Mike, I know that you no longer have this game and not every game is for everybody. I recently started playing the hunted as my first game in the series. I agree that it can be a brutal game and have died on my first patrol too. However, I found that the game is more fun when I immerse myself more into it. I think that your names of doomed and explosion as well as the choice to use standard tonnage because it is faster may have actually taken away from your enjoyment. By naming the captain something more realistic and using the actual U-boat IDs as well as rolling for tonnage with actual ship names I have found that I get more into the game and have more fun. I subsequently played the hunters and found it less brutal and easier after trial by fire with the hunted. I would encourage anyone playing this game to try to immerse yourself into it more to enhance the enjoyment.
He wrote doomed in type instead of ID. However, I think you are really funny. Boat name: doomed, KMDT name: Explosion. I am in. I wish you'd do more playthroughs of this.
I found this game to be incredibly rewarding if you really get into the roleplaying aspect. I kept a patrol log and would roll for individual ship IDs. It made things a lot more tense, and that much more exciting when you happen to come across the biggest freighter in the game! I really want to get The Hunters and try for a full war campaign.
Thank you for doing this. There are several playthroughs of The Hunters available but I think yours is the first playthrough of The Hunted. My brain has been a little scrambled by the changes in technology from The Hunters so I've been wanting to see a playthrough.
Suicide in a Box might be a better title. But I still enjoy the experience. A better rulebook would have been nice. There is some "carryover" from The Hunters and an odd reference to Italian subs. Just returning alive from a patrol constitutes "success" in this game. Never mind your tonnage.
I know this is late, but you forgot the +1 modifier on the detection roll for it being a capital ship in the June 1944 patrol. I don't think it made a difference since you rolled a 3. I think 4 or lower got you away.
@@OneStopCoopShop we actually tried to play some similar games in the late 80s, fighting to understand the rules... In the end it was hardly worth the time. I'm glad that games have evolved into something bigger, and more beautiful 😁
@@bryannothem1505 thanks! For the record, I HOPED to like it. If I expect to hate a game, I usually won't take the time to play it 5-10 times for a review :)