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THE GREAT DAM! - EP.05 - TIMBERBORN (UPDATE 5) 

Keralis
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Get Timberborn here: bit.ly/3tUDvoh
Update 5 Feature Trailer: • Timberborn Update 5 - ...
Humans are long gone. In a world struck by droughts and toxic waste, will your lumber-punk beavers do any better? A city-building game featuring ingenious animals, vertical architecture, water physics, and terraforming. Contains high amounts of wood.
● Twitter: / worldofkeralis
● Livestreams: / keralis
● Instagram: / iamkeralis
#keralis
#timberborn

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28 сен 2024

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Комментарии : 206   
@Keralis
@Keralis 8 месяцев назад
All I can say is thank you for all the tips! How are we doing? What do we need to change? Get Timberborn here: bit.ly/3tUDvoh. Enjoy this episode and have an amazing weekend!
@therealmatias3114
@therealmatias3114 8 месяцев назад
You promised you’d be back with city skylines :(
@geemcspankinson
@geemcspankinson 8 месяцев назад
I've heard that if you build levees hugging the edge of the map, water will siphon through them outside
@patryk-cd5gf
@patryk-cd5gf 8 месяцев назад
Some tips I want to share: the beavers if I remember correctly can reach 2 up and infinitely down when building something, and a thing you need to do with the mega dam is split them to 2 different sized parts with a closable passage between them, the bigger one to store good water, and the second smaller one with a side outlet to allow the badwater to flow out without contaminating the good water. Another thing is to build the big statues, because they boost the lifetime, carrying speed and walking speed of the beavers by increasing the happiness, so you can place them in the centre of the city.
@KvaGram
@KvaGram 8 месяцев назад
Left a long comment for you to read if you want. But the important part this time, is: 1: you need some gravity batteries to even out your power surplus for your droughts. 2: You should build a nice observatory. Its more efficient than the inventors.
@labcactus2
@labcactus2 8 месяцев назад
My biggest advice is that you need to prepare a Badwater area and maybe a Badwater reservoir because you will need a lot to make dynamite. I also recommend removing all water pumps out of the center of the map and setting them all up at the reservoir instead to protect the crops. Love the series though!
@Chaos_cr3ations
@Chaos_cr3ations 7 месяцев назад
i know you are likely busy with hermitcraft started back up, but i really hope this series isnt abandoned. love it so much.
@nicksnull6889
@nicksnull6889 5 месяцев назад
😂🎉🎉🎉
@ragerancher
@ragerancher 8 месяцев назад
The thing I loved most about Timberborn is you start off thinking "maybe if I can build these 2 buildings on platforms, that could be useful" and by the end you are thinking "Can I just dam half the map or something?" Highly recommend looking at mods for this, particularly the ones allowing vertical power shafts, ladders, automation for floodgates/pumps and larger floodgates. also you can tap "p" to pause and unpause buildings / construction sites.
@vulcanfeline
@vulcanfeline 8 месяцев назад
power travels through buildings so you can build those tiny 2 storey housing units on top of each other for vertical power. the housing doesn't even have to be accessible
@IronDino
@IronDino 8 месяцев назад
23:50 "One thing, which I will never become, is an engineer." You got that right. In five episodes you've outdone anything Real Civil Engineer has done with twice the amount of time.
@ChasePelton
@ChasePelton 8 месяцев назад
That's mostly because RCE refuses to plant anything but kohlrabi
@samrudland259
@samrudland259 8 месяцев назад
He's slowly slipping into RCE's habit of high prioritising everything though 😂
@ROBdk97
@ROBdk97 8 месяцев назад
You don't need to turn off the pumps during a drought. You can open the dams for a short time to replenish the water in the lower parts from time to time.
@ROBdk97
@ROBdk97 8 месяцев назад
​@@samuelhulme8347 sorry tried something new ^^
@kwicke5636
@kwicke5636 8 месяцев назад
Sure, CS is great, but I‘m loving this Timberborn series so far. Please keep it coming!
@phobos9672
@phobos9672 8 месяцев назад
I’m not seeing anyone mention decorations and wellbeing. Wellbeing makes your beavers happier which makes them work faster and live longer. If you click on a beaver you can see all the stats that boost their productivity. Your addiction to decorate will actually be very productive Keralis!
@joeydr1497
@joeydr1497 8 месяцев назад
Keralis builds roads in timber-born like the Roman Empire.
@NiTeHaWKnz
@NiTeHaWKnz 8 месяцев назад
All roads lead to Papa K.
@SnyperMK2000JclL
@SnyperMK2000JclL 8 месяцев назад
Yes it is actually brilliant to make a W shape abusing that natural exit river a few layers higher than the water source blocks. During the regular Temprate seasons you can lower the flood gates on bottom tips of the W shape to flow towards the lake and your area, and during the badtides you can close the bottom tips of the W shape and open up the middle top tip of the W to transport the unwanted badwater from the sources and right back out the map. Its one of a few ideas i have been mulling over badwater diverting like a pro for my Folktails U5 playthrough on this map.
@S3t3sh
@S3t3sh 8 месяцев назад
If you have not already, consider unlocking the camera in the settings. You can keep the camera at the scenic perspective without having to hold the mouse button.
@ChrisBakerkewlaidkiddd
@ChrisBakerkewlaidkiddd 8 месяцев назад
36:14 YOU gave me Ken Lee again!!! I love it. This dam is awesome, a scary project if there were a bad tide.
@carlcurtis4250
@carlcurtis4250 8 месяцев назад
I've been waiting for you to play this, and im not disappointed. I'm really enjoying this series. Thank you 😊
@supremepopsicle
@supremepopsicle 8 месяцев назад
With dynamites, you can make everything "underground". You can make an irrigation system by blowing up the ground, let the water flow to an area you want, and make atleast 3 by 3 explosion, but a dam at the entrance and keep the area green, or just make the explosion and place water dump at the top of it and have a 7/24 active green zone. You can also make your paths go underground, so your beavers can move under the buildings for some easy logistics, instead of going all the way around the buildings.
@aulvinduergard9952
@aulvinduergard9952 8 месяцев назад
I've been watching other people (like Real Civil Engineer) play this game for a while, and thought about picking it up a time or two, but what finally tipped me over the edge was watching Keralis and thinking "No! You're supposed to do it this other way!" XD But really, you're doing great, Keralis. I'm kind of shocked at how quickly you expanded, but it's worked out really well. I'm only on Cycle 10 on my play through, but I'm nowhere near as advanced as your city is. I unfortunately lost half my beavers to Bad Flood exposure a few cycles back, and since then have mainly focused on rebuilding (which unfortunately meant sending the sick beavers "to a farm upstate" [transferring them to a separate District with no food or water]), sustaining what I currently have (town wise), obtaining large amounts of Antidote (so it never happens again), and asserting control over how the water flows through the map. As such, through the use of flood gates and levees, I can now direct the amount and direction of water nearly everywhere, so I never have to worry about Bad Floods again.
@mateo_sid
@mateo_sid 8 месяцев назад
ideally, I'd reroute the bad tide to the right, bypassing both reservoirs and connecting to the already existing bad water stream to the right. p.s. love the series ❤❤ p.p.s. maybe put another set of locks on the main dam, one block behind, at the bottom, and just delete the bottom one or two blocks under main lock, so you can use all levels of water, not just top 3.
@BlueDragon2196
@BlueDragon2196 5 месяцев назад
This series helped me decide to buy this game! I hope this gets continued, I love watching your progress! :D
@miningsimple1924
@miningsimple1924 6 месяцев назад
You said it best. Prioritize everything!! So nothing happens 🤣🤣🤣
@vortexsurfer3
@vortexsurfer3 7 месяцев назад
Roof improve well being for the beavers. Try and fulfill more of beavers demands, use single spaces for decorations. AND GET THEM SOM ENTERTAINMENT!
@ackibear
@ackibear 8 месяцев назад
I have been waiting to watch this all day. I love this series!
@gracefoskett9563
@gracefoskett9563 8 месяцев назад
I started playing this after seeing your series and I'm obsessed! I'm on cycle 16 and have more than 400 beavers!
@LionHeartBlue
@LionHeartBlue 8 месяцев назад
Loving this series. I've played a little but am by no means knowledgeable, but I have seen messages from other people before saying that items need to be placed at least 1 block away from the map edge else they don't work. Not sure how true this is, but if you have a problem with you edge Dam, that might be why.
@DCM2009
@DCM2009 8 месяцев назад
On the shorter water reservoir you can just close the flood gates when the bad tide comes
@SebastianD334
@SebastianD334 8 месяцев назад
5:34 first time he ever said “and then” without “no and then” right after
@shalaphon
@shalaphon 8 месяцев назад
It seems to me that you would want the water source to be in a separate control from your main water supply. I think he kinda touches on that at the very end. Wonderful job Keralis
@Nob1ej0n
@Nob1ej0n 8 месяцев назад
I'm enjoying this series. I doubt I'll actually play the game, but it's a fun, chill series. I have no tips, but it's cool that you're open to them. Makes me reconsider how I interact with viewers and their tips/spoilers too. Seems life is short, and I've already played a lot of games blind. What's a few tips if it keeps me from wasting time?
@sekondnature101
@sekondnature101 5 месяцев назад
Hey Keralis! I'm not sure if you're coming back to this series. If you are, its missing a playlist on your channel!
@Inanimate-Object
@Inanimate-Object 8 месяцев назад
Replacing small water pumps with large ones is a big water/work-slot improvement; consider making a water DISTRICT on platforms in the first reservoir since your floodgates are elevated so they won’t feed your farms when they dry, might as well pump it out! Now that you have huge reservoirs you can experiment with stream forming to focus all water flow into a single channel for water wheels. Power generated is equal to average CMS (you can measure with the water/flow gauge) across the area of the wheel; this means if you can shroud a wheel with levees and increase speed, it generates more than an additional wheel side by side - up until it hits maximum CMS. On the topic of districts, beaver life is: wake, feed, work, play, sleep. They will not fulfill food/water until their current task is complete. Huge districts might mean a beaver may spend 5 hours running to a job, get hungry/thirsty, FINISH the job, and become dehydrated/hungry/exhausted. When they are in a negative state they consume MUCH more resources to heal it. Smaller districts with haulers prevent beavers from spending half their day traveling and healing, and instead, working! Efficiency! PS: Extra hauler building at low priority maximum slots is good when you have many many beavers, you always want haulers moving instead of producers/builders, who WILL haul, but can be dangerous in huge Districts because they might take a LONG hauling job thanks to various mega engineering projects, which means a beavers’ 5 minute water break might turn into a 2 day hauling trip!
@GothBoyUK
@GothBoyUK 8 месяцев назад
The middle piece is definitely the best bit. 😏
@IronDino
@IronDino 8 месяцев назад
You've got to make districts. Not just for efficiency, but because it would make everything look so much cooler.
@yusuffahed2009
@yusuffahed2009 8 месяцев назад
I love this series. and Build more big water tanks and pumps.
@luigirota7964
@luigirota7964 8 месяцев назад
This zone is perfect for a statue or a tower and obviously you need the new district
@vulcanfeline
@vulcanfeline 8 месяцев назад
yes and statues display a yellow zone underneath. this zones give buffs to beavers who pass through it
@gummisatan8349
@gummisatan8349 8 месяцев назад
Where the waters enters your map, you should raise it one or two more levels with levee (yes i said it too!), then engineer two different paths, one that loops back outside the map, and one that leads into the reservoirs, have floodgates on both and then you can close off reservoir and open the gates to outside when theres badtides, that way you dont have any badwater enter your pure water reservoirs :]
@javierdelafuente9240
@javierdelafuente9240 8 месяцев назад
Man idk why but it bothers me so much to see him having soo many projects but I also love how many resources he has I always see people struggling with the wood and water
@emmaporter8160
@emmaporter8160 8 месяцев назад
I recommend assigning each priority level a time value. Low priority is within the session middle priority is a half hour. Top priority is five minutes etc. that way you have to think about stuff before you prioritize it.
@p...-...-...p
@p...-...-...p 8 месяцев назад
I would look into bees and iron block storage for later endeavors.
@maowzart1
@maowzart1 7 месяцев назад
I'm still waiting for the 6episode
@bm2ilabs
@bm2ilabs 7 месяцев назад
Sadly looks like an abondent series
@Andreeee75
@Andreeee75 8 месяцев назад
Its a amazing game and watching you play is so cool.
@anthavoc_2871
@anthavoc_2871 8 месяцев назад
You should definitely check out a game called Vintage Story! it's kind of like a minecraft clone however it combines more realistic aspects. Mods for it too are also amazing.
@monatae9725
@monatae9725 8 месяцев назад
I was NOT expecting THAT reference! 😂
@Erkle64
@Erkle64 8 месяцев назад
The Ken Lee reference? That's the one that got me.
@exciting-burp
@exciting-burp 8 месяцев назад
Brother, take a look at Enshrouded - the detailing prospects in that game are something else.
@AnywaysAlex
@AnywaysAlex 8 месяцев назад
I think you should make maple syrup
@marxmaiale9981
@marxmaiale9981 8 месяцев назад
Using tnt to dig out under some of the paths for power is more useful with the iron tooth tribe as your tribe can have windmills all along the power shaft line as long as there are not other tall things to interfere. Still bomb out 2 levels deep, and connect it to water, with a dam at the entrance. This floods the trenches and keeps crops green during the drought.
@lirontrippe9050
@lirontrippe9050 8 месяцев назад
With a mod you can add trains
@zacharymathisen1760
@zacharymathisen1760 8 месяцев назад
Keralis!! This game is actually amazing!!
@Minecraft-Expert
@Minecraft-Expert 8 месяцев назад
Please separate the incoming water from the big reservoir. One floodgate connectit with it \/\/\/ and one that let the bad water exit the map. # levee = floodgate + water source _ map edge _________________________ ####+++++#===#### # # # # #=====###### The other one is a little bit more complicated but I hope you get the point.
@Erkle64
@Erkle64 8 месяцев назад
That's pretty much the same solution I came up with. Only difference is that I put the right flood gate vertically down the middle.
@LiNo-sk7of
@LiNo-sk7of 8 месяцев назад
don't be the middle piece 😂
@meno4587
@meno4587 8 месяцев назад
Hey Keralis, I know you've just started playing Timberborn and I was just wondering if you'll ever play Palworld? I'd love to you see what you can build.
@hamidrezashoeybi3872
@hamidrezashoeybi3872 8 месяцев назад
thanks ❤❤
@highongaming759
@highongaming759 8 месяцев назад
if you didnt doo it yet go too settings and push the button unlock camera yoy can get a much better owerviev of your colony by zooming out even further
@KvaGram
@KvaGram 8 месяцев назад
Uh hello again, Keralis. Finally episode 5, or update 5. Fitting, huh? I was looking for something to watch while playing Timberborn myself, and this shows up in my feed. Makes sense, I suppose. Now I play Timberborn, while watching someone else play the same game. Anyway, I'll drop comments with timestaps as I watch. Though I suppse there is less and less of my to comment on, as you seem to be learning the game fine. 6:48 That might not be all that useful. You won't be able to access that extra water at the bottom. 10:40 Glad you are finally making good use of the goods management system. 12:20 The game acually does have a maximum height. If you try building a tower, you will edventually meet it. By the way, please do try building a tower. 13:00 Uh.. yeah, that is a lot of beaver kits. That's a gonna be a real bad baby boom. You're gonna feel that one in a few cycles. 15:20 As you are guilding all of that, I just got to thinking. You have the resources to waste on bridges now, yet you aren't makeing any, are you? 16:00 This might be a good spot for an observatory. Which looks good up on a hill or mountaintop, even though it would function the same in a ditch. It does require power, so add some windmills and a gravity battery or two to that place, and you're good. 16:20 Alternatively, it might also be a good spot for a monument. Folktails has a farming-themed monument that might look good near those farms. 25:00 Yes, at this point, you want some gravity batteries. You got a net surplus of power, but you waste a lot of it, and then get a deficit in the droughts. This is a problem. Build some gravity batteries. That will solve your power issues. 28:00 Trivia: The sunflowers were added in solidarity with Ukraine, which is known for its sunflowers. 28:20 I have done alot of crazy shit in this game, but I don't think I have had that kind of weird configuration.. Well, it's a temporary thing. 29:15 Stranded beavers. Yup. They sure and dummies, sometimes. I would rename them to Dumb and Dumber, or something else like that to mark this, then save them. 30:12 Your beavers will need some stairs to get up on those walls, so they can build. 32:55 Careful now. watercrops require the water to be below 1 block. If you raise the water, your watercrops WILL drown. Ironic, I know. 35:30 Congratulations, you are on the verge of controlling the map. The game will only get less exiting from now on. uh.. did I say less? Sorry, but it's true. But don't feel bad. there's still lots to achieve. You still need to unlock the iron teeth faction. 35:57 That.. you know what? fine. Mechanically, it's an abomination, but aesthetically, I suppose you're right. end: Next episode is going to be interesting. But I'm sure it's going to be fine.
@SnyperMK2000JclL
@SnyperMK2000JclL 8 месяцев назад
After ages of trial and error with finding little to no info... Storage Building Prioritizations... ☆Farmers, Grills, Potatos and Grilled Potatos for example... • Supply, Storage set to Supply should be close to their respective production building. In example above, Farmers will fill Supply Potato Storage buildings. • Haulers. Haulers are necessary and will haul storage from Supply Storage buildings near the farms and bring them to the Obtain Storage Buildings near the Grills. Grills would have Supply Storage buildings near by to store the Grilled Potatos which would then be carried over to the main centralized large bulk storage area. • once you get the population to support such things and you have the appropriate storages setup nearby to every production building. You can actually favor prioritizing the movement of items in storage buildings by haulers and stop prioritizing basic and advanced production buildings, such as Farms and Grills respectively. If you have sufficient storage strategically placed near production buildings and stocked by Haulers, then the production building employees can easily get their own raw materials and off-load their own products nearby. If everything prepared for and close enough with some included small Obtain Storage for multiple foods and some water storage near the raw material and finished product storages, then you can have your Haulers focus on inventory management instead of everything... thus speeding up overall production flow with the only choak points being full storage and population for haulers. Holy crap, tangent alert! Lol sorry The TLDR... • Supply - filled like normal but feeds other storages. Beavers will pill from storage for production/food reasons • Obtain - filled from other storages set to Supply. Beavers will pull from storage for production/ food reasons • Accept - generic setting, allows for items to be accepted but does not Supply nor Obtain from other storages. Beavers still pull from storage for production/food reasons • Empty - self-explanatory. Empties storage to other available storages and wont accept anything new, even after being emptied, until set to one of the other 3 prioritization options. • Haulers are required to utilize Supply and Obtain options.
@ivernik
@ivernik 8 месяцев назад
I think there are too many platforms. Maybe you should try some bridges? Just asking. :) And what about entertainment? Poor beavers want to dance.
@ghazi.13
@ghazi.13 8 месяцев назад
Still waiting for City Skyline's...
@lilmeowmeow7449
@lilmeowmeow7449 8 месяцев назад
Me and Meimei both dont want to work🙂
@mattlewandowski73
@mattlewandowski73 8 месяцев назад
I am surprised you built workshops, storage, water and even food for your beavers near the dam project, but did not build housing over there... if you had the housing near major projects, along with food and water you could turn those into districts more effectivly. Though in truth, the way I see it, adding districts will increase efficiency, but at the cost of more areas needing significant management.The reservoir MIGHT have warranted a full district, but it is not THAT far away from the core district. I would definitely consider planning new districts from the start when expanding to the left or right of the current community. You will want to start other expansion projects with planning new housing, food and water before starting the project itself.
@g3cd
@g3cd 8 месяцев назад
I watched "the real civil engineer" play this game, he even already did a playthrough of version 1 ... but I think your colony is smarter, those flood gates and the power contribution is amazing!
@strikeryourislandboi
@strikeryourislandboi 8 месяцев назад
missing cities skylines 2. will there be a continuation of that series? 😢
@JorisPauws
@JorisPauws 8 месяцев назад
waiting for that cities skylines haha
@noirknight9770
@noirknight9770 8 месяцев назад
Please do continue the CS2 series as well 🥹🥹🥹
@DCM2009
@DCM2009 8 месяцев назад
Can you build a small robot factory?
@rxscript
@rxscript 4 месяца назад
Heyyy When is there a next episodeee?
@FabianPaidola-np2ef
@FabianPaidola-np2ef 8 месяцев назад
Hey keralis can you play city skyline
@ChhunSeihakreach
@ChhunSeihakreach 8 месяцев назад
You should switch to iron teeth beavers
@anndibella4869
@anndibella4869 8 месяцев назад
Where is city sky lines
@jacky808
@jacky808 8 месяцев назад
There was an issue with dams on the edge of the map. If my memory serves me well. i don't remember the issue. but is was bad.
@hockeyislife7686
@hockeyislife7686 8 месяцев назад
Can you do another inspiration series episode it’s been years
@cbk-te7ru
@cbk-te7ru 7 месяцев назад
Klaus🐠....😏
@scorly-xy3eq
@scorly-xy3eq 8 месяцев назад
In water mune u will find stream goung i thik build it u will be know how much water in rever
@Kelello-p6f
@Kelello-p6f 8 месяцев назад
Keralis!!! Pleaseeeeeee!! Continue with the city skylines series
@MangoMars-gf8xm
@MangoMars-gf8xm 8 месяцев назад
Noice
@AnthonyTak31
@AnthonyTak31 8 месяцев назад
@Keralis can you play palworld?? Please papa K
@Lorveienn
@Lorveienn 8 месяцев назад
please new episode cityskylines
@sandermb
@sandermb 8 месяцев назад
Keraaaalis?? Can you please bring back the Minecraft inspiration series from the server? Also miss the good old tutorials from like 9 or 10 years ago with the dirt house intro😂
@jacobshaw12
@jacobshaw12 8 месяцев назад
Hi 🎉
@UnknownHuman36954
@UnknownHuman36954 7 месяцев назад
Where is minecraft create mod video??????????????????????????????????????????????????????WHERE IT WELL COME OUT?!!!!
@timothyhaney1733
@timothyhaney1733 8 месяцев назад
Do you control ad content k ? Promoting gapping to kids is terrible
@ludvigengbom2009
@ludvigengbom2009 8 месяцев назад
when does the next city skyline video come out?
@RazorSharpMC
@RazorSharpMC 8 месяцев назад
When is the next CS2 vid comming? We need updates on Keralisville!
@haydenmills8858
@haydenmills8858 8 месяцев назад
Where's cities skylines 2?
@Tomiko931
@Tomiko931 8 месяцев назад
Do City Skyline or Im unsubscribing 🥴
@syedImadMateen
@syedImadMateen 8 месяцев назад
Unsubscribe, i dare you
@robinagreer
@robinagreer 8 месяцев назад
Bye!
@erikofthenorse
@erikofthenorse 8 месяцев назад
Sir this is not an airport no need to announce your departure
@HelioSmith
@HelioSmith 8 месяцев назад
Well that's rude, you're better than that
@bobbobson-dk6jl
@bobbobson-dk6jl 8 месяцев назад
cringe let him do what he wants, i enjoy both but cities is very laggy and stuff and you cant make him do what you want
@foxfire9124
@foxfire9124 8 месяцев назад
The issue I see in making a giant dam right next to the water source is the fact that badwater seasons could contaminate the water supply, crippling your entire beaver population. Plus, its massive height means that any bad water in there will still exist at the bottom. Regardless, this is yet another great video!
@perturbatio
@perturbatio 8 месяцев назад
My tips: when you build a district, don't immediately connect it to a road, build an infrastructure around it (over long distance) first including some logs, planks and food as a minimum, then disconnect the roads from the main area, connect to the new district and set up your crossing after. It's much easier to get a district up and running this way. Also the gravity batteries are really useful for power storage, especially when you build them as high as you can get them (getting the power down can be a pain, so plan ahead) Also, badwater can be goodwater.
@S3t3sh
@S3t3sh 8 месяцев назад
Yea, make the last district build the new one up to get the criticals online before you make it it's own district.
@marxmaiale9981
@marxmaiale9981 8 месяцев назад
For bad tides, it is best to get the bad water off the map with as little contamination as possible. Near where the water enters the big reservoir build a section that can run it off and not contaminate the rest of the water
@benjaminanderson1014
@benjaminanderson1014 8 месяцев назад
I was just about to say the same thing
@warhead_75
@warhead_75 8 месяцев назад
i think it would be really funny if you didn't play city skylines, for no reason other than that it would annoy all the people begging for you to play it
@mrmelonman777
@mrmelonman777 8 месяцев назад
no…
@caitvanderheide6868
@caitvanderheide6868 8 месяцев назад
Makes me laugh because he's not just a CS creator. Blows my mind that so many are like "I only want CS!". ...enhance your pallette so to speak.
@user-wq9mw2xz3j
@user-wq9mw2xz3j 8 месяцев назад
cities skylines 2 sucks anyways. need 2 more years to be decent.
@noogiesm
@noogiesm 8 месяцев назад
Loving the timberborn series :) super cozy
@delta927canadien-francais5
@delta927canadien-francais5 8 месяцев назад
A quick tip would be to store the final product and not the ingredients, in my opinion it’s better to have a lot of bread storage than flour storage
@zipforth
@zipforth 8 месяцев назад
Love the city Keralis! Especially all the dense blocks of paths and buildings all stacked on each other! On the upper right, if you click the long rectangle with a picture of a beaver with a hammer, you can see all the buildings in your city and pause/increase workers in them from there. Might be easier than trying to find all 100 of your water pumps on the map when the drought hits!
@DynamiteTiger1
@DynamiteTiger1 8 месяцев назад
Don't doubt your instincts! You're doing great! You are right in your assumption that water will leave the map anywhere that is not on top of an edge water source block. It's easy to green out brown areas of the map with either the fluid dump, set to water, or an irrigation tower. Creating a 3x3 pool with levees and a fluid dump will green out an area about big enough for a forester.
@ddoublya
@ddoublya 8 месяцев назад
This series is helping me fall asleep and wake up in the morning. It's nice and calm to sleep to but energetic enough to help my brain be engaged with what you'd saying when Im waking up. Thank you so much. 🎉
@TorchSpam
@TorchSpam 8 месяцев назад
I'm loving the series! Part of me misses the City Skyline 2 series but I'm glad you're back at it after the holidays!
@TysonR33
@TysonR33 8 месяцев назад
I use levee's to build small "pools" of water with the water dump(which uses water gathered from pumps) to get green in hard to reach higher elevations, at least until I get dynamite going to blast holes in the ground to dump the water into. Great idea using the area in between the two water sources to get rid of the badwater, I am going to have to get my beavers working this weekend!
@grayire
@grayire 8 месяцев назад
Thanks for another dam great video Keralis!
@harsh_singh332
@harsh_singh332 8 месяцев назад
You can press tab for some useful information without clicking the buildings 👍
@Bi0Roots
@Bi0Roots 7 месяцев назад
It’s been a month, where are them beavers at?
@christopherscanniello5491
@christopherscanniello5491 8 месяцев назад
I'm very curious to see how the big dam will perform with the Badtide. Theoretically, it seems sound. Fun stuff Keralis!
@erissecabo2597
@erissecabo2597 8 месяцев назад
Love this series and your beaverton. I'm also new to the game, and have almost wiped my beavers like 4-5 times from starvation, thirst and even contamination because I'm more of a noob than you lol. When I managed to have some survivors and get wealthy of resources eventually, I created a 'Bunker District' not so far away and filled up with a large storage of food, water and antidote and left it abandoned. That way if ever I get to the same issue again (which I hope not since I should be prepared now), I can migrate off the last survivors to the 'Bunker District' so they can start anew with enough food, water and medicine.
@Andreeee75
@Andreeee75 8 месяцев назад
Thats a cool way of approaching the challenge
@sandermb
@sandermb 8 месяцев назад
Omg yeees, just what I needed now
@ulysseslee9541
@ulysseslee9541 8 месяцев назад
u can use the housing as a vertical power chain😁 I do this and build the housing togehter with the warehouse and make a large battery complex at the top.
@Taselverse
@Taselverse 8 месяцев назад
You can use a water tower to dump water into areas that don’t have “natural” water sources. Or with dynamite build a beaver made lake. Either with dumped water from a tower or dig a trench.
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