Edit: Wow, he asked what people thought and I shared my honest opinion. Sheesh, sorry I seem to have offended you by actually explaining why I didn't like it instead of just writing "goofy-ah moose" or something similar... Emmm, the model is pretty goofy-looking and like a lot of mods it looks very overtuned. Not a big fan of the punching stuff. Way too many abilities, has super strong attacks, a barrage attack which is one of the most OP abilities in combat, and while you did not show off it's speed and stamina I bet it has a lot. You mentioned making it fight a spinosaurus, judging from it's abilities it would trash a spino. Could probably take out 1/4 of it's HP with a haymaker then just destroy it with barrage attack. Very wacky and OP-looking mod imo...
I love seeing big, powerful herbivores that can protect and stand their ground. But it's also kinda unfortunate because I know they're probably just gonna end up being a backup deathmatcher for when someone's rex dies
Hey velocci! this is my last comment! i won’t be commenting anymore because of my broken arm and infected lungs! i will come back eventually, wish you the best! 😊
I'm so sad about the fact that I already made a bipedal moose creature from 4 years ago that I was so proud of for a series and, although it doesn't punch like cera, my creation will be considered unoriginal :(
As already mentioned, banbaro has been around longer than this guy - but even so, do not let the fact that someone has already made something vaguely similar stop you from making things. I work in character and creature design professionally. There will always be something unique and different to the things that YOU have made compared to others. If we let vague similarities stop us from making things, nothing gets made.
The normal punch is for stacking the unique debuff while its not as strong as the other ones once it hits a target 5 times that debuff will be extreamly rough
Yeah very op with no cooldown, it only takes about 5 seconds to get a full stack which does over 100 damage per hit, would absolutely shred a rex or eo if it's tanky enough
@@rylandfrederick431 not really the only 2 abilities that give that stack affect is punch and kick and punch is a 3 second cooldown ability. haymaker give the instant concussion but its a 60 second ability
@@docjay_animations3917 no the barrage does 110 damage with full stack, concussion is from punch and that is low damage and doesn't stack, only stacks the debuff
i hate mods... but it's getting harder to hate them guys. it's just so gorgeous 😭 dont get me wrong tho, still op af, still going to be used in the most obnoxious worst way possible
This thing may be DocJay's most beautiful mod yet! What a gorgeous model. I love it's fluff, and animations. Can't wait for the nerfs I've heard about so this thing can feel like something that's fair to play against. I love playing me a big, muscled herbi powerhouse, but not when it comes at other players' expense.
Yeah ur not kidding i was playing as my amarg one of those came and soccer punched me took 3 quarters of my health 😂 no other dino in the game does that dmg 😅 I'm wondering what its combat weight and health is 🤔
We see these videos and see the damage the creatures deal to others, but could we see how much damage other creatures do to the one being showcased? I just feel like it would be cool to see for choosing playstyle reasons idk lol.
Ability ideas 💡 Cataclysmic Call: Yell so devastating it discombobulates near by foes and rearranges their controls and ability bar for (X) amount of seconds Aching Bite: The bacteria in your mouth causes increased cooldown to targets by (X)% for (X) amounts of seconds. Stacks (X) amount of times. (Causes higher food drain) Critical Claw: Apply light dmg and high bleed that CANNOT be healed or reduced be standing, crouching, or RESTING. (X) cooldown Thoughts?
I wonder if there's any news about the bat and mammoth, seems those are the only Ancient Monsters that have yet to return. I hope it's because they're getting reworks. I miss my bat.
They are, actually! I follow a channel called Arthur Morgan fake, which is basically just a channel for uploading mod content, like TLCs, or just upcoming mods in general. There are posts on that channel that show the bat getting reworked to look more like a fruit bat, and the Madrehorn to look more like a deinotherium. It's super cool.
It’s just a private server I own! I use it for testing mods for my main server so I usually have a testing team run amok on it, but I use it to film mod spotlights :)
So I saw a thumbnail on your last video of this thing lookin like it was about to throw a hawmaker…..bro if that’s an attack that it has then this animal is the ONLY herbi im playin straight up 🔐🔐💯😂😂😂😂😂😂
Fix your game!! The save slots are getting removed. Everytime we join a new Server from the multiplayer community the saves are gone. Make an Autosave that saves every 5 minutes automatically in game without going to the cave or some. JUST MAKE IT AUTOSAVE, AND MAKE IT POSSIBLE THAT WE CAN PLAY THE SAME DINO IN DIFFERENT SERVER AKA Groups.
@@gidw5833 we definitely are starved for mammals and we don't need anymore op spec animals, once they're added it's all anyone uses. Plus if they're gonna add herbivores, so many species of herbivores dinosaurs they can add large and small. Not to mention the many herbivores prehistoric mammals they can add, yet we choose to add monsters and aliens. We need more regular animals
@@xytanvadum109 yes but spec animals are still a minority, saying "can't we get normal animals" doesn't make any sense because most of what you get IS normal animals
@@gidw5833 it does make sense, let's get MORE normal animals, that aren't op broken messes. There are so many animals to add, hell we could have waayyyy more pterosaurs or prehistoric flying birds but we get magical nonesense like this, the dragons and more
This is what makes me disapointed about mods, most of them want massive stats like massive dmg, massive speed for it's size and they exagerate on their kits, in official dinos the kits are simple bcs they are designed to work togheter, but in mods? Nope
Like for example: Bleed, bone break and heal. The habilities are almost unique and can sustain some dinos that have those. But in mods... EVERY mod has to have one of the three
Ah yes "I dislike fantasy so this mod sucks and the person who made it is stupid." thats your reasoning. Imagine if I hated every dinosaur mod because it's not a mammal?