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The Handling on F1 22 has completely changed 

JDisLimitless
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22 окт 2024

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Комментарии : 432   
@JDisLimitless
@JDisLimitless 2 года назад
Sign up to ByBit here: partner.bybit.com/b/Limitless
@marcobarbaro4034
@marcobarbaro4034 2 года назад
For me the more realistic the game is, the best the game is! My dream for F1 games is that after every real race, the devs will update real times and results to compete against.
@jedimarz1225
@jedimarz1225 2 года назад
The game doesn't try to be a SIM tho
@Toon1893
@Toon1893 2 года назад
There's only so much they can do....Will never feel realistic because u can't simulate what an f1 car would feel like in a rig in your room
@vrandomserious
@vrandomserious 2 года назад
If you are looking for a sim check out the W12 in iRacing
@Ramazan_Durak
@Ramazan_Durak 2 года назад
@@Toon1893 they have much more that they can do (to be a sim) but they choose not to. they need to maintain and also if possible increase their player base. that's almost their company motto.
@Toon1893
@Toon1893 2 года назад
@@Ramazan_Durak agree thers things they can do to improve the game, but to get closer to a sim it depends on how much they "and" also the player is willing to spend......but still won't get close to the real thing even if spent thousands
@Dany_Fox1
@Dany_Fox1 2 года назад
The problem is that traction was never realistic in past few games to begin with. It always felt like the cars had no traction compared to real life, so if they changed it, it's for the better
@aaronpytlak9
@aaronpytlak9 2 года назад
I’m so confused. I just started with the last game and got myself a seat and wheel setup and I feel like i had so much more traction and control before the patch. I’m spinning out and losing control or traction much more now and I don’t get why when everyone is saying there’s more traction.
@uSACRIFICE
@uSACRIFICE 2 года назад
@@aaronpytlak9 u need to adjust your setup accordingly
@aaronpytlak9
@aaronpytlak9 2 года назад
@@uSACRIFICE based on tunes I used before the patch and liked. Any recommendations? I tried adding 1 to front aero and 3 to the rear. Also tried softening the front and stiffening the rear a bit and it seemed to help. Just wondering if there’s anything else I should try.
@larsvelthuis8944
@larsvelthuis8944 2 года назад
@@aaronpytlak9 funnily enough I believe you should be having way more understeer with this patch. At least thats what I had. I have had to really invert my downforce a lot. Adding front downforce or/and lowering rear downforce was a gamechanger for me. I have had to defo test a lot of things tho. Just adding and taking away clicks of downforce every couple of laps to see what works best. Also, I felt tyre pressures need to be lowered massively(massive gamechanger) as it gives you much more traction which should prevent you from spinning. Maybe try changing transmission it is I believe. I felt adding off throttle diff helps a lot. Many people run 50% but I advise you to run 52/53 and maybe even 55 when u spin a lot. Hope this helps
@eddieyakin5528
@eddieyakin5528 2 года назад
@@aaronpytlak9 Stiffening the rear will give you less rear grip. Stiffer suspension gives you less grip, but more responsiveness. So exactly the opposite of what you’d want. You could turn down the differential on throttle, and work on short shifting and throttle management.
@patrickkiely6820
@patrickkiely6820 2 года назад
At least they changed Magnussen’s eye colour. Big improvement
@rockyripvon3279
@rockyripvon3279 2 года назад
Wtf cares anyway about a man’s eye color. 🤦🏾‍♂️
@ICR_Frizzstroyer
@ICR_Frizzstroyer 2 года назад
@@rockyripvon3279 it's a joke but it's also realistic. A real sim now
@jarvishalo
@jarvishalo 2 года назад
😂 I saw that on the patch notes and started laughing
@h0p3r
@h0p3r 2 года назад
@@ICR_Frizzstroyer IRacing doesn't even have Magnussen... How can people say IRacing is a Sim?
@Bearical
@Bearical 2 года назад
@@rockyripvon3279 It's just as important as their skincolour imo.
@23ograin53
@23ograin53 2 года назад
I prefer a more realistic grip, especially if more grip is more realistic. We're at a disadvantage already by not feeling any G forces, tire slip, etc, I don't need the additional "challenge" of less grip than the real car.
@obiwankenobi6317
@obiwankenobi6317 2 года назад
We’re at a disadvantage for Not feeling any G-Forces? No normal players would still play the game if they felt like 5G in a corner
@23ograin53
@23ograin53 2 года назад
@@obiwankenobi6317 No argument here. Just saying it's a disadvantage as far as our perception of what the car is doing. We have to make due without it, so the last thing we need is an even more slippery car than the real one.
@fstasfck300
@fstasfck300 2 года назад
@@obiwankenobi6317 I would drop everyth if there was any sim of the kind 😂
@EricHansenGuitarist
@EricHansenGuitarist 2 года назад
I've been racing at Paul Ricard in GP mode, medium race, 100AI as Perez all week and winning races. The average AI lap was in the low 1:34s. With 1.06 the AI has gotten nearly 2 seconds faster and I could barely hang on to P6. Tire temps are huge factor now. Using your setup my tires hit 105 degrees by lap three, grip fell of a cliff and the AI left me in the dust. I will have to try lowering the pressures to the minimum and slowly bring them up to find the new sweet spot.
@jasperbramer3889
@jasperbramer3889 2 года назад
Let me now when you find the sweet spot and what is is.
@EricHansenGuitarist
@EricHansenGuitarist 2 года назад
Also, it was confirmed in the EA forum the AI is faster due to more training time.
@JoeCheetham5
@JoeCheetham5 2 года назад
The AI is absolutely ridiculous now
@LaserRockShow
@LaserRockShow 2 года назад
wtf ai even faster? for me they were already to fast. have to put them on 20 lol :/
@geert574
@geert574 2 года назад
The sweet spot is keeping your money 😆
@Atticus3lack
@Atticus3lack 2 года назад
Playing this on controller pre patch was insanely difficult. In my team the car was so bad I couldn't drive it without TC even at high speed the car would just spin out
@brezzywrld
@brezzywrld 2 года назад
yep...
@ICR_Frizzstroyer
@ICR_Frizzstroyer 2 года назад
Controller without TC Is insanely hard on any game.
@jffffff
@jffffff 2 года назад
i didn’t find this to be true at all. i never spun until post patch.
@isabellthreesixty
@isabellthreesixty 2 года назад
@@ICR_Frizzstroyer Ah not really, turned TC and ABS off after like 2-3 weeks of playing on the controller when I first started playing F1 2019, then never had TC on in F1 2021 either with the controller. What did the trick for me on controller was rebinding throttle and brake to the right analog stick up/down. This gives you more precise control over the throttle (for no TC) and brakes (for no ABS) than the triggers do. Try it out, at first it will feel weird I guess, but you have a lot more precision that way once you get used to it :)
@KunMicael
@KunMicael 2 года назад
I learned to control it without TC but it was difficult as hell
@3pICTheAnimal
@3pICTheAnimal 2 года назад
I think this patch is much more realistic which is good for accuracy and immersion, but as a competitive game the more difficult version created more of a skill gap
@GizmoMaltese
@GizmoMaltese 2 года назад
But shouldn't the tires behave differently at the limit? I would expect that at the limit it would require real skill to keep the car under control. Am I wrong about that? Or is it under limit you have plenty of griip then you suddenly go over the limit and lose control?
@FortunaMEJG
@FortunaMEJG 2 года назад
I spun so many times last night (with the new update). Not due to traction, but in the fast sweeping corners. And yeah, tyre temps is a huge thing to get right now.
@Sgt.chickens
@Sgt.chickens 2 года назад
yeah dont feel to bad. seems to be a bigger issue now. i've spun hard on corners where i would NEVER spin in prior seasons. right after the patch a lot of those long sweeping corners seem to have so much more potential to spin. (singapore final corner was flat out no problem before, now i have to be mega careful on the throttle or you just bin it into the wall)
@DamWGaming
@DamWGaming 2 года назад
When I started the game up, without knowing there had been an update, I really struggled to even stay on track. Tyres wouldn’t come to temp and I felt like I had no downforce. So to find out there’s been an update actually making it easier is a bit puzzling…
@ryanjohnclarke
@ryanjohnclarke 2 года назад
Totally with you there man
@cptfruitbag9630
@cptfruitbag9630 2 года назад
Spot on
@Manuel-xj1hv
@Manuel-xj1hv 2 года назад
I really like the fakt, tyre temperatures finally matter. Before, you could basically do quali-laps in the race. Now you need to adjust the setup and be a bit more careful about your tires. As it should be
@jarvishalo
@jarvishalo 2 года назад
I like that they’re trying to make the game more realistic. I’m saving up my money to get a better racing setup, so I don’t have the game, but I can’t wait for when I get my new setup.
@roadi1983
@roadi1983 2 года назад
its not the case :D JD just found some nice words for it :)
@n0body550
@n0body550 2 года назад
@@roadi1983 It is the case, you dont know shit about how cars work 😂 go fondle yourself under a tree
@frankenstein05
@frankenstein05 2 года назад
It's not more realistic though
@formulajake1996
@formulajake1996 2 года назад
Mechanical Engineer here. In any car, when you exceed the tire's maximum lateral capabilities, the torque that you feel when turning the wheel (self-aligning torque at the tires) drops off significantly. It is an inherent quality of tires but it acts as an indication of understeer for the driver. You can feel this sensation in your street car, or kart, or even in realistic sim racing games. Getting used to this feeling will be to your advantage as a driver
@MattSwain1
@MattSwain1 2 года назад
I haven’t had played the patched version yet but it sounds like an improvement. My gripe with the release version (&1.05) was you could spin without any feedback at all through the wheel so no chance to correct it which is stupid. It’s ok saying the original model created a skill gap but when you watch anyone like Jarno playing and notice that he’s almost never going beneath 4th gear then that’s not a skill gap, that’s a bug. If the F1 drivers say the old model was wrong then let’s see if they think the new model is better. It’s supposed to be a simulation after all
@MattSwain1
@MattSwain1 2 года назад
And having done a few laps I can say it’s definitely a step in the right direction. It seems very unlikely that the likes of Mercedes spend all that money building an 8 speed gearbox where 4 of them are almost unusable. The patch means the cars can be driven using the correct gear for each corner. There’s still skill involved, you can’t just stamp your foot to the floor in second gear, but you can now use second gear where previously it had to be feathered to the point that I could outrun in my Ford Fiesta!
@balintujvari9666
@balintujvari9666 2 года назад
Sir you must be a noob as fare as i can tell
@alpiata
@alpiata 2 года назад
I'm playing on a controller with almost all assists on. I was in Imola using your setup and last night i finished half of the race then saved it. I was in P2. Today i opened the game and all of a sudden the tyre temperatures went out of control. It was almost undriveble. I could hardly stay on the racing line. I had to retire because I was losing a second per lap.
@n0body550
@n0body550 2 года назад
Maybe turn the tyre temps down then
@jonathonbischofracing3430
@jonathonbischofracing3430 2 года назад
I feel like (pc wheel player) the force feed back has been improved. It felt like the rear end was more predictable and had an easier time feeling when a spin was about to happen. The cars feel more stable to which is nice
@VTiDOHC
@VTiDOHC 2 года назад
Such a shame they updated it. I much preferred the older handling model. It was so much more engaging to drive compared to any F1 game. Even more disappointing was a promise from David Greco not to change the game. But ended up doing it anyway. All that was needed was maybe a small change to the traction. The force feedback has completely changed. You used to be able to feel the understeer building up on the exit of corners, now that's completely gone and the feeling of the limit of grip through the wheel is completely vague. So disappointing, it was their best F1 game in years. Sometimes developers just need to stick to their original interpretation of what they intended instead of pandering to esports and real life drivers in the chase of "realism". Same happened with Gran Turismo 7. The game wasn't originally intended for this. So disappointed. Trust your original instinct, forget all the noise about realism. It's ultimately a game at the end of the day
@n0body550
@n0body550 2 года назад
But when their first interpretation isn’t how the car works then why would they keep it that way? Are you dumb? Or just selfish?
@KARL___24
@KARL___24 2 года назад
I think they made these changes to make the game more playable for the pad players and especially for the "normal" players. Tbh I did not like the changes at all but I can understand that they changed it. What really sucks is that you can run over sausage curbs and it won't punish you like before, you will see that in the first sector at Imola
@calico6265
@calico6265 2 года назад
I have to disagree, I drove Imola on the patch yesterday and although the traction has improved noticeably it is still very easy to lose the car by scraping any curb and especially clipping a sausage curb, while the car is easier to keep on the road, it's still punishing to take it off the road
@acracing4800
@acracing4800 2 года назад
Yea I gotta disagree, if you have played any other SIM you would notice how horrible the last handling model was, having wheels spin in 5 gear is absolutely ridiculous
@frankenstein05
@frankenstein05 2 года назад
I'm a pad player and this new update has made my experience so much worse
@mak8836
@mak8836 2 года назад
If you are seeking a new skill challenge try using the cockpit view to compensate for the easier traction.
@EricLatil
@EricLatil 2 года назад
Updated the game yesterday, I was instantly 2 sec faster, much easier to get traction now.
@sugs2007
@sugs2007 2 года назад
This is so ture. I'm about two to tree seconds off.
@Ramazan_Durak
@Ramazan_Durak 2 года назад
playing on gamepad?
@Glenn7719
@Glenn7719 2 года назад
Funny, as im two seconds slower.
@ace773
@ace773 2 года назад
I liked the previous one better and FFB feels weird now, there is detail in center of wheel and the rest of rotation is just plain idk why
@isaacdacres5755
@isaacdacres5755 2 года назад
I like that the game shows red green and purple sectors now with the update
@chrisgrant2116
@chrisgrant2116 2 года назад
I liked it before the patch I’m using a controller for the ps5 I feel it’s got a bit harder after the patch I was constantly spinning the car cause the triggers don’t do anything now but starting to get a hang of it now just need to keep learning and practicing. Great video as always 👍
@mrhockeysniper20
@mrhockeysniper20 2 года назад
I love it. I was just thinking during the France GP how they seem slower in real life and smoother, not so aggressive and crazy.
@BeanBoy20
@BeanBoy20 2 года назад
I'm annoyed about this because vanilla handling suited me the most out of any of the recent games. I went from top 5% on time trial to regularly in the top 1% with lap times closer to the likes of JD. Agreed that there was a higher skill ceiling before this patch but if its more realistic then I can't really complain.
@g_webb21
@g_webb21 2 года назад
It was the opposite for me. Always been a no-TC player since F1 2018, top 10% each track yet on F1 22 I could not play without medium TC or else the car would spin like hell, even in 5th gear
@g2fiora
@g2fiora 2 года назад
Same, I absolutely loved the original handling model of this game, you had to be very precise on the throttle and delicate with the steering so I managed to regularly get well within a second of the world record in time trial. I guess I'll have to see for myself what the changes feel like in game but in theory they should be pretty disappointing. I for one would've been okay with trading a bit of realism for a higher skill ceiling in game, but oh well, it is what it is.
@Naindurth
@Naindurth 2 года назад
it is supposed to be a game for everybody, and if you want this game to be developed every year at least people like me should be able to complete a lap decently. Not everybody has a wheel and the time to invest to learn how many atoms of force should you exactly apply if you want to do a decent exit of all the turns of every circuit. It's madness
@j4nu526
@j4nu526 2 года назад
absolutely the same for me, i immediately set a top 1% time in austria
@g2fiora
@g2fiora 2 года назад
@@Naindurth Traction control exists for this exact reason, which means the game should always stay accessible to virtually everyone, regardless of how tedious it is to drive without it. Besides, it's always been borderline impossible to drive without it on a controller, so not much should change for controller users anyways.
@atomxalphabale1043
@atomxalphabale1043 2 года назад
Struggling with understeer so much after this patch!
@sarahwood8943
@sarahwood8943 2 года назад
Stiffen up the rear and use a neutral to front-wing bias aero setup. Also increase dif throttle percentage and run 50/50 brake bias.
@atomxalphabale1043
@atomxalphabale1043 2 года назад
@@sarahwood8943 nah ive tried everything its just broken now ai is 2 seconds faster. Its unplayable noe
@adamus122
@adamus122 2 года назад
Me too, I will have to turn AI down to fight with them. It's frustrating because I was starting to adapt to previous handling
@Codprimus
@Codprimus 2 года назад
@@atomxalphabale1043 I found that turned my AI down to 85 on Hungary and the AI are hitting 1.16 times haha
@FlagnarBoobz
@FlagnarBoobz 2 года назад
@@atomxalphabale1043 yep fully unplayable now unless I drop my difficulty down loads which I don’t really want to do. I’ve gone from 86, tried 83 but still so slow. Will i have to go to 80?? It’s a joke
@EnglishOxide
@EnglishOxide 2 года назад
I was doing TT for a couple of hours this morning and knew something was off with the steering going light. I had no idea there was a patch. Hopefully turning off understeer enhance will resolve the issue.
@woutervdb21
@woutervdb21 2 года назад
I feel like they changed a bit more than the patch notes say - so its maybe unintentionally. For example tyre temps are getting way higher than before with the same setups. I still have a question about setups in general tho, i feel like its one big mystery atm. Some say the geometry should be r-r-l-l , others say r-l-l-l (to start with), same for wings, rollbar, rideheight and suspension - should the front be higher than the rear or not?? Can u maybe make a (update) vid on what u currently think is the best? Keep it up ❤
@Ikkuwas
@Ikkuwas 2 года назад
Tire temperatures really changed a lot. I used my usual Spain setup and before the patch turn 3 was easy flat, nowadays the rears just overheat and losing the rear is quite easy.
@sebperson6838
@sebperson6838 2 года назад
You might be spinning the rears without realizing it. If not, try lowering tyre pressures to bring the temps down.
@RWoody1995
@RWoody1995 2 года назад
By the sound of it from the descriptions this sounds very good, the steering going light more when understeering should make it easier to correct for understeer rather than be confused why the car's sliding off and yet it felt the same as ever like in older games lol I guess CM have realised you can make a game more realistic and actually easier / more accessible at the same time!
@Petr_Vole
@Petr_Vole 2 года назад
Amazing to hear those kind words about me thank you ❤️, hope to race you soon again💪 I dont know what to think about it now tbh. I liked the old build because it was a challenge and only the best could master it now as you said it feels way to easy. With the tyre temps it feels really random depending on what circuit you are but you really need to be more smooth with turning and traction.
@howy5799
@howy5799 2 года назад
I’ve just bought this game after playing f1 2019 for years, I have to to say low speed traction is super difficult I get little feeling through the wheel as to what’s going on with the rear and spin a lot coming out of hairpins, also high speed when the cars fully aero loaded the rear just snaps wide with no feeling before or warning through the wheel just bam and you’ve done a 180
@apophisstr6719
@apophisstr6719 2 года назад
I actually really enjoy the vanilla physics, so I'm having some mixed feeling right now.
@Naindurth
@Naindurth 2 года назад
the exit of turn 12 (bendor) this weekend was full throttle through the curbs, unless the telemetry on TV was off
@andi7316
@andi7316 2 года назад
Can you do a setup explaination for the races again? Because the old one probably don't work anymore?
@joelxoegleoj1421
@joelxoegleoj1421 2 года назад
I think it was better before. The Handling was very cool but now it’s more realistic. Idk if it’s a step in the right direction. Unfortunately I like oversteery setups more than understeery and now the game is more understeery which I don’t like that much
@spencerrollins7582
@spencerrollins7582 2 года назад
After reading these comments, I now understand that I'm in the vast minority here. The patch has definitely made things better (not perfect), from FFB on my wheel (not Fanatec) to the AI, tire (tyre) temperatures, setups, etc. What I found really interesting when playing with the setup on 108 AI is that the stiffer your springs, the lower that you can run your car without scrapping. In "flashback", you can see the floor actually lower as you gain speed, rise when you brake, and shift left in a right corner or right in a left corner. Obviously, running more stiff loses curb performance, but it seems that the ride height actually generates downforce now, and the suspension is actually somewhat realistic. There's still too much acceleration, grip, and tire temperatures are too easy to manage (especially the AI who don't experience tire temperatures when they should). I also seriously wish that they'd fix braking. You shouldn't be able to run 50% brake bias without locking the rears and sliding easily. Most F1 teams use 55-66% front bias. De Vries used 52% accidentally in qualifying and immediately locked the rears. It was extremely unstable. The brake temperatures should actually matter, especially on the smaller rear drums. Running 0-0 wings and not locking is crazy. They tried this on F1 2021, but the E-Sports guys complained and got it changed. That's so stupid. Also, upgraded chassis models. So, there's still simple things that I would seriously like to see in the game that are easy changes which make the game more realistic and intuitive. They've taken some good steps, it's just little things that they really need to implement.
@bosto23
@bosto23 2 года назад
You have to understand that the majority of people who play f1 22 are using a controller, and the game even on medium traction control was incredibly difficult before the patch, and you couldn't use full TC, because you lost to much time. So this is a welcome change imo.
@battlefieldfan111
@battlefieldfan111 2 года назад
well then controller drivers should get better, not the whole game changed to accomodate them
@Nat-2579
@Nat-2579 2 года назад
@@battlefieldfan111 codies should try to make the game realistic then all types of players should try to learn it and improve instead of giving up and complaining instantly
@userr_742
@userr_742 2 года назад
@@battlefieldfan111 they removed vibration on triggers, that’s nonsense, 1 year ago I was fast now I can’t stop spinning the car because I don’t feel it
@sarahwood8943
@sarahwood8943 2 года назад
I mean just git gud. It’s not that bad if you show restraint and know how to rotate the car. I see most people driving with understeery setups thinking it will reduce on-throttle oversteer when it does quite the opposite.
@wellanyway4
@wellanyway4 2 года назад
"incredibly difficult"? I'm on no TC on pad too and it was perfectly normal
@whiteandnerdytuba
@whiteandnerdytuba Год назад
Funny that you think it's too easy to get onto the power as there's people constantly spinning out in front of you. The game should always strive to be as close as possible to realistic
@jurieferreira
@jurieferreira 2 года назад
Is the ERS and DRS more realistic or worse i remember u saying DRS is ridiculously weak and ERS is overpowered and hard to manage
@nightdrvavenger2087
@nightdrvavenger2087 2 года назад
one of first things i said to my friends about f1 22 is that assetto corsa f1 22 mods are easier to drive.. its often the issues with simcade games, they tends to make hard to drive for the sake of it GT7 used to be the same
@aydensereda
@aydensereda 2 года назад
Yet the ai straight line speed and traction out of slow corners is still the same…
@azthek31511
@azthek31511 2 года назад
Just lower the difficulty if you can't keep up
@mypenishuge3499
@mypenishuge3499 2 года назад
@@azthek31511 defeats the purpose bc then ur way too fast in comparison to the ai in corners
@Richard_Gonda
@Richard_Gonda 2 года назад
EA said they are still looking into that. idk why
@bosto23
@bosto23 2 года назад
@@azthek31511 And just crush the ai in the corners?
@ejcourtemanch2689
@ejcourtemanch2689 2 года назад
The game feels so much better now. The cars were undrivable off corners. In my opinion the biggest difference on the new patch is when the car slides a little bit you can control it like in a real car. With the previous model and kind of rear slip and you're going around.
@matthewday3086
@matthewday3086 2 года назад
Noticed yesterday in Brazil had a spin tyres were not good after that kept spinning on every corner the realised my tyre temps were over 110c
@mrhxrse
@mrhxrse 2 года назад
Mr Horse approves this video
@nk-vm2dd
@nk-vm2dd 2 года назад
Who are you
@NicolasEsparza45
@NicolasEsparza45 2 года назад
@@nk-vm2dd Clearly, that’s Mr Horse sir
@nk-vm2dd
@nk-vm2dd 2 года назад
Lol
@ethanhaines6747
@ethanhaines6747 2 года назад
May be an unpopular opinion but I preferred the old feel
@F1Randoms
@F1Randoms 2 года назад
It's a little bit backwards for casuals. TT set ups locked to 97% temps lulling you into false sense of security if you don't know how to mess with set ups or save tyres for race strats.
@scottharris7493
@scottharris7493 2 года назад
I think they've absolutely ruined it. Compensating for the casual player and have turned it back into an arcade game. It was so much better before patch. When physics are unrealistic, your mind slows you down before the game does
@cptfruitbag9630
@cptfruitbag9630 2 года назад
Agreed I hate it now, had an on 105 now I have it on 97 and still really struggle so
@Amms-ft6mm
@Amms-ft6mm 2 года назад
This game has always been arcade. I stopped playing after 1 day of buying it 🤣 came here to see if the new patch changed anything
@frankenstein05
@frankenstein05 2 года назад
@@Amms-ft6mm it's made it worse
@Joegreen69
@Joegreen69 2 года назад
Theyve 100% also changed something with the revs when using automatic gearbox, its reving muuuuch higher now
@atromics2907
@atromics2907 2 года назад
Yeah I’ve noticed this too.
@geert574
@geert574 2 года назад
Higher revs less torque less sbinnala it's to help controller players
@MrTee-uy5tl
@MrTee-uy5tl 2 года назад
10:44 i have to say, i drove and i feel like i haven’t lost that much speed bc i too like to use lower gears as well, but honestly, if they have a handling model they shouldn’t change it after a few weeks. I feel like a lot of people are upset or frustrated about it and i understand. That’s like if call of duty changed their engine 4 weeks after the game came out, everybody would go crazy bc you have to get used to it once again. I actually enjoyed the skill gap you mentioned as well as it really rewarded patience and a good feeling for the car but after getting used to the new model i guess everything will calm down eventually. But codies should really release a game that doesn’t play like a beta version, hopefully next years game actually drops when it’s ready, without a million bugs lol
@antonisbiamis9973
@antonisbiamis9973 2 года назад
Maybe now we can use higher on throttle diff?
@mikewhitbread3359
@mikewhitbread3359 2 года назад
shall we talk about how much its changed the game play as well - im doing career mode build a team, finally got to the top of the performance chart, mclaren are 7th and yet they win everything and most of the time setting the fastest sector times - my difficulty is at 57, i lowered it from 60 about a week ago to make it a little more competitive for myself, rather than being ruined by the AI straight line speed, now all of a sudden since the latest patch its back to me losing about 2/3 seconds a lap. to other racers - im a casual player, i use the games preset car settings but tweak it here and there for aero and things, and i use a controller on ps4
@olliep8117
@olliep8117 2 года назад
Great heads up video on the new patch - really useful, thanks a lot. I wonder what Charles Leclerc thinks of real life handling right now eh? Bottom line - which tracks do you reckon need min tyre pressures, and which can still be run on max? Anything else by elimination we can stick in the middle to be safe.
@usmc187
@usmc187 2 года назад
Graphics look amazing. Which GPU are you currently running?
@Phil_3491
@Phil_3491 2 года назад
The official F1 Game has to recreate the Reality of a F1 Cars Handling as close as possible to the game engines limitations. This is what this patch FINALLY does. The Traction on the last games was abysmal. Real F1 drivers like Norris confirmed that. Also this years cars are understeery and you have to feel that ingame. Very good job. Looking forward playing 1.06.
@frankenstein05
@frankenstein05 2 года назад
But the ai seem to not get the update they are like 2 seconds quicker with an already overpowered ai you have to lower it by a substantial amount which is complete bullshit
@engelsmoller
@engelsmoller 2 года назад
Haven’t played the new patch but it should be better having heard what you had to say about it. I wanna learn without any assists and if the grip is matched more to having traction then I’m happy to hear.
@darklord-0984
@darklord-0984 2 года назад
One question, will you be updating your past setup videos? Like updating the setups?
@SuperCyberMaster
@SuperCyberMaster 2 года назад
Finally !!! The game is now more friendly on Acceleration, its very good news for us Controller players. So yes ... Amazing Patch !!!
@balintujvari9666
@balintujvari9666 2 года назад
Noob
@beefgum3290
@beefgum3290 2 года назад
Some people are just butthurt after this patch but don’t understand that this patch is more realistic.
@MegaCOYS
@MegaCOYS 2 года назад
I’m a controller player and found myself spinning like mad at areas I’ve never spun before.
@ioanrusu
@ioanrusu 2 года назад
In my opinion I like this handling even more than the old one... I must say I didn't rly enjoy playing f1 2021/2020 and rather went to AC, except for racing with friends, which was always fun in the older games (apart from the online lobby problems xF) I feel a little more confident in the car to put it in a nutshell and it's more fun to drive for me
@viniciuscoxoba3842
@viniciuscoxoba3842 2 года назад
Has dirty air increased? Decreased? Has is tyre deg changed? They added the extra set of mediums in races? 1 set is just a bug?
@guillaumeroger2981
@guillaumeroger2981 2 года назад
i think you could try setup the differential closer to 100
@CBRENN21
@CBRENN21 2 года назад
I played a couple games and just feels completely wrong to me, huge step back in my opinion, as you mentioned the wheel just goes light and I’m not able to get as much info through the wheel as I was before, quite disappointed as they changed something that was good… example: turn 1 at Japan, wheel instantly going light and making you run wide, maybe it’ll be something that you’ll need to adapt to but out the box first impression are not good
@mrchillgreen
@mrchillgreen 2 года назад
@Limitless 1) understeer mechanic yes thats how it should be the wheel should go lighter when you understeer many other sims do the exact same thing and as far as iam aware that´s how it should be. (i cannot comment on how it feels in f22 as i don´t own the game tho) 2) what about tyres? is the harder compound the faster one? as far as iam aware teams in real life choosing the harder compound as they get more fast laps out of it than a softer one. that´s something i personaly would be very curious about.
@dankovac4176
@dankovac4176 2 года назад
I've played for a while with controller and oh boy it's impossible to drive. First of all tyre temperatures fly all the way in one speed corner and then I'm spinning like crazy. Plus automatic transmission is absolutely broken, it's always in rev limiter for a while.
@tomnathansalt
@tomnathansalt 2 года назад
ive switched from medium traction to no traction control as medium is broken after this update
@IamYesChef
@IamYesChef 2 года назад
Currently running traction off now where as before just frustrating without I'm about same pace as I was before with medium tc
@SurF1Nyt
@SurF1Nyt 2 года назад
Love the new handling! I hope it brings more players, and the current TCS assist players can now easily phase out TCS and get faster! Just remember those tire pressures 3 or 4 notches down 9/10!
@henrylynch9437
@henrylynch9437 2 года назад
You should make a series where u watch one of our races and analyse it in detail sort of like stylosa did with overwatch if anyone has seen that Lol sorry JD I know I posted this on another video
@FlagnarBoobz
@FlagnarBoobz 2 года назад
My god the AI are so much faster now with this update. Their traction is ridiculous. My difficult has gone from 86 to 81.
@zaac6582
@zaac6582 2 года назад
Haven't driven the new patch due to injury, would you say its closer to 2021 now?
@JDisLimitless
@JDisLimitless 2 года назад
No it's quite different
@justintheredhead8417
@justintheredhead8417 2 года назад
The understeer is so crazy
@jamescurrie7678
@jamescurrie7678 2 года назад
Having finally mastered no TC in F1 21 with controller F1 22 just felt impossible I could maybe hook a lap or 2 together and then just a spin under traction. Genuinely I have felt like giving up on this game so excited about the update
@egj1975
@egj1975 2 года назад
Agree... the old patch was way to slippery at high speed. I was making mistakes that I would not do in Rfactor2 and Assetto Corsa. But the sound is a bit strange in the new patch... a bit to "ratteling" if that is even a word.
@koendejong6613
@koendejong6613 2 года назад
Is it easier with the new patch than 2021 game?
@egj1975
@egj1975 2 года назад
@@koendejong6613 Yes it is. If I would try to put a number on it I would say at least 25% easier than the 21 game... maybe more. I am a casual racer with Thrustmaster T300 RS wheel and for people with my skills its much more easy to drive F1 now than ever before without using traction control.
@Miguel-hw8hj
@Miguel-hw8hj 2 года назад
I'm new into F1 games, and F1 as a whole, it definately feels more user friendly now.
@rorylabron722
@rorylabron722 2 года назад
So would you recommend turning off the understeer enhancer?
@NoXsta_One
@NoXsta_One 2 года назад
Thanks for your insights again. Very helpful as always!!! 🤜🤛
@rasmussteenhansen3122
@rasmussteenhansen3122 2 года назад
I might start a drinking game for every time JD says "Itself" :D
@Ciyhilu
@Ciyhilu 2 года назад
The FFB has completely changed for me, feels like a massive step back imo
@Ciyhilu
@Ciyhilu 2 года назад
@Oh No Fanatec Podium
@kevin_e90
@kevin_e90 2 года назад
How so? Compared to f1 21 my Logitech g923 feels much heavier at low speeds, then gets super light at high speeds.
@AlexSpetz
@AlexSpetz 2 года назад
@Kevin t same. Ofc, it is heavy at slow speeds in both games, but noticeably heavier in 22
@Ciyhilu
@Ciyhilu 2 года назад
@@kevin_e90 mine is lighter at low speeds and unchanged at high speed
@kevin_e90
@kevin_e90 2 года назад
@@AlexSpetz update didn't do shit and it feels like I spin easier now as well smh
@Hillcountryoperations
@Hillcountryoperations 2 года назад
JD I agree man with Turn 1 silver stone, you can’t even go Flat out into Eau Rouge anymore man Idk if I like it
@iAmRabbid
@iAmRabbid 2 года назад
This explains everything.. I thought I was the only one
@koendejong6613
@koendejong6613 2 года назад
I just downloaded the patch and it feels the exact same for me??? And i can say im a pretty good controller player whos done league racing and im consistently in top 3/400 on time trail, in dont get what has changed
@coolc2452
@coolc2452 2 года назад
The one thing they need to fix is the aggressive nature of the AI drivers, I’ve done lots of races and they are trying to ram you of the track, I’ve also notice minor glitches with the pit radio where they say Ferrari driver took the lead and it could be a Mercedes’ or rb that’s taken the lead
@ShiftyWombat
@ShiftyWombat 2 года назад
Superb driving my guy
@PENTASTIC25
@PENTASTIC25 2 года назад
I might be one of the only controller players in the world who actually liked the previous traction model😂 I was regularly the quickest under acceleration and noticed the wheel players struggle more, mainly it was that vibration in the controller that allows you to find the limit of tire grip better, specifically with throttle and braking. Even without that, the audio cues help a lot, mainly if the revs remain consistent when you release the clutch, it usually means too much throttle and adjust accordingly. Now it seems like that input sensitivity and skill buffer is gone
@c.smith0622
@c.smith0622 2 года назад
Got a bit worried because I had a league race today, although it wasn’t that bad. Got my 2nd win of the season
@acassim7
@acassim7 2 года назад
I’m frustrated because the change is so massive … I was getting the hang of the initial gameplay and I’m still a beginner and now it’s like learning all over again 🤷‍♂️
@merunga1
@merunga1 2 года назад
To get back on the power is differently easier now. I went 2 seconds faster on my Baku time trail. The skill gap has been diminished significantly now. For the career mode I'm happy but online not so much...
@Quarky07
@Quarky07 2 года назад
Im glad they changed the power, it was literally hell for controller players and now I feel like actually being able to accelerate the cars
@jurygamper1252
@jurygamper1252 2 года назад
I feel like high speed corners have gotten harder since the update. For example spain turn 3 or jeddah turn 5
@userr_742
@userr_742 2 года назад
Why did they remove the vibration on triggers for pad players? I mean for traction, now you don’t feel the car, I find impossible to regain the rhythm I had until last year’s game. I can’t stop spinning because I don’t know which is the limit.
@jenssteinhäusl
@jenssteinhäusl 2 года назад
I don't know about everyone else, but the patch for me is not only a step backwards, but a step back to 2010; I am struggling to turn a single corner, with zero throttle, without losing the rear
@bryanspilner
@bryanspilner 2 года назад
skill gap or no the end goal it to have it be close to the real thing as possible
@NWA_1919
@NWA_1919 2 года назад
Good thing they made the traction more realistic. It was ridicilous before. Wheelspin at 4th gear on warm tyres in an f1 is not realistic or fun.
@doriancarriat4241
@doriancarriat4241 2 года назад
For me, it wasn't a skill gap. It was more of a pay gap. The better your pedal and wheel were, the easier it was for understanding the limit of traction. So I'm ok to make it more realistic... Even if I would prefer to feel the car better than how it feels now.
@Nick180darts
@Nick180darts 2 года назад
If the cars are slower will they remove all the times set in time trial? As it’s pointless trying to be beat a time that’s not achievable.
@elcheto6189
@elcheto6189 2 года назад
Are u gonna update your setups?? (The ones you posted I mean)
@eisbaer5011
@eisbaer5011 2 года назад
never used TC, but couldnt handle traction on f1 22, my problem is/was that medium TC is 99% full TC, i need a light mode but maybe with 1.06 its like that. also the tyre warmup is a bit ridiculous imo, softs need 3/4 of a lap to be quick like wth. AI have their hards warm after 2 corners -.-
@LeopardTrek2
@LeopardTrek2 2 года назад
Hey JD, with the way the game handled before this update I was using lower diff settings in my race setups because you reccommend that in your setup videos. Using that I was much more consistent over a stint in comparison to higher differentials, mainly on diff. After this update to the handling model and how much easier it is to get on the power, do you still reccommend lower diff settings for race setups or has thay changed?
@MrNangu
@MrNangu 2 года назад
I was doing the same, and even on this patch, low diff is still almost mandatory on my little tests. May be you can raise both by five points, or trying to master throttle application and go higher. It's weird because diffs in race cars are very important to dial the amount of oversteer you want/can tolerate when on/off throttle to help rotate the car. This game has made diffs settings useless at this moment.
@KluchaDJL
@KluchaDJL 2 года назад
It was very neccesary change if it goes to more realistic driving. I am planning to buy it soon so im happy
@kamaltrivedi2818
@kamaltrivedi2818 2 года назад
Hey JD nice video! If you'd be ever so grateful to do a comparison video for the controller before the patch, that'd be just great for a beginner like me :) thanks!
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