Today's Mailbox I discuss making a small change to Iana to make her a more interesting character in Rainbow Six Siege. Twitch Streaming: / matimi0 Twitter: / matimi0 Facebook: / matimi0 Subscribe: / matimi0 Music: CanCan - Offenbach
@Vince wow your so cool and edgy kid. Joking about a depressed man who committed suicide and left his wife and children without a father. You are so funny.
Personified Twinkie except iana’s coding is different to alibi she is just the actual player but you can’t shoot ubisoft said alibi and clash was the hardest character to code
How about giving nok a buff? When she uses her ability, she won’T be dedected by melusi or other alarms. I feel like Nok got to big of a counter...#SundayMailbox
As much as it hurts to say, I don't think Ubi would do it for him because of how he went. At the end of the day they're a company, and they don't want to encourage copycat suicides.
@@Afjio1230 i understand your point, but the fact of how hide of an impact he had on the community, and many other siege community content creators keeping them going, and helping with the early product of siege in testing, it would be nice, besides other games have done something for someone who was like icey but ended up commiting suicide because of their impact overall
@@Afjio1230 i understand your point, but the fact of how hide of an impact he had on the community, and many other siege community content creators keeping them going, and helping with the early product of siege in testing, it would be nice, besides other games have done something for someone who was like icey but ended up commiting suicide but did something because of their impact overall
I was Diamond when Blackbeard came out and literally the saying was "Blackbeard is peaking that so don't go that way". If Blackbeard was on a window their was absolutely nothing you could do other then attempt at obvious run-out.
No that sounds way too op. In a game like siege quick reactions and split second decisions are what win games and get kills. I don't want to spend a bunch of time trying to figure if I'm actually being shot at or if it's a hologram. It would incredibly frustrating to die to a different attacker because I was trying to figure out how to kill a hologram that was shooting at me and I thought was real.
I despise these new gadgets that slow you down and beep when you're near. As if defense didn't already have enough annoying bullshit offense had to deal with...
What’s even worse is the usual tools for destroying them (Twitch, Thatcher and IQ) can’t out destroy them. It feels like they added Melusi just to justify bringing Kali more. And the alarms just shouldn’t exist Thatcher and Twitch only disable banshees Thatcher only disable alarms IQ can’t shoot out Banshees And then they had finally put Nokk in a good state and these gadgets ruin her
4:40 Ubi doesn’t want to over nerf ops anymore. Some ops come out of the test server being very underpowered, like Goyo, Oryx, Amaru etc. So I am pretty sure what they are trying to do is make the ops very powerful and go from there. I would personally take an overpowered operator on release rather than an underpowered one. RIP IceyCat
But Melusi was blatantly over-powered. She needed a nerf because she had too much utility. She can make rotations, she has a great primary and the best secondary whilst slowing down attack and also giving you audio cues to where attackers are. They didn't nerf her because they needed a boost in Y5 pass sales simple, they have been releasing sub-par operators for a long time now and people arent buying the passes as much, they needed a set of right good operators especially Melusi, she will be a average op a year down the line similar to Ela.
What about giving IQ’s drone the ability to scan where enemy gadgets are? It would help with the issue of having a ton of defender gadgets to destroy as they would be marked on the map.
Do you think that having a defending operator that uses some sort of brick or block that they slide into drone holes? This could help bandit tricking and could be countered by ash or zofia to blow it out.
What do you think about thatchers grenades being like a cluster charge where you have to put them on an unreinforced wall but they also work on reinforced but un electrified walls. This would be a small buff to Kaid because bandit tricking would be worse, and a decrease in pic rate
What do you think about a new game mode for casual, ranked or both. I have been playing siege for years and sometimes playing the same mode can get repetitive.
I just got R6 on pc but I’ve been playing in console forever and it feels so much different. Do you have any tips to make it feel like console or is it more a keep on playing to get used to controls
Hey Matimio, what do you think about giving some Attackers some sort of a flare gun which shoots some sort of explosions as a secondary with one or maybe two shots to take out gadgets like shields, evil eyes etc.. They operate like weak Zophia charges dealing very little damage and are focussed on taking out utility.
I would like to ask: if they made an op so that there gadget would make them have an emp burst so the op would ether tap on a wrist band or bump their fists together there can be another counter to defence gadgets?
Matimio what do you think of the new leaked 1.5x 2.0x and 3.0x sights found in the game? I think the new sights could allow for more variety while allowing for easier balancing. For example no defenders could have acog but some could have 2.0x sights
What do you think of a buff towards Clash where she can electrify walls but it drains her battery faster. Of course only counters being Thatcher and Ace.
so i was playing nøkk recently and i was going up against a kapkan and now my question is : do you think it would be a good idea if nøkk could just pass through eeds without them exploding if she has her hel/gadget activated
I have to ask, what do you think of giving nokk a new handgun, because I prefer using the Six12 for soft breaching, and always felt the 57 and D50 was lacking in either stopping power or reliability and irons.
What do you think about a fuze buff where one grenade/projectile into his cluster charge. This would make him better with coordinated teams and could make some really fun strats!
hey maitimo do you think ubisoft should change the speed and armour from 3 to 6 they will still be the same as 3 s and a but it would be to better tune operators speed and armour
what are you thoughts about being able to play Defenders in Terrorist Hunt ? so that you aren’t only trying to warm up with Attackers you can also do it as defenders ?
Mailbox Question: Just wondering do you think that Glaz and Kalis sniper could be able to shoot and destroy bulletproof cameras and the banshee gadget? It would be a good buff to these underpicked ops.
Me and my friends still pick her nearly 100% of the time as someone with basically at least 3 drones, which makes you rely less on other players that have different roles to do to drone another person in. Being able to place the clone would be really good imo
Hey matimio I was wondering if you could do a video on what you would think if you could atleast create one operator on attacking and defending and those operators give you a option to pick one or two Specialties that are already in the game.
Hey Matimi0, do you think that the progress should be saved when defenders are disabling the defuser? If one teammate dies, another can continue without having to do the whole 7 seconds. This would at least give defenders an advantage on the flip side where as attackers can still plant with no time left on the clock.
What if we get a operator that puts a bullet proof camera on offense and it can cover your flank and beep when someone is near or messages you when someone in that area
What about a drone that sorta works like a lesion mine where you go to attach to a defender and do damage over time until they pull it out, but when the pull it out they throw it so it gives a chance for the drone to escape
Hey Mat, what do you think about Twitches drone shutting gadgets off instead of disabling them for a period of time? This way, the defense would need to actually go to the gadget and turn it back on. It would still destroy certain gadgets, though.
What do you think of adding a mechanic where DMRs can destroy some of the bullet proof gadgets. I don't think it should be with one shot or for every gadget, but maybe if you put 4 to 5 rounds into a Melusi device with a DMR it could get rid of it, or at least disable it. Could work for a couple problem items.
#sundaymailbox night maps are a part of siege that I feel were forgotten. This is sad since they were different and added some variety to casual play and I’d love to see them come back. What’s your opinion of this?
What do you think about Ubisoft adding ammo types to shotguns as an attachment like in BF4. For example: Buckshot - shortest range, large spread, great destruction (smoke's shotgun), Darts - 50% More range, tighter spread, less destruction(dont exist in game now), Slug - just like dmr (bosg or AA-12).
I mean, this video doesn't really have that much to add. The devs have certainly thought of adding more charges to ash and zof and haven't for one reason or another. They've been working on issues, despite what some people say, and are making less content in the future to spend more time fixing the game.
What do u think of giving melusi gadget a health system sorta like Blackbeard’s shield. Let’s say 500 HP. So u would have to put a mag maybe 2 into it to destroy it. I think that would help balance it
Played ESL back during dust line when blackbeard was released and yeah he demolished anything in his path. Always got double digit kills just playing him
What if there was a character on offense that had a flying drone that could see below it and detect enemy’s through walls kind of like pulse but with a like couple meter radius and could be used from the floor above to see the enemy’s? It would be slight larger than a drone to be easily shot
I have an idea what if smoke got a change so that his smoke is like a frag, it acts likes a frag but it explodes gas but if you hold it for like about 2 seconds it turns into an impact smoke grenade that can't blow up whilst holding it
Sunday mailbox: what if zofia had 4 charges, and you could choose if they are concussions or grenades. One round you could have 4 nades, another round you could have 2 and 2. This could help if you need to clear more utility, or if you jeed to give yourself an advantage in a gunfight
Why didnt you mention anything about iceycat on your last video? Did you know? That should be one of next week monday mailbox question. Curious to why.