The history of the 1982 best-selling classic Here is the link to the 255 man trick - www.supercheats.com/arcade/mr... Please visit my Patreon at / pdbowl
Played it almost everyday on my break at work. Level 31 was my favorite and I could go thru all 99 levels over and over. I will never forget the first time I won a free credit getting a diamond on level 8.
I was stationed at Mountain Home AFB back in 1995-96. This arcade game was in the third floor break room of our dorm and was free play. Spent countless hours playing this and never knew you could use the "fruit/desert" to phase through a dropping apple (3:51).
One thing I remember about playing the arcade version of Mr. Do's Wild Ride is that you could get two free games if you turned the machine off and on and then rotated the joystick three times counter clockwise.
I was absolutely addicted to this game in the past. Spent literally HOURS on it. One of my all time favourites. I have played all the Mr Do games. Mr Do, Mr Do Wild Ride and Mr Do's Castle.
I never saw that game in an arcade, because I'd lived in a small town. We did have a Mr. Do! cabinet though. The 1st and only time I've played Mr Do's Castle was on my C64. It appears to be a pretty good conversion.
Ah, thank goodness for M.A.M.E. Mr. Do's Castle was fun. I had the version without the cherry blocks in my neighborhood, so you had to kill the unicorns in order to get to the next stage. That Blue Unicorn became a problem MANY a times, especially when it started multiplying.
@@shawbros And VERY FAST too! If you were playing the version without the cherry blocks, you would be dead in about a minute due to the blue unicorns multiplying. If you were playing the cherry block version, you would need to be very smart AND lucky to knock out all the cherry blocks!
Mr. Do is one of the few games I kick butt on. And that's because it's my favorite and couldn't keep from playing it repeatedly. It's still my favorite video game. It's fast and furious fun. Provided the freakin' joystick works! Also one of the few games you can not only win free lives throughout, but free games with the diamond!
This was one of my all time favorite games. I started playing it on the amazing ColecoAdam version when I was a kid. I held the record for highest level at my day care center while growing up.
The dirt path in each level was carved out to form the number of the level as well. Level 2's starting dirt path was shaped like a "2", level 3's level was shaped like a "3", etc.
Mr. Do is a classic, and was well known at the time, but despite having multiple games, and unlike so many of the similar early classics, the game and character haven't had much of a legacy. He feels very stuck in the early 1980s. I can only assume that's because the property was dormant after Universal stopped producing arcade games.
I'm surprised His legacy has a carried on as well considering how populaR the game was. There were numerous conversions as well as three full-blown sequels.
I love how the "Neo Mr. Do!" had cute little cutscenes besides the gameplay! ^^ I think the cutscenes gave Mr. Do alot more character and personality than the other games of just collecting cherries and defeating the enemies getting to the next level. :) I wish they continued it after that one though. :(
Played it a few times on arcade back in the days when I was a small kid...later on was a great fan of the C64 version and of course many years later began playing it on mame. Great game still highly playable
Well made trip down memory lane my friend. Mr Do was my very first arcade game i ever played in1982 aged 9, still one of the most frustrating difficult games lol , still playing it today.
At one point, the official high score was about 250,000. My highest score was around 950,000, but I had no way to record it in order to submit it. Can't get above 400,000 anymore, and the official high score last I checked was about 2,000,000, I think. So much for my Glory days!
anybody else notice how the original tunnel layout at the beginning of each level is in the shape of the far right number of the level number (2 or 2, 12, 22 etc)
I played this game today at an arcade near Manchester, England. Pure nostalgia. My brother and i spent many an hour playing this game back in the day. Still great. The arcade is 4 floors of gaming machines. I also played star wars. The old sit in booth type. great
worked with my sisters ex on a summer camp and found one of the old cocktail cabinet variants of Mr. Do! Due to lack of care in the whole place it was one of the only machines in any working condition. we got it running after a bit and used to play it on our lunch breaks. Almost had a chance to buy it, but the guy who owned the camp wanted to keep it for the kids, used it as an arts n crafts table unshielded (table was missing the glass tabletop) and one of the kids ruined it by dumping a quart of paint all over it. then the guy insisted we pay him twice our original agreed price. Been itching to play it again ever since.
When the engineer came to our local arcade and fixed th broken universal Mr Do! machine, he changed the colours. Instead of the off red Mr Do and apples, they were proper red. Looked MUCH better. Nobody else I ever spoke to has seen this and most think I dreamed it. I didn't. Mr Do! with those washed out colours is *wrong*
A great classic game, I used to play a pretty decent port on the C64, these days I fire it up on an emu on occasion. Really appreciate your coverage of classic arcade games and retro gaming.
I only discovered Mr Do a week ago. I have a local arcade that has moved to a free play option, £6.00 and hour or £9.00 for 2-hours. I used to play Bolder Dash on the Nes as a kid so figured it would be fun for a few minutes. I was completely unprepared for the level of depth this game had and the various strategies you can employ. The fact that the gave gives you a choice to advance to the next screen by defeating all the monsters or grabbing all the cherries adds a level of flexibility in play as you can shift from one strategy to the next partway though a level. For friendly competition each arcade game has a white board screen attached listing the top 3-players and their scores. I was able to grab 3rd place today with a respectable score of 53,750 although by the end of the day it had already been bumped off and next week I play to take it back.
Oh and PS: I love your videos, thank you! Reminded me how much I love the classic games and that I have a nice MAME system set up and that playing it makes me smile every time :-) Thank you
I NEVER have seen the games that came after Mr. Do's Castle, much less ever even heard of them. Fascinating! Mr. Do is one of my Top 3 arcade games of all time.
This was one of many games kids on my block played at the local grocery store back in the late 80's. Only one player I saw managed to get the rare diamond bonus. 💎
@@PatmanQC-Arcade-Documentaries There were 2 versions with different music; the earlier(?) resembled that of Colecovision. Did you know why there were cherries and fruit bonuses? AFAIK the company previously made slotmachines, those by law originally had to be disguised as chewing gum vending machines with "additional" game, and the flavour symbols of available chewing gums became the fruit symbols on the reels, those finally ended in Mr.Do!
I was a huge fan of the first three games back in the day, I didn't even hear about Do Run Run until many years later. On the off chance anyone from Long Island sees this, I remember heading to the arcade in the huge Nathan's restaurant especially, playing both Mr. Do's Castle and Mr. Do's Wild Ride there among so many others. I had the official ports of the first two games on my C64 and loved them, and the unofficial port of Mr. Do's Wild Ride (it was a clone game, called something else, but was identical) was pretty good, too. Also used to head over to my friend's place to play it on his ColecoVision back in the day!
So was I, but I always preferred the original. I will have to check for the clone of Mr. dO's wild ride because I'm curious what that looks like. Thanks
I first played Mr Do! at the Nathan's that used to be in Levittown. I almost passed out when I got the diamond. Earning a free game credit back then (and now) was almost unheard of.
@@DMETS519 The one I'm talking about is/was in Westbury. That place was so awesome when it first opened and used to have the b&w movies and shows playing in the main restaurant, served like a million different types of foods, and of course had the best arcade around for miles in the back! It was always such a treat to go there. I don't live in NY anymore (ironically I'm back just for this week) but the last time I tried going there it was a shell of its former self. What can ya do, time marches on I guess.
Subscribed!👍Awesome content! Takes me back to a kiddo in cali, 10yo in 1980 free to wander n explore all the games as they appeared through the years...🔥🔥🔥
@@kekeke8988 You did. Look, just try the two I mentioned in Mame and make up your own mind. "Do's Castle" takes practice to get used to its mechanics (make you read the gameplay description in the Mame history dat), but it's worth it.
I grew up in the pool hall my dad owned for 25 years. He always had 2 or 3 arcade games going. In 1985 he got a Mr. Do machine. My brother and I figured out that if you unplug it and then plug it back in, you got a free credit. Needless to say we spent hours playing Mr. Do for free. Too bad Galaga didn’t do the same trick!
That is very cool, your dad didn't give you free credits? I found a similar exploit in Mario brothers where if you lifted up on the coin release mechanism you could insert a nickel and it would give you a credit. So for a dollar I got to play 20 games LOL this is why I'm so good at the game nowadays
@@PatmanQC-Arcade-Documentaries My brother and I went there to work, but after our chores were done, the old man would give us a handful of quarters to play. We would pocket the cash and take advantage of the hack and play for free. My dad didn’t know about it! The cash was used for comic books and candy later. It was quite an operation we had going!
You forgot to mention that Universal was also working on a prototype laserdisc game starring Mr. Do, tentatively named "Adventure Mr. Do". it was planned for release on March 1985 for the Universal System-1 cabinet as a replacement kit for "Super Don Quixote". For further references: www.dragons-lair-project.com/games/pages/sdq.asp www.dragons-lair-project.com/games/materials/flyers/large/sdq_p.jpg
I still love Do! Run Run to this day! Do! Run Run was more of an conversion for Mr. Do!'s Castle. There was only ONE dedicated arcade cabinet, but no one knows where it is or who has it.
The C64 port was pretty good, except the programmer forgot to implement the crucial aspect that when Mr. Do! is digging, he slows down. Made getting scores of over a million very easy. I've never scored more than 350K on the original arcade version!
Great video! A small tidbit I can share... Universal still exists, and makes other types of machines, like Pachinko slots, and seems to operate some of their own parlors. I've found some of the tokens from these, and they have Mr. Do on them!
I remember getting this on my birthday and was surprised this was too see it again. Haha. I miss the game. I got it an grew up with the SNES. I was surprised to see other Mr. Do games. That's awesome. And I figured me and my family were the only ones who knew about the game. Love the video.
I used to get the blue monsters "stuck" for some reason by the falling apple. I would eat all the cherries except one, and clear all the grass, them eat that last cherry. I did that a few times. The amount of quarters i spent on this game back in 1983! 😂❤
Also there is an incentive to go after the cherries and octaves. You get more points and every 10,000 points if you turn 10,000 points at the exact time the letter man is one of the lettermen you do need, the letter man comes out for you to shoot him and spell extra. So the more you rack up the cherries the more chances you have to let out the letter man.
With Mr.Do! (I had it on Atari XL) I particularly like the many interactions and chain reactions of many small objects on a single screen. Things move here less jerky than in Boulder Dash and no scrolling spoils overview. The IMO only other game with such a tight single screen interaction density was "Millipede" (which I had on VCS2600).
I remember on some of the later levels you could go above an apple and wait for it to fall because the monsters were so aggressive with their digging. Although you'd probably need to combine this with another strategy to complete the level without losing a life.
Out of the Mr. Do sequels, Do! Run Run is my personal favorite. Plays somewhat like an improved version of the original Mr. Do, but with some inspiration taken from Pac-Man and Qix. The graphics are nice and colorful, the gameplay is engaging, and the music is surprisingly good for a 1984 arcade game - it sounds like something from an early 90s Game Boy title
There's a pattern you can follow in Do! Run Run that will get you a diamond on screen one every time if you time it properly (and only right after first booting). I've done it hundreds of times. It's not easy to do, but the diamond will appear every time if done correctly.
As a trivia note, this arcade game cabinet is as always on display in SAVED BY THE BELL, it could be constantly seen in The Max diner they hung out in. I think it was also on The College Years too
@@PatmanQC-Arcade-Documentaries off the top of my head I think that in saved by the bell universe that the arcade games RAD ACTION, TWO TIGERS, TIME PILOT, ZAXXON, and MR DO were shown in the Max or student Union.
Amazing video, Pat! Mr. Do was never on my radar while I was a kid but nowadays these simple, single-screen arcade games appeal to me more and more as the years go by. I'll have to keep my eyes open for a SNES or X68000 copy. Too bad the MSX came out looking so poor. My MSX2+ sure could use another game to play on it.
It wasn't nearly as prolific as the MSX but did receive good coverage from both Konami and Compile. If you have a copy of Metal Gear Solid 3: Subsistence on PS2 or the Metal Gear Solid HD Collection on PS3 you can play the original MSX2 Metal Gear 2 as a bonus to get a sense of it's graphics and sound capabilities. I personally use a flash cart on my machine since game prices are so unfair these days. There's a FM synth chip in the MSX2 that gives a lot of its games a nice, warm tone. Incidentally that same FM chip was used in the Japanese Sega Master System.
I Love this game! Played it a ton on ColecoVision, but the SNES version ruled! The SNES version has predictable enemy movements, though...They are more random in MAME and Even More Random in the actual arcade cabinet.
@@PatmanQC-Arcade-Documentaries I was more in the 90's arcade scene, but started arcade machine collecting and found a lot of gems I never knew about and started to love them. Right now I am restoring a Lock n chase taito cabinet.
Never played this game though i have seen the Neo geo version. This looks like a fun game. The power ball is a cool weapon if you ask me hahah. Great video Patman! Keep it up friend.
A very rare case where all the conversions are decent games. It's surprising that the Mr. Do character didn't become more popular considering how many sequels had his first game.
I know, the conversions were all pretty good no matter what format it was on. I think this is the only time in all the games I've done that that is happened