasts 2 hours.😂
@oo--7714
@oo--7714 3 месяца назад
​@@LamontJohnson23that lasts 2 hours
@LamontJohnson23
@LamontJohnson23 3 месяца назад
@@oo--7714 "bro" is that more or less than the previous chip? It will keep getting more efficient. PERIOD
@dycu
@dycu Год назад
There will be a law in Europe for mandatory removable and replaceable battery on all electronic including phone. I hope this law come to America/Canada. Still using my LG G4 with extended removable battery as a media player (prime, youtube, crunchyroll, disney plus, etc). I hope the next Switch have it.
@goodsalsa
@goodsalsa Год назад
This video is really well made out for somebody with 81 subscribers! Remember me when you're famous :)
@wyattalexander4041
@wyattalexander4041 Год назад
Very good topic ! I agree even my laptop battery is like horrible if I’m actually pushing it hopefully we just get a super battery!
@HE360
@HE360 Год назад
They need to come out with solar powered handhelds.
@JerichoTheCity
@JerichoTheCity 5 месяцев назад
I know you don't go outside enough to make that worthwhile.
@deusprogrammer_thekingofspace
How do you only have 7 subscribers? This video was great! Good show! You've got 8 now. Don't give up!
@capulini
@capulini Год назад
It's a new channel.
@RusticRonnie
@RusticRonnie Год назад
@@capuliniwait… when you create a channel you aren’t immediately given 1mil subs
@9ALiTY
@9ALiTY Год назад
I remember hearing about new graphene batteries years ago, still no where in sight tho
@traphousegamer1906
@traphousegamer1906 Год назад
Great video with so many great points made! I wish your channel the best of luck and you have gained a subscription
@major_trenton
@major_trenton Год назад
Thank you so much!
@UltimateMoralizer
@UltimateMoralizer 8 месяцев назад
It would be nice if there were handhelds with battery that lasted 20 hours, not 2 hours. I definitely see that happening in the future. Give them time. Technology is always improving. They’re slowly getting there. The legion go is very good, but it has a few flaws.
@magnesg1459
@magnesg1459 Год назад
And that's why the Switch X1 is severely underclocked for longer battery life. They are long time handheld makers so they know what they're doing.
@wakaras
@wakaras Год назад
your editing is too good for guy who has 60 subscribers. You need MORE subscribers !!
@franciscomuler6069
@franciscomuler6069 Год назад
But you gotta admit this is a huge step up. Lets say I dont have a pc or gaming laptop This is still a good option to get started, even if I have to keep it plugged in to play games without getting a ps5
@eduardorivera8996
@eduardorivera8996 Год назад
While I agree with the second half of the video I do think battery life is not the main selling point of a handheld. To me it’s being able to move around the house, playing in bed, share the couch with my wife etc where a laptop would be too intrusive and awkward to move around.
@alexq2930
@alexq2930 Год назад
Please, back in the day the Sega Game Gear used 6 AA batteries, thats a lot of money in batteries and it lasted 2 hours and we didnt care. Now you have only to charge it.
@nycz4411
@nycz4411 Год назад
thats why arm is the future
@inujoshwa89
@inujoshwa89 Год назад
Your format is cool.......love your bgm *****Subscribed****
@aes1373
@aes1373 Год назад
Either battery tech has to improve or COS's need to become more efficient. Now we're definitely on course for the latter, but I feel X86 will never truly be as efficient for a long playing session. ARM could be the answer but that requires a massive push from devs to both make new games and port the previous ones, and as far as gaming goes I cant see if they will? Apples new porting tool can maybe give devs incentive but thats on MAC. I think Microsoft needs to be the one to create the incentive. But they're ARM endeavours aee underwhelming at best.
@moomah5929
@moomah5929 Год назад
I don't think battery improvements wouldn't be welcomed across the board. Any mobile device lasting longer or lasting as long as before at higher performance would be appreciated. Better efficiency is not really solving this problem as it doesn't mean high end performance will be running at 15W or less per hour. Today's high end performance (mobile only, else even a 7840U is far from being high end) might be by that point, but it won't be anywhere near high end anymore. ARM SoC are more efficient but then we have the problem of software compatibility and I would hate having to use Android or iOS on such a device. We also need better ways to story energy from renewable sources as these are already producing too much energy at certain times in Summer, overloading the grid, if they wouldn't shut down solar farms and wind parks, but not enough in Winter. Btw, I own the SD but also a GPD Win 4 and am still interested in ARM devices. The Anbernic RG505 with custom OS (still Android though) is lasting up to 20h by using the low power mode that can handle emulation up to PSX.
@SonplaysMinEcraft
@SonplaysMinEcraft Год назад
The DS and PS Vita had games that were custom made and pushed them to the limit usually without sacrificing battery Now portable consoles are expected to run home console quality games which they were never meant to do past 7th gen
@calculateddeclination5534
@calculateddeclination5534 Год назад
Yeah, in order for my 3d games to last 4 hours 30 minutes at most I gotta put everything on low settings. Still looks pretty good but being able to have that kind of battery life on max settings would be nice.
@Medeci
@Medeci Год назад
The chips will need to move to ARM to offset the battery drain, X86 is too power hungry. How Apple is influencing the market to support ARM natively with their M series chips may end up helping handhelds make the switch. unless the wizards at AMD make a processor that performs well enough at 5-10 watts.
@major_trenton
@major_trenton Год назад
Thanks for the insight!
@NickyShadow99
@NickyShadow99 Год назад
FIY: That bit about efficiency is why Nintendo hardware still uses ARM processors. They're exponentially more efficient than x86 processors. If you want more proof, see Apple's new M-series of processors. I'm not a fan of their software, but damn if their performance and efficiency isn't some of the best in the business atm.
@thinkboi8981
@thinkboi8981 Год назад
absolutely underrated
@jesse917
@jesse917 Год назад
Could it also be thst handheld consoles are too early for their time and it’s one of those things we deal with because of lack of technology
@MohdAsif-Alpha
@MohdAsif-Alpha Год назад
I appreciate the effort here👌💯! You and i are on same page! But i will get eventually of the other handheld, hopefully switch 2 changes the game next year.
@DalazG
@DalazG Год назад
There is a solution and it exists right now... the only issue is the cost. Graphene is considered a wonder material good for so many things including high density batteries that are lightweight, fast charging and have longevity. It's also environmentally friendly Until we have enough companies willing to take financial hits to bring down the cost, well be stuck with lithium
@puzzud
@puzzud Год назад
My impression is that people who want to play "on the go" are an expected minority. Inevitably, the "going" is brief and during much of it, we are preoccupied with focus requiring tasks like driving. So it's less about playing in between as much as it is with which couch or hotel bed you find yourself in. In regards to "future" mobile device problems. The future solution is scaling down the device enough to drive power demands off of the human body. One word: singularity.
@mexicanlucky
@mexicanlucky Год назад
If you have the time to play 5+hours a time and want hadheld just get a switch. If you're like most people you just have 30minutes to 1hr and the deck/ally are perfect.
@waltonks8172
@waltonks8172 Год назад
I wouldn't point out the battery as the biggest cause of the problem; that is only the surface issue. To solve a problem, you need to look at its root, not just its end. The most significant problem lies in the system architecture of both hardware and software. These handheld devices are using an inefficient x86 architecture that was never meant to be used on a small handheld device. Unfortunately, the majority of the gaming ecosystem will stick with x86 architecture because it's currently the most powerful architecture, without considering efficiency. Similarly, the softwares are designed to run at the highest performance the system could possibly provide. By the way nowadays smartphones last actually longer. You can play visually beautiful graphics games smoothly on these device more than 10 hours straight on low power mode. Sadly majority of the smartphone games are disappointing and you can blame the market for that.
@flamestoyershadowkill6400
@flamestoyershadowkill6400 Год назад
also x86 is what is required for a large amount of software compatibility without emu issues
@wilcoxtam810
@wilcoxtam810 Год назад
Handhelds exist for a quickplay and next to a power source. It’s expected that players have a life outside of gaming
@VOAN
@VOAN Год назад
I say these aren't portable gaming handhelds like the Switch but just mini gaming PCs that offered the benefit of portable play. They aren't design to play games on the go but to have portable computing on the go. If they are portable gaming handhelds, all games would be optimized with their hardware in mind and not the other way around.
@polska905
@polska905 Год назад
The reason they have bigger batteries in phones roughly the same size is because all the chips/processors have gotten smaller leaving more room for a larger battery. The highest capacity 18650 is still around 3.5 ah, and it's been like that for a long time...
@thatoneguywhowatchesyouwhe2801
honestly the switch oled has godly battery power, it last at least 4 hours even with a big game like tears of the kingdom
@paulojamesminimoisaac7858
@paulojamesminimoisaac7858 Год назад
big game? thats a 30fps game with sub 720p resolution, its not that big specially if you compare to console/PC triple A games lol when it comes to visuals
@thatoneguywhowatchesyouwhe2801
didnt ask but okay. literally if you want to get good battery life out a handheld like the steam deck you have to play it at 720p 30fps and reduce the visuals lmao, no matter how big the game is.
@168original7
@168original7 Год назад
Yea, it is a bit depressing, above 7 watts and the fan gets loud as crap too, not to mention mamy games play at 30fps and below at sub 720p on the steam deck too @@thatoneguywhowatchesyouwhe2801
@fricka444
@fricka444 Год назад
This is an issue I've noticed virtually no discussion on and I absolutely agree with everything you said. My greatest fear though is what this will mean for Nintendo, a company who gains a majority of their success from handhelds, with the Switch being the most recent. The Switch quite definitely needs an upgrade to be more powerful, but with the issues of battery life and cost of production taken into consideration, it makes me afraid of what exactly has to be sacrificed in order to make this supposed "Switch Pro". If the Switch was on par with let's say the Steam Deck, the console battery life would take a major hit and additionally so would the price, especially when you note the fact that the Steam Deck is sold at a loss. And even then, if it was on par with the Steam Deck, the Switch Pro would still not be able to catch up with next gen games and will quickly become outdated performance-wise within a couple of years (which I believe we will see a similar thing with the Steam Deck, and in a sense, we already are). Nintendo either have to ditch handhelds and create physical consoles once more or a major breakthrough has to happen. Either way I see it, the handheld market is doomed and there isn't a simple solution at this current stage, despite how simple putting a modern chip in a Switch may seem.
@user-vi4xy1jw7e
@user-vi4xy1jw7e Год назад
You really think the Switch Pro would be on par with the Steam Deck, let alone next gen games? Not sure why you think power is a problem only now. The Switch was very underpowered; even by 2017 standards, it was massively underpowered. Regardless, it still has gone on to be one of the best selling consoles ever; and it's a stone's throw away from becoming the best selling console of all time. Despite being almost seven-years old and very outdated, the Switch is still selling well. When it comes to handhelds, Nintendo has always favored battery life and games over sheer power. No competitor has been able to outsell a Nintendo handheld, despite being more powerful. Not sure why you're screaming DOOMED when Nintendo would probably just take the same approach with the Switch Pro. I expect it to be below a PS4/One in performance. It will probably use ARM again, so battery life will be close to the original Switch. Sacrifices will be made, but that has always been Nintendo's handheld market strategy. And the handheld market is doomed? Do you really believe that? The level of hyperbole in this comment. Sheesh. You haven't even seen Nintendo's next-gen plans and you think the whole market is doomed? Even if the Switch Pro was a massive flop, I'm not sure how that would spell the end for handhelds. Plenty of stellar handhelds have popped up in the past couple years. As it stands, the handheld market is thriving.
@fricka444
@fricka444 Год назад
@@user-vi4xy1jw7e The reason why I believe it is doomed is because of how these more recent handhelds that are popping up don't have good battery lives or convenient prices. Sure, it's nice to see them, but they're a very niche thing and only appeal to a tiny demographic, hence why they aren't sold on a large retail scale. The issue with these two things is that these things are very important to consumers and are the main reason why all Nintendo's past handhelds triumphed over their more powerful rivals: it was because of the accessible price, the high battery life, and good library of games. While I no doubt believe the Switch Pro can satisfy one of those departments, the reason I'm afraid for the future of handhelds is because if there isn't a development in the technology, Nintendo will be stranded making underpowered systems forever. And if what you say becomes true and they do release one weaker than the PS4, that will spell complete outrage from customers, so this is quite the dilemma with no clear solution. The only solution you've actually proposed is Nintendo saying "fuck it, let's do what we did last time", but as Nintendo has lost a lot of respect from the community since 2017, I really doubt it will go over as smoothly. Truth is that I do want a powerful Switch Pro that is actually capable of keeping up slightly, but the restrictions of the handheld market are holding it back tremendously. It's holding back every sector of the market. The Steam Deck and ROG Ally could be ultra successful handhelds, but because of the low battery life and high price, it will always remain niche.
@168original7
@168original7 Год назад
@@user-vi4xy1jw7e “Plenty of stellar handhelds have popped up in the past couple years. As it stands, the handheld market is thriving.” with less than 5 million sales altogether, incredibly niche
@168original7
@168original7 Год назад
Honestly this, the issue is people are overhyping what a theoretical switch can do, personally the technology isn’t there for it to be efficient , issues like battery life it is a problem on phones too, Microsoft and activision found out trying to develop warzone on mobile devices, not to mention the limited amount of power whilst chips have gotten better they haven’t gotten a lot better especially in the mid range and budget sector. Lots of factors end up just making a hypothetical Switch 2 a bit of an issue. I think it will have ps4 like power but probably only when docked undocked it will still be faster then the current switch, but overall it isn’t going to be a super next gen experience. Even the steam deck isn’t really like that. When I bought my steam deck I was honestly unimpressed with the visuals and still am to a degree. Every time I watch a digital foundry video on a new game running poorly on the steam deck and see the comments it just sounds like cope (omg it is running at 360p low upscalled to 800p 30fps with 1 hour battery life and the guys going over at digital foundry saying “it’s impressive (it’s not)”) If it was a switch it would be mocked and 360p doesn’t look good even on phones. People going over and saying “it is demanding ps5 game” are just coping imo. The technology isn’t really there, and you are lowering your standards because a company you like made the product. @@fricka444​
@Joftar
@Joftar 7 месяцев назад
Solid state batteries are on the horizon
@monkeyninja707
@monkeyninja707 Год назад
Great insight
@T0m0zuki
@T0m0zuki Год назад
60 minutes is enought for me. Enough to make my legs go numb while sitting on a toilet.
@WilliamMullaney
@WilliamMullaney Год назад
Wow! Great video! Ur channel is gonna blow up very quickly if u keep this up dude!
@major_trenton
@major_trenton Год назад
Thank you, that means a lot!
@WilliamMullaney
@WilliamMullaney Год назад
@@major_trenton of course man, I just started not long ago and have recently just now been seeing some progress! But that kind of quality ur videos have.. its not a matter of if, but a matter of when u blow up!
@GamerJP30
@GamerJP30 Год назад
My biggest problem with current handhelds is that they don't feel anywhere near as portable as handhelds from the past in terms of their form factor.
@Refreshment01
@Refreshment01 Год назад
At least the Switch fits in a pocket still.
@GamerJP30
@GamerJP30 Год назад
@@Refreshment01just barley
@Refreshment01
@Refreshment01 Год назад
​@@GamerJP30 The Switch modularity makes it quiet flexible to transport. It fits well in normal sized pockets when you remove the joycon. The joycon then can be distributed conveniently in other places. With dress pants the switch fits in the pocket & joycon in front pocket of shirt for example. Thanks tothis the switch is even more pocket friendly than the Lite version.
@Dougget
@Dougget Год назад
apple already figured it out with M series. Qualcomm did not catch up yet
@devanarayans5131
@devanarayans5131 Год назад
bruh... just take a powerbank with you
@kenpanderz
@kenpanderz Год назад
its a good kind of device for 6th gen console emulation while away from home, but thats about it
@monadomaster2007
@monadomaster2007 Год назад
This is one of the main reasons why those people saying that “modern phones are better that the switch” are wrong. I mean, yes, modern phones have way better chips, therefore better graphics, but really, that’s all, everything else make modern phones simply useless when compared to any handheld, not only the switch. And when I say “everything else” I mean really everything else, like the cooling system; phones do have a longer battery charge life, but they don’t have a cooling system, making them totally inefficient to play, even with medium-performance games you can’t get a single hour (this is my own experience) without having to let the phone naturally cool down, besides cooling systems cost a lot of energy, thus, a handheld console needs a lot of energy to maintain the good performance. This is just a simple example. This is why I don’t usually play my switch in handheld mode. PD: I don’t consider myself an expert or anything, just saying in case I made a mistake 👍
@fstap
@fstap Год назад
Probably won't be an issue that can be fixed until maybe 10th gen Ryzen APUs and more dense batteries
@emirobinatoru
@emirobinatoru Год назад
The dualsense edge is meant for pros who want the least imput lag. Playing with a cable is better for competitive gaming
@93yoyo360
@93yoyo360 Год назад
65w power banks are a thing... so you can play ~4-5 hours on highest possible settings...
@Jokerxeno1
@Jokerxeno1 Год назад
personally if you are playing for more than 5 hours without a break and that is a problem. Even 3 hours should be enough for a healthy lifestyle
@dungeonseeker3087
@dungeonseeker3087 Год назад
The answer to why battery tech has stagnated is actually incredibly simple, physics or to be more specific, energy density. Anyone who's ever seen a lithium fire knows how hard and long they burn for and are nearly impossible to put out. Its not like we don't know of more efficient ways of storing energy, its that doing so and carrying them around in your pocket is monumentally stupid.
@harleyjones5200
@harleyjones5200 Год назад
"im no expert here" - thats obvious. "If it was going to happen, it would have already happened".....uhhhhhhhh....yeah, I mean lets pretend that Solid state lithium with 4x or Li-S with up to 14x the energy density of Li-Ion isnt coming to market in the next 24 months then I guess.
@Vibrantly_Monochromatic
@Vibrantly_Monochromatic Год назад
Love the ps mobile gag
@TheotherTempestfox
@TheotherTempestfox Год назад
The Ally has some advantages. Being Windows based you can use a lot of streaming services like Gamepass or Geforce Now in any location you have a solid internet connection which outsource the processing power and allow the local machine to run the games without expending as much of its own power doing so. Not an Ideal solution since it requires fast stable internet which won't always be available but it is something to consider since it allows the machine to play the games at great framerates and settings while running on a much lower power setting and preserve it's own power.
@yoman8027
@yoman8027 Год назад
Heck, this is even worse than the Game Gear's battery duration.
@linkonprime
@linkonprime Год назад
I plan to get a handheld soon. But I don't expect or plan to play much in the way of the latest games at the highest settings. I think people just need to know what they are getting into. I plan to play indie games and older 3D titles. On PC, there are a ton of games that meet that criteria. Also, these can serve as a fine PC to dock and use as a desktop or media center PC. Certainly, it'd be nice if the battery life could be better. But not at all a deal-breaker for me. By keeping the TDP low, and sticking to less demanding games, I don't think the battery will be a huge problem.
@knowledgeseeker4116
@knowledgeseeker4116 Год назад
What's also good about handhelds on the go is the form factor let me explain. The challenge for me at times is finding a booth, desk or table that I can set up my laptop or portable monitor and game console to play on the go and with mouse and keyboard a laptop is challenging for me in my lap hince the handheld. Sitting on the bus, in a chair, on the ground, toilet, etc you can game everywhere and anywhere. I'm not too concerned about battery life because I can plug in sitting next to an outlet without a desk, table etc so I'm good.
@murphy1138
@murphy1138 Год назад
Need a arm based handheld that can emulate x86 efficently. My Vita, can last weeks on a single change in rest mode, my steam deck about 2 days.
@supercheetah778
@supercheetah778 Год назад
More efficient display tech will help battery life too.
@dftknight
@dftknight Год назад
ARM chips are more energy efficient than the x86 chips in the Steam Deck and ROG ally so the Switch will likely have much better battery life than the portable PCs.
@AndroidFerret
@AndroidFerret Год назад
These are not for new AAA games . You don't buy a low end laptop to play those too or ? For the go you either have to turn it down or just not play these games without a power bank .
@93SupaFly
@93SupaFly Год назад
The first fix is that they should have use OLED screen. 2nd is probably use smartphone processor instead??
@Snowbever
@Snowbever Год назад
I mean, there is an easy soluton to this. Just buy 10 of them and charge them all up before the roadtrip and you will have 10-20 hours of gameplay. Problem solved
@redcrimson1028
@redcrimson1028 Год назад
This is the best video I've seen on handhelds hands down! I'm very impressed and this is what I've been saying for quite some time. The switch as well as all Nintendo handhelds, have been doing this for years now. Nintendo builds their machines (mostly handhelds) and components around efficiency. That's why their handhelds always has a balance between battery life, graphics and performance. All these pc handhels are doing are just slapping together pc parts and throwing them to the wall hoping that it works and sticks. Nintendo always use power efficient components to what they are trying to achieve and what does people do? Complain!. You can't please everybody. There will always be those group of people that will find something to complain about. What these pc handhelds are doing doesn't impress me one bit. I'm more in awe in what nintendo have done with a handheld that came out 6 and half years ago, with a chip that's now 8 years old and is able to accomplish against these new handhelds. I've compared some of the same games on the switch to games on the deck and rog, and to my surprise, the games either looked the same, just a teeny bit better on the other devices or looks better on the switch! No joke!. Just go and check out the comparison between zelda on the rog vs oled switch on my channel. It's amazing that nintendo's old handheld can keep up with the new handhelds, and that's because nintendo knows what they are doing. They are more about efficiency than raw power. These pc handhelds need to take a page out nintendo'sbook. This is the reason why the switch is still number one. Great video, dude.
@hellacia8151
@hellacia8151 Год назад
Even the og switch had dogshit battery life though, only the newer models with the mariko chipset have good battery life.
@redcrimson1028
@redcrimson1028 Год назад
@hellacia8151 The launch model battery life wasn't up to par with the remodeled switchies true, but it was nowhere near as bad as the pc handhelds batteries, though. I guess maybe I can give u that one. Zelda was the only game I remembered that ate battery life the most. That's why everybody used BOTH as a test subject for battery life. At least they improved up on their hardware though, to make it more efficient. Can't say the same for the competition.
@gamearts6746
@gamearts6746 Год назад
This person is saying pure bs
@hellacia8151
@hellacia8151 Год назад
@@redcrimson1028 Yeah. It sucks for me because I like overclocking my switch for extra performance but it makes the battery last shorter
@howdareyouexist
@howdareyouexist Год назад
cringe, nintendo fanboy spotted
@harsx404
@harsx404 Год назад
PURCHASE A POWERBANK BRO SIMPLE
@havocking9224
@havocking9224 Год назад
Lowering maximum system consumption is future. Batteries will not not much bigger in next years.
@iamMohitt
@iamMohitt 10 месяцев назад
bro is thinking tooo much 🫥
@RudolfRelease
@RudolfRelease Год назад
The Sega Game Gear - loved it - but the batterylife was also poor and you needed 6 of them. I like these handhelds but I'll stick with the Switch - can't play them all
@Threegale
@Threegale Год назад
Call me crazy but this is where I think the new Sony handheld thing can actually be really good, recently streamed my pc to my phone to play some games over data. It worked pretty damn well just a small bit of latency. You'll not need to worry much about battery life because it's just streaming the game. We just gotta get better data/wifi technology instead of making porformace per watt soc's. (Although I'm not saying not make good soc's tho. I like good battery life on my phone)
@hanspeter24
@hanspeter24 Год назад
nice video bro keep going
@the.littlest.toaster
@the.littlest.toaster Год назад
More efficient cpus and gpus like if we ever manage to go smaller than 1nm into atom like cpus we'd use a lot less energy.
@jasonharris765
@jasonharris765 Год назад
i dont think this issue is what you think. Games on Switch are made to run on batteries...AAA PC games are developed to run plugged in. 4-6 hours playing under10 watts give you plenty of access to good games for awhile without charging. Think people just need to be smarter and people aren't away from plugs as much as they think...
@WeirdSmellyMan
@WeirdSmellyMan Год назад
I just play mine while I'm laying in bed 😅
@piec1658
@piec1658 Год назад
Oh and i forgot to add that ps5 controller are just bad battery wise the nintendo switch pro controller and xbox controller have a livespan of like 20 hours on one charge
@avif007
@avif007 Год назад
So to solve the battery problem we need devs to optimize their games. yea.....good luck to us (looking at modern games that struggle on 3090) The deck is great for what it is, and "on the go" means short communes (to and from work for example) or just play anywhere comfortably around the house. so battery life is less of an issue really for this purpose. If you need anything for longer commune times (for flight, long bus ride....then i wouldn't bother with the deck and take a switch instead) The ROG Ally just seemed redundant to me at this point. i dont need better graphics on a small screen, i need better content made with these devices in mind. p.s, for retro gaming Miyoo Mini Plus is my best friend on the go, i am getting around 5h of play time with PS1 games on that tiny device and frankly, i find it much easier to concentrate on retro games while sitting in a moving bus than trying to use all the modern controls in use nowadays.
@168original7
@168original7 Год назад
“So to solve the battery problem we need devs to optimize their games” for low end systems running on battery, something they never did because their games are meant for pc that are using a lo4 of power. I’d you want to play power efficient games play phone games or switch ones.
@dzibanart8521
@dzibanart8521 Год назад
Every new generation of CPU's and GPU's reduce they wattage needs as they shrink they transistor size.
@ARRW4
@ARRW4 Год назад
its Watthour not Watt/hour. Maybe somewhere in distant future solid state batteries will finally emerge, buts its a think 5 years away for last 20 years
@jonathanjohnson9209
@jonathanjohnson9209 Год назад
If they give you a big battery don't complain about the price because these developer aren't making these batteries from scratch they are buying them from a manufacture and turning around and charging you a arm and leg for their systems they aren't manufacturing these things that's why they charge you so much for them
@TimDespairBear11
@TimDespairBear11 Год назад
The only thing you can really do is buy a portable charger. I have one and it can charge the switch from dead about 3 times.
@Swux
@Swux Год назад
great video
@pranze3484
@pranze3484 Год назад
Well you get a steam deck and when you need the battery life you play Celeste, Cuphead or Katana Zero for 6H. It's not like arm devices could play anything higher end. The problem is you refusing to play anything but mega AAA on the go (which you can still do plugged in). Adapt to circumstances instead of complaining.
@168original7
@168original7 Год назад
He said that isn't really any better from the switch at that point, and that's true
@RevolverRho
@RevolverRho Год назад
Love my RoG Ally, Battery life problems? Idc I don’t play enough in a single portable sitting for the battery life to matter. I play mostly boomer shooters, doom wads, emulators, and some jrpgs all which get me roughly 2 - 3 hours Also I see people complaining that nobody talks about the battery life problem when literally every review complains about this, its a real schizophrenic cognitive dissonance.
@andyfoster9038
@andyfoster9038 Год назад
Watts per hour?????
@Refreshment01
@Refreshment01 Год назад
@2:34 People critical thinking skills are tanking. I've being pointing this out since the handheld PC explosion. Whats the point of an 1 hour brick that needs to be carried in a bag & close to an outlet? Why just dont go for a gaming laptop a bit more expensive but with bigger screen & million times more flexibility/potential? This "conundrum" was solved in 1989. Seems like people forgot.
@piec1658
@piec1658 Год назад
Our processors and graphic cards are not powerfull and efficient enough. In my opinion batteries are not the problem nintendo consoles worked for 8+ hours one one charge and the games where great at the time and now valve made a console that is not yet possible with long battery life but in a few years games that worked 2 hours on a steam deck will work for 8 on a another console. Valve made a decision and they choose to chop battery life for performance
@piec1658
@piec1658 Год назад
Great video btw
@major_trenton
@major_trenton Год назад
Thank you! Great points about the other controllers too.
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