This game was my childhood. Everyone was outside during the summer holidays but 11 year old me was indoors with the curtains closed immersed in the wasteland of fallout
I was 6 or 7 when i first saw my brother play Fallout 1. "What a lame game" i said "so many letters and so little action" i said. 5 years later Fallout 3 was released. I tried playing it but couldn't enjoy. Decided to try the First Game. Realized it was a freaking masterpiece.
As much attention as the infamous 'Fall of Shady Sands' debacle caused(and for good reason), there's a far bigger and more core retcon in the Fallout TV show. Vault 33 and it's sister vaults are in LA. They're out in the open. And they're well marked. The Master literally set up his HQ in LA in 2155 because some of his troops found a vault there and raided it for more mutants(That's where Lillie came from actually). In that vault, he also found a map showing the general locations of EVERY. OTHER. VAULT. He spends a few years raiding caravans and growing the Children of the Atom to undermine resistance, then launches his big attack in 2162 shortly after Fallout 1 starts. First Necropolis, then Adytum(these two will actually spawn Mutants in game if you take too long), then The Brotherhood, then The Hub, then Junktown, by the end of the year all the way to Shady Sands, and if you do not stop them, in April 2163...your vault.(The only reason it took that long is that it's one tiny cave in a bunch of mountains, even if you know the general area it's hard to find) If Vault 33 actually existed in LA, it would have been on the map The Master got in 2155, and it would have been easily visible from the Cathedral which is only like a mile or two away. They'd be the first to go.
@@TheChosenOne2023mutants are hella strong. That and they got rocket launchers and stuff, so yeah they could easily enter. Of course there are also children of the cathedral scientists who could get the vault doors to open and all..
@@TheChosenOne2023people always ask this question but they forget there is an ending in Fallout, it could have been patched out but it was in 1.0, where your vault gets overrun by mutants if you hit the time limit. It’s an incredibly generous time limit and that’s why people never saw it, but it was there. With or without your collaboration with the Master
@@KeytarArgonianthat is actually where Tim Cain got the idea for the Enclave's multi-generational starship, which is what explains why Vault-tec ended up making a majority of the vaults into experiments.
*atmosphere, 😂. Don’t worry, it’s a tricky word to spell. Doesn’t spell at all like it sounds. I agree, I love the atmosphere of these older games and the fallout series ❤
Now is the perfect time for a visual remake of Fallout 1 and 2 since 5 isn't coming any time soon and there's a real thirst for new Fallout game content. Do it like how Diablo 2 Resurrected did it. Exact same game but with all new graphics. Imagine Fallout 1 with a fresh coat of paint but still top down and turn-based. It'd be glorious.
So happy that classic Fallout is getting a bigger following. You did it justice, good video. Mark Morgan's music in particular is so important to what Fallout is to me.
Subbed, explained Fallout VERY well and you have me wanting to go back to playing Fallout since the very beginning, wanting to run them back to back in order. It’s been many many years since I’ve even touched Fallout 3 or new Vegas
what a FANTASTIC video to show what the fallouts that started this series is. when i talk to my buddies about it, its hard to explain to them what fallout use to be because their closes connection to it would be New Vegas which I still feel isn't even close to the gameplay of the first 2 that was absolutely deadly to you and unforgiving no matter where you looked. (just like how you showed the struggles to just kill a rat in the start if you don't know what you are doing) very good video man! thank you for sharing
Love this video, reminds me why Fallout 1, 2, and Tactics are my favorites by far. With Baldur's Gate 3's success maybe we'll get an isometric remake of Fallout 1 or 2? highly doubt it, but we can keep the hope!
Or a First Person Remake of Fallout 1 and 2 but with the Elements of Both Games all we need are ideas and quickly evolving storytelling which was used the in The OG games
I also loved the modern Fallout games (never played 76 tbh), but there are two things that just bother me so much I can hardly overlook it: 1. it just doesn't feel right. Especially in Fallout 4. 200 years after nuclear Annihilation and the world looks like the bombs were dropped fourty years ago. you go into an old store and still find burnt magazines on the shelf or an old house where the fridge is still stacked. it just doesn't fit. Ironically the technical limitations of the classic fallout games just made a better post-apocalyptic feeling. 2. The Vaults. In Fallout 1, all you know that you lived in that bunker and that there are more. And it totally made sense because that's how you can shield your population from dying. And later, they became whacky, comic-super-villian-experiments. I mean: why the hell should a company spend billions for studies when the entire world is left in ruins. it just doesn't make sense. And honestly I think that destroys a lot of the immersion. but that's just my two cents. I played them and I liked them. Still, nothing sends more shivers down my spine then the original soundtrack.
GenXers who played paper RPGs in the 1980s were VERY familiar with Fallout's hellscape landscape. TSR's "Gamma World" predated it by 15 years, and every element of the game is within Fallout - normal animals into monsters, mutated humans, found and created weapons, etc. If Tim Cain and his team HADN'T played Gamma World in the 1980s, I would be very surprised. Look up the game and you'll see the similarities.
10:14 true!! I never believe it myself when I read about it years ago. Until I play it myself, the intro , it’s like you’re buried in iron rusty metal coffin, in destroyed metal factory buildings, in ruined world, and you can hear the ghosts of long forgotten dead of old world. As you hear the sound of echo of Great War .
Bethesda turned Fallout into something quite different… good that we have New Vegas, I just realised the City of the Dead from theme is played in Nipton
They really went all-out on the Master, he’s so unique as an antagonist that I’d say none of the following ones ever matched up in terms of writing and presentation, except maybe Caesar.
Hey man I just wanna give you some props. I expected this to be a channel with a huge following but to see you only have 8k is criminal. This is some phenomenal writing that I think really encapsulates the overall feel of the classic fallout games. Well done my friend🙌🏽
I played fallout 1 and 2 in Middle School on a laptop and I mainly remember it feeling like I choose your own adventure where you constantly died until you hit a point where you could just wreck everything then you snowball through content savescumming to see all the cool things you can do
ahhhh Fallout , nowadays every time i play it gets me reminiscing for my fallout winnapp skin and i feel like the vault dweller exiled from my comfy home to the wasteland of today
I literally felt nothing after 1, 2 and tactics. all subsequent games had light note to them that did not create that horrible atmosphere of hopelessness ..
Fallout 3 and 4 sadly focused on the more comedic aspects of the wasteland instead of the gritty reality of it all. New Vegas is pretty close. The Mojave is more developed than we've seen any other wasteland space, so we sadly don't see that harsh original vibe unless playing one of the DLCs like Lonesome Road or Dead Money.
@@slick8232 and you are lying if you actually played fallout 2 you'd know that fallout 2 despite having dark humor and popculture references they are so far from each other they actually are unique and funny it is bethesda's fallout that has fuckton of unfunny jokes and references that nobody will get because they are so lame and overpresented in order to makes sure player sees them it ruins entire potential for any serious story
Maybe Bethesda made Fallout 3, which is their darkest game, like a shooter version of ES in wasteland, because tactics did not do well and ES is the only kind of game they can do. They played it save. Maybe Wasteland 2+3 is more like the old fallout from a gamedesign PoV. Ambience however is a different matter. I really miss the gameplay and world building of Fallout 2 and creative story of Fallout 1. They catched lightning in a bottle in the 90ies, thb i doubt it can be re-created. Similar like the old Star Wars OT. You got a perfect team of artists at the right time.
Fallout 1 is my jam. One of my top picks for my favorite game of all time. It's just sooooooo grim and depressing. One of the best game endings of all time as well! ❤❤
@@WitchHunterSiegfried He also said Nate is whoever the player wants him to be so you're both right. And really should drop it, it was a dumb tweet from a not very serious guy.
I like what you said at 2:23 about humanity reverting. Reminds me what we saw in the fallout TV show with the nuking of shady sands and new vegas in ruins. It's sad to see as a fan that those locations are in such a sorry state but it reinforces the most iconic line from Fallout... "War... War never changes..." Its heart breaking but true
Classic FalloutS are dark and grim despite their weird and sometimes over the top humour from 90s. Bethesda Fallouts are just cartoonish, Mickey Mouse games for kids, even when they try to be dark it's just siIIy Todd's clone of Oblivion & Skyrim.
Everything you said is true, additionally Fallout had some of the most satisfying combat experiences with unmatched sound effects. My favorite was critical from a Gaussian Rifle.
Whist everyone on Twitter fights over New Vegas and Fallout 4/76, I'm sat back with fond memories from the 90s of playing the only Fallout game that matters, Fallout 1.
There's something really magical on PC games back then. We never gaming pc back then. So my experience is limited to pc rental shops. Diablo, Warcraft, Fallout, Half life, red alert, battle realms and the list goes on... So many great memories...
I am glad that Fallout started off as a niche game and gave it a good base to expand on and you can see the difference when it went mainstream. Interplay: "You want to sell your wife into prostitution for a few extra caps? Why not." Bethesda: "No you can't kill kids!...God, what kind of person are you!" 😂😂
Yes the original games had the feeling that America was a forgotten concept and that every faction and community you encounter could have an unrecognizable culture. The games now and even the new tv show seem a lot less uncanny than the old games, and they feature colorful Americana that doesn't fit the vibe. I hope they return to that grim atmosphere with desperate and eccentric NPCs.
It’s a shame no one remembers Europe in the fallout lore. Europe and the Middle East went to war with each other and the US saw how horrible it got and started the vault program
I played both Fallout 1 and 2 endlessly when they came out. I remember the manual that came with the Fallout 2 box had journal entries from the Vault Dweller in it, talking about what happened to Dogmeat and his companion Ian. Fallout was the game that developed my love for isometric RPGs.
Now you see. For me the game was a happy story. I'll explain- My character was a chaotic violent sociopath who had a misfortune of being born in a fkn vault of all places possible. And then he gets unleashed on an unsuspecting wasteland. My character enjoys every single second of bloody carnage he unleashes onto the wasteland. The colorful way people explode and turn to ash is just the cherry on top of it all.
I'll never stop hating the goofy "LOL IT WAS AN EXPERIMENT" angle. It's cartoonishly absurd. "The world is ending, but we need to do some marketing research!"
I really miss the gameplay and world building of Fallout 2 and creative story of Fallout 1. They catched lightning in a bottle in the 90ies, tbh, i doubt it can be re-created. Similar like the old Star Wars OT. You got a perfect team of artists at the right time. There were way too many different kinds of important artists involved in the originals.
I'm a blue collar worker but very tech savvy and have designed very small indie games bug I've always wanted a job at a bigger company that makes these kinda games but I get shit anytime I ever mention video games with my coworkers
After going through the love the new Fallout show, I noticed something was lacking in the series. I wasn't sure what it was... But from watching this I now understand. The tone is completely different. Not saying it was a bad show btw however, theres just something of the horror of an apocalyptic post Fallout that really captivates me.
God what a solid video ! I've never had the chance to play the OG fallout's Gonna pick them up next time they are on sale on steam..... unless someone has an extra copy laying around?
Great Write up. played this when i was 12 when it released, my brother and I had saved our pocket money. what an amazing experience to play. instantly fell in love. Fallout 1 and 2 and my favourites. didnt really like Fallout 3 and beyond